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Viggen in Depth - 02 - ARAK Pop-Up Attack


Cobra847
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What happens if you enter 110070 (extra zero at the end?)

 

Yeah, actually it seems to work if you add the extra zero to the end. Nice tip.

 

RagnarDa can I ask about the BANA/GRANS boundary line feature - this would be a useful in maintaining a planned course to a waypoint or target. Doesn't seem to work at the moment?

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What happens if you enter 110070 (extra zero at the end?)

Is this the intended behaviour or something that will be changed at some point? Because I thought all zeros at the end were optional input.

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I can also confirm that it works. Entering a complete number - with the trailing "0" at the end does the trick.

F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all

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Great, appreciated :thumbup:

F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all

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Just tried doing a pop-up attack with the todays 1.5.6 update (10/02/17) and they are no longer working as intended. I'm following the exact same procedure as in Cobra's video, the waypont changes from B2 to M2 after entering the pop-up co-ordinates but it no longer auto sequences to U2 after passing waypoint B1.

Win 10 Home Edition 64Bit, i7 8700k@4.8Ghz, MSI RTX2080Ti, 32Gb RAM, HP Reverb, Thrustmaster Warthog, MFG Crosswind Pedals.

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Just tried doing a pop-up attack with the todays 1.5.6 update (10/02/17) and they are no longer working as intended. I'm following the exact same procedure as in Cobra's video, the waypont changes from B2 to M2 after entering the pop-up co-ordinates but it no longer auto sequences to U2 after passing waypoint B1.

 

It does work but only for every 10 km :P

For example u want to attack heading 070.

U can enter 0701, 0702, 0703 etc which gives you 10, 20, 30 km popup distance.

Anything other then every 10 doesnt work.

So yea, its bugged.

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Thanks for the tip with 10, 20 km settings for the pop-up. It also finally worked for me after trying several times, wondering what I did wrong.

 

10 km is a looooong way for a pop-up so I hope RagnarDa finds the bug and makes AJS-37 Great Again ;)

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Thanks for the tip with 10, 20 km settings for the pop-up. It also finally worked for me after trying several times, wondering what I did wrong.

 

 

 

10 km is a looooong way for a pop-up so I hope RagnarDa finds the bug and makes AJS-37 Great Again ;)

 

 

 

That depends on how fast you're going! ;-)

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Have been playing around with "popup" attacks again and noticed that the computer remembers the "popup" co-ordinates from the previous mission.

 

I have setup a simple mission with a lone Viggen attacking an airfield, the first time i played it i used a popup profile of 290/10km and it worked perfectly with the navigation auto cycling :-

 

B1 -> U2 -> M2

 

The second time i played the mission i didn't bother setting a popup profile and just wanted to fly straight to the target point.

 

So the profile should have been B1 -> M2.

 

After passing B1 the navigation auto cycled to M2 as expected but the pole track on the HUD indicated that it wanted me to fly to where i had set the popup waypoint from the previous mission ??.

 

I have attached a track if it's of any use, just hope it plays back properly


Edited by Gunnergolly

Win 10 Home Edition 64Bit, i7 8700k@4.8Ghz, MSI RTX2080Ti, 32Gb RAM, HP Reverb, Thrustmaster Warthog, MFG Crosswind Pedals.

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Is the popup distance bug new in the latest patch? At original release, I was able to enter <10km distances provided I entered a full six digits, e.g. 180075 for 7.5km, or 180070 for 7km.

 

I can verify this no longer works in the current beta version. TAKT IN 180070 used to make a popup point 7km north of the target; now it only sets the waypoint as a target and doesn't seem to properly create a popup point.

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