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VR Update - March 2016


Wags

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This is a good fix for the "dancing and shimmering" trees. I still have a few that have not been fixed, but most of them look much better :thumbup:

 

Does ED plan to fix this? The hit to the frame rates is :( and :music_whistling:

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This is a good fix for the "dancing and shimmering" trees. I still have a few that have not been fixed, but most of them look much better

 

Does ED plan to fix this? The hit to the frame rates is :( and :music_whistling:

I'm not sure :) I hope so

 

 

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LOL thank you for the insight into my own PC

 

No need to LOL.. install 1.5.3 or wait for the 1.5.4 to hit the stable and do your test on the 104th.

I said the 104th, because I know their missions and how they hit the fps... so I can compare your result.

Doing a test on your own mp test (that could be much mure lighter than the 104th contents) wouldn't help much.

 

There's no way you can do constant 90fps in VR on that (or similar) server, nor by owning ten 1080 and a 8ghz CPU... because of the engine limitation, nor because you have a "poor" system, in fact there's no system on this planet that could do it. :)

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No need to LOL.. install 1.5.3 or wait for the 1.5.4 to hit the stable and do your test on the 104th.

I said the 104th, because I know their missions and how they hit the fps... so I can compare your result.

Doing a test on your own mp test (that could be much mure lighter than the 104th contents) wouldn't help much.

 

There's no way you can do constant 90fps in VR on that (or similar) server, nor by owning ten 1080 and a 8ghz CPU... because of the engine limitation, nor because you have a "poor" system, in fact there's no system on this planet that could do it. :)

 

 

 

here you go, using the virtual aerobatic server on 1.5.4

 

 

as you can see a steady 90fps

[ame]

[/ame]


 

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Max settings Jamison? And why is the recording so weird, left and right side is your desktop LOL... Can you fix it please? (So we see the full 1080p VR)

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I was messing around today trying to see if I could improve my average frame rate. I'm pretty happy with what I have right now, but I wanted to see what this mythical 90fps for 99.9% of the time felt like.

 

To start the test, I put EVERYTHING on the absolute lowest setting, even 0.5 pixel density. I had 90 fps almost all the time, but I'd still hit occasional microstutter and I even hit 45 fps in some situations; most notably during the F-15 instant action mission when the bombers dropped their loads.

 

To me, this just confirmed that there's just so much that can be done on the user's end, and I need to tune for the average frame rate. I guess I'll go back to my normal settings with 2.0 pixel density and medium/high settings across the board because it was looking really good and I had 90 FPS more than 80% of the time, and at least 45 FPS for 99% of the time.

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Max settings Jamison? And why is the recording so weird, left and right side is your desktop LOL... Can you fix it please? (So we see the full 1080p VR)

 

The preview window is on 1080px tall, thats as wide as it gets, because its a mirror of the left eye.

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Rico, does 80fps really feel any different than 90? I'm just wondering if the 90 is something used from convenience more than anything and the real nausea limit is somewhere between 75 -90.

 

Not really. The only real effect I notice in the 60-89fps range is a little bit of stutter as the ground moves by, while 90 locked is perfectly butter smooth. It's still perfectly playable at >60.

 

On the other hand, the dips into the 45 FPS range cause significant ghosting, and I would like to eliminate dips that deep completely, but based on that last test there's absolutely nothing I can do about it.

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Max settings Jamison? And why is the recording so weird, left and right side is your desktop LOL... Can you fix it please? (So we see the full 1080p VR)

 

 

No not max settings. I'm using these settings

 

20160625_093632.thumb.jpg.97d577eb38efb2527d363f9daf882e00.jpg

 

 

One thing I did notice is using the Gazelle I get a near perfect 90fps. If I jump in a fixed wing I do get a dip when taking off or landing. Sometimes drops to 58fps for a couple of seconds. But it's still judder and ghosting free..


Edited by =DECOY=


 

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To jamison1982

 

Good setings. Gonna try that.

 

One suggestion. Turn off Anisotropic filter. In my experiance I does not add anything to picture, once takes frame rates.

 

thank you. I will give it a try :)



 

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Anisotropic filtering is generally quite cheap comparatively. It's a way of blurring (filtering) a texture to avoid it being discreet dots/pixels, and anisotropic (which means 'NOT the same in all directions') is particularly good at filtering a texture on a surface that is at a grazing angle (ie as if you were close to the ground and looking at the horizon). This is good for when you are down low, or when rendering terrain, it adds to the look, particularly if you are using High quality textures. I would leave that on and keep looking for more things to cut out.

 

Anisotropic_filtering_en.png

 

Your settings look fairly typical. Online with my 980gtx I struggle to get much above 45 fps unless looking upwards at a blue sky. I just put up with it with the patient hope that we will one day get an optimisation pass or vive reprojection will get better. Right now a readable hud is more important to me than >60fps.


Edited by Shabi

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I also would not turn off anisotropic filtering completely. It improves the ground textures. Especially noticeable when you are on the runway (as the picture above suggests). Plus you nearly get it for free.

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  • 2 years later...

You'll need to adjust your graphic settings friend, start with the VR preset in the graphics options then slowly bring each setting up in quality until you find that nice balance of performance and graphics fidelity.

 

It takes a bit of time to do and you'll want to test the performance whenever you change something for a while to see how the performance is affected by whatever change you've made.

 

Try and use the same mission for all the testing to be sure that it's the settings you're changing that effects the performance and not different missions as some missions have a lot more moving parts in them that will change your performance regardless of the graphics settings.

 

Good luck!

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