Aries144 Posted December 10, 2016 Share Posted December 10, 2016 Sorry to add to the pile of bug reports guys, but rounds fired at the ground using CCIP in TAS, RS, and TAS + RS modes are falling far short of the predicted impact point. :\ You can't aim a set distance above the target and get a hit, as the error increases with range, so it would appear that the problem is that the ballistic calculation is not correct and it is not a simple matter of the gun pipper being a few pixels high. Best of luck guys! Thank you for all your work! Link to comment Share on other sites More sharing options...
Rlaxoxo Posted December 10, 2016 Share Posted December 10, 2016 Technically the gun solution cross is good and is working as expected ... it was suppose to but the Shell velocity after 600-900 meters is messed up as in "Shells are rapidly slowing down" [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
razo+r Posted December 10, 2016 Share Posted December 10, 2016 In which angle are you shooting? It also depends heavily on your angle.... Link to comment Share on other sites More sharing options...
myHelljumper Posted December 10, 2016 Share Posted December 10, 2016 I have tested at high and low angle and the result in the same, the shells doesn't hit where the center of the piper is. Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
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