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how to use trackIR to look around?


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I just got CA. But I don't know how to configure the trackIR control bindings such that I can use it to look around the "cockpit" just as I do it in all the airplane modules:helpsmilie:

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No, headtracking doesn't work in CA... :\

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Yes head tracking isn't supported in CA at the moment, driver view or otherwise, for that we'll probably need more in terms of an actual virtual cockpit for CA, which whilst probably won't be implemented any time soon, will hopefully some day make it to DCS CA

Modules I own: F-14A/B, F/A-18C, Supercarrier, F-16CM, AJS-37, F-5E-3, MiG-21bis, Ka-50, A-10C (+ A-10C II), UH-1H, Mi-8MTV2, P-47D, P-51D, FC3, MiG-15bis, Yak-52, CA, C-101, Hawk

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  • 3 weeks later...

This might help:

 

Karlas you seem it know abit a the new input structure, i wonder if you could help with a question i have?

I used to use these lines

 

Code:

{combos = {{key = "TRACKIR_YAW", reformers = {"JOY_BTN4", "JOY_BTN3", }, filter = {saturationX = 1, saturationY = 0.05, deadzone = 0, invert = false, slider = false, curvature = {0}}}, }, action = iCommandPlaneViewHorizontal, name = "Camera Horizontal View"},
{combos = {{key = "TRACKIR_PITCH", reformers = {"JOY_BTN4", "JOY_BTN3", }, filter = {saturationX = 1, saturationY = 0.05, deadzone = 0, invert = false, slider = false, curvature = {0}}}, }, action = iCommandPlaneViewVertical, name = "Camera Vertical View"},

in my track IR input file so I could use trakir (with a modifier button) to look around in the extrenal views and Combined arms units without taking my hands of the stick.

 

I can no long get this to work in 1.2.8 any ideas how it might look in the new system?

 

Sorry for the late reply. Maybe they changed something in 1.2.9 but when I tested this it seemed to work right away from the options dialog and saved this in the diff-file:

 

		["a2010cdnil"] = {
		["added"] = {
			[1] = {
				["key"] = "TRACKIR_YAW",
				["reformers"] = {
					[1] = "LCtrl",
				},
			},
		},
		["name"] = "Absolute Camera Horizontal View",
		["removed"] = {
			[1] = {
				["key"] = "TRACKIR_YAW",
			},
		},
	},

 

At least in older version you used to be able to enable trackir in CA by modifiyng the control config files but it seems you don't have to do that anymore.

 

hope it helps :)


Edited by jib

Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated!

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OS: Windows 10, 64-bit

Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey

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  • 3 years later...
Head tracking works for Binocular view in CA, which makes aiming much more difficult. Because I can't find a view to disable it in controls, I just turn off Freetrack when I join CA.

 

That does not work for me either. Any ideas how I can replace my mouse for head movement?

 

In ...\DCSWorld\Config\Input\Aircrafts\Default\trackir I changed the default.lua file and tried to mimic mouse movement by replacing e.g. iHeadTrackerPitchNormed by iCommandPlaneViewHorizontal. The effect was that my TrackIR movement was causing relative instead of absolute camera movements, which makes the camera nearly impossible to control with your head.

So basically the problem in CA is that the camera only accepts relative control inputs instead of absolute normed ones. Probably this is why it does not accept the default setting for TrackIR. Very frustrating.

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  • 1 year later...

Why can't we have a free swiveling head (with mouse or TrackIr) from the commanders position in tanks and IFV's

 

/Sture

Best Regards

Sture Smidt

DCS-flyer

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