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L-39ZA visual damage model faulty


berk.kp

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I actually showed him this bug firstly.

System Specs:

CPU: i5 2500k @ 4,4 GHz

GPU: Sapphire RX 460 Nitro 4G

PSU: Super Flower Golden Green HX 450W

MB: Gigabyte Z68AP-D3 Rev. 1

RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB)

HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB

Case: AeroCool Aero-800
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Odd, I've seen that with liveries but not with damage, maybe it's something in how the damage texture layer is added?

"Though I fly through the valley of the shadow of death, I shall fear no evil. For I am 80,000 feet and climbing." -9th SRW Det. 1 Wing Ops, Kadena AFB, Okinawa, Japan

 

[sIGPIC][/sIGPIC]

 

i5-4460, 16GB of RAM, MSi GTX 970 Twin Frozr V, ASRock H97M Anniversary, 2x 1TB HDD, Fractal design Core 1100, Thrustmaster HOTAS Warthog, CH Pro Pedals, Corsair Vengeance K70, Razer Abyssus mouse, BenQ 1080P monitor.

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