baltic_dragon Posted December 17, 2016 Author Share Posted December 17, 2016 I think ED introduced a huge bug from the point of view of any campaign and DCS no longer detects "Part of group" entering zone. Which means that the campaign won't be playable, as these triggers are used in each mission for different groups (player etc). I will run some tests tonight but if it is really broken we will have to wait for the next patch :( Link to comment Share on other sites More sharing options...
Screamowic Posted December 17, 2016 Share Posted December 17, 2016 I think ED introduced a huge bug from the point of view of any campaign and DCS no longer detects "Part of group" entering zone. Which means that the campaign won't be playable, as these triggers are used in each mission for different groups (player etc). I will run some tests tonight but if it is really broken we will have to wait for the next patch :( That would explain a lot since the last mission worked fine before patching. At least we know what the error is and may be able to continue the campaign after christmas or something... [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Chicki Posted December 18, 2016 Share Posted December 18, 2016 Well....DANG! Link to comment Share on other sites More sharing options...
Zarma Posted December 19, 2016 Share Posted December 19, 2016 (edited) Misison 7 : Even if the radio are correctly configured, I never hear my wingman. Player is speaking alone. I could listen to BERGER's message, but nothing from TWO. Edited December 19, 2016 by Zarma i9 9900k, 64 Go RAM, RTX 4090, Warthog HOTAS Throttle & Stick, Saitek Combat Rudder, MFD Cougar, Trackir 5 Pro, Multipurpose UFC and Oculus Rift S (when I want some VR), http://www.twitch.tv/zarma4074 / https://www.youtube.com/user/Zarma4074 Link to comment Share on other sites More sharing options...
Gliptal Posted December 19, 2016 Share Posted December 19, 2016 Misison 7 : Even if the radio are correctly configured, I never hear my wingman. Player is speaking alone. I could listen to BERGER's message, but nothing from TWO.New bug introduced with the latest patch. See https://forums.eagle.ru/showpost.php?p=2988016&postcount=8 Link to comment Share on other sites More sharing options...
Dave317 Posted December 19, 2016 Share Posted December 19, 2016 Misison 7 : Even if the radio are correctly configured, I never hear my wingman. Player is speaking alone. I could listen to BERGER's message, but nothing from TWO. Same here. I guess the campaign is broken until ED fixes it.:( Link to comment Share on other sites More sharing options...
log4 Posted December 22, 2016 Share Posted December 22, 2016 (edited) Same for me in Mission 4 At WP 3 Colt 4 is not talking to me anymore. Radio Freq. set like in Briefing. Mission does not continue I hear my wingman but no colt 4 I did not finish Misson 4 at all but the radar tutorial at WP 3 worked last week Edited December 22, 2016 by log4 Link to comment Share on other sites More sharing options...
baltic_dragon Posted December 22, 2016 Author Share Posted December 22, 2016 I guess most of the missions won't work as intended until a fix comes out, hopefully tomorrow! Link to comment Share on other sites More sharing options...
Redglyph Posted December 23, 2016 Share Posted December 23, 2016 Mission 1, a quick check Kneeboard: - initial lat is 41°38.06', not 41°38.69' (according to M-2000C kneeboard) - initial alt is 1513', not 1509' (according to M-2000C kneeboard) - green ch. 1 is 139.50 MHz, not 139.9 - green ch. 3 is 249.00, not 243 Dialog: - [COTON 3-1] Zeus 67. Coton 3-1. Rread you five by five. System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR Link to comment Share on other sites More sharing options...
harm_ Posted December 23, 2016 Share Posted December 23, 2016 I'm afraid to report that on M03 (refueling), a radio trigger might be not working as intended. (after updating today) I have flown the mission 2 times and the same happens: On the final phase, just short to arriving to WP6, when you are receiving the final instructions for final approach after confirming with F10 that you have contacted approach. There were a lot of custom messages (some from the begining of the mission) playing at the same time. Maybe a flag that has gone berserk? Can anyone confirm if he has the same problem? It might be only happening on my system... By the way Baltic, nice job. I'm enjoying my return to DCS after a long leave thanks to the M2K and the campaign. Link to comment Share on other sites More sharing options...
baltic_dragon Posted December 24, 2016 Author Share Posted December 24, 2016 (edited) Hi harm_, thanks for the feedback. I will try to check it in the coming days and should be able to fix whatever needs fixing (unless it is a horizontal issue, not mission specific). I've seen before flags going berserk after updates. Edited December 24, 2016 by baltic_dragon Link to comment Share on other sites More sharing options...
Redglyph Posted December 24, 2016 Share Posted December 24, 2016 I tried to run mission 9 in the campaign - I did a lot of tests as mission, but I still have to run it in the campaign :D I noticed some strange things that I don't recall from running it once successfully before the breaking 1.5.5 updates. Once or twice I have the impression of missing a dialog (once I heard myself saying "Two" but there was nothing before). And the CAP mission runs in loop between waypoints 3 and 4 - more or less, lead is following the waypoints somewhat approximately. But it doesn't seem to end, no action for us (Saxon do their thing and go back). Maybe it has to do with a remark from lead saying red channel 2 should be put for AWACS, and green 3 for mission, so we're sure not to miss anything. I did that, and perhaps there were dialogs with a condition on red channel 1? Or it's one of the remaining DCS bugs introduced since the Spitfire udpate. System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR Link to comment Share on other sites More sharing options...
Zarma Posted December 25, 2016 Share Posted December 25, 2016 Raaah just flown mission 8 which was great. Now I am feared to start mission 9 and see it's bugged. Anyone else flew it lately ? i9 9900k, 64 Go RAM, RTX 4090, Warthog HOTAS Throttle & Stick, Saitek Combat Rudder, MFD Cougar, Trackir 5 Pro, Multipurpose UFC and Oculus Rift S (when I want some VR), http://www.twitch.tv/zarma4074 / https://www.youtube.com/user/Zarma4074 Link to comment Share on other sites More sharing options...
Redglyph Posted December 25, 2016 Share Posted December 25, 2016 Raaah just flown mission 8 which was great. Now I am feared to start mission 9 and see it's bugged. Anyone else flew it lately ? If you don't want to wait for a fix: I reverted to 1.5.5.59992, like others, and it's much better :) The only caveat with mission 9 is that you must start any other mission before doing this one in DCS (or start it a first time, exit, and re-start it - without leaving DCS), otherwise some AI groups like Saxon won't start. This will happen no matter which version you are using. The revert was quick, it had to download about 1 GB. It's recommended to keep a backup of your user configuration, though I didn't have any trouble with that, it's here: beta: %USERPROFILE%\Saved Games\DCS.openbeta or if you have the release version: %USERPROFILE%\Saved Games\DCS System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR Link to comment Share on other sites More sharing options...
PiedDroit Posted December 27, 2016 Share Posted December 27, 2016 I guess most of the missions won't work as intended until a fix comes out, hopefully tomorrow! Hello, I'd like to know if the bug affecting the triggers could prevent M07 to finish. I could hear TWO most of the time, however after completing all tasks successfully, I got the dialog saying flight is RTB, little chit-chat on the way home (about doing CSAR with the Mirage), but after landing nothing happens, even after taxiing to designated spot. If I quit, mission is deemed a failure (can't progress). Had this twice, I don't want to fly it again if there is a mission-breaking bug. On first try my wingman ejected due to lack of fuel (even though I told him to RTB), so on second try I made sure he hit the tanker before going back, I also waited for him to land, but no dice. Thanks! Link to comment Share on other sites More sharing options...
spiddx Posted December 27, 2016 Share Posted December 27, 2016 (edited) I completed 07 in the current patch (1.5.5.60503.215) no problems. Did all the tasks, sent the wingman to the tanker, RTBed myself, parked at the designated spot and ended the mission before the wingman was on the ground. Result 100. So not sure why the mission fails for you... Edited December 27, 2016 by spiddx Specs: i9 10900K @ 5.1 GHz, EVGA GTX 1080Ti, MSI Z490 MEG Godlike, 32GB DDR4 @ 3600, Win 10, Samsung S34E790C, Vive, TIR5, 10cm extended Warthog on WarBRD, Crosswinds Link to comment Share on other sites More sharing options...
PiedDroit Posted December 27, 2016 Share Posted December 27, 2016 I completed 07 in the current patch (1.5.5.60503.215) no problems. Did all the tasks, sent the wingman to the tanker, RTBed myself, parked at the designated spot and ended the mission before the wingman was on the ground. Result 100. So not sure why the mission fails for you... Maybe I cut the corners on RTB, I'll try again with strictly following flight plan on return from WP4 (i.e. 3-2-5-6-7)... After having SABRE takeoff, did you have to complete other tasks? I didn't. Thanks Link to comment Share on other sites More sharing options...
PiedDroit Posted December 27, 2016 Share Posted December 27, 2016 (edited) Ok, I think I found the issue... I had forgotten to enter the initial position in the INS during startup, so my whole flight was offset (at least until I got the coordinates, were I did an INS update, seeing that I was way off)... :D Edited December 27, 2016 by PiedDroit Link to comment Share on other sites More sharing options...
spiddx Posted December 27, 2016 Share Posted December 27, 2016 Yeah to confirm I just reflew the mission and it works fine on my end. You should be good up to M08. M09 upwards are broken atm by trigger issues. Specs: i9 10900K @ 5.1 GHz, EVGA GTX 1080Ti, MSI Z490 MEG Godlike, 32GB DDR4 @ 3600, Win 10, Samsung S34E790C, Vive, TIR5, 10cm extended Warthog on WarBRD, Crosswinds Link to comment Share on other sites More sharing options...
PiedDroit Posted December 27, 2016 Share Posted December 27, 2016 Yeah to confirm I just reflew the mission and it works fine on my end. You should be good up to M08. M09 upwards are broken atm by trigger issues. OK thanks. I flew it and finished it succesfully, I think M07 didn't work at first because some flags weren't set at the beginning of the flight, due to the offset. Link to comment Share on other sites More sharing options...
spiddx Posted December 28, 2016 Share Posted December 28, 2016 ....aaand after today's update mission 09 is fixed as well. I hope I can finally finish this awesome campaign now! :thumbup: Specs: i9 10900K @ 5.1 GHz, EVGA GTX 1080Ti, MSI Z490 MEG Godlike, 32GB DDR4 @ 3600, Win 10, Samsung S34E790C, Vive, TIR5, 10cm extended Warthog on WarBRD, Crosswinds Link to comment Share on other sites More sharing options...
Redglyph Posted December 28, 2016 Share Posted December 28, 2016 ....aaand after today's update mission 09 is fixed as well. I hope I can finally finish this awesome campaign now! :thumbup: So does it start normally if that's the first mission you run after launching DCS? That bug really had me nonplussed. :huh: System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR Link to comment Share on other sites More sharing options...
MainSail Posted December 28, 2016 Share Posted December 28, 2016 Only up to mission 3 here, but man this campaign is good. :thumbup: Win10-X64, I5,-8600K oc-4,8Ghz, 16GB DDR4, MSI RTX 2080ti, HOTAS Warthog, MFG crosswind pedals, KW-908 Jetseat , HTC Vive with lens mod. Link to comment Share on other sites More sharing options...
spiddx Posted December 28, 2016 Share Posted December 28, 2016 (edited) So does it start normally if that's the first mission you run after launching DCS? That bug really had me nonplussed. :huh: Ah right! Nope, this one is still in. Other elements don't start in a fresh DCS, only after you launched another (or the same) mission before. I was talking about the bugged group dead trigger that broke the mission at a later stage. Edited December 28, 2016 by spiddx Specs: i9 10900K @ 5.1 GHz, EVGA GTX 1080Ti, MSI Z490 MEG Godlike, 32GB DDR4 @ 3600, Win 10, Samsung S34E790C, Vive, TIR5, 10cm extended Warthog on WarBRD, Crosswinds Link to comment Share on other sites More sharing options...
baltic_dragon Posted December 28, 2016 Author Share Posted December 28, 2016 Glad to hear the group dead big is fixed! Weird with the taxi bug, but at least we know what to do to make it work :) I am currently working on the update of training missions but probably won't be ready before next week. Link to comment Share on other sites More sharing options...
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