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Reduce the fake specular effect of FC3 cockpits textures

Bogey Jammer

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Since the last updates of the FC3 cockpits, I noticed the presence of white color shades hard painted in the color map. The Su-27 is perhaps the most affected (for example, on the black circle of the main instruments).

While it was acceptable for me in the first place, it is too evident in VR and it makes the cockpits look unnatural and cartoonish.

I would recommend if possible, to remove the white shades from the textures, and replace them with true material shaders.


I'll buy :

МиГ-23МЛД & МЛА МиГ-27К МиГ-25 Mirage III F-4E any IJ plane 1950' Korea Dynamic campaign module

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