GER z0ck3y Posted September 2, 2016 Share Posted September 2, 2016 (edited) I'm having a weird Issue with my Server since a few days.. or weeks. When I start the Server on my Gaming PC, the Server shows up on Server PC. Of course, I can connect by Double-Clicking the Server in the List! When I start the Server on my Server PC, the Server doesn't show up on my Gaming PC BUT I can connect by "Connect by IP", although it doesn't show in the Server list! Here are 2 Pictures, that demonstrate it: When I start the Server on my Gaming PC: Alternate Link: http://i.imgur.com/GihVQDt.png When I start the Server on my Server PC: Alternate Link: http://i.imgur.com/oRRjHdp.png Any Help is Appreciated! Edited September 11, 2016 by GER | z0ck3y Solution Found System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 4, 2016 Author Share Posted September 4, 2016 Anyone? :/ System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
MadDog-IC Posted September 4, 2016 Share Posted September 4, 2016 I'm having a weird Issue with my Server since a few days.. or weeks. When I start the Server on my Gaming PC, the Server shows up on Server PC. Of course, I can connect by Double-Clicking the Server in the List! When I start the Server on my Server PC, the Server doesn't show up on my Gaming PC BUT I can connect by "Connect by IP", although it doesn't show in the server list! Check the obvious, when you run the server on the server pc, does it have the exact same settings for the server run on your game pc. Under server settings, near the servers name, do you have the "public server" tick box ticked ??? Sounds like the Server PC is set to be a private server and thus doesn't register itself with ED's master server to list it to all. Are both machines on the same internal network or accessing each other via the internet, if the later, are you port forwarding for the server port 10308 in your router to the correct internal address of the server ??? Regards, Ian. Asus p877v-pro, Intel I7 3770k 4.2ghz, 32gb Ripjaw X ram, Nvidia RTX-2070 Super, Samsung 32" TV, Saitek x52 pro Joystick and Combat rudder pedals, TrackIR 5, Win8.1 x64 with SSD and SSHD protected by (Avast AV). DCS Tech Support. Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 4, 2016 Author Share Posted September 4, 2016 Check the obvious, when you run the server on the server pc, does it have the exact same settings for the server run on your game pc. Same Settings, checked it, even copied Saved Games Folder for same Settings. Under server settings, near the servers name, do you have the "public server" tick box ticked ???´ Ticked. Are both machines on the same internal network or accessing each other via the internet, if the later, are you port forwarding for the server port 10308 in your router to the correct internal address of the server ??? Both Machines are on the same Network, Port 10308 forwarded for TCP and UDP. But what's weird is, that the Server creates new UPnP Ports, which doesn't happen on my Gaming PC... System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
MadDog-IC Posted September 5, 2016 Share Posted September 5, 2016 Same Settings, checked it, even copied Saved Games Folder for same Settings. Ticked. Both Machines are on the same Network, Port 10308 forwarded for TCP and UDP. But what's weird is, that the Server creates new UPnP Ports, which doesn't happen on my Gaming PC... Sounds more like some external of dcs issue with either the operating system, firewall or network configurations. Has it been working fine and then just stopped working (if so had you done a DCS update in the mean time - Firewall may not be allowing the the new dcs.exe access to the internet/master server) ???? Doesn't sound like you are using IPV6 for the internet connections, should be ipv4 as dcs doesn't currently support ipv6. (Unlikely issues with network, as you can connect via IP address to the server, so the house network is obviously working OK.) You mention the server PC creating uPNP ports, not sure why (this may be totally normal) but that might be the issue. I run up my server and used resource manager to check what is going on in the network, that might help you, port 443 would be the secure connection to the ed master server for checking activations and listing my Server on the Master list, 10308 UDP and TCP are shown as being listen for and unrestricted in anyway, so others can connect to me and play fine. Apart from this general advice, can't help much more. Regards, Ian. Asus p877v-pro, Intel I7 3770k 4.2ghz, 32gb Ripjaw X ram, Nvidia RTX-2070 Super, Samsung 32" TV, Saitek x52 pro Joystick and Combat rudder pedals, TrackIR 5, Win8.1 x64 with SSD and SSHD protected by (Avast AV). DCS Tech Support. Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 5, 2016 Author Share Posted September 5, 2016 Sounds more like some external of dcs issue with either the operating system, firewall or network configurations. Firewall: Everything is allowed. 10308, 10309 even. Has it been working fine and then just stopped working (if so had you done a DCS update in the mean time - Firewall may not be allowing the the new dcs.exe access to the internet/master server) ???? It has been working fine, did some updates in the mean time, and the new DCS.exe is allowed in the Firewall. Doesn't sound like you are using IPV6... Correct, not using IPV6. You mention the server PC creating uPNP ports, not sure why (this may be totally normal) but that might be the issue. Doesn't work with UPnP off either. I run up my server and used resource manager to check what is going on in the network, that might help you, port 443 would be the secure connection to the ed master server for checking activations and listing my Server on the Master list, 10308 UDP and TCP are shown as being listen for and unrestricted in anyway, so others can connect to me and play fine. I'm gonna check, if these Ports are doing anything, already: Thanks for your Huge Help! System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 5, 2016 Author Share Posted September 5, 2016 So, I've looked into the Task Manager now, tell me, what is wrong? S = Server PC G = Gaming PC Alternate Link: http://i.imgur.com/zVdwkFg.png System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
nomdeplume Posted September 5, 2016 Share Posted September 5, 2016 Just to check the obvious, you are changing the port forwarding on the router when you test the server, and vice versa? (Though you could probably avoid doing that by using a different port on one of your machines.) Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 5, 2016 Author Share Posted September 5, 2016 That's even really weird... I have the ports forwarded to the Server... The Server creates additional UPnP Ports... No ports forwarded to the Gaming PC, no creating of additional UPnP Ports Now I am totally confused, what? O.o System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
MadDog-IC Posted September 6, 2016 Share Posted September 6, 2016 (edited) That's even really weird... I have the ports forwarded to the Server... The Server creates additional UPnP Ports... No ports forwarded to the Gaming PC, no creating of additional UPnP Ports Now I am totally confused, what? O.o Can't see any real issue with those pics, except I had to use google translate to see if the ports were unrestricted, etc ;-). Battling to come up with other things to try. Here is a post of mine from a while back with my tutorial on setting up a server that helped out some others. https://forums.eagle.ru/showpost.php?p=2272049&postcount=13 Test that port 10308 is actually open for use via the internet, using an external program that sends data from the internet to the port and reports if it could do it. Check that you router isn't set to use an ipv6 stack from your isp. Check your routers port forwarding for port 10308 is routing to the servers actual IP number as listed in windows (this is important if you have IP's on your network dynamically allocated and not static, they could change the servers address with a system reboot) Good luck with sorting it out. Cheers, Ian. Edited September 6, 2016 by MadDog-IC Asus p877v-pro, Intel I7 3770k 4.2ghz, 32gb Ripjaw X ram, Nvidia RTX-2070 Super, Samsung 32" TV, Saitek x52 pro Joystick and Combat rudder pedals, TrackIR 5, Win8.1 x64 with SSD and SSHD protected by (Avast AV). DCS Tech Support. Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 6, 2016 Author Share Posted September 6, 2016 Test that port 10308 is actually open for use via the internet, using an external program that sends data from the internet to the port and reports if it could do it. Port is open, had a friend even to check. Check that you router isn't set to use an ipv6 stack from your isp. We don't use IPv6, so that won't be it. Check your routers port forwarding for port 10308 is routing to the servers actual IP number as listed in windows (this is important if you have IP's on your network dynamically allocated and not static, they could change the servers address with a system reboot) Gaming PC is "*.42", Server is "*.27" Ports are forwarded to *.27 - IP set Static in the Router. What I still don't understand... Why does the Server open the two Ports again in UPnP, although they aren't open!? :helpsmilie: System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 6, 2016 Author Share Posted September 6, 2016 Okay, f*ck. Now I can't even start the Server anymore. I go onto "Multiplayer" then "New Server" and then "Start" and it jumps back to the Main Screen... LOG: === Log opened UTC 2016-09-06 07:52:47 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\Daniel\Saved Games" 00000.164 INFO DCS: DCS/1.5.4.55952 (x86_64; Windows/6.1.7601) 00000.164 INFO DCS: CPU cores: 4, System RAM: 4094 MB 00000.171 INFO EDCORE: (dDispatcher)enterToState_:0 00000.177 INFO Dispatcher: 2016/9/6 09:52 V1508170900 00000.192 INFO INPUT: Device [Keyboard] created deviceId = 1 00000.285 INFO INPUT: Device [Mouse] created deviceId = 2 00000.403 INFO SOUND: loaded 1096 sdefs from "sounds\sdef" 00000.449 INFO SOUND: Using driver: xaudio27 00000.453 INFO SOUND: XAudio2: Using device ID:'{3.0.0.00000001}.{6C26BA7D-F0B2-4225-B422-8168C5261E45}' Name:'Remoteaudio', channels: 2 00000.471 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00000.472 INFO SOUND: Using SSE FTZ/DAZ mode. 00000.937 ERROR VFS: Can't mount './CoreMods/aircraft/Hawk/Textures/Avionics' to '/textures/'. 00000.943 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 00000.943 ERROR VFS: Can't mount './CoreMods/aircraft/M-2000C/Skins/1/ME' to '/textures/'. 00000.943 ERROR VFS: Can't mount './CoreMods/aircraft/M-2000C/Textures/Weapons' to '/textures/'. 00000.947 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 00000.960 INFO SOUND: loaded 7 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 00001.367 INFO WorldPlugIns: No 'registryPath' for 'AVIODEV_C-101' 00001.407 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 00001.409 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 00001.420 INFO DX11BACKEND: Driver Concurrent Creates - 1 00001.420 INFO DX11BACKEND: Driver Command Lists - 0 00001.420 INFO DX11BACKEND: DX11ShaderBinaries::loadShaders 00001.420 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo 00004.311 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00004.312 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Daniel\Saved Games\DCS.openbeta\fxo 00004.316 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00004.316 INFO DX11BACKEND: DX11ShaderBinaries::loadShaders finished 00004.332 ERROR VFS: Can't mount './Bazar/EffectViewer/envcubes' to '/textures/'. 00004.457 ERROR VFS: Can't mount './Mods/tech/Kuznecow/Textures/TUG_3913' to '/textures/'. 00004.642 INFO RENDERER: Global metashader cache enabled 00004.642 INFO RENDERER: Loading metashader cache from C:\Users\Daniel\Saved Games\DCS.openbeta\metashaders/ 00004.642 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 00005.442 ERROR DX11BACKEND: rendertarget "rtDynamicCloudMap" not found 00005.442 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00005.546 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 00005.547 INFO TERRAIN: lSystem::lSystem 00006.794 INFO EDCORE: (dDispatcher)enterToState_:1 00006.980 ERROR VFS: add_location {"My Missions", "C:\Users\Daniel\Saved Games\DCS.openbeta\Missions"}: path already added as "My Missions" 00009.239 INFO DXGUI: Cannot load font [D:\DCSWorld OpenBeta\dxgui\skins\fonts\]! 00010.939 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00014.332 INFO EDCORE: (dDispatcher)enterToState_:2 00014.630 INFO EDCORE: (dDispatcher)enterToState_:3 00014.630 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00016.249 INFO NET: Login success. 00017.050 INFO NET: client has started 00018.009 INFO NET: client has stopped 00019.238 INFO NET: server has started 00020.304 INFO NET: UPNP IGD detected. 00020.513 INFO NET: Internal LAN IP address: 192.168.178.27 00020.513 INFO NET: External WAN IP address: 91.47.203.119 00020.540 INFO NET: TCP external 91.47.203.119:10308 is redirected to internal 192.168.178.27:10308 00020.568 INFO NET: UDP external 91.47.203.119:10308 is redirected to internal 192.168.178.27:10308 00020.584 ERROR Lua::Config: Call error get_server_info:?:0: attempt to index global 'mission' (a nil value). 00020.584 INFO NET: server has stopped 00022.063 INFO NET: client has started 00022.932 INFO NET: client has stopped 00023.682 INFO NET: server has started 00023.710 INFO NET: TCP external 91.47.203.119:10308 is redirected to internal 192.168.178.27:10308 00023.738 INFO NET: UDP external 91.47.203.119:10308 is redirected to internal 192.168.178.27:10308 00023.754 ERROR Lua::Config: Call error get_server_info:?:0: attempt to index global 'mission' (a nil value). 00023.754 INFO NET: server has stopped 00025.067 INFO NET: client has started 00025.774 INFO NET: client has stopped 00026.553 INFO NET: server has started 00026.580 INFO NET: TCP external 91.47.203.119:10308 is redirected to internal 192.168.178.27:10308 00026.609 INFO NET: UDP external 91.47.203.119:10308 is redirected to internal 192.168.178.27:10308 00026.624 ERROR Lua::Config: Call error get_server_info:?:0: attempt to index global 'mission' (a nil value). 00026.624 INFO NET: server has stopped 00029.113 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00029.117 WARNING LOG: 1 duplicate message(s) skipped. 00029.117 INFO EDCORE: (dDispatcher)enterToState_:5 00029.217 INFO SOUND: detaching sdef path ".\mods\aircraft\tf-51d\sounds\sdef" 00029.217 INFO SOUND: detaching sdef path ".\coremods\aircraft\sa342\sounds\sdef" 00029.217 INFO SOUND: detaching sdef path ".\coremods\aircraft\mig-21bis\sounds\sdef" 00029.217 INFO SOUND: detaching sdef path ".\coremods\aircraft\m-2000c\sounds\sdef" 00029.217 INFO SOUND: detaching sdef path "sounds\sdef" 00029.225 INFO TERRAIN: lSystem::Exit() 00029.225 INFO TERRAIN: lSystem::CleanScenes() 00029.225 INFO EDTERRAINGRAPHICS3: edtg::Exit() 00029.482 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00029.483 WARNING LOG: 1 duplicate message(s) skipped. 00029.483 INFO EDTERRAINGRAPHICS3: edtg::Exit() === Log closed. The marked Entries (bold) really weird me out... That has to do something with it, doesn't it? Log from my Gaming PC: === Log opened UTC 2016-09-06 07:46:15 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\Daniel\Saved Games" 00001.198 INFO DCS: DCS/1.5.4.55952 (x86_64; Windows/6.1.7601) 00001.198 INFO DCS: CPU cores: 4, System RAM: 8175 MB 00001.888 INFO EDCORE: (dDispatcher)enterToState_:0 00002.561 INFO Dispatcher: 2016/9/6 09:46 V1508170900 00002.672 INFO INPUT: Device [Keyboard] created deviceId = 1 00002.771 INFO INPUT: Device [Mouse] created deviceId = 2 00011.472 INFO SOUND: loaded 1096 sdefs from "sounds\sdef" 00014.821 INFO SOUND: Using driver: xaudio27 00014.881 INFO SOUND: XAudio2: Using device ID:'{0.0.0.00000000}.{f8388e11-fb2a-4a5e-9919-ec76352fcf19}' Name:'Lautsprecher (2- Realtek High Definition Audio)', channels: 2 00015.154 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00015.155 INFO SOUND: Using SSE FTZ/DAZ mode. 00025.372 ERROR VFS: Can't mount './CoreMods/aircraft/Hawk/Textures/Avionics' to '/textures/'. 00026.412 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 00026.412 ERROR VFS: Can't mount './CoreMods/aircraft/M-2000C/Skins/1/ME' to '/textures/'. 00026.465 ERROR VFS: Can't mount './CoreMods/aircraft/M-2000C/Textures/Weapons' to '/textures/'. 00027.290 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 00028.107 INFO SOUND: loaded 7 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 00031.282 INFO WorldPlugIns: No 'registryPath' for 'AVIODEV_C-101' 00043.307 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 00043.563 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 00043.573 INFO DX11BACKEND: Driver Concurrent Creates - 1 00043.573 INFO DX11BACKEND: Driver Command Lists - 0 00043.596 INFO DX11BACKEND: DX11ShaderBinaries::loadShaders 00043.596 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo 00086.339 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00086.340 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Daniel\Saved Games\DCS.openbeta\fxo 00087.199 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00087.199 INFO DX11BACKEND: DX11ShaderBinaries::loadShaders finished 00087.866 ERROR VFS: Can't mount './Bazar/EffectViewer/envcubes' to '/textures/'. 00091.895 ERROR VFS: Can't mount './Mods/tech/Kuznecow/Textures/TUG_3913' to '/textures/'. 00093.235 INFO RENDERER: Global metashader cache enabled 00093.235 INFO RENDERER: Loading metashader cache from C:\Users\Daniel\Saved Games\DCS.openbeta\metashaders/ 00093.235 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 00095.670 ERROR DX11BACKEND: rendertarget "rtDynamicCloudMap" not found 00095.671 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00096.586 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 00096.586 INFO TERRAIN: lSystem::lSystem 00096.636 INFO EDCORE: (dDispatcher)enterToState_:1 00104.564 ERROR VFS: add_location {"My Missions", "C:\Users\Daniel\Saved Games\DCS.openbeta\Missions"}: path already added as "My Missions" 00119.112 INFO DXGUI: Cannot load font [D:\DCSWorld OpenBeta\dxgui\skins\fonts\]! 00121.927 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00129.078 INFO EDCORE: (dDispatcher)enterToState_:2 00129.230 INFO EDCORE: (dDispatcher)enterToState_:3 00148.674 INFO NET: Login success. 00669.590 INFO NET: client has started 00670.556 INFO NET: client has stopped 00671.867 INFO NET: server has started 00673.015 INFO NET: UPNP IGD detected. 00673.020 INFO NET: Internal LAN IP address: 192.168.178.42 00673.020 INFO NET: External WAN IP address: 91.47.203.119 00673.028 ERROR NET: AddPortMapping(10308, 10308, 192.168.178.42, TCP) failed with code 718 (ConflictInMappingEntry) 00673.035 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray) 00673.057 ERROR NET: AddPortMapping(10308, 10308, 192.168.178.42, TCP) failed with code 718 (ConflictInMappingEntry) 00673.064 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray) 00673.066 INFO NET: Registering server as 91.47.203.119:10308 (port is assumed to be open). 00673.119 INFO WORLDGENERAL: loading mission from: "C:\Users\Daniel\Saved Games\DCS.openbeta\Missions\Operations\Operation_No_Objective_v1.5.4_NI_Edition.miz" 00673.323 INFO NET: Loading mission: "C:\Users\Daniel\Saved Games\DCS.openbeta\Missions\Operations\Operation_No_Objective_v1.5.4_NI_Edition.miz" 00673.324 INFO EDCORE: (dDispatcher)enterToState_:4 00673.345 INFO TERRAIN: lSystem::Init ./Mods/terrains/CaucasusBase\terrain.cfg.lua 00673.345 INFO EDTERRAINGRAPHICS3: edtg::Init() 00673.357 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_land.lua 00673.403 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landheight.lua 00673.429 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_lights.lua 00673.451 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_map.lua 00673.464 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_mfd.lua 00673.484 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_shelf.lua 00673.485 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landmask.lua 00673.508 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_grassheight.lua 00673.523 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_cascadshadows.lua 00673.555 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_radar.lua 00673.570 INFO EDTERRAIN: CreateTerraDispatch 00673.570 INFO EDTERRAIN: TerraDispatch 0000000021E242A0 create 00673.570 INFO EDTERRAIN: SetTerraDispatch 00674.206 ERROR WORLDGENERAL: Net animation arguments quantity can't exceed 32 args! 00674.218 WARNING LOG: 1 duplicate message(s) skipped. 00674.218 INFO wInfo: multiple adapters 00674.852 WARNING LOG: 1 duplicate message(s) skipped. 00674.852 INFO TERRAIN: lSystem::Load() 00674.900 INFO EDTERRAIN: TerraDispatch 0000000021E242A0 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=summer, quality=high, lang=en) 00674.902 INFO EDTERRAIN: TerraDispatch 0000000021E242A0 Init(landfile3) 00675.267 INFO EDTERRAIN: TerraDispatch 0000000021E242A0 Init(roads3) 00676.200 INFO EDTERRAIN: TerraDispatch 0000000021E242A0 Init(vfstextures) 00678.321 INFO EDTERRAIN: TerraDispatch 0000000021E242A0 Init(superficial3) 00680.066 INFO EDTERRAIN: TerraDispatch 0000000021E242A0 Init(map3) 00684.320 INFO EDTERRAIN: TerraDispatch 0000000021E242A0 Init(smallshit) 00684.399 INFO EDTERRAIN: TerraDispatch 0000000021E242A0 Init(scene3) 00684.450 INFO EDTERRAIN: TerraDispatch 0000000021E242A0 Init(districts) 00686.579 INFO EDOBJECTS: shape trees_1_blk not found in shapetables 00686.579 INFO EDOBJECTS: shape trees_3_blk not found in shapetables 00686.579 INFO EDOBJECTS: shape trees_5_blk not found in shapetables 00686.579 INFO EDOBJECTS: shape trees_6_blk not found in shapetables 00686.579 INFO EDOBJECTS: shape trees_7_blk not found in shapetables 00686.579 INFO EDOBJECTS: shape trees_8_blk not found in shapetables 00686.579 INFO EDOBJECTS: shape trees_9_blk not found in shapetables 00686.579 INFO EDOBJECTS: shape trees_2_blk not found in shapetables 00686.579 INFO EDOBJECTS: shape trees_4_blk not found in shapetables 00686.587 INFO EDTERRAINGRAPHICS3: edtg::InitTerrain() 00686.587 INFO TERRAIN: lSystem::InitSurface() 00686.591 INFO TERRAIN: lSystem::InitScenes() 00686.603 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00693.086 WARNING LOG: 12 duplicate message(s) skipped. 00693.086 INFO DCS: Dispatcher: initial random seed = 8667266 00693.086 INFO DCS: Dispatcher: apply random seed = 8667266 00693.111 INFO NET: state=ssLoading 00693.124 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 00693.124 INFO EDTERRAIN: TerraDispatch 0000000021E242A0 Init(navigation) 00696.217 WARNING WRADIO: Can't create NDB "BS Belosarayskaya" beacon on the water! 00707.611 ERROR DX11BACKEND: rendertarget "SmokeTrailNoiseTex" not found 00707.792 ERROR DX11BACKEND: texture "wic/normal_huge.png" not found 00707.849 ERROR DX11BACKEND: texture "normal_tmp.png" not found 00707.854 ERROR DX11BACKEND: texture "testAtlas.dds" not found 00707.956 ERROR VFS: Can't open file models/groundExplosion_03_01.lua. 00707.956 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_01.lua' is not exist 00707.956 ERROR EFFECTS: FFX effect 'groundExplosion_03_01' not loaded 00707.958 ERROR VFS: Can't open file models/groundExplosion_03_02.lua. 00707.958 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_02.lua' is not exist 00707.958 ERROR EFFECTS: FFX effect 'groundExplosion_03_02' not loaded 00707.959 ERROR VFS: Can't open file models/groundExplosion_03_03.lua. 00707.960 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_03.lua' is not exist 00707.960 ERROR EFFECTS: FFX effect 'groundExplosion_03_03' not loaded 00707.961 ERROR VFS: Can't open file models/groundExplosion_03_04.lua. 00707.961 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_04.lua' is not exist 00707.961 ERROR EFFECTS: FFX effect 'groundExplosion_03_04' not loaded 00707.962 ERROR VFS: Can't open file models/groundExplosion_03_05.lua. 00707.962 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_05.lua' is not exist 00707.962 ERROR EFFECTS: FFX effect 'groundExplosion_03_05' not loaded 00707.964 ERROR EFFECTS: OParticleSystem: error reading 'groundExplosion' emitter in Config/Effects/ParticleSystem2/groundExplosion.lua 00708.057 ERROR VFS: Can't open file models/barrel01.psm. 00708.057 ERROR EFFECTS: OParticleSystem: file models/barrel01.psm not exist 00708.094 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 00708.153 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 00708.213 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 00708.963 INFO Config: netview started 00712.661 WARNING NGMODEL: Model '//models/trees_1_blk.edm' has invalid bounding box. 00712.671 WARNING NGMODEL: Model '//models/trees_3_blk.edm' has invalid bounding box. 00712.677 WARNING NGMODEL: Model '//models/trees_5_blk.edm' has invalid bounding box. 00712.687 WARNING NGMODEL: Model '//models/trees_6_blk.edm' has invalid bounding box. 00712.688 WARNING NGMODEL: Model '//models/trees_7_blk.edm' has invalid bounding box. 00713.115 WARNING NGMODEL: Model '//models/trees_8_blk.edm' has invalid bounding box. 00713.249 WARNING NGMODEL: Model '//models/trees_9_blk.edm' has invalid bounding box. 00713.427 WARNING NGMODEL: Model '//models/trees_2_blk.edm' has invalid bounding box. 00713.428 WARNING NGMODEL: Model '//models/trees_4_blk.edm' has invalid bounding box. 00713.800 INFO DCS: ComplexTask::open_state(). Precached tasks data loading. 00713.823 INFO DCS: ComplexTask::load_task_data(). "Follow_Line" task data loaded. 00713.824 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector" task data loaded. 00713.856 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. 00713.860 INFO DCS: ComplexTask::load_task_data(). "Approach" task data loaded. 00713.861 INFO DCS: ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. 00713.886 INFO DCS: ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. 00713.908 INFO DCS: ComplexTask::load_task_data(). "Level_Bombing" task data loaded. 00713.943 INFO DCS: ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. 00713.945 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. 00713.971 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. 00729.141 ERROR GRAPHICSVISTA: Can't open model LAP-CABLES. 00739.693 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 00755.412 ERROR DX11BACKEND: texture "l-39_chrom" not found 00755.415 ERROR DX11BACKEND: texture "l-39_chrom_specular" not found 00755.680 INFO NET: simulation is ready, state=ssPaused 00756.463 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 100.000000. Pos=-35165.312500,920.007751,452677.437500! 00756.522 INFO EDTERRAINGRAPHICS3: force loading finished! 00756.522 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 20.000000. Pos=-35165.312500,920.007751,452677.437500! 00757.023 INFO EDTERRAINGRAPHICS3: force loading finished! 00766.642 ERROR DX11BACKEND: rendertarget "Target::Reflection" not found 00817.591 INFO NET: server has stopped 00817.842 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00817.872 WARNING LOG: 11 duplicate message(s) skipped. 00817.872 ERROR DX11BACKEND: rendertarget "HeatAir" not found 00817.894 INFO Config: netview stopped 00817.939 INFO EDCORE: (dDispatcher)enterToState_:3 00818.647 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00818.651 INFO EDCORE: (dDispatcher)enterToState_:5 00818.711 INFO SOUND: detaching sdef path ".\mods\aircraft\tf-51d\sounds\sdef" 00818.711 INFO SOUND: detaching sdef path ".\mods\aircraft\su-27\sounds\sdef" 00818.711 INFO SOUND: detaching sdef path ".\mods\aircraft\f-15c\sounds\sdef" 00818.711 INFO SOUND: detaching sdef path ".\mods\aircraft\a-10a\sounds\sdef" 00818.711 INFO SOUND: detaching sdef path ".\coremods\aircraft\sa342\sounds\sdef" 00818.711 INFO SOUND: detaching sdef path ".\coremods\aircraft\mig-21bis\sounds\sdef" 00818.711 INFO SOUND: detaching sdef path ".\coremods\aircraft\m-2000c\sounds\sdef" 00818.711 INFO SOUND: detaching sdef path "sounds\sdef" 00818.735 INFO TERRAIN: lSystem::Exit() 00818.735 INFO TERRAIN: lSystem::CleanScenes() 00818.735 INFO EDTERRAINGRAPHICS3: edtg::Exit() 00818.745 INFO EDTERRAIN: DeleteTerraDispatch 00818.756 INFO EDTERRAIN: TerraDispatch 0000000021E242A0 Exit(vfstextures) 00818.763 INFO EDTERRAIN: TerraDispatch 0000000021E242A0 destroy 00819.118 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00819.174 WARNING LOG: 1 duplicate message(s) skipped. 00819.174 INFO EDTERRAINGRAPHICS3: edtg::Exit() === Log closed. Here Ports are failing to create BUT it creates the Server on the Public IP, am I right? System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
nomdeplume Posted September 6, 2016 Share Posted September 6, 2016 You could try disabling UPNP support on your router so the game doesn't try to activate it. Although, have you tried running the server without the manual port forwarding? If it just works then that might actually be the easiest solution to get it forwarding where and when needed. This post is pretty old but contains the configuration to disable UPNP in the server, so you could try setting that in your network.cfg to see if that's the cause. Although, that error: Call error get_server_info:?:0: attempt to index global 'mission' (a nil value). seems like the most troubling bit and is probably the reason the server is not starting. This would suggest to me the environment initialisation scripts are not working. (Is there a mission selected?) Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 6, 2016 Author Share Posted September 6, 2016 Mission is selected... don't know why it doesn't work anymore now... System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 6, 2016 Author Share Posted September 6, 2016 AFAIK I still have the Steam Version installed... I might try that too... System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
MadDog-IC Posted September 7, 2016 Share Posted September 7, 2016 (edited) Okay, f*ck. Now I can't even start the Server anymore. I go onto "Multiplayer" then "New Server" and then "Start" and it jumps back to the Main Screen... LOG: === Log opened UTC 2016-09-06 07:52:47 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\Daniel\Saved Games" 00000.164 INFO DCS: DCS/1.5.4.55952 (x86_64; Windows/6.1.7601) 00000.164 INFO DCS: CPU cores: 4, System RAM: 4094 MB 00016.249 INFO NET: Login success. 00017.050 INFO NET: client has started 00018.009 INFO NET: client has stopped 00019.238 INFO NET: server has started 00020.304 INFO NET: UPNP IGD detected. 00020.513 INFO NET: Internal LAN IP address: 192.168.178.27 00020.513 INFO NET: External WAN IP address: 91.47.203.119 00020.540 INFO NET: TCP external 91.47.203.119:10308 is redirected to internal 192.168.178.27:10308 00020.568 INFO NET: UDP external 91.47.203.119:10308 is redirected to internal 192.168.178.27:10308 00020.584 ERROR Lua::Config: Call error get_server_info:?:0: attempt to index global 'mission' (a nil value). 00020.584 INFO NET: server has stopped 00022.063 INFO NET: client has started 00022.932 INFO NET: client has stopped 00023.682 INFO NET: server has started 00023.710 INFO NET: TCP external 91.47.203.119:10308 is redirected to internal 192.168.178.27:10308 00023.738 INFO NET: UDP external 91.47.203.119:10308 is redirected to internal 192.168.178.27:10308 00023.754 ERROR Lua::Config: Call error get_server_info:?:0: attempt to index global 'mission' (a nil value). 00023.754 INFO NET: server has stopped 00025.067 INFO NET: client has started 00025.774 INFO NET: client has stopped 00026.553 INFO NET: server has started 00026.580 INFO NET: TCP external 91.47.203.119:10308 is redirected to internal 192.168.178.27:10308 00026.609 INFO NET: UDP external 91.47.203.119:10308 is redirected to internal 192.168.178.27:10308 00026.624 ERROR Lua::Config: Call error get_server_info:?:0: attempt to index global 'mission' (a nil value). 00026.624 INFO NET: server has stopped === Log closed. The marked Entries (bold) really weird me out... That has to do something with it, doesn't it? Log from my Gaming PC: === Log opened UTC 2016-09-06 07:46:15 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\Daniel\Saved Games" 00001.198 INFO DCS: DCS/1.5.4.55952 (x86_64; Windows/6.1.7601) 00001.198 INFO DCS: CPU cores: 4, System RAM: 8175 MB 00148.674 INFO NET: Login success. 00669.590 INFO NET: client has started 00670.556 INFO NET: client has stopped 00671.867 INFO NET: server has started 00673.015 INFO NET: UPNP IGD detected. 00673.020 INFO NET: Internal LAN IP address: 192.168.178.42 00673.020 INFO NET: External WAN IP address: 91.47.203.119 00673.028 ERROR NET: AddPortMapping(10308, 10308, 192.168.178.42, TCP) failed with code 718 (ConflictInMappingEntry) 00673.035 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray) 00673.057 ERROR NET: AddPortMapping(10308, 10308, 192.168.178.42, TCP) failed with code 718 (ConflictInMappingEntry) 00673.064 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray) 00673.066 INFO NET: Registering server as 91.47.203.119:10308 (port is assumed to be open). === Log closed. Here Ports are failing to create BUT it creates the Server on the Public IP, am I right? As this is something I have never come across, with a bit of research at: https://en.wikipedia.org/wiki/Internet_Gateway_Device_Protocol It would seem the UPNP IGD is a plug and play version of Port forwarding, it does it all for you when your router/modem supports it, so if you already have the ports forwarded manually implemented in your supported router then it will most likely fail to do it as the entries are already in there. So as the other user has suggested: Solution is either to delete the manually entered port forward rules from the router and just let the UPNP do it or Leave the manually entered port forwarding rules in place and disable the UPNP component (Probably do this as the PNP stuff has always been suspect to me, so I like to do everything manually myself). Not sure what or how to remove the UPNP stuff as I have never had the issue, but I assume it is a windows network component of some sort. I had a look in my fritzbox router and found the entry that makes the UPNP work or not, I had mine off, but turned it on for a test and I got similiar dcs log entries as you have shown above. Cheers, Ian. Edited September 7, 2016 by MadDog-IC Checked out the UPNP and supplied photo Asus p877v-pro, Intel I7 3770k 4.2ghz, 32gb Ripjaw X ram, Nvidia RTX-2070 Super, Samsung 32" TV, Saitek x52 pro Joystick and Combat rudder pedals, TrackIR 5, Win8.1 x64 with SSD and SSHD protected by (Avast AV). DCS Tech Support. Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 7, 2016 Author Share Posted September 7, 2016 (edited) As this is something I have never come across, with a bit of research at: https://en.wikipedia.org/wiki/Internet_Gateway_Device_Protocol ... So as the other user has suggested: Solution is either to delete the manually entered port forward rules from the router and just let the UPNP do it or Leave the manually entered port forwarding rules in place and disable the UPNP component (Probably do this as the PNP stuff has always been suspect to me, so I like to do everything manually myself). Not sure what or how to remove the UPNP stuff as I have never had the issue, but I assume it is a windows network component of some sort. I had a look in my fritzbox router and found the entry that makes the UPNP work or not, I had mine off, but turned it on for a test and I got similiar dcs log entries as you have shown above. Cheers, Ian. I will try both, just to see, what works! Thanks again for your Huge Help! Edited September 7, 2016 by GER | z0ck3y System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 7, 2016 Author Share Posted September 7, 2016 I'm even getting different Main Screens on both Machines. On the Gamer PC I get a "Screenshot" showing a Sunset with a Runway and the Server showing the animated Cloud Background... Could this be an issue or is just the animated disabled on the Gamer PC (for some Reason)? System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
nomdeplume Posted September 7, 2016 Share Posted September 7, 2016 I'm even getting different Main Screens on both Machines. On the Gamer PC I get a "Screenshot" showing a Sunset with a Runway and the Server showing the animated Cloud Background... Could this be an issue or is just the animated disabled on the Gamer PC (for some Reason)? The animated cloud background is the default. If you select a different theme in the options section (I think it's under Misc) you'll get a static picture, and one of them is the scene you describe. Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 7, 2016 Author Share Posted September 7, 2016 Okay, got 3 Logs collected now. Server PC with UPnP disabled and NO Ports forwarded: === Log opened UTC 2016-09-07 09:02:50 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\Daniel\Saved Games" 00000.165 INFO DCS: DCS/1.5.4.55952 (x86_64; Windows/6.1.7601) 00000.166 INFO DCS: CPU cores: 4, System RAM: 4094 MB 00000.409 INFO EDCORE: (dDispatcher)enterToState_:0 00000.486 INFO Dispatcher: 2016/9/7 11:02 V1508170900 00000.561 INFO INPUT: Device [Keyboard] created deviceId = 1 00000.657 INFO INPUT: Device [Mouse] created deviceId = 2 00001.417 INFO SOUND: loaded 1096 sdefs from "sounds\sdef" 00001.610 INFO SOUND: Using driver: xaudio27 00001.614 INFO SOUND: XAudio2: Using device ID:'{3.0.0.00000001}.{6C26BA7D-F0B2-4225-B422-8168C5261E45}' Name:'Remoteaudio', channels: 2 00001.635 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00001.636 INFO SOUND: Using SSE FTZ/DAZ mode. 00003.054 ERROR VFS: Can't mount './CoreMods/aircraft/Hawk/Textures/Avionics' to '/textures/'. 00003.076 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 00003.076 ERROR VFS: Can't mount './CoreMods/aircraft/M-2000C/Skins/1/ME' to '/textures/'. 00003.076 ERROR VFS: Can't mount './CoreMods/aircraft/M-2000C/Textures/Weapons' to '/textures/'. 00003.081 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 00003.095 INFO SOUND: loaded 7 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 00003.520 INFO WorldPlugIns: No 'registryPath' for 'AVIODEV_C-101' 00003.565 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 00003.602 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 00003.612 INFO DX11BACKEND: Driver Concurrent Creates - 1 00003.612 INFO DX11BACKEND: Driver Command Lists - 0 00003.613 INFO DX11BACKEND: DX11ShaderBinaries::loadShaders 00003.613 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo 00008.770 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00008.770 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Daniel\Saved Games\DCS.openbeta\fxo 00008.795 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00008.795 INFO DX11BACKEND: DX11ShaderBinaries::loadShaders finished 00008.819 ERROR VFS: Can't mount './Bazar/EffectViewer/envcubes' to '/textures/'. 00008.945 ERROR VFS: Can't mount './Mods/tech/Kuznecow/Textures/TUG_3913' to '/textures/'. 00009.172 INFO RENDERER: Global metashader cache enabled 00009.172 INFO RENDERER: Loading metashader cache from C:\Users\Daniel\Saved Games\DCS.openbeta\metashaders/ 00009.172 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 00010.087 ERROR DX11BACKEND: rendertarget "rtDynamicCloudMap" not found 00010.087 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00010.669 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 00010.670 INFO TERRAIN: lSystem::lSystem 00011.437 INFO EDCORE: (dDispatcher)enterToState_:1 00013.331 ERROR VFS: add_location {"My Missions", "C:\Users\Daniel\Saved Games\DCS.openbeta\Missions"}: path already added as "My Missions" 00017.546 INFO DXGUI: Cannot load font [D:\DCSWorld OpenBeta\dxgui\skins\fonts\]! 00019.695 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00024.074 INFO EDCORE: (dDispatcher)enterToState_:2 00024.379 INFO EDCORE: (dDispatcher)enterToState_:3 00024.380 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00026.021 INFO NET: Login success. 00027.107 INFO NET: client has started 00027.951 INFO NET: client has stopped 00029.497 INFO NET: server has started 00030.645 INFO NET: UPNP IGD detected. 00030.855 INFO NET: Internal LAN IP address: 192.168.178.27 00030.855 INFO NET: External WAN IP address: 91.47.208.189 00030.861 ERROR NET: AddPortMapping(10308, 10308, 192.168.178.27, TCP) failed with code 403 ((null)) 00030.866 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray) 00030.882 ERROR NET: AddPortMapping(10308, 10308, 192.168.178.27, TCP) failed with code 403 ((null)) 00030.887 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray) 00030.890 INFO NET: Registering server as 91.47.208.189:10308 (port is assumed to be open). 00030.890 INFO WORLDGENERAL: loading mission from: "C:\Users\Daniel\Saved Games\DCS.openbeta\Missions\Operations\Operation_No_Objective_v1.5.4_NI_Edition.miz" 00031.051 INFO NET: Loading mission: "C:\Users\Daniel\Saved Games\DCS.openbeta\Missions\Operations\Operation_No_Objective_v1.5.4_NI_Edition.miz" 00031.052 INFO EDCORE: (dDispatcher)enterToState_:4 00031.084 INFO TERRAIN: lSystem::Init ./Mods/terrains/CaucasusBase\terrain.cfg.lua 00031.084 INFO EDTERRAINGRAPHICS3: edtg::Init() 00031.084 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_land.lua 00031.085 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landheight.lua 00031.086 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_lights.lua 00031.086 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_map.lua 00031.087 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_mfd.lua 00031.088 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_shelf.lua 00031.088 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landmask.lua 00031.088 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_grassheight.lua 00031.089 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_cascadshadows.lua 00031.089 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_radar.lua 00031.090 INFO EDTERRAIN: CreateTerraDispatch 00031.090 INFO EDTERRAIN: TerraDispatch 000000002D7D97C0 create 00031.090 INFO EDTERRAIN: SetTerraDispatch 00031.498 ERROR WORLDGENERAL: Net animation arguments quantity can't exceed 32 args! 00031.519 WARNING LOG: 1 duplicate message(s) skipped. 00031.519 INFO wInfo: multiple adapters 00031.961 WARNING LOG: 1 duplicate message(s) skipped. 00031.961 INFO TERRAIN: lSystem::Load() 00031.965 INFO EDTERRAIN: TerraDispatch 000000002D7D97C0 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=summer, quality=high, lang=en) 00031.968 INFO EDTERRAIN: TerraDispatch 000000002D7D97C0 Init(landfile3) 00032.046 INFO EDTERRAIN: TerraDispatch 000000002D7D97C0 Init(roads3) 00032.134 INFO EDTERRAIN: TerraDispatch 000000002D7D97C0 Init(vfstextures) 00032.439 INFO EDTERRAIN: TerraDispatch 000000002D7D97C0 Init(superficial3) 00032.611 INFO EDTERRAIN: TerraDispatch 000000002D7D97C0 Init(map3) 00033.518 INFO EDTERRAIN: TerraDispatch 000000002D7D97C0 Init(smallshit) 00033.522 INFO EDTERRAIN: TerraDispatch 000000002D7D97C0 Init(scene3) 00033.522 INFO EDTERRAIN: TerraDispatch 000000002D7D97C0 Init(districts) 00033.613 INFO EDOBJECTS: shape trees_1_blk not found in shapetables 00033.613 INFO EDOBJECTS: shape trees_3_blk not found in shapetables 00033.613 INFO EDOBJECTS: shape trees_5_blk not found in shapetables 00033.613 INFO EDOBJECTS: shape trees_6_blk not found in shapetables 00033.613 INFO EDOBJECTS: shape trees_7_blk not found in shapetables 00033.613 INFO EDOBJECTS: shape trees_8_blk not found in shapetables 00033.613 INFO EDOBJECTS: shape trees_9_blk not found in shapetables 00033.613 INFO EDOBJECTS: shape trees_2_blk not found in shapetables 00033.613 INFO EDOBJECTS: shape trees_4_blk not found in shapetables 00033.625 INFO EDTERRAINGRAPHICS3: edtg::InitTerrain() 00033.626 INFO TERRAIN: lSystem::InitSurface() 00033.708 INFO TERRAIN: lSystem::InitScenes() 00033.729 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00041.408 WARNING LOG: 12 duplicate message(s) skipped. 00041.408 INFO DCS: Dispatcher: initial random seed = 9012032 00041.408 INFO DCS: Dispatcher: apply random seed = 9012032 00041.409 INFO NET: state=ssLoading 00041.411 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 00041.412 INFO EDTERRAIN: TerraDispatch 000000002D7D97C0 Init(navigation) 00041.550 WARNING WRADIO: Can't create NDB "BS Belosarayskaya" beacon on the water! 00042.434 ERROR DX11BACKEND: rendertarget "SmokeTrailNoiseTex" not found 00042.478 ERROR DX11BACKEND: texture "wic/normal_huge.png" not found 00042.485 ERROR DX11BACKEND: texture "normal_tmp.png" not found 00042.491 ERROR DX11BACKEND: texture "testAtlas.dds" not found 00042.512 ERROR VFS: Can't open file models/groundExplosion_03_01.lua. 00042.512 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_01.lua' is not exist 00042.512 ERROR EFFECTS: FFX effect 'groundExplosion_03_01' not loaded 00042.513 ERROR VFS: Can't open file models/groundExplosion_03_02.lua. 00042.513 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_02.lua' is not exist 00042.513 ERROR EFFECTS: FFX effect 'groundExplosion_03_02' not loaded 00042.515 ERROR VFS: Can't open file models/groundExplosion_03_03.lua. 00042.515 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_03.lua' is not exist 00042.515 ERROR EFFECTS: FFX effect 'groundExplosion_03_03' not loaded 00042.516 ERROR VFS: Can't open file models/groundExplosion_03_04.lua. 00042.516 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_04.lua' is not exist 00042.516 ERROR EFFECTS: FFX effect 'groundExplosion_03_04' not loaded 00042.517 ERROR VFS: Can't open file models/groundExplosion_03_05.lua. 00042.517 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_05.lua' is not exist 00042.517 ERROR EFFECTS: FFX effect 'groundExplosion_03_05' not loaded 00042.520 ERROR EFFECTS: OParticleSystem: error reading 'groundExplosion' emitter in Config/Effects/ParticleSystem2/groundExplosion.lua 00042.526 ERROR VFS: Can't open file models/barrel01.psm. 00042.526 ERROR EFFECTS: OParticleSystem: file models/barrel01.psm not exist 00042.528 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 00042.529 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 00042.529 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 00042.706 INFO Config: netview started 00043.824 INFO DCS: ComplexTask::open_state(). Precached tasks data loading. 00043.824 INFO DCS: ComplexTask::load_task_data(). "Follow_Line" task data loaded. 00043.825 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector" task data loaded. 00043.825 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. 00043.826 INFO DCS: ComplexTask::load_task_data(). "Approach" task data loaded. 00043.826 INFO DCS: ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. 00043.827 INFO DCS: ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. 00043.827 INFO DCS: ComplexTask::load_task_data(). "Level_Bombing" task data loaded. 00043.828 INFO DCS: ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. 00043.830 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. 00043.830 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. 00045.855 ERROR GRAPHICSVISTA: Can't open model LAP-CABLES. 00049.820 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 00058.729 ERROR DX11BACKEND: texture "l-39_chrom" not found 00058.734 ERROR DX11BACKEND: texture "l-39_chrom_specular" not found 00058.809 INFO NET: simulation is ready, state=ssPaused 00085.295 INFO NET: server has stopped 00085.772 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00085.800 WARNING LOG: 11 duplicate message(s) skipped. 00085.800 INFO Config: netview stopped 00085.998 INFO EDCORE: (dDispatcher)enterToState_:3 00087.025 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00087.031 WARNING LOG: 1 duplicate message(s) skipped. 00087.031 INFO EDCORE: (dDispatcher)enterToState_:5 00087.183 INFO SOUND: detaching sdef path ".\mods\aircraft\tf-51d\sounds\sdef" 00087.183 INFO SOUND: detaching sdef path ".\coremods\aircraft\sa342\sounds\sdef" 00087.183 INFO SOUND: detaching sdef path ".\coremods\aircraft\mig-21bis\sounds\sdef" 00087.183 INFO SOUND: detaching sdef path ".\coremods\aircraft\m-2000c\sounds\sdef" 00087.183 INFO SOUND: detaching sdef path "sounds\sdef" 00087.228 INFO TERRAIN: lSystem::Exit() 00087.228 INFO TERRAIN: lSystem::CleanScenes() 00087.228 INFO EDTERRAINGRAPHICS3: edtg::Exit() 00087.465 INFO EDTERRAIN: DeleteTerraDispatch 00087.486 INFO EDTERRAIN: TerraDispatch 000000002D7D97C0 Exit(vfstextures) 00087.499 INFO EDTERRAIN: TerraDispatch 000000002D7D97C0 destroy 00088.128 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00088.487 WARNING LOG: 1 duplicate message(s) skipped. 00088.487 INFO EDTERRAINGRAPHICS3: edtg::Exit() === Log closed. Server PC with UPnP Disabled and Ports forwarded: === Log opened UTC 2016-09-07 09:05:54 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\Daniel\Saved Games" 00000.165 INFO DCS: DCS/1.5.4.55952 (x86_64; Windows/6.1.7601) 00000.165 INFO DCS: CPU cores: 4, System RAM: 4094 MB 00000.172 INFO EDCORE: (dDispatcher)enterToState_:0 00000.179 INFO Dispatcher: 2016/9/7 11:05 V1508170900 00000.192 INFO INPUT: Device [Keyboard] created deviceId = 1 00000.287 INFO INPUT: Device [Mouse] created deviceId = 2 00000.656 INFO SOUND: loaded 1096 sdefs from "sounds\sdef" 00000.703 INFO SOUND: Using driver: xaudio27 00000.707 INFO SOUND: XAudio2: Using device ID:'{3.0.0.00000001}.{6C26BA7D-F0B2-4225-B422-8168C5261E45}' Name:'Remoteaudio', channels: 2 00000.726 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00000.727 INFO SOUND: Using SSE FTZ/DAZ mode. 00001.193 ERROR VFS: Can't mount './CoreMods/aircraft/Hawk/Textures/Avionics' to '/textures/'. 00001.200 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 00001.200 ERROR VFS: Can't mount './CoreMods/aircraft/M-2000C/Skins/1/ME' to '/textures/'. 00001.200 ERROR VFS: Can't mount './CoreMods/aircraft/M-2000C/Textures/Weapons' to '/textures/'. 00001.205 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 00001.219 INFO SOUND: loaded 7 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 00001.626 INFO WorldPlugIns: No 'registryPath' for 'AVIODEV_C-101' 00001.666 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 00001.668 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 00001.679 INFO DX11BACKEND: Driver Concurrent Creates - 1 00001.679 INFO DX11BACKEND: Driver Command Lists - 0 00001.679 INFO DX11BACKEND: DX11ShaderBinaries::loadShaders 00001.679 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo 00004.496 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00004.496 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Daniel\Saved Games\DCS.openbeta\fxo 00004.501 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00004.501 INFO DX11BACKEND: DX11ShaderBinaries::loadShaders finished 00004.517 ERROR VFS: Can't mount './Bazar/EffectViewer/envcubes' to '/textures/'. 00004.640 ERROR VFS: Can't mount './Mods/tech/Kuznecow/Textures/TUG_3913' to '/textures/'. 00004.827 INFO RENDERER: Global metashader cache enabled 00004.827 INFO RENDERER: Loading metashader cache from C:\Users\Daniel\Saved Games\DCS.openbeta\metashaders/ 00004.827 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 00005.624 ERROR DX11BACKEND: rendertarget "rtDynamicCloudMap" not found 00005.625 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00005.752 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 00005.753 INFO TERRAIN: lSystem::lSystem 00006.975 INFO EDCORE: (dDispatcher)enterToState_:1 00007.162 ERROR VFS: add_location {"My Missions", "C:\Users\Daniel\Saved Games\DCS.openbeta\Missions"}: path already added as "My Missions" 00009.419 INFO DXGUI: Cannot load font [D:\DCSWorld OpenBeta\dxgui\skins\fonts\]! 00011.139 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00014.503 INFO EDCORE: (dDispatcher)enterToState_:2 00014.811 INFO EDCORE: (dDispatcher)enterToState_:3 00014.812 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00016.207 INFO NET: Login success. 00016.964 INFO NET: client has started 00020.165 INFO NET: client has stopped 00021.202 INFO NET: server has started 00022.342 INFO NET: UPNP IGD detected. 00022.553 INFO NET: Internal LAN IP address: 192.168.178.27 00022.553 INFO NET: External WAN IP address: 91.47.208.189 00022.558 ERROR NET: AddPortMapping(10308, 10308, 192.168.178.27, TCP) failed with code 403 ((null)) 00022.563 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray) 00022.579 ERROR NET: AddPortMapping(10308, 10308, 192.168.178.27, TCP) failed with code 403 ((null)) 00022.584 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray) 00022.588 INFO NET: Registering server as 91.47.208.189:10308 (port is assumed to be open). 00022.588 INFO WORLDGENERAL: loading mission from: "C:\Users\Daniel\Saved Games\DCS.openbeta\Missions\Operations\Operation_No_Objective_v1.5.4_NI_Edition.miz" 00022.769 INFO NET: Loading mission: "C:\Users\Daniel\Saved Games\DCS.openbeta\Missions\Operations\Operation_No_Objective_v1.5.4_NI_Edition.miz" 00022.770 INFO EDCORE: (dDispatcher)enterToState_:4 00022.802 INFO TERRAIN: lSystem::Init ./Mods/terrains/CaucasusBase\terrain.cfg.lua 00022.802 INFO EDTERRAINGRAPHICS3: edtg::Init() 00022.802 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_land.lua 00022.803 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landheight.lua 00022.803 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_lights.lua 00022.804 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_map.lua 00022.805 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_mfd.lua 00022.806 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_shelf.lua 00022.806 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landmask.lua 00022.806 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_grassheight.lua 00022.807 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_cascadshadows.lua 00022.807 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_radar.lua 00022.808 INFO EDTERRAIN: CreateTerraDispatch 00022.808 INFO EDTERRAIN: TerraDispatch 000000002D54AF30 create 00022.808 INFO EDTERRAIN: SetTerraDispatch 00023.204 ERROR WORLDGENERAL: Net animation arguments quantity can't exceed 32 args! 00023.224 WARNING LOG: 1 duplicate message(s) skipped. 00023.224 INFO wInfo: multiple adapters 00023.569 WARNING LOG: 1 duplicate message(s) skipped. 00023.569 INFO TERRAIN: lSystem::Load() 00023.572 INFO EDTERRAIN: TerraDispatch 000000002D54AF30 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=summer, quality=high, lang=en) 00023.575 INFO EDTERRAIN: TerraDispatch 000000002D54AF30 Init(landfile3) 00023.642 INFO EDTERRAIN: TerraDispatch 000000002D54AF30 Init(roads3) 00023.711 INFO EDTERRAIN: TerraDispatch 000000002D54AF30 Init(vfstextures) 00024.002 INFO EDTERRAIN: TerraDispatch 000000002D54AF30 Init(superficial3) 00024.124 INFO EDTERRAIN: TerraDispatch 000000002D54AF30 Init(map3) 00024.835 INFO EDTERRAIN: TerraDispatch 000000002D54AF30 Init(smallshit) 00024.839 INFO EDTERRAIN: TerraDispatch 000000002D54AF30 Init(scene3) 00024.839 INFO EDTERRAIN: TerraDispatch 000000002D54AF30 Init(districts) 00024.931 INFO EDOBJECTS: shape trees_1_blk not found in shapetables 00024.931 INFO EDOBJECTS: shape trees_3_blk not found in shapetables 00024.931 INFO EDOBJECTS: shape trees_5_blk not found in shapetables 00024.931 INFO EDOBJECTS: shape trees_6_blk not found in shapetables 00024.931 INFO EDOBJECTS: shape trees_7_blk not found in shapetables 00024.932 INFO EDOBJECTS: shape trees_8_blk not found in shapetables 00024.932 INFO EDOBJECTS: shape trees_9_blk not found in shapetables 00024.932 INFO EDOBJECTS: shape trees_2_blk not found in shapetables 00024.932 INFO EDOBJECTS: shape trees_4_blk not found in shapetables 00024.944 INFO EDTERRAINGRAPHICS3: edtg::InitTerrain() 00024.944 INFO TERRAIN: lSystem::InitSurface() 00024.981 INFO TERRAIN: lSystem::InitScenes() 00025.003 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00032.914 WARNING LOG: 12 duplicate message(s) skipped. 00032.914 INFO DCS: Dispatcher: initial random seed = 9187162 00032.914 INFO DCS: Dispatcher: apply random seed = 9187162 00032.915 INFO NET: state=ssLoading 00032.917 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 00032.918 INFO EDTERRAIN: TerraDispatch 000000002D54AF30 Init(navigation) 00033.056 WARNING WRADIO: Can't create NDB "BS Belosarayskaya" beacon on the water! 00033.936 ERROR DX11BACKEND: rendertarget "SmokeTrailNoiseTex" not found 00033.980 ERROR DX11BACKEND: texture "wic/normal_huge.png" not found 00033.988 ERROR DX11BACKEND: texture "normal_tmp.png" not found 00033.994 ERROR DX11BACKEND: texture "testAtlas.dds" not found 00034.002 ERROR VFS: Can't open file models/groundExplosion_03_01.lua. 00034.002 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_01.lua' is not exist 00034.003 ERROR EFFECTS: FFX effect 'groundExplosion_03_01' not loaded 00034.005 ERROR VFS: Can't open file models/groundExplosion_03_02.lua. 00034.005 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_02.lua' is not exist 00034.005 ERROR EFFECTS: FFX effect 'groundExplosion_03_02' not loaded 00034.007 ERROR VFS: Can't open file models/groundExplosion_03_03.lua. 00034.007 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_03.lua' is not exist 00034.007 ERROR EFFECTS: FFX effect 'groundExplosion_03_03' not loaded 00034.009 ERROR VFS: Can't open file models/groundExplosion_03_04.lua. 00034.009 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_04.lua' is not exist 00034.009 ERROR EFFECTS: FFX effect 'groundExplosion_03_04' not loaded 00034.010 ERROR VFS: Can't open file models/groundExplosion_03_05.lua. 00034.010 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_05.lua' is not exist 00034.010 ERROR EFFECTS: FFX effect 'groundExplosion_03_05' not loaded 00034.013 ERROR EFFECTS: OParticleSystem: error reading 'groundExplosion' emitter in Config/Effects/ParticleSystem2/groundExplosion.lua 00034.018 ERROR VFS: Can't open file models/barrel01.psm. 00034.018 ERROR EFFECTS: OParticleSystem: file models/barrel01.psm not exist 00034.020 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 00034.020 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 00034.021 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 00034.191 INFO Config: netview started 00035.315 INFO DCS: ComplexTask::open_state(). Precached tasks data loading. 00035.315 INFO DCS: ComplexTask::load_task_data(). "Follow_Line" task data loaded. 00035.316 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector" task data loaded. 00035.316 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. 00035.316 INFO DCS: ComplexTask::load_task_data(). "Approach" task data loaded. 00035.317 INFO DCS: ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. 00035.318 INFO DCS: ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. 00035.318 INFO DCS: ComplexTask::load_task_data(). "Level_Bombing" task data loaded. 00035.319 INFO DCS: ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. 00035.320 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. 00035.320 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. 00037.129 ERROR GRAPHICSVISTA: Can't open model LAP-CABLES. 00041.547 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 00050.415 ERROR DX11BACKEND: texture "l-39_chrom" not found 00050.419 ERROR DX11BACKEND: texture "l-39_chrom_specular" not found 00050.634 INFO NET: simulation is ready, state=ssPaused 00134.759 INFO NET: server has stopped 00135.397 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00135.426 WARNING LOG: 11 duplicate message(s) skipped. 00135.426 INFO Config: netview stopped 00135.622 INFO EDCORE: (dDispatcher)enterToState_:3 00136.844 INFO NET: client has started Gaming PC with UPnP disabled and no Ports forwarded: === Log opened UTC 2016-09-07 08:47:36 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\Daniel\Saved Games" 00001.505 INFO DCS: DCS/1.5.4.55952 (x86_64; Windows/6.1.7601) 00001.505 INFO DCS: CPU cores: 4, System RAM: 8175 MB 00001.810 INFO EDCORE: (dDispatcher)enterToState_:0 00002.228 INFO Dispatcher: 2016/9/7 10:47 V1508170900 00002.322 INFO INPUT: Device [Keyboard] created deviceId = 1 00002.399 INFO INPUT: Device [Mouse] created deviceId = 2 00008.947 INFO SOUND: loaded 1096 sdefs from "sounds\sdef" 00011.616 INFO SOUND: Using driver: xaudio27 00011.636 INFO SOUND: XAudio2: Using device ID:'{0.0.0.00000000}.{f8388e11-fb2a-4a5e-9919-ec76352fcf19}' Name:'Lautsprecher (2- Realtek High Definition Audio)', channels: 2 00011.913 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00011.913 INFO SOUND: Using SSE FTZ/DAZ mode. 00018.273 ERROR VFS: Can't mount './CoreMods/aircraft/Hawk/Textures/Avionics' to '/textures/'. 00018.462 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 00018.462 ERROR VFS: Can't mount './CoreMods/aircraft/M-2000C/Skins/1/ME' to '/textures/'. 00018.462 ERROR VFS: Can't mount './CoreMods/aircraft/M-2000C/Textures/Weapons' to '/textures/'. 00018.557 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 00018.800 INFO SOUND: loaded 7 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 00019.592 INFO WorldPlugIns: No 'registryPath' for 'AVIODEV_C-101' 00033.011 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 00033.226 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 00033.288 INFO DX11BACKEND: Driver Concurrent Creates - 1 00033.288 INFO DX11BACKEND: Driver Command Lists - 0 00033.313 INFO DX11BACKEND: DX11ShaderBinaries::loadShaders 00033.313 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo 00060.299 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00060.299 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Daniel\Saved Games\DCS.openbeta\fxo 00060.721 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00060.721 INFO DX11BACKEND: DX11ShaderBinaries::loadShaders finished 00061.079 ERROR VFS: Can't mount './Bazar/EffectViewer/envcubes' to '/textures/'. 00064.505 ERROR VFS: Can't mount './Mods/tech/Kuznecow/Textures/TUG_3913' to '/textures/'. 00064.940 INFO RENDERER: Global metashader cache enabled 00064.940 INFO RENDERER: Loading metashader cache from C:\Users\Daniel\Saved Games\DCS.openbeta\metashaders/ 00064.940 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 00066.338 ERROR DX11BACKEND: rendertarget "rtDynamicCloudMap" not found 00066.339 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00067.171 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 00067.172 INFO TERRAIN: lSystem::lSystem 00067.228 INFO EDCORE: (dDispatcher)enterToState_:1 00074.124 ERROR VFS: add_location {"My Missions", "C:\Users\Daniel\Saved Games\DCS.openbeta\Missions"}: path already added as "My Missions" 00084.131 INFO DXGUI: Cannot load font [D:\DCSWorld OpenBeta\dxgui\skins\fonts\]! 00086.100 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00090.814 INFO EDCORE: (dDispatcher)enterToState_:2 00090.953 INFO EDCORE: (dDispatcher)enterToState_:3 00101.013 INFO NET: Login success. 00798.830 INFO NET: client has started 00893.648 INFO NET: disconnected from server 00893.648 INFO NET: client has stopped 00893.985 INFO NET: client has started 01033.243 ERROR NET: Connection failed with code -10060 01033.243 INFO NET: client has stopped 01033.274 INFO NET: client has started 01195.831 INFO NET: client has stopped 01197.944 INFO NET: server has started 01199.045 INFO NET: UPNP IGD detected. 01199.051 INFO NET: Internal LAN IP address: 192.168.178.42 01199.051 INFO NET: External WAN IP address: 91.47.208.189 01199.057 ERROR NET: AddPortMapping(10308, 10308, 192.168.178.42, TCP) failed with code 403 ((null)) 01199.064 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray) 01199.082 ERROR NET: AddPortMapping(10308, 10308, 192.168.178.42, TCP) failed with code 403 ((null)) 01199.088 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray) 01199.091 INFO NET: Registering server as 91.47.208.189:10308 (port is assumed to be open). 01199.137 INFO WORLDGENERAL: loading mission from: "C:\Users\Daniel\Saved Games\DCS.openbeta\Missions\Operations\Operation_No_Objective_v1.5.4_NI_Edition.miz" 01199.349 INFO NET: Loading mission: "C:\Users\Daniel\Saved Games\DCS.openbeta\Missions\Operations\Operation_No_Objective_v1.5.4_NI_Edition.miz" 01199.350 INFO EDCORE: (dDispatcher)enterToState_:4 01199.370 INFO TERRAIN: lSystem::Init ./Mods/terrains/CaucasusBase\terrain.cfg.lua 01199.370 INFO EDTERRAINGRAPHICS3: edtg::Init() 01199.371 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_land.lua 01199.411 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landheight.lua 01199.420 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_lights.lua 01199.434 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_map.lua 01199.447 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_mfd.lua 01199.459 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_shelf.lua 01199.460 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landmask.lua 01199.466 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_grassheight.lua 01199.481 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_cascadshadows.lua 01199.488 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_radar.lua 01199.489 INFO EDTERRAIN: CreateTerraDispatch 01199.489 INFO EDTERRAIN: TerraDispatch 0000000030964120 create 01199.489 INFO EDTERRAIN: SetTerraDispatch 01199.995 ERROR WORLDGENERAL: Net animation arguments quantity can't exceed 32 args! 01200.007 WARNING LOG: 1 duplicate message(s) skipped. 01200.007 INFO wInfo: multiple adapters 01200.560 WARNING LOG: 1 duplicate message(s) skipped. 01200.560 INFO TERRAIN: lSystem::Load() 01200.583 INFO EDTERRAIN: TerraDispatch 0000000030964120 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=summer, quality=high, lang=en) 01200.585 INFO EDTERRAIN: TerraDispatch 0000000030964120 Init(landfile3) 01200.950 INFO EDTERRAIN: TerraDispatch 0000000030964120 Init(roads3) 01201.695 INFO EDTERRAIN: TerraDispatch 0000000030964120 Init(vfstextures) 01203.429 INFO EDTERRAIN: TerraDispatch 0000000030964120 Init(superficial3) 01205.116 INFO EDTERRAIN: TerraDispatch 0000000030964120 Init(map3) 01209.675 INFO EDTERRAIN: TerraDispatch 0000000030964120 Init(smallshit) 01209.740 INFO EDTERRAIN: TerraDispatch 0000000030964120 Init(scene3) 01209.766 INFO EDTERRAIN: TerraDispatch 0000000030964120 Init(districts) 01211.871 INFO EDOBJECTS: shape trees_1_blk not found in shapetables 01211.871 INFO EDOBJECTS: shape trees_3_blk not found in shapetables 01211.871 INFO EDOBJECTS: shape trees_5_blk not found in shapetables 01211.871 INFO EDOBJECTS: shape trees_6_blk not found in shapetables 01211.871 INFO EDOBJECTS: shape trees_7_blk not found in shapetables 01211.871 INFO EDOBJECTS: shape trees_8_blk not found in shapetables 01211.871 INFO EDOBJECTS: shape trees_9_blk not found in shapetables 01211.871 INFO EDOBJECTS: shape trees_2_blk not found in shapetables 01211.871 INFO EDOBJECTS: shape trees_4_blk not found in shapetables 01211.878 INFO EDTERRAINGRAPHICS3: edtg::InitTerrain() 01211.878 INFO TERRAIN: lSystem::InitSurface() 01211.881 INFO TERRAIN: lSystem::InitScenes() 01211.894 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 01218.384 WARNING LOG: 12 duplicate message(s) skipped. 01218.384 INFO DCS: Dispatcher: initial random seed = 9273560 01218.384 INFO DCS: Dispatcher: apply random seed = 9273560 01218.410 INFO NET: state=ssLoading 01218.423 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 01218.424 INFO EDTERRAIN: TerraDispatch 0000000030964120 Init(navigation) 01221.183 WARNING WRADIO: Can't create NDB "BS Belosarayskaya" beacon on the water! 01225.291 ERROR DX11BACKEND: rendertarget "SmokeTrailNoiseTex" not found 01225.383 ERROR DX11BACKEND: texture "wic/normal_huge.png" not found 01225.399 ERROR DX11BACKEND: texture "normal_tmp.png" not found 01225.404 ERROR DX11BACKEND: texture "testAtlas.dds" not found 01225.455 ERROR VFS: Can't open file models/groundExplosion_03_01.lua. 01225.455 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_01.lua' is not exist 01225.455 ERROR EFFECTS: FFX effect 'groundExplosion_03_01' not loaded 01225.457 ERROR VFS: Can't open file models/groundExplosion_03_02.lua. 01225.457 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_02.lua' is not exist 01225.457 ERROR EFFECTS: FFX effect 'groundExplosion_03_02' not loaded 01225.458 ERROR VFS: Can't open file models/groundExplosion_03_03.lua. 01225.458 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_03.lua' is not exist 01225.458 ERROR EFFECTS: FFX effect 'groundExplosion_03_03' not loaded 01225.460 ERROR VFS: Can't open file models/groundExplosion_03_04.lua. 01225.460 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_04.lua' is not exist 01225.460 ERROR EFFECTS: FFX effect 'groundExplosion_03_04' not loaded 01225.461 ERROR VFS: Can't open file models/groundExplosion_03_05.lua. 01225.461 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_05.lua' is not exist 01225.461 ERROR EFFECTS: FFX effect 'groundExplosion_03_05' not loaded 01225.463 ERROR EFFECTS: OParticleSystem: error reading 'groundExplosion' emitter in Config/Effects/ParticleSystem2/groundExplosion.lua 01225.490 ERROR VFS: Can't open file models/barrel01.psm. 01225.490 ERROR EFFECTS: OParticleSystem: file models/barrel01.psm not exist 01225.503 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 01225.519 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 01225.538 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 01226.238 INFO Config: netview started 01229.273 WARNING NGMODEL: Model '//models/trees_1_blk.edm' has invalid bounding box. 01229.274 WARNING NGMODEL: Model '//models/trees_3_blk.edm' has invalid bounding box. 01229.274 WARNING NGMODEL: Model '//models/trees_5_blk.edm' has invalid bounding box. 01229.275 WARNING NGMODEL: Model '//models/trees_6_blk.edm' has invalid bounding box. 01229.291 WARNING NGMODEL: Model '//models/trees_7_blk.edm' has invalid bounding box. 01229.946 WARNING NGMODEL: Model '//models/trees_8_blk.edm' has invalid bounding box. 01229.946 WARNING NGMODEL: Model '//models/trees_9_blk.edm' has invalid bounding box. 01230.349 WARNING NGMODEL: Model '//models/trees_2_blk.edm' has invalid bounding box. 01230.350 WARNING NGMODEL: Model '//models/trees_4_blk.edm' has invalid bounding box. 01230.917 INFO DCS: ComplexTask::open_state(). Precached tasks data loading. 01230.931 INFO DCS: ComplexTask::load_task_data(). "Follow_Line" task data loaded. 01230.965 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector" task data loaded. 01230.966 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. 01230.967 INFO DCS: ComplexTask::load_task_data(). "Approach" task data loaded. 01230.968 INFO DCS: ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. 01231.002 INFO DCS: ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. 01231.025 INFO DCS: ComplexTask::load_task_data(). "Level_Bombing" task data loaded. 01231.068 INFO DCS: ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. 01231.070 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. 01231.079 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. 01245.925 ERROR GRAPHICSVISTA: Can't open model LAP-CABLES. 01255.780 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 01272.325 ERROR DX11BACKEND: texture "l-39_chrom" not found 01272.327 ERROR DX11BACKEND: texture "l-39_chrom_specular" not found 01272.621 INFO NET: simulation is ready, state=ssPaused 01272.919 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 100.000000. Pos=-35165.312500,920.007751,452677.437500! 01272.964 INFO EDTERRAINGRAPHICS3: force loading finished! 01272.964 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 20.000000. Pos=-35165.312500,920.007751,452677.437500! 01273.340 INFO EDTERRAINGRAPHICS3: force loading finished! 01283.275 ERROR DX11BACKEND: rendertarget "Target::Reflection" not found 01484.375 INFO NET: server has stopped 01484.526 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 01484.557 WARNING LOG: 11 duplicate message(s) skipped. 01484.557 ERROR DX11BACKEND: rendertarget "HeatAir" not found 01484.579 INFO Config: netview stopped 01484.619 INFO EDCORE: (dDispatcher)enterToState_:3 01488.431 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 01488.434 INFO EDCORE: (dDispatcher)enterToState_:5 01488.492 INFO SOUND: detaching sdef path ".\mods\aircraft\tf-51d\sounds\sdef" 01488.492 INFO SOUND: detaching sdef path ".\mods\aircraft\su-27\sounds\sdef" 01488.492 INFO SOUND: detaching sdef path ".\mods\aircraft\f-15c\sounds\sdef" 01488.492 INFO SOUND: detaching sdef path ".\mods\aircraft\a-10a\sounds\sdef" 01488.492 INFO SOUND: detaching sdef path ".\coremods\aircraft\sa342\sounds\sdef" 01488.492 INFO SOUND: detaching sdef path ".\coremods\aircraft\mig-21bis\sounds\sdef" 01488.492 INFO SOUND: detaching sdef path ".\coremods\aircraft\m-2000c\sounds\sdef" 01488.492 INFO SOUND: detaching sdef path "sounds\sdef" 01488.515 INFO TERRAIN: lSystem::Exit() 01488.515 INFO TERRAIN: lSystem::CleanScenes() 01488.515 INFO EDTERRAINGRAPHICS3: edtg::Exit() 01488.524 INFO EDTERRAIN: DeleteTerraDispatch 01488.534 INFO EDTERRAIN: TerraDispatch 0000000030964120 Exit(vfstextures) 01488.541 INFO EDTERRAIN: TerraDispatch 0000000030964120 destroy 01488.984 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 01489.038 WARNING LOG: 1 duplicate message(s) skipped. 01489.038 INFO EDTERRAINGRAPHICS3: edtg::Exit() === Log closed. As always, I marked the NET Entries, which are responsible for the server. System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 7, 2016 Author Share Posted September 7, 2016 (edited) Im trying to repair DCS on both Machines with the DCS_Updater.exe, maybe it'll help and it will find something. EDIT: Didn't help, but I fixed the "Problem" with the not-Animated Background by just switching the theme and switching back. Edited September 7, 2016 by GER | z0ck3y System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
MadDog-IC Posted September 7, 2016 Share Posted September 7, 2016 (edited) Im trying to repair DCS on both Machines with the DCS_Updater.exe, maybe it'll help and it will find something. . Bugger, that did'nt fix anything, the port forwarding isn't the issue or the only issue !!! Did notice also that Server Pc only has 4gb of ram, this is below minimum spec for dcs game now, should be 8 or more. Ok new idea, last ditch attempt ;-) Go to your DCS saves directory: c:\Users\Yourusername\Saved Games\Dcs\Config\ Backup and then delete the following files: network.cfg, network.vault and serverSettings.lua from the directory Run DCS and re-do your logon details and login Run Multiplayer and setup a new server without changing any details for the moment and load a mission. Jump into the server game and get into a plane and also try to access the new server from your games computer (Is it showing in the server list) to see if has fixed anything. Try different settings for the integrity check, with it on and with it off. Quit out of mission, the server and DCS itself altogether - This will rewrite the default network config files for dcs. If this didn't fix the problem, you could put the old files back in place or just run again and configure how you want it. Go back to the drawing board and contact ED support for more ideas, I'm out. Regards, Ian.serverSettings.lua Edited September 8, 2016 by MadDog-IC Asus p877v-pro, Intel I7 3770k 4.2ghz, 32gb Ripjaw X ram, Nvidia RTX-2070 Super, Samsung 32" TV, Saitek x52 pro Joystick and Combat rudder pedals, TrackIR 5, Win8.1 x64 with SSD and SSHD protected by (Avast AV). DCS Tech Support. Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 11, 2016 Author Share Posted September 11, 2016 Go to your DCS saves directory: c:\Users\Yourusername\Saved Games\Dcs\Config\ Backup and then delete the following files: network.cfg, network.vault and serverSettings.lua from the directory Run DCS and re-do your logon details and login Run Multiplayer and setup a new server without changing any details for the moment and load a mission. Jump into the server game and get into a plane and also try to access the new server from your games computer (Is it showing in the server list) to see if has fixed anything. Try different settings for the integrity check, with it on and with it off. Quit out of mission, the server and DCS itself altogether - This will rewrite the default network config files for dcs. If this didn't fix the problem, you could put the old files back in place or just run again and configure how you want it. Go back to the drawing board and contact ED support for more ideas, I'm out. Did all that now... nothing. Tried to import the Firewall from my Gaming PC... nothing. i don't know what to do anymore System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 11, 2016 Author Share Posted September 11, 2016 Okay... Requested an other IP for my Server from the Router... it did work wat System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
GER z0ck3y Posted September 11, 2016 Author Share Posted September 11, 2016 [CLOSED] /closed :) System Specs: CPU: i5 2500k @ 4,4 GHz GPU: Sapphire RX 460 Nitro 4G PSU: Super Flower Golden Green HX 450W MB: Gigabyte Z68AP-D3 Rev. 1 RAM: HyperX blu 16 GB DDR3-1600 (4x4 GB) HDD: 1x 2 TB, 2x1 TB, 2x500 GB, 2x 160 GB Case: AeroCool Aero-800 Link to comment Share on other sites More sharing options...
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