TomCatMucDe Posted November 17, 2016 Share Posted November 17, 2016 Hello Simmers, I am still having an ussie with deselecting a target and locking the next one in CCM. For example, I acquire a target in vertical mode, I turn away from it and I try to use boresight mode to lock another, it doesnt work, I would relock the first one. I know that Zeus fixed the issue, but I am donig something wrong. I hope someone can help. Cheers! Link to comment Share on other sites More sharing options...
ZHeN Posted November 17, 2016 Share Posted November 17, 2016 same here but this is not the only issue with CCM I'm also experiencing problems with locking the first target after losing lock ... I have visual on it, radar on, magics already locked on it, CCM in Vertical Scan mode, I see it inside the hud, but radar is not locking ! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
microvax Posted November 17, 2016 Share Posted November 17, 2016 same here but this is not the only issue with CCM I'm also experiencing problems with locking the first target after losing lock ... I have visual on it, radar on, magics already locked on it, CCM in Vertical Scan mode, I see it inside the hud, but radar is not locking ! That can be due to notch. But I agree that CCM is sometimes is locking outside its scan volume. [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ? Link to comment Share on other sites More sharing options...
TomCatMucDe Posted November 17, 2016 Author Share Posted November 17, 2016 Zeus, could you please fix this once for all? it is quite handicapping during dogfight with friendlies and foes around. Link to comment Share on other sites More sharing options...
microvax Posted November 18, 2016 Share Posted November 18, 2016 Zeus, could you please fix this once for all? it is quite handicapping during dogfight with friendlies and foes around. Honestly silly question, I mean no Developer or programmer ever is looking for a temporary fix, unless his bos is pushing him to. I do not think that Razbam is that big that theese issues happen. If you have friendlies that close you do not fire fox2 anyway and fox1 wont work either. So guns it is and that also works without radar just fine. Handicapping is a pretty strong exageration. Create a bug report for it and he will for sure will take care of it. Zeus allways has. Unlike ED which is ignoring su27 and f15 ignoring craters for more then 1,5 months now. [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ? Link to comment Share on other sites More sharing options...
TomCatMucDe Posted November 18, 2016 Author Share Posted November 18, 2016 CCM Target Switching Help Honestly silly question, I mean no Developer or programmer ever is looking for a temporary fix, unless his bos is pushing him to. I do not think that Razbam is that big that theese issues happen. If you have friendlies that close you do not fire fox2 anyway and fox1 wont work either. So guns it is and that also works without radar just fine. Handicapping is a pretty strong exageration. Create a bug report for it and he will for sure will take care of it. Zeus allways has. Unlike ED which is ignoring su27 and f15 ignoring craters for more then 1,5 months now. Silly question cause you understand it wrongly. Few patches ago it was said that it was fixed, but this bug seems harder to squash than we thought. Nobody has complained about it so Zeus probably assumes that it works now. Hence "once for all" Thanks for your brilliant advices about when I should fox and when not, master but you again miss the point. Let's say you have 2 friendly and one foe. All I want is to switch lock and IFF so I can find the enemy and pursue him, not necessarily immediately shooting. Even if the planes are very far away from each other as long as the first lock is in your radar gimbal, you would be stuck with it. Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
microvax Posted November 18, 2016 Share Posted November 18, 2016 Silly question cause you understand it wrongly. Few patches ago it was said that it was fixed, but this bug seems harder to squash than we thought. Nobody has complained about it so Zeus probably assumes that it works now. Hence "once for all" Thanks for your brilliant advices about when I should fox and when not, master but you again miss the point. Let's say you have 2 friendly and one foe. All I want is to switch lock and IFF so I can find the enemy and pursue him, not necessarily immediately shooting. Even if the planes are very far away from each other as long as the first lock is in your radar gimbal, you would be stuck with it. Sent from my iPhone using Tapatalk Sorry if I did misunderstand you, just too used to having to defend Devs from non Dev people on theese forums which are just like "whay no fix". :D I know what happend timeline wise. For the foxing I am sorry again but I really just got triggered by your first statement ! :D [have to ask some native english speakers if its me beeing retarded or if "please once and for all" is really a little r00d.] I know it sometimes locks weird stuff but I tbh think its not the same bug. One would have to do testing for that. Maybee I will do that latorz and write a propper bug report. CCM locking something you would not expect is pretty sparse info. 'Nother pro tip: :pirate: lock one guy, switch TWS, if they at least roughly within the same scan volume that should help. And I didnt have problems with CCM anymore locking stuff that is really far from the thing I am actually trying to lock. :) Really wasnt trying to be rood ! :D [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ? Link to comment Share on other sites More sharing options...
TomCatMucDe Posted November 18, 2016 Author Share Posted November 18, 2016 Sorry if I did misunderstand you, just too used to having to defend Devs from non Dev people on theese forums which are just like "whay no fix". :D I know what happend timeline wise. For the foxing I am sorry again but I really just got triggered by your first statement ! :D [have to ask some native english speakers if its me beeing retarded or if "please once and for all" is really a little r00d.] I know it sometimes locks weird stuff but I tbh think its not the same bug. One would have to do testing for that. Maybee I will do that latorz and write a propper bug report. CCM locking something you would not expect is pretty sparse info. 'Nother pro tip: :pirate: lock one guy, switch TWS, if they at least roughly within the same scan volume that should help. And I didnt have problems with CCM anymore locking stuff that is really far from the thing I am actually trying to lock. :) Really wasnt trying to be rood ! :D No offense taken :) I am also not native speaker so yes I wouldnt be surprised if the choice of my words wasnt wise or can be misunderstood. I am a big Razbam supporter and impressed by Zeus personnally. I certainly didnt mean to complain about his work. Link to comment Share on other sites More sharing options...
TomCatMucDe Posted November 25, 2016 Author Share Posted November 25, 2016 bump Link to comment Share on other sites More sharing options...
Zeus67 Posted November 25, 2016 Share Posted November 25, 2016 At this time I have no idea how to solve this issue that does not involve an extensive rewrite of the radar code. Basically I would have to recode it from scratch. This is at the bottom of my priority list because of that. If I find an easy answer to this problem then I will fix it as soon as possible. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea." Link to comment Share on other sites More sharing options...
myHelljumper Posted November 25, 2016 Share Posted November 25, 2016 I understand that you will fix it anyway then ? Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
TomCatMucDe Posted November 25, 2016 Author Share Posted November 25, 2016 At this time I have no idea how to solve this issue that does not involve an extensive rewrite of the radar code. Basically I would have to recode it from scratch. This is at the bottom of my priority list because of that. If I find an easy answer to this problem then I will fix it as soon as possible. I understand! Thanks for the heads up! Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
Zeus67 Posted November 25, 2016 Share Posted November 25, 2016 I understand that you will fix it anyway then ? If I can find a solution that does not involve me rewriting all the radar code. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea." Link to comment Share on other sites More sharing options...
TomCatMucDe Posted November 25, 2016 Author Share Posted November 25, 2016 It's a heavy work. But I hope it will be fixed for the final release version at least Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
myHelljumper Posted November 25, 2016 Share Posted November 25, 2016 It's a heavy work. But I hope it will be fixed for the final release version at least Sent from my iPhone using Tapatalk No doubts on that :thumbup: Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
jaguara5 Posted October 9, 2018 Share Posted October 9, 2018 Since we are approaching the end of 2018 , can someone from razbam share some info if this bug will be addressed with the next planned update ? It affects combat in a multi bogey environment. Link to comment Share on other sites More sharing options...
jaguara5 Posted November 23, 2018 Share Posted November 23, 2018 DECOY, can you also look at radar related bugs? This one still exists, to test it you have to be in a multi bogey environment. Also 2 more https://forums.eagle.ru/showpost.php?p=3370031&postcount=59 (the attached files are from older versions of DCS Link to comment Share on other sites More sharing options...
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