Rlaxoxo Posted July 16, 2016 Author Share Posted July 16, 2016 Hi Rlaxoxo, i "moded" your mod Sdef modifications: - I have created proper radius & cone angles for all sounds - Adjusted gain values for more balanced global ambiance - Adjusted pitch for some sound, to get good transition and effects - Adjusted gain for cockpit alert & magic search/seek Sound modifications: - e_M2kC_combustion_idle : equalized with less high freq to get better effect at high pitch - e_M2kC_turbine_mid : passed it in "mono", get better effect and prevent strange effect for transition from mid to full - Converted all sound in OGG format (much more lightweight) Just have a try, and tell me... http://forums.eagle.ru/attachment.php?attachmentid=144325&stc=1&d=1468686359 Yea I checked it out and it was pretty much similar what I did we had same idea Gonna perfect it and upload it as v3 Thanks for your help : ) [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
Rlaxoxo Posted July 16, 2016 Author Share Posted July 16, 2016 Final v3 is out and it's finished try it out and tell me what you think Enjoy Main page Updated [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
Wright_GR1 Posted July 16, 2016 Share Posted July 16, 2016 Will give this a go on monday mate, looking forward to it Link to comment Share on other sites More sharing options...
Voodooflies Posted July 17, 2016 Share Posted July 17, 2016 (edited) Seriously mate... YOU NAILED IT ! Perfect, there you go ! This new version is the real deal when airborne. It remains a bit silent on the ground but I guess that's because there are still missing sounds from RAZBAM right ? Edited July 17, 2016 by Sacha [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Rlaxoxo Posted July 17, 2016 Author Share Posted July 17, 2016 Seriously mate... YOU NAILED IT ! Perfect, there you go ! This new version is the real deal when airborne. It remains a bit silent on the ground but I guess that's because there are still missing sounds from RAZBAM right ? I can increase the volume of the engine when it's on the ground and idle but I wasn't sure if I should do that still debating I thought this was good because it gives a smooth transition At any case if you go to /Mods/aircraft/M-2000/Sound/sdef/......./Scema/combustion_idle.sdef - For engine noise /Mods/aircraft/M-2000/Sound/sdef/......./Scema/turbine_idle.sdef - For turbine noise Open it with notepad you can edit the noise level your self by changing the number for example "gain = 1.2" -> "gain = 1.8" It will be slightly louder [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
Dave317 Posted July 17, 2016 Share Posted July 17, 2016 Sounding great now. I think the engine at idle should be increased a bit though. How accurate is the RWR sounds? Link to comment Share on other sites More sharing options...
Rlaxoxo Posted July 17, 2016 Author Share Posted July 17, 2016 Sounding great now. I think the engine at idle should be increased a bit though. How accurate is the RWR sounds? Don't know, RWR is highly classified These are my custom RWR sounds that I forgot to remove when doing the mod : / [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
scaflight Posted July 17, 2016 Share Posted July 17, 2016 Any chance of a v3 Youtube clip or two for us without the M2000? :) Link to comment Share on other sites More sharing options...
Rhinozherous Posted July 17, 2016 Share Posted July 17, 2016 Don't know, RWR is highly classified These are my custom RWR sounds that I forgot to remove when doing the mod : / Your RWR sounds much better than the stock version :thumbup: i7-14700KF 5.6GHz Water Cooled /// ZOTAC RTX 4070 TI Super 16GB /// 32GB RAM DDR5 /// Win11 /// SSDs only DCS - XP12 - MSFS2020 Link to comment Share on other sites More sharing options...
Rlaxoxo Posted July 17, 2016 Author Share Posted July 17, 2016 Any chance of a v3 Youtube clip or two for us without the M2000? :) On it [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
Voodooflies Posted July 17, 2016 Share Posted July 17, 2016 I can increase the volume of the engine when it's on the ground and idle but I wasn't sure if I should do that still debating I thought this was good because it gives a smooth transition At any case if you go to /Mods/aircraft/M-2000/Sound/sdef/......./Scema/combustion_idle.sdef - For engine noise /Mods/aircraft/M-2000/Sound/sdef/......./Scema/turbine_idle.sdef - For turbine noise Open it with notepad you can edit the noise level your self by changing the number for example "gain = 1.2" -> "gain = 1.8" It will be slightly louder Gonna try that right away ! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Rlaxoxo Posted July 17, 2016 Author Share Posted July 17, 2016 Final v4 is uploaded Did some finishing touches with noise levels Sample video is on first post but here you go here as well [ame] [/ame] [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
Knock-Knock Posted July 17, 2016 Share Posted July 17, 2016 Sounds good, will give it a try. Does it replace or interfere with other modules, altering their sounds? - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals | Link to comment Share on other sites More sharing options...
Rlaxoxo Posted July 17, 2016 Author Share Posted July 17, 2016 Sounds good, will give it a try. Does it replace or interfere with other modules, altering their sounds? No not really [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
Knock-Knock Posted July 17, 2016 Share Posted July 17, 2016 Just gave it a quick spin, and one thing I miss, is the wind. Dont hear it enough, engine has become the dominating factor. Say from high altitude, I cut the throttle back to idle, and just point the nose down, and let it accelerate from around 200kn to 600kn, and the wind noise barely changes. I basically loose the sensation of speed / acceleration, due to the lack of wind noise. Engine etc, sounds really good though, and has a great balance. For me, if there was more wind noise on top, it would be pretty darn good. Im running default sound options. Just lowered helmet volume (dont use as in helmet function), to 85% I think. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals | Link to comment Share on other sites More sharing options...
Voodooflies Posted July 17, 2016 Share Posted July 17, 2016 Final v4 is uploaded Did some finishing touches with noise levels Sample video is on first post but here you go here as well Well, spot on, I got the humpffff ! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Rlaxoxo Posted July 17, 2016 Author Share Posted July 17, 2016 Just gave it a quick spin, and one thing I miss, is the wind. Dont hear it enough, engine has become the dominating factor. Say from high altitude, I cut the throttle back to idle, and just point the nose down, and let it accelerate from around 200kn to 600kn, and the wind noise barely changes. I basically loose the sensation of speed / acceleration, due to the lack of wind noise. Engine etc, sounds really good though, and has a great balance. For me, if there was more wind noise on top, it would be pretty darn good. Im running default sound options. Just lowered helmet volume (dont use as in helmet function), to 85% I think. Go into the mod and when you see "Mods" and "Sounds" folder Go into Sounds/effect/aircraft and Delete PlaneFurWind Go into Sounds/sdf/aircraft and Delete PlaneFurWind All of those files and delete them [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
sedenion Posted July 17, 2016 Share Posted July 17, 2016 (edited) Go into the mod and when you see "Mods" and "Sounds" folder Go into Sounds/effect/aircraft and Delete PlaneFurWind Go into Sounds/sdf/aircraft and Delete PlaneFurWind All of those files and delete them Notice that the gain values are normalized according some rules at output. The final output gain is always "1.0", which is logical. The fact is, when you put a gain value of "3.0" to a sound, that don't "amplify" the sound, that normalize all sounds that are suppoed to be mixed with it. For example: In (sdef file) : Sound1 gain=1.0 / Sound2 gain=2.0 / Sound3 gain=3.0 out (normalized for audio output) : Sound1 gain=0.3 / Sound2 gain=0.6 / Sound3 gain=1.0 This is why you must take care about the original/standard DCS sound gain: They give you the "middle line"... in fact you should not touch the standard DCS sdef files, that creates more problem, than resolving it. Edited July 17, 2016 by sedenion Link to comment Share on other sites More sharing options...
Knock-Knock Posted July 17, 2016 Share Posted July 17, 2016 Go into the mod and when you see "Mods" and "Sounds" folder Go into Sounds/effect/aircraft and Delete PlaneFurWind Go into Sounds/sdf/aircraft and Delete PlaneFurWind All of those files and delete them Mnah, thats too loud wind. Kills the rest of the new good stuff. I need a wind noise slider, hehe. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals | Link to comment Share on other sites More sharing options...
Rlaxoxo Posted July 17, 2016 Author Share Posted July 17, 2016 Mnah, thats too loud wind. Kills the rest of the new good stuff. I need a wind noise slider, hehe. Idd : D [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
Agremont Posted July 17, 2016 Share Posted July 17, 2016 This is seriously good. Well done! Link to comment Share on other sites More sharing options...
Rlaxoxo Posted July 17, 2016 Author Share Posted July 17, 2016 Devs will probably include these sounds in the next patch Excluding the custom Wind noise that comes with this mod [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
Teeter Posted July 17, 2016 Share Posted July 17, 2016 Devs will probably include these sounds in the next patch Excluding the custom Wind noise that comes with this mod Indeed, it is already in the repository. Great work, Rlaxoxo! /Gregory Smiddy Programming Heatblur Simulations https://www.facebook.com/heatblur/ Link to comment Share on other sites More sharing options...
BlackLion213 Posted July 17, 2016 Share Posted July 17, 2016 Devs will probably include these sounds in the next patch Excluding the custom Wind noise that comes with this mod This new sound is fantastic, thank you for the excellent work! I'm glad to hear that it will be formally integrated into the module, it really adds to the experience. -Nick Link to comment Share on other sites More sharing options...
Conroy Posted July 17, 2016 Share Posted July 17, 2016 This version is very good but i still don't hear anymore the RWR sounds. Link to comment Share on other sites More sharing options...
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