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1.55 and texture artifacts...


Pheonix0869

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I noticed (in the F-5, UH-1, and Gazelle... so far) that there seems to be inconsistency when displaying textures... almost as if they are being sliced and offset. This is usually happening where a shadow meets a texture (for a quick example, you can load up the f-5e at night and just turn on the flashlight.) It also seems to occur when the the cockpit texture meets the ground... I will try some other things as well and maybe a log file will help, so here's a log file...

dcs log.txt

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Okay, so in case anyone reads this... I think I have narrowed down the culprit! It seems when I disable ASW by using the Ctrl-Num 1 (with Num Lock ON) I no longer have an issue. This seems to be only effecting DCS atm, but it could be a hardware issue as I am running a lower end cpu... anyway thought I would keep this updated!

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