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Normandy Map Discussion


Lenux
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To make this useful and worthwhile, I think it will be some work, and you would want track that was damageable as well... I would rather take some time and do it right :)

 

Agreed :)

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To make this useful and worthwhile, I think it will be some work, and you would want track that was damageable as well... I would rather take some time and do it right :)

 

if you attack vehicles on roads then those vehicles will drive off the road and stop

trains can only stop before reach the damaged part of the track...same as taxiing AI aircraft on damaged runways/taxiways

i think the AI brain is smart enough already for that - recognize obstacles on the network or "see" damaged road/taxi/runway/rail networks

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Oh yeah, and AA on the trains as well :)

 

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I have heard of the Quad Flak 38 on armoured trains but I never realised they used 88 as well!

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if you attack vehicles on roads then those vehicles will drive off the road and stop

trains can only stop before reach the damaged part of the track...same as taxiing AI aircraft on damaged runways/taxiways

i think the AI brain is smart enough already for that - recognize obstacles on the network or "see" damaged road/taxi/runway/rail networks

 

Ahhh, but what if AI was not able to react in time, considering that the physics of the train are modeled well enough where momentum makes it derail? A train running off a bridge that's been taken out comes to mind. Would be nice to see it derail and cars tumbling everywhere. :)

 

 

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I was thinking more of this ;)

 

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Unfortunately I cannot find the actual scene from Dark Blue World, it is very impressive.

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I'm wondering if modifying the tracks could possibly introduce other unseen issues and could affect everyone even if there were no trains in the mission. A happy medium would be the ability to destroy the train or any bridges along the way. I'm thinking the job of destroying track was mostly left up to the bombers and ground forces anyways.

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I'm wondering if modifying the tracks could possibly introduce other unseen issues and could affect everyone even if there were no trains in the mission. A happy medium would be the ability to destroy the train or any bridges along the way. I'm thinking the job of destroying track was mostly left up to the bombers and ground forces anyways.

 

Its always possible, but I cant imagine not having any trains in a mission would effect anything. But software works in weird ways...

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As I mentioned before trains and railroads are two different features. And create destructible railroads without trains make no sence to me. So we'll start with trains. ))

 

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As I mentioned before trains and railroads are two different features. And create destructible railroads without trains make no sence to me. So we'll start with trains. ))

 

Please guys don't ask me about original ideas of RRG. I wasn't here when they started their campaign. I'm in the project from this January and doing my best with all stuff that were created before or were in production when I came here. But I doing such things for almost 20 years so I'm expecting good progress for DSC WWII in future. Stay tuned!

 

Awesome, thank you for the insight into the Normandy map it is making me feel happy to see it is getting such level of attention :thumbup:

 

Please keep on dropping the occasional screenshot if you can they are great to see

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Its always possible, but I cant imagine not having any trains in a mission would effect anything. But software works in weird ways...

 

What I meant was, if the tracks become destructible objects on the map and the potential impacts it would cause for people who don't desire trains in their missions. It may be something to consider if more objects = more processing. I'm not criticising anyone's ideas or the current plan... just thinking out loud. We all know how FPS hits can hinder the experience.

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Cool...IMO I do not see the need to simulate track damage and destruction.

Damage to the trains and the visual effects are what matters and will provide the desired results.

(BTW...I'm a fan of secondary explosions and shockwaves where appropriate)

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There are two features actually:

- train as a object for missions;

- train as a transportation unit for warehouse-airfield supply system.

It takes time to make any of them.

 

- train as a transportation unit for warehouse-airfield supply system...

This could be just a triggered waypoint action item possibly?

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...

 

Please guys don't ask me about original ideas of RRG. I wasn't here when they started their campaign. I'm in the project from this January and doing my best with all stuff that were created before or were in production when I came here. But I doing such things for almost 20 years so I'm expecting good progress for DSC WWII in future. Stay tuned!

 

That is wonderful to hear! :thumbup: I've purposely avoided coming to these sections as I don't want to get too excited before things are an actual reality. Would really love to see WWII stuff factored into DCS. Okay, I'm out of here before I start to shake with anticipation... ;)

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Cool...IMO I do not see the need to simulate track damage and destruction.

Damage to the trains and the visual effects are what matters and will provide the desired results.

(BTW...I'm a fan of secondary explosions and shockwaves where appropriate)

 

I agree.

 

 

Plus we need the map yesterday. Seems like it's going to be delayed( hope not) already.

 

 

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- train as a transportation unit for warehouse-airfield supply system...

This could be just a triggered waypoint action item possibly?

 

To be sure: now we have a group of warehouses and system that supplying airfields with fuel and armament. The only problem here is that system don't use real trucks and trains for supply convoys. And this I would like to change.

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To be sure: now we have a group of warehouses and system that supplying airfields with fuel and armament. The only problem here is that system don't use real trucks and trains for supply convoys. And this I would like to change.

+1

 

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http://digicom.bpl.lib.me.us/cgi/viewcontent.cgi?article=1036&context=ww_reg_his

 

My grandfather served in the 716th Railway Operating Battalion (B co.). The above link is an interesting read and describes some of what was done to get the railways and stations back into operation. Starts around page 50.

 

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