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Transport Airplanes - ideas?


Tarambuko

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I've always wanted am MC-130H Combat Talon II for it's low level penetration abilities and tanking for helicopters. A C-23B Sherpa or Pilatus PC-6 Turbo Porter would be great to have.

 

As for an actual tanker transport the KC-10A Extender would be the most useful for the kind of operations we will have in DCS as it has both probe/drogue and flying boom on the same airframe at the same time without having to utilize buddy stores on the wings.... which it can also carry. Of course a Victor K2 would be nice to have as well.

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It would be great if we get some transport/multi-role airplanes too.

 

I'm all for it. I'd love to see a DCS-level DC-3 / C-47 since that bird is one of my RL favourites, but a Herc would be cool - and actually more at home in a modern-day scenario - as well.

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  • 4 weeks later...

Not really transports, but from a teamwork point of view, an AWACS and a tanker would be most useful and the most fun.

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The C-130 is the most versatile platform for DCS and it is an iconic aircraft spanning over 50 years. I'd be happy with just an AI MC-130J, AC-130J, KC-130 and C-130J. Having something to airdrop would be nice.

 

A KC-135R with the WARP system could do boom and drogue operations and would appear to be an easy mod for the existing AI KC-135 since the drogue is already modelled on the S-3. Having a buddy tanker pod for the F-18 would be nice also.

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  • 2 weeks later...

I would *love* to see wide bodies aircraft, but:

1) I'm wondering if it would be better for the long term development of the sim to prioritise developing shared cockpit functionality first?

2) Perhaps "boring" (but I'd like them!) missions like AWACS patrol, refuel patrol cargo etc might not appeal to DCS users. However sharing such aircraft with other users would be interesting.

 

Nevertheless I think it would be awesome to be able to fly high quality wide bodies in non combat missions in the threat environment. It would add to the prestige of the sim amongst other sims like FSX and X-Plane too.

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+1 Would love to see a mixture of aircraft types in DCS. Problem is as QuiGon said DCS lacks the logistics in game for them to really be a thing. (I'd love logistical elements in DCS as well, it would just add to the immersion, priorities first though...).

 

Another issue is map size, if we had much larger maps (I mean my dream is map of the Earth but doubt that will ever happen - file sizes for starters), then we could incorporate better logistical elements, heck we could even have a logistical mission that could be in preparation for a combat mission (deploying ground units, FOB materials etc, constructing the FOB etc then getting into the fighting - basically adding a new stage to war).

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C-2 Greyhound. Another transport, another USN craft. Bonus if it interfaces with the resource management system, allowing the carriers to send and receive said supplies.

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what would be awesome is the equivalent of captain sims C-130 as in fsx but only with the hifi dcs standard.

 

imagine airlifting hummvees, paradropping troops, humanitarian crates, psyops (leaflets), disassembled helis or the equivalent, containers... you name it..

 

But this would constitute a veer off the core dcs which is about fighting, also, the ranges of maps is considered too small for heavy lifters... so I wish it does but it doesnt...

 

maxresdefault.jpg

 

perfect for coop too...


Edited by WildBillKelsoe

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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Then we need to pressure ED for bigger maps? 8s that what you're saying Bill? 8 can agree to that. A map 2x size of caucuses or bust. We want continents.

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Then we need to pressure ED for bigger maps? 8s that what you're saying Bill? 8 can agree to that. A map 2x size of caucuses or bust. We want continents.

 

I cant tell if youre serious or joking. Keep in mind that asking ED to do this may sacrifice the balance between a playable theater and high quality products that works on almost all recent computers, and, an infinite theater that is akin to allied force in terms of quality unless moddable like hitiles, etc...

 

And I for one dont want lower quality products.

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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what would be awesome is the equivalent of captain sims C-130 as in fsx but only with the hifi dcs standard.

 

imagine airlifting hummvees, paradropping troops, humanitarian crates, psyops (leaflets), disassembled helis or the equivalent, containers... you name it..

 

But this would constitute a veer off the core dcs which is about fighting, also, the ranges of maps is considered too small for heavy lifters... so I wish it does but it doesnt...

 

perfect for coop too...

 

Most of those tasks are really the same from the pilot perspective. Takeoff, fly the route, land. Even opening the ramp for air drops is not your responsibility.

 

Transport helicopter campaigns are quite interesting because helicopters don't have long legs and operate close to the battlefield. Transport airplanes usually fly much longer distances, so a realistic campaign should put you in the cockpit for 4-6 horus staring at navigation instruments. With your coop buddy doing the same.

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but the challenge of weights and organising the loads inside and simulating this would be really a record breaker.. I do agree transport helis are more appropriate for DCS but consider we have huey and mag8 I think a fixed wing is in order

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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but the challenge of weights and organising the loads inside and simulating this would be really a record breaker..

 

Again, that's not really the pilot's responsibility, but aircraft Loadmaster, or whatever he's called. The pilot of the big airplane just gets the aircraft weight, CG (center of gravity position) checks if it's within limits and types it into FMC or flight sheet to get the proper trim values. And that's all.

 

There's nothing record setting in this, it's possible in MSFS and Xplane for most of the aircraft already.

 

I do agree transport helis are more appropriate for DCS but consider we have huey and mag8 I think a fixed wing is in order

 

I fail to see a logical connection.

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I cant tell if youre serious or joking. Keep in mind that asking ED to do this may sacrifice the balance between a playable theater and high quality products that works on almost all recent computers, and, an infinite theater that is akin to allied force in terms of quality unless moddable like hitiles, etc...

 

And I for one dont want lower quality products.

 

>_> I was exaggerating a serious suggestion. We can't have a whole continent, or much of the US( so many private, small airfields alongside big ones..ugh) but I would definitely like to see how far ED can push map size. Or rather, how far they can push DETAILED map size. The caucuses map is nice, but after a while, you just hit flatland. I hate it because towards the NW, we have the only area that could be used as a naval chokepoint aaaand it's not detailed at all. green cardboard.

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Considering the small theaters we have, a C-27A/J can be a choice:

-Lightweight cargo

-Small radius

-Highly maneuvrable and funny to fly

 

 

 

But I can be very happy for a C-130H/J ;)

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Yes Ghostraider, I know that the aircraft are empty in aishows... but comparable aircrafts like An.32 and Casa C-295 are not able to perform a perfect loop even empty for 2 simple reasons:

-the max speed of the them is lower, so less speed for the climb

-the wing span is shorter, so less lift for avoid stall

 

Here a AN-32 is trying to perform loop but never close it

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I support the idea of transport planes. will make things more interesting, dropping supplies or supplying airports with ammunition and fuel.

Making fighter pilots to make escort missions and other variety of missions.

:cry: But for maps like Georgia or Nevada need some small transport planes. Iris made a nice model of the C-27J Spartan which I personally tested in FSX and its amazing. it has all the sensors and systems and its great.

 

as a counter part for Red side as we say it will be a nice an Antonov transport plane.

 

PS. I think it will attract people from FSX, but of course if ED want to expand its potentials of such concept. I believe will make good money from that.

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