FoxTwo Posted July 15, 2021 Share Posted July 15, 2021 (edited) Hmmm... as of today when I try and start simshaker it's just crashing. The system tray icon loads momentarily but then disappears. The sound module still loads file, but simshaker doesn't. I've tried uninstalling and reinstalling it and deleting the config folders as well as anything in appdata. Nothing has helped. I can see the app crashing in the windows app event viewer log. Faulting application name: SimShaker for Aviators beta.exe, version: 2.2.3.0, time stamp: 0x60cdb97a Faulting module name: KERNELBASE.dll, version: 10.0.19041.1082, time stamp: 0xca3356a4 Exception code: 0xe0434352 Fault offset: 0x0012b4c2 Faulting process id: 0x3234 Faulting application start time: 0x01d779b4fba291fd Faulting application path: C:\Program Files (x86)\SimShaker\SimShaker for Aviators Beta\SimShaker for Aviators beta.exe Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll Report Id: 678112ad-1ffa-490b-ba8e-31fae175af5e Faulting package full name: Faulting package-relative application ID: Application: SimShaker for Aviators beta.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.Xml.XmlException at System.Xml.XmlTextReaderImpl.Throw(System.Exception) at System.Xml.XmlTextReaderImpl.Throw(System.String, System.String[]) at System.Xml.XmlTextReaderImpl.ParseText(Int32 ByRef, Int32 ByRef, Int32 ByRef) at System.Xml.XmlTextReaderImpl.ParseText() at System.Xml.XmlTextReaderImpl.ParseElementContent() at System.Xml.XmlTextReaderImpl.Read() at System.Xml.XmlTextReader.Read() at System.Xml.XmlTextReaderImpl.Skip() at System.Xml.XmlTextReader.Skip() at System.Configuration.XmlUtil.StrictSkipToNextElement(System.Configuration.ExceptionAction) at System.Configuration.BaseConfigurationRecord.ScanSectionsRecursive(System.Configuration.XmlUtil, System.String, Boolean, System.String, System.Configuration.OverrideModeSetting, Boolean) at System.Configuration.BaseConfigurationRecord.ScanSectionsRecursive(System.Configuration.XmlUtil, System.String, Boolean, System.String, System.Configuration.OverrideModeSetting, Boolean) at System.Configuration.BaseConfigurationRecord.ScanSections(System.Configuration.XmlUtil) at System.Configuration.BaseConfigurationRecord.InitConfigFromFile() Exception Info: System.Configuration.ConfigurationErrorsException at System.Configuration.ConfigurationSchemaErrors.ThrowIfErrors(Boolean) at System.Configuration.BaseConfigurationRecord.ThrowIfParseErrors(System.Configuration.ConfigurationSchemaErrors) at System.Configuration.BaseConfigurationRecord.ThrowIfInitErrors() at System.Configuration.ClientConfigurationSystem.OnConfigRemoved(System.Object, System.Configuration.Internal.InternalConfigEventArgs) Exception Info: System.Configuration.ConfigurationErrorsException at System.Configuration.ConfigurationManager.PrepareConfigSystem() at System.Configuration.ConfigurationManager.RefreshSection(System.String) at System.Configuration.ClientSettingsStore.ReadSettings(System.String, Boolean) at System.Configuration.LocalFileSettingsProvider.GetPropertyValues(System.Configuration.SettingsContext, System.Configuration.SettingsPropertyCollection) at System.Configuration.SettingsBase.GetPropertiesFromProvider(System.Configuration.SettingsProvider) at System.Configuration.SettingsBase.GetPropertyValueByName(System.String) at System.Configuration.SettingsBase.get_Item(System.String) at System.Configuration.ApplicationSettingsBase.GetPropertyValue(System.String) at System.Configuration.ApplicationSettingsBase.get_Item(System.String) at SimShaker.Properties.Settings.get_Starter_ShowBalloon() at SimShaker.UI.AutoStarterForm..ctor() at SimShaker.Program.Main(System.String[]) Ok further testing... I installed the 'release version' of 2.2.0.0 and it runs fine. Beta 2.2.3.0 crashes. Edited July 15, 2021 by FoxTwo Link to comment Share on other sites More sharing options...
RealDCSpilot Posted July 17, 2021 Share Posted July 17, 2021 @f4l0 Any luck with the new ammo counter functionality for the 30mm cannon? i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, Pico 4, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules Link to comment Share on other sites More sharing options...
f4l0 Posted July 17, 2021 Author Share Posted July 17, 2021 1 hour ago, RealDCSpilot said: @f4l0 Any luck with the new ammo counter functionality for the 30mm cannon? I'll have a look... 1 f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
f4l0 Posted July 18, 2021 Author Share Posted July 18, 2021 (edited) New beta 2.2.4 is out. This time with cannon effects for the hind. Enjoy Edited July 18, 2021 by f4l0 3 f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
Ghostman Posted July 22, 2021 Share Posted July 22, 2021 quick little question when I export my setting for a aircraft to save them does it save all aircraft say I have different settings for my f-14 then my f18 or do I have to export each one thanks Flight Rig: Ryzen 7 5800X; 32 Gig DDR4 3600; Focus 1000W; ASUS TUF RTX 3090 TI OC Edition; Corsair 500D Airflow VR: HP Reverb G2 Gaming Rig: Ryzen 9 3900X; 32 Gig DDR4 3000; Gigabyte 3070 TI OC Edition; Phanteks Eclipse P400 Link to comment Share on other sites More sharing options...
f4l0 Posted July 22, 2021 Author Share Posted July 22, 2021 2 hours ago, Ghostman said: quick little question when I export my setting for a aircraft to save them does it save all aircraft say I have different settings for my f-14 then my f18 or do I have to export each one thanks The export saves all settings f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
Hotdognz Posted July 23, 2021 Share Posted July 23, 2021 (edited) My Simshaker for Aviators has stopped working in DCS (beta version 2.2.4.0) I have tried a reinstall and still its not working, I have also tried the none beta and its the same it doesnt work in DCS I have a green light on the Seat Handler and when i test the vibe motors they work fine. Anyone able to help me trouble shoot this as I have no idea where to start, it used to work every time. This is from the log. 1:33:33.377 SimShaker for Aviators beta Version 2.2.4.0 11:33:33.384 ********** DCS World Open Beta version folder found in Saved Games ********** 11:33:33.386 DCS.openbeta export feature setup: Created C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\Export.lua 11:33:33.389 DCS.openbeta export feature setup: SimShaker.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts 11:33:33.390 DCS.openbeta export feature setup: ExportCore.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.392 DCS.openbeta export feature setup: ExportDevice.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.393 DCS.openbeta export feature setup: KeyValueStore.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.395 DCS.openbeta export feature setup: Network.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.396 DCS.openbeta export feature setup: Protocol.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.399 local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') call added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\Export.lua 11:33:33.401 dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) call added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\Export.lua 11:33:33.402 ********** Custom DCS World configuration found ********** 11:33:33.404 DCS.openbeta export feature setup: SimShaker.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts 11:33:33.404 DCS.openbeta export feature setup: ExportCore.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.406 DCS.openbeta export feature setup: ExportDevice.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.407 DCS.openbeta export feature setup: KeyValueStore.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.408 DCS.openbeta export feature setup: Network.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.409 DCS.openbeta export feature setup: Protocol.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.410 local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') call found in C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\Export.lua 11:33:33.411 dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) call found in C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\Export.lua 11:33:33.411 ********** Custom DCS World configuration found ********** 11:33:33.413 DCS.Stable export feature setup: SimShaker.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts 11:33:33.414 DCS.Stable export feature setup: ExportCore.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\SimShaker-export-core 11:33:33.415 DCS.Stable export feature setup: ExportDevice.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\SimShaker-export-core 11:33:33.416 DCS.Stable export feature setup: KeyValueStore.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\SimShaker-export-core 11:33:33.419 DCS.Stable export feature setup: Network.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\SimShaker-export-core 11:33:33.420 DCS.Stable export feature setup: Protocol.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\SimShaker-export-core 11:33:33.421 local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') call found in C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\Export.lua 11:33:33.421 dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) call found in C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\Export.lua Update im now getting this SimShaker crash msgs when I start DCS Cheers Edited July 23, 2021 by Hotdognz Link to comment Share on other sites More sharing options...
f4l0 Posted July 27, 2021 Author Share Posted July 27, 2021 (edited) On 7/23/2021 at 3:49 AM, Hotdognz said: My Simshaker for Aviators has stopped working in DCS (beta version 2.2.4.0) I have tried a reinstall and still its not working, I have also tried the none beta and its the same it doesnt work in DCS I have a green light on the Seat Handler and when i test the vibe motors they work fine. Anyone able to help me trouble shoot this as I have no idea where to start, it used to work every time. This is from the log. 1:33:33.377 SimShaker for Aviators beta Version 2.2.4.0 11:33:33.384 ********** DCS World Open Beta version folder found in Saved Games ********** 11:33:33.386 DCS.openbeta export feature setup: Created C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\Export.lua 11:33:33.389 DCS.openbeta export feature setup: SimShaker.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts 11:33:33.390 DCS.openbeta export feature setup: ExportCore.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.392 DCS.openbeta export feature setup: ExportDevice.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.393 DCS.openbeta export feature setup: KeyValueStore.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.395 DCS.openbeta export feature setup: Network.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.396 DCS.openbeta export feature setup: Protocol.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.399 local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') call added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\Export.lua 11:33:33.401 dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) call added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\Export.lua 11:33:33.402 ********** Custom DCS World configuration found ********** 11:33:33.404 DCS.openbeta export feature setup: SimShaker.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts 11:33:33.404 DCS.openbeta export feature setup: ExportCore.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.406 DCS.openbeta export feature setup: ExportDevice.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.407 DCS.openbeta export feature setup: KeyValueStore.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.408 DCS.openbeta export feature setup: Network.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.409 DCS.openbeta export feature setup: Protocol.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.410 local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') call found in C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\Export.lua 11:33:33.411 dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) call found in C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\Export.lua 11:33:33.411 ********** Custom DCS World configuration found ********** 11:33:33.413 DCS.Stable export feature setup: SimShaker.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts 11:33:33.414 DCS.Stable export feature setup: ExportCore.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\SimShaker-export-core 11:33:33.415 DCS.Stable export feature setup: ExportDevice.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\SimShaker-export-core 11:33:33.416 DCS.Stable export feature setup: KeyValueStore.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\SimShaker-export-core 11:33:33.419 DCS.Stable export feature setup: Network.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\SimShaker-export-core 11:33:33.420 DCS.Stable export feature setup: Protocol.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\SimShaker-export-core 11:33:33.421 local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') call found in C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\Export.lua 11:33:33.421 dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) call found in C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\Export.lua Update im now getting this SimShaker crash msgs when I start DCS Cheers Are you able to use the latest stable version of SSA? When exactly does this error occur? Any other having the same issue? Edited July 27, 2021 by f4l0 f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
VampireNZ Posted July 27, 2021 Share Posted July 27, 2021 6 minutes ago, f4l0 said: Are you able to use the latest stable version of SSA? When exactly does this error occur? Any other having the same issue? I have had SSA stop working a few times recently while changing versions etc - but just hitting the Repair DCS Export button (or w/e it's called) always fixes it. Asus Maximus VIII Hero Alpha| i7-6700K @ 4.60GHz | nVidia GTX 1080ti Strix OC 11GB @ 2075MHz| 16GB G.Skill Trident Z RGB 3200Mhz DDR4 CL14 | Samsung 950 PRO 512GB M.2 SSD | Corsair Force LE 480GB SSD | Windows 10 64-Bit | TM Warthog with FSSB R3 Lighting Base | VKB Gunfighter Pro + MCG | TM MFD's | Oculus Rift S | Jetseat FSE [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
PSYKOnz Posted July 28, 2021 Share Posted July 28, 2021 Any body getting dcs crashing when you crash the aircraft while using the ssa beta? Tomcat, Tomcat über allen Link to comment Share on other sites More sharing options...
Hotdognz Posted July 29, 2021 Share Posted July 29, 2021 On 7/23/2021 at 11:49 AM, Hotdognz said: My Simshaker for Aviators has stopped working in DCS (beta version 2.2.4.0) I have tried a reinstall and still its not working, I have also tried the none beta and its the same it doesnt work in DCS I have a green light on the Seat Handler and when i test the vibe motors they work fine. Anyone able to help me trouble shoot this as I have no idea where to start, it used to work every time. This is from the log. 1:33:33.377 SimShaker for Aviators beta Version 2.2.4.0 11:33:33.384 ********** DCS World Open Beta version folder found in Saved Games ********** 11:33:33.386 DCS.openbeta export feature setup: Created C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\Export.lua 11:33:33.389 DCS.openbeta export feature setup: SimShaker.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts 11:33:33.390 DCS.openbeta export feature setup: ExportCore.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.392 DCS.openbeta export feature setup: ExportDevice.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.393 DCS.openbeta export feature setup: KeyValueStore.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.395 DCS.openbeta export feature setup: Network.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.396 DCS.openbeta export feature setup: Protocol.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.399 local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') call added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\Export.lua 11:33:33.401 dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) call added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\Export.lua 11:33:33.402 ********** Custom DCS World configuration found ********** 11:33:33.404 DCS.openbeta export feature setup: SimShaker.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts 11:33:33.404 DCS.openbeta export feature setup: ExportCore.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.406 DCS.openbeta export feature setup: ExportDevice.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.407 DCS.openbeta export feature setup: KeyValueStore.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.408 DCS.openbeta export feature setup: Network.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.409 DCS.openbeta export feature setup: Protocol.lua added to C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core 11:33:33.410 local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') call found in C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\Export.lua 11:33:33.411 dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) call found in C:\Users\Hotdognz\Saved Games\DCS.openbeta\Scripts\Export.lua 11:33:33.411 ********** Custom DCS World configuration found ********** 11:33:33.413 DCS.Stable export feature setup: SimShaker.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts 11:33:33.414 DCS.Stable export feature setup: ExportCore.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\SimShaker-export-core 11:33:33.415 DCS.Stable export feature setup: ExportDevice.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\SimShaker-export-core 11:33:33.416 DCS.Stable export feature setup: KeyValueStore.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\SimShaker-export-core 11:33:33.419 DCS.Stable export feature setup: Network.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\SimShaker-export-core 11:33:33.420 DCS.Stable export feature setup: Protocol.lua added to C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\SimShaker-export-core 11:33:33.421 local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') call found in C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\Export.lua 11:33:33.421 dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) call found in C:\Users\Hotdognz\Saved Games\DCS.Stable\Scripts\Export.lua Update im now getting this SimShaker crash msgs when I start DCS Cheers Its working again, I unplugged my Buttkicker 2 so just the Jetseat is active and it started working again, no idea if this was the issue but its working so I'm happy again. When this error occurred though was just on boot up of DCS with Simshaker softwear all ready started, I can also tell you I had the same issue on stable which I reverted back too. Link to comment Share on other sites More sharing options...
Hotdognz Posted July 29, 2021 Share Posted July 29, 2021 Hi f4I0 Trying the 2.2.4.0 beta that includes the Hind, when i fly it I get no affects and this error pops up, I can then pick another plane or helo and the affects come back on fine, only happening on the hind. Link to comment Share on other sites More sharing options...
f4l0 Posted July 29, 2021 Author Share Posted July 29, 2021 1 hour ago, Hotdognz said: Hi f4I0 Trying the 2.2.4.0 beta that includes the Hind, when i fly it I get no affects and this error pops up, I can then pick another plane or helo and the affects come back on fine, only happening on the hind. Interesting... Looks like you database is corrupt... you could backup/export your settings. Maybe write your settings down or take some screenshots. And then, reset the database, there is a button in the service tab. f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
Hotdognz Posted July 29, 2021 Share Posted July 29, 2021 54 minutes ago, f4l0 said: Interesting... Looks like you database is corrupt... you could backup/export your settings. Maybe write your settings down or take some screenshots. And then, reset the database, there is a button in the service tab. Thanks that fixed it, have the Hind rumble now 1 Link to comment Share on other sites More sharing options...
Razorback Posted July 29, 2021 Share Posted July 29, 2021 Currently I am still flying with the Mi-24P module. I have installed the last OB Simshaker for aviators (which take the Mi-24P in account) and I have uninstalled the stable version. But, every time that I am running DCS I have an error message because the stable version of Shimaker was foressen to start with DCS. I don't remember but I am pretty sure that's because a lua file in DCS has a command line linked to the stable version of Sim4aviators. Could you help me by giving the name of the lua.file and the command that I need to modify to start the OB version of simshaker when DCS is started? Many thxxxxx Link to comment Share on other sites More sharing options...
Lombra Posted July 30, 2021 Share Posted July 30, 2021 Hi, Is 2.2.0 the latest stable version? I can't find anything outside the Previous versions folder here: https://onedrive.live.com/?authkey=!ABzEH5Hl-uswPrQ&id=AAE14DA560024F57!111&cid=AAE14DA560024F57 Link to comment Share on other sites More sharing options...
f4l0 Posted August 1, 2021 Author Share Posted August 1, 2021 On 7/29/2021 at 11:39 AM, Razorback said: Currently I am still flying with the Mi-24P module. I have installed the last OB Simshaker for aviators (which take the Mi-24P in account) and I have uninstalled the stable version. But, every time that I am running DCS I have an error message because the stable version of Shimaker was foressen to start with DCS. I don't remember but I am pretty sure that's because a lua file in DCS has a command line linked to the stable version of Sim4aviators. Could you help me by giving the name of the lua.file and the command that I need to modify to start the OB version of simshaker when DCS is started? Many thxxxxx DCS does not start SimShaker, do you use any other scripts to start DCS. Maybe you added SSA there... On 7/30/2021 at 9:23 AM, Lombra said: Hi, Is 2.2.0 the latest stable version? I can't find anything outside the Previous versions folder here: https://onedrive.live.com/?authkey=!ABzEH5Hl-uswPrQ&id=AAE14DA560024F57!111&cid=AAE14DA560024F57 Yes, that is the latest stable version... 1 f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
wasyl00 Posted August 2, 2021 Share Posted August 2, 2021 (edited) I have one 50W transducer under my seat which works extremely well, cant imagine flying without effects now. I was wondering since audio module can differentiate between mono, stereo an 5.1 cards if there are any plans to add more channels to output. I know this is going to complicate things a lot but would love to be able add more speakers to my setup and have ability to tune volumes of effects separately. I'm toying with idea of adding one to stick directly but would only want specific effects to it. Edited August 2, 2021 by wasyl00 1 [sIGPIC][/sIGPIC] Windows 10 Pro x64, Asus PG279Q, i7-6700K, Nvidia GTX1080TI, 16GB DDR4, 1TB SSD, TM Warthog, Saitek Combat Pro Rudder Pedals, TIR5+Trackclip Link to comment Share on other sites More sharing options...
=Andre= Posted August 2, 2021 Share Posted August 2, 2021 2 hours ago, wasyl00 said: I have one 50W transducer under my seat which works extremely well, cant imagine flying without effects now. I was wondering since audio module can differentiate between mono, stereo an 5.1 cards if there are any plans to add more channels to output. I know this is going to complicate things a lot but would love to be able add more speakers to my setup and have ability to tune volumes of effects separately. I'm toying with idea of adding one to stick directly but would only want specific effects to it. You have got 1 transducer and want to add some more. SimShaker Sound Module supports 1, 2, 4 channel out of the box. Up to 6 channels if you edit the samples. What's the problem? Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
wasyl00 Posted August 2, 2021 Share Posted August 2, 2021 (edited) 16 minutes ago, =Andre= said: You have got 1 transducer and want to add some more. SimShaker Sound Module supports 1, 2, 4 channel out of the box. Up to 6 channels if you edit the samples. What's the problem? I maybe do not understand. I wish to be able to adjust different strength of effects on second channel, or switch some of them off. How do I do that? Edited August 2, 2021 by wasyl00 [sIGPIC][/sIGPIC] Windows 10 Pro x64, Asus PG279Q, i7-6700K, Nvidia GTX1080TI, 16GB DDR4, 1TB SSD, TM Warthog, Saitek Combat Pro Rudder Pedals, TIR5+Trackclip Link to comment Share on other sites More sharing options...
=Andre= Posted August 2, 2021 Share Posted August 2, 2021 2 hours ago, wasyl00 said: I maybe do not understand. I wish to be able to adjust different strength of effects on second channel, or switch some of them off. How do I do that? Please refer to the User Guide https://simshaker.com/guides/ Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
hannibal Posted August 4, 2021 Share Posted August 4, 2021 i didnt know there was a beta, and installed it it was nice to fly with Mi24 with the simshaker efffects. to do flight simulation with wind and shaking is so amazing. thank you find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
christianholmes Posted August 4, 2021 Share Posted August 4, 2021 Hi, I just got my Jetseat and I love it. However, I'm experiencing an odd issue. Let me explain and then I'll list the exception and the log: When I first boot up my computer, the tray icon shows up, and the balloon pops up. However, upon launching DCS, OR right-clicking the tray icon and selecting "Start SimShaker for Aviators" in crashes with "The system cannot find the file specified". Now the odd part: After it crashes, and I hit quit- I can run it again, either in DCS or Right-Click, and it works. Saved Settings and everything. I am guessing you wrote this in Visual Studio. Is there any chance you would give me the source so I could catch the exception on my local computer? I wouldn't want to make any changes, I'll just report to you what I find. Here is the my export.lua (even after I hit repair it does not work, and takes out the DCS-BIOS line because it doesn't recognize it?). All of this works on the second and subsequent launches, so I don't think it's a problem here. Quote local DCSBIOSlfs = require('lfs'); dofile(DCSBIOSlfs.writedir()..[[Scripts\DCS-BIOS\BIOS.lua]]) local vaicomlfs = require('lfs'); dofile(vaicomlfs.writedir()..[[Scripts\VAICOMPRO\VAICOMPRO.export.lua]]); pcall(function() local dcsSr=require('lfs');dofile(dcsSr.writedir()..[[Mods\Services\DCS-SRS\Scripts\DCS-SimpleRadioStandalone.lua]]); end,nil); local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) Here is the Exception: Quote ************** Exception Text ************** System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at SimShaker.UI.ProcessManager.StartSeatHandler(String arguments) at SimShaker.UI.MainForm.Form1_Load(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- SimShaker for Aviators beta Assembly Version: 2.2.5.0 Win32 Version: 2.2.5.0 CodeBase: file:///C:/Program%20Files%20(x86)/SimShaker/SimShaker%20for%20Aviators%20Beta/SimShaker%20for%20Aviators%20beta.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- NLog Assembly Version: 4.0.0.0 Win32 Version: 4.7.8.12686 CodeBase: file:///C:/Program%20Files%20(x86)/SimShaker/SimShaker%20for%20Aviators%20Beta/NLog.DLL ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- System.ServiceModel Assembly Version: 4.0.0.0 Win32 Version: 4.8.4250.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.ServiceModel/v4.0_4.0.0.0__b77a5c561934e089/System.ServiceModel.dll ---------------------------------------- System.Runtime.Serialization Assembly Version: 4.0.0.0 Win32 Version: 4.8.4250.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll ---------------------------------------- Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- System.Xml.Linq Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. And here is the logfile: Quote 10:33:33.459 SimShaker for Aviators beta Version 2.2.5.0 10:33:33.472 ********** DCS World Public Release version folder found in Saved Games ********** 10:33:33.478 DCS export feature setup: SimShaker.lua added to C:\Users\chris\Saved Games\DCS\Scripts 10:33:33.483 DCS export feature setup: ExportCore.lua added to C:\Users\chris\Saved Games\DCS\Scripts\SimShaker-export-core 10:33:33.487 DCS export feature setup: ExportDevice.lua added to C:\Users\chris\Saved Games\DCS\Scripts\SimShaker-export-core 10:33:33.492 DCS export feature setup: KeyValueStore.lua added to C:\Users\chris\Saved Games\DCS\Scripts\SimShaker-export-core 10:33:33.497 DCS export feature setup: Network.lua added to C:\Users\chris\Saved Games\DCS\Scripts\SimShaker-export-core 10:33:33.503 DCS export feature setup: Protocol.lua added to C:\Users\chris\Saved Games\DCS\Scripts\SimShaker-export-core 10:33:33.505 local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') call found in C:\Users\chris\Saved Games\DCS\Scripts\Export.lua 10:33:33.505 dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) call found in C:\Users\chris\Saved Games\DCS\Scripts\Export.lua 10:33:33.506 ********** Custom DCS World configuration found ********** 10:33:33.507 DCS export feature setup: SimShaker.lua added to C:\Users\chris\Saved Games\DCS\Scripts 10:33:33.508 DCS export feature setup: ExportCore.lua added to C:\Users\chris\Saved Games\DCS\Scripts\SimShaker-export-core 10:33:33.509 DCS export feature setup: ExportDevice.lua added to C:\Users\chris\Saved Games\DCS\Scripts\SimShaker-export-core 10:33:33.510 DCS export feature setup: KeyValueStore.lua added to C:\Users\chris\Saved Games\DCS\Scripts\SimShaker-export-core 10:33:33.511 DCS export feature setup: Network.lua added to C:\Users\chris\Saved Games\DCS\Scripts\SimShaker-export-core 10:33:33.512 DCS export feature setup: Protocol.lua added to C:\Users\chris\Saved Games\DCS\Scripts\SimShaker-export-core 10:33:33.513 local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') call found in C:\Users\chris\Saved Games\DCS\Scripts\Export.lua 10:33:33.513 dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) call found in C:\Users\chris\Saved Games\DCS\Scripts\Export.lua Link to comment Share on other sites More sharing options...
f4l0 Posted August 5, 2021 Author Share Posted August 5, 2021 12 hours ago, christianholmes said: Hi, I just got my Jetseat and I love it. However, I'm experiencing an odd issue. Let me explain and then I'll list the exception and the log: When I first boot up my computer, the tray icon shows up, and the balloon pops up. However, upon launching DCS, OR right-clicking the tray icon and selecting "Start SimShaker for Aviators" in crashes with "The system cannot find the file specified". Now the odd part: After it crashes, and I hit quit- I can run it again, either in DCS or Right-Click, and it works. Saved Settings and everything. I am guessing you wrote this in Visual Studio. Is there any chance you would give me the source so I could catch the exception on my local computer? I wouldn't want to make any changes, I'll just report to you what I find. Here is the my export.lua (even after I hit repair it does not work, and takes out the DCS-BIOS line because it doesn't recognize it?). All of this works on the second and subsequent launches, so I don't think it's a problem here. Here is the Exception: And here is the logfile: Do you use the "Start with windows" feature? It' currently bugged... f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
YeaImRota Posted August 5, 2021 Share Posted August 5, 2021 (edited) EDIT: Whoops, I was in the wrong thread. Edited August 5, 2021 by YeaImRota http://www.reddit.com/r/hoggit Hoggit 1st Fighter Wing Weekly training missions on Tuesday nights, missions on Saturdays! TS3: hoggit.us Link to comment Share on other sites More sharing options...
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