4H_Ccrashh Posted February 3, 2017 Share Posted February 3, 2017 (edited) I put together a mission where while me and my wingman are waiting for our engines to warm up we can watch a couple of other flights taxi and takeoff. It gives us something to look at. Take off is not a problem but when they return to land they come in the opposite direction from which they took off. I specifically assign each aircraft a spot to spawn in at start up and assign them that same parking spot to taxi back to after landing. They don't go where ordered. They start in the correct spot but after landing they don't park where I assigned them to park. Edited February 3, 2017 by 4H_Ccrashh Link to comment Share on other sites More sharing options...
Winston 60 Posted February 4, 2017 Share Posted February 4, 2017 (edited) Yes, you are correct. For AI, parking in an assigned spot after landing has never worked. You may be able to get around this if you're the mission builder. Just place a fuel truck or another static object in the places where you don't want the AI to park. He'll pass by it. If there's no parking spots remaining at all for him, he will de-spawn. Edited February 4, 2017 by Winston 60 CPU: i7 980x @ 4.2GHz RAM: 24gb Corsair Vengeance MB: Gigabyte Sniper X58 w/onboard Soundblaster X-Fi HD: SanDisk 480gb SSD OS: Win7 Pro 64bit VIDEO CARD: EVGA GTX 980ti FTW MONITOR: LG 34" Ultrawide 2560x1080 MP SERVER: ibuypower i7-4810MQ w/Win7 Home 64bit GEAR: Saitek X-52 Pro; Combat Rudder Pedals; Throttle Quadrants. Thrustmaster MFD's, TrackIR 5 w/Pro Clip, Turtle Beach X-12 Headset Link to comment Share on other sites More sharing options...
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