GeorgeLKMT Posted November 11, 2016 Share Posted November 11, 2016 1) A-10C changes into A-10A when zoomed out. It changes back to C after zooming out some more. 2) Starboard engine nacelle looks funky. See attached screenshots. ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■ Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted November 11, 2016 ED Team Share Posted November 11, 2016 Yes some changes need to be made to the LOD It is reported but very minor issue at the moment. If you look at the antenna and collision light on top you will notice issues as well. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
SkateZilla Posted November 11, 2016 Share Posted November 11, 2016 (edited) Correct, Top and 2nd LoD has Corrupted smoothing groups/normals ("A-10.edm" and "A-10_L01.edm") Edited November 11, 2016 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
EKOLEV Posted December 11, 2016 Share Posted December 11, 2016 The problem is still there after last update! Please help! Link to comment Share on other sites More sharing options...
razo+r Posted December 11, 2016 Share Posted December 11, 2016 The problem is still there after last update! Please help! It didn't got fixed yet Link to comment Share on other sites More sharing options...
EKOLEV Posted December 17, 2016 Share Posted December 17, 2016 It didn't got fixed yet Any news ! Link to comment Share on other sites More sharing options...
razo+r Posted December 17, 2016 Share Posted December 17, 2016 Any news ! Check changelog Link to comment Share on other sites More sharing options...
EKOLEV Posted December 17, 2016 Share Posted December 17, 2016 Check changelog What do you mean Link to comment Share on other sites More sharing options...
SkateZilla Posted December 17, 2016 Share Posted December 17, 2016 means if it's not listed in the changelog of the patch it's likely not fixed yet Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
EKOLEV Posted December 17, 2016 Share Posted December 17, 2016 means if it's not listed in the changelog of the patch it's likely not fixed yet thanks ! Link to comment Share on other sites More sharing options...
bertOC Posted December 19, 2016 Share Posted December 19, 2016 I'd like to add on to this with a couple more screenshots: With different levels of zoom, these things seem to vanish and reappear. Link to comment Share on other sites More sharing options...
al531246 Posted December 19, 2016 Share Posted December 19, 2016 (edited) ADDITION; I'd like to add that the MWS sensors also disappear during this LOD bug. Yup, as the 2 ED testers suspected it's definitely a LOD (Level of detail) issue. For those wondering what the LOD is; every model in games has different versions. As the model becomes further away from your viewpoint the game loads a lower and lower poly model. These different models are known as the LOD's. The number of poly's basically determines how well shaped your model is amongst other things. (Massive simplification there!) Edited December 19, 2016 by al531246 Found another piece of the puzzle Intel i5-8600k | EVGA RTX 3070 | Windows 10 | 32GB RAM @3600 MHz | 500 GB Samsung 850 SSD Link to comment Share on other sites More sharing options...
bkthunder Posted December 20, 2016 Share Posted December 20, 2016 I was wondering if the 3d model of the A-10C has been touched/improved in some ways, and as a consequence of work being done on it, we have this bug? Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s Link to comment Share on other sites More sharing options...
razo+r Posted December 20, 2016 Share Posted December 20, 2016 I was wondering if the 3d model of the A-10C has been touched/improved in some ways, and as a consequence of work being done on it, we have this bug? If it wasn't stated in the Changelog then there was no update on the model, unless ED wouldn't list that as they did with other things... But i think they would note that Link to comment Share on other sites More sharing options...
bkthunder Posted December 20, 2016 Share Posted December 20, 2016 then how is it possible that the normals got screwed up? As far as my (very) little 3d modeling experience goes, you need to open the model in 3d program to change such things, it doesn't just happen on it own :huh: Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s Link to comment Share on other sites More sharing options...
SkateZilla Posted December 20, 2016 Share Posted December 20, 2016 (edited) I was wondering if the 3d model of the A-10C has been touched/improved in some ways, and as a consequence of work being done on it, we have this bug? More than likely something didnt agree w/ new exporter when it was batch exported using a newer exporter. Which created corrupted smoothing groups. The Model was also adjusted to remove the problem with the External LOD000/LOD001 Windshield Frame Clipping through into the Cockpit. then how is it possible that the normals got screwed up? As far as my (very) little 3d modeling experience goes, you need to open the model in 3d program to change such things, it doesn't just happen on it own :huh: Different Exporter Plugin Versions have different settings due to changes in the Rendering systems etc, There's also the "Optmize Normals / Smoothing" option in the exporter, which also likely has been adjusted. I've seen first hand, for example: That a exporter plugin from 15 months ago will export a custom model fine, while a version from 2 weeks ago may export the same exact model w/ a corrupted smoothing group due to a vertex that was previously ignored. I'm pretty sure ED Doesnt open every model in 3DS and Export them individually, they likely use the batch export feature. Edited December 20, 2016 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 25, 2016 ED Team Share Posted December 25, 2016 The bug has been reported, complaining about it wont get it fixed any faster, and its not that ED doesnt care about this issue, its purely a matter of resources. I am sure it will get fixed as soon as possible. If you dont have anything constructive to add to this thread, then there is no need to post to it, its a bug thread, not a discussion thread. 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Antimon Posted January 1, 2019 Share Posted January 1, 2019 still around... Hate to bring this up, but it's been over two years since the last post and LOD zoom bug still exist at least in training missions... DCS version 2.5.4.25729 Sure it's not a game breaking bug, or a very important one anyways, but surely it should be easy to fix? Same mission, zoom level one step difference (Screenshots from Training> ILS landing mission) YOUTUBE: https://www.youtube.com/c/antimonni PC SPECS: Win10 Home 64Bit, i5-2500K @4GHz, 32Gb DDR3, 6Gb Nvidia GeForce GTX980Ti, 2 SSDs+HDD CONTROLS: TM Warthog HOTAS / Saitek Combat Rudder Pedals / TM MFD Cougar x4 / TIR 5 MODULES: Almost everything! Link to comment Share on other sites More sharing options...
parasxos Posted March 3, 2021 Share Posted March 3, 2021 On 1/1/2019 at 5:43 PM, Antimon said: still around... Hate to bring this up, but it's been over two years since the last post and LOD zoom bug still exist at least in training missions... DCS version 2.5.4.25729 Sure it's not a game breaking bug, or a very important one anyways, but surely it should be easy to fix? Same mission, zoom level one step difference (Screenshots from Training> ILS landing mission) ..... and yet still around... Link to comment Share on other sites More sharing options...
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