DerekSpeare Posted June 28, 2016 Share Posted June 28, 2016 http://forums.eagle.ru/showthread.php?t=147851 Post number 7 This is a good fix for the "dancing and shimmering" trees. I still have a few that have not been fixed, but most of them look much better :thumbup: Does ED plan to fix this? The hit to the frame rates is :( and :music_whistling: Derek "BoxxMann" Speare derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform! i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC Been Flight Simming Since 1988! Useful VR settings and tips for DCS HERE Link to comment Share on other sites More sharing options...
=DECOY= Posted June 28, 2016 Share Posted June 28, 2016 This is a good fix for the "dancing and shimmering" trees. I still have a few that have not been fixed, but most of them look much better Does ED plan to fix this? The hit to the frame rates is :( and :music_whistling: I'm not sure :) I hope so Sent from my SM-G935F using Tapatalk Water cooled i9-9900K | Maximus Code XI MB | RTX3090 | 64GB | HP Reverb G2 Link to comment Share on other sites More sharing options...
npole Posted June 28, 2016 Share Posted June 28, 2016 LOL thank you for the insight into my own PC No need to LOL.. install 1.5.3 or wait for the 1.5.4 to hit the stable and do your test on the 104th. I said the 104th, because I know their missions and how they hit the fps... so I can compare your result. Doing a test on your own mp test (that could be much mure lighter than the 104th contents) wouldn't help much. There's no way you can do constant 90fps in VR on that (or similar) server, nor by owning ten 1080 and a 8ghz CPU... because of the engine limitation, nor because you have a "poor" system, in fact there's no system on this planet that could do it. :) Link to comment Share on other sites More sharing options...
=DECOY= Posted June 28, 2016 Share Posted June 28, 2016 No need to LOL.. install 1.5.3 or wait for the 1.5.4 to hit the stable and do your test on the 104th. I said the 104th, because I know their missions and how they hit the fps... so I can compare your result. Doing a test on your own mp test (that could be much mure lighter than the 104th contents) wouldn't help much. There's no way you can do constant 90fps in VR on that (or similar) server, nor by owning ten 1080 and a 8ghz CPU... because of the engine limitation, nor because you have a "poor" system, in fact there's no system on this planet that could do it. :) here you go, using the virtual aerobatic server on 1.5.4 as you can see a steady 90fps [ame] [/ame] Water cooled i9-9900K | Maximus Code XI MB | RTX3090 | 64GB | HP Reverb G2 Link to comment Share on other sites More sharing options...
D4n Posted June 29, 2016 Share Posted June 29, 2016 Max settings Jamison? And why is the recording so weird, left and right side is your desktop LOL... Can you fix it please? (So we see the full 1080p VR) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
KLR Rico Posted June 29, 2016 Share Posted June 29, 2016 I was messing around today trying to see if I could improve my average frame rate. I'm pretty happy with what I have right now, but I wanted to see what this mythical 90fps for 99.9% of the time felt like. To start the test, I put EVERYTHING on the absolute lowest setting, even 0.5 pixel density. I had 90 fps almost all the time, but I'd still hit occasional microstutter and I even hit 45 fps in some situations; most notably during the F-15 instant action mission when the bombers dropped their loads. To me, this just confirmed that there's just so much that can be done on the user's end, and I need to tune for the average frame rate. I guess I'll go back to my normal settings with 2.0 pixel density and medium/high settings across the board because it was looking really good and I had 90 FPS more than 80% of the time, and at least 45 FPS for 99% of the time. i5-4670K@4.5GHz / 16 GB RAM / SSD / GTX1080 Rift CV1 / G-seat / modded FFB HOTAS Link to comment Share on other sites More sharing options...
yellow_jacket Posted June 29, 2016 Share Posted June 29, 2016 Rico, does 80fps really feel any different than 90? I'm just wondering if the 90 is something used from convenience more than anything and the real nausea limit is somewhere between 75 -90. Link to comment Share on other sites More sharing options...
SkateZilla Posted June 29, 2016 Share Posted June 29, 2016 Max settings Jamison? And why is the recording so weird, left and right side is your desktop LOL... Can you fix it please? (So we see the full 1080p VR) The preview window is on 1080px tall, thats as wide as it gets, because its a mirror of the left eye. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
KLR Rico Posted June 29, 2016 Share Posted June 29, 2016 Rico, does 80fps really feel any different than 90? I'm just wondering if the 90 is something used from convenience more than anything and the real nausea limit is somewhere between 75 -90. Not really. The only real effect I notice in the 60-89fps range is a little bit of stutter as the ground moves by, while 90 locked is perfectly butter smooth. It's still perfectly playable at >60. On the other hand, the dips into the 45 FPS range cause significant ghosting, and I would like to eliminate dips that deep completely, but based on that last test there's absolutely nothing I can do about it. i5-4670K@4.5GHz / 16 GB RAM / SSD / GTX1080 Rift CV1 / G-seat / modded FFB HOTAS Link to comment Share on other sites More sharing options...
=DECOY= Posted June 29, 2016 Share Posted June 29, 2016 (edited) Max settings Jamison? And why is the recording so weird, left and right side is your desktop LOL... Can you fix it please? (So we see the full 1080p VR) No not max settings. I'm using these settings One thing I did notice is using the Gazelle I get a near perfect 90fps. If I jump in a fixed wing I do get a dip when taking off or landing. Sometimes drops to 58fps for a couple of seconds. But it's still judder and ghosting free.. Edited June 29, 2016 by =DECOY= Water cooled i9-9900K | Maximus Code XI MB | RTX3090 | 64GB | HP Reverb G2 Link to comment Share on other sites More sharing options...
VR-Hunter Posted June 29, 2016 Share Posted June 29, 2016 (edited) To jamison1982 Good setings. Gonna try that. One suggestion. Turn off Anisotropic filter. In my experiance I does not add anything to picture, only takes frame rates. Edited June 30, 2016 by VR-Hunter Link to comment Share on other sites More sharing options...
=DECOY= Posted June 29, 2016 Share Posted June 29, 2016 To jamison1982 Good setings. Gonna try that. One suggestion. Turn off Anisotropic filter. In my experiance I does not add anything to picture, once takes frame rates. thank you. I will give it a try :) Water cooled i9-9900K | Maximus Code XI MB | RTX3090 | 64GB | HP Reverb G2 Link to comment Share on other sites More sharing options...
Shabi Posted June 30, 2016 Share Posted June 30, 2016 (edited) Anisotropic filtering is generally quite cheap comparatively. It's a way of blurring (filtering) a texture to avoid it being discreet dots/pixels, and anisotropic (which means 'NOT the same in all directions') is particularly good at filtering a texture on a surface that is at a grazing angle (ie as if you were close to the ground and looking at the horizon). This is good for when you are down low, or when rendering terrain, it adds to the look, particularly if you are using High quality textures. I would leave that on and keep looking for more things to cut out. Your settings look fairly typical. Online with my 980gtx I struggle to get much above 45 fps unless looking upwards at a blue sky. I just put up with it with the patient hope that we will one day get an optimisation pass or vive reprojection will get better. Right now a readable hud is more important to me than >60fps. Edited June 30, 2016 by Shabi Oculus CV1, i7 4790k @ stock, gtx 1080ti @ stock, 32gb PC3-19200 @ 2.4ghz, warthog & saitek pedals, razer tartarus chroma. Link to comment Share on other sites More sharing options...
funkyfranky Posted June 30, 2016 Share Posted June 30, 2016 I also would not turn off anisotropic filtering completely. It improves the ground textures. Especially noticeable when you are on the runway (as the picture above suggests). Plus you nearly get it for free. A warrior's mission is to foster the success of others. i9-12900K | MSI RTX 3080Ti Suprim X | 128 GB Ram 3200 MHz DDR-4 | MSI MPG Edge Z690 | Samung EVO 980 Pro SSD | Virpil Stick, Throttle and Collective | MFG Crosswind | HP Reverb G2 RAT - On the Range - Rescue Helo - Recovery Tanker - Warehouse - Airboss Link to comment Share on other sites More sharing options...
slowmover Posted October 9, 2018 Share Posted October 9, 2018 Hello i want your herlp. I have ryzen 7 1700 16gb ram 3000mhz ssd disk and a gtx 1080ti but still i get on VR 25 fps.what i do wrong? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
skarden Posted October 12, 2018 Share Posted October 12, 2018 You'll need to adjust your graphic settings friend, start with the VR preset in the graphics options then slowly bring each setting up in quality until you find that nice balance of performance and graphics fidelity. It takes a bit of time to do and you'll want to test the performance whenever you change something for a while to see how the performance is affected by whatever change you've made. Try and use the same mission for all the testing to be sure that it's the settings you're changing that effects the performance and not different missions as some missions have a lot more moving parts in them that will change your performance regardless of the graphics settings. Good luck! Intel Core i9-10850K ASUS ROG Strix Z490-E Gaming motherboard Gigabyte Aorus GeForce RTX 3080 Master 32 GB Corsair Vengeance LED 3000MHz DDR4 Thrustmaster Warthog/ HP Reverb G2 Link to comment Share on other sites More sharing options...
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