gabelcz Posted April 21, 2017 Share Posted April 21, 2017 ok. smoke is working now. thx a lot... (circuit breakers) Link to comment Share on other sites More sharing options...
azm Posted April 22, 2017 Share Posted April 22, 2017 (edited) Thanks! СС version is next in the list, right? Edited April 24, 2017 by azm Link to comment Share on other sites More sharing options...
Vibora Posted May 8, 2017 Author Share Posted May 8, 2017 (edited) Hello dear friends. Bellow you can see the changelog we had prepared for last Friday, unfortunately there hasn’t been any update from ED so it will have to wait for next one. We have been working hard and we finally finished with Navigational Aids, just missing some minor bugs that we are working on right now. That means that we’ll start soon with CC radios, navigational aids and weapons, which we estimate will take around 2 months. As you may know, this is hard to predict, it depends on the troubles we may find during the development process. Regarding AFM, we keep working hard on it, integrating the new real data of the aircraft in the code. In this case it’s really hard to predict the time it will take, it will be several months, but in any case, we want to have it finished before the end of the year. Nevertheless that would only be the case if things go really wrong. Changelog: DCS C-101by AvioDev Fixed command bar jump when passing through north heading or setting north heading in HDG mode. ALT mode commands now a correct altitude. Fixed missing SBY and GS EXT lights in rear panel repeater. FD V/L mode fixed. Fixed FD GO AROUND mode, it now commands wings level in roll channel instead of lateral mode V/L. Fixed GS mode, the airplane will now follow the glide path correctly. Fixed FD PAT mode. Restored functionality. ADI pitch adjustment knob only sets FD command bar in PAT mode, not ADI pitch attitude. Fixed ADI rising RWY symbol. It will now be hidden when the ADI is energized, as there is no radar altitude in the C-101EB. Some CC cockpit pictures attached. Edited May 8, 2017 by Vibora 1 Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Vitormouraa Posted May 8, 2017 Share Posted May 8, 2017 Nice Job! SplashOneGaming Discord https://splashonegaming.com Link to comment Share on other sites More sharing options...
Livers Posted May 9, 2017 Share Posted May 9, 2017 I see some very nice features in that cockpit! One question, what is the device/panel above the altimeter? Link to comment Share on other sites More sharing options...
Vibora Posted May 9, 2017 Author Share Posted May 9, 2017 I see some very nice features in that cockpit! One question, what is the device/panel above the altimeter? This is part of the weapons system. It's the SCAR Display Unit, it presents munition remaining, mode selected, etc. SCAR is the acronym for Selection and Control And Release. There is a SCAR Control Unit also in the lower left corner of the main panel. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
kontiuka Posted May 9, 2017 Share Posted May 9, 2017 Thanks for the update. Looking forward to the improved flight director functions. Question. You mention that you'll be working on weapons in the CC. It looked like they were pretty far along in past videos. What's left to do on them? Also, can you confirm that we will in fact get the Sea Eagle (apart from the AI controlled plane)? Link to comment Share on other sites More sharing options...
Vibora Posted May 9, 2017 Author Share Posted May 9, 2017 Thanks for the update. Looking forward to the improved flight director functions. Question. You mention that you'll be working on weapons in the CC. It looked like they were pretty far along in past videos. What's left to do on them? Also, can you confirm that we will in fact get the Sea Eagle (apart from the AI controlled plane)? We have to work on systems logic, to make it according to real specifications, it's partially done, but not complete. I confirm we plan to develop the Sea Eagle, and that's one of the parts that is still WIP. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
kontiuka Posted May 9, 2017 Share Posted May 9, 2017 We have to work on systems logic, to make it according to real specifications, it's partially done, but not complete. I confirm we plan to develop the Sea Eagle, and that's one of the parts that is still WIP.:thumbup: cool. Link to comment Share on other sites More sharing options...
Livers Posted May 9, 2017 Share Posted May 9, 2017 This is part of the weapons system. It's the SCAR Display Unit, it presents munition remaining, mode selected, etc. SCAR is the acronym for Selection and Control And Release. There is a SCAR Control Unit also in the lower left corner of the main panel. Thanks! I did notice the panel on the lower left, guessed it was weapons related. Overall, I like the panel layout. Link to comment Share on other sites More sharing options...
Ce_Zeta Posted May 9, 2017 Share Posted May 9, 2017 Thanks for the information Vibora. [sIGPIC]http://i.imgur.com/YexElgV.jpg[/sIGPIC] Link to comment Share on other sites More sharing options...
rajdary Posted May 9, 2017 Share Posted May 9, 2017 Yes, thanks for the update:thumbup: Phanteks Enthoo Evolv Tempered Glass, Asus ROG Maximus IX Hero, Intel i7 7700K @ 4.8, Corsair HX 1000i, Nzxt Kraken 62, 32gb DDR4 3000Mhz Corsair Dominator Platinum, Nvme SSD Samsung 960 Evo 1Tb, Asus Strix OC 1080ti, Philips 43" 4K Monitor + 2 x Dell 24" U2414H, Warthog HOTAS, Track IR 5, Obutto R3volution, Buttkicker Gamer 2, MFG Crosswind pedals, Occulus Rift CV1, Windows 10 Pro. Link to comment Share on other sites More sharing options...
=37.Sqn= Mjugen Posted May 9, 2017 Share Posted May 9, 2017 Thanks for the information. Link to comment Share on other sites More sharing options...
Haukka81 Posted May 10, 2017 Share Posted May 10, 2017 Will this bird get rwr ? I know , i ask it for all planes and choppers :D Just like to make some scenarios where you have to evade radar sam"s etc .. not realistic yes but coldwar gone hot is fun :) Sent when im drunk with my iphone near me :) Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Vibora Posted May 10, 2017 Author Share Posted May 10, 2017 Will this bird get rwr ? I know , i ask it for all planes and choppers :D Just like to make some scenarios where you have to evade radar sam"s etc .. not realistic yes but coldwar gone hot is fun :) Sent when im drunk with my iphone near me :) I'm afraid not. We are implementing the realistic version. C-101 CC is for real men :) Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Cnuke Posted May 10, 2017 Share Posted May 10, 2017 I'm afraid not. We are implementing the realistic version. C-101 CC is for real men Link to comment Share on other sites More sharing options...
Cnuke Posted May 10, 2017 Share Posted May 10, 2017 @Vibora Thanks for the update and my hope you make good progress. Quality, love and passion is what matters :) , so don't rush :thumbup: Link to comment Share on other sites More sharing options...
Robert31178 Posted May 11, 2017 Share Posted May 11, 2017 "I'm afraid not. We are implementing the realistic version. C-101 CC is for real men" You know, like the Huey!! Link to comment Share on other sites More sharing options...
skynet74 Posted May 12, 2017 Share Posted May 12, 2017 HI do you have an idea when the C101CC will be available for download? Link to comment Share on other sites More sharing options...
Close Posted May 12, 2017 Share Posted May 12, 2017 Dam the plane keeps looking better and better. Link to comment Share on other sites More sharing options...
kontiuka Posted May 26, 2017 Share Posted May 26, 2017 Some more nice little updates in 2.1. Keep er up guys. :) DCS C-101 by AvioDev New changes not included in latest 1.5.6 update: Reworked ADI model and texture: new appearance, plus pitch and roll angles are now more accurate. Fixed PAT mode FD pitch steering indication. Fixed ADI FD Bar for GO AROUND mode. Fixed FD GO AROUND light, which stayed lit after PAT, ALT modes engagement. Best climb attitude in GO AROUND mode adjusted according to aircraft operations manual. Fixed HSI course and heading knobs which should have no limit when sliding mouse (scrolling was already OK). ANTISKID logic is implemented now as follows: - The indicator is off when the system operates normally or gear handle is set to 'GEAR UP' or CB 'BRAKES & ANTISKID' is pulled. - The indicator displays 'OFF/ANTISKID' (both orange and red lights) when gear is set to 'GEAR DOWN', antiskid system is powered (CB not pulled), and antiskid system is turned OFF. Fixed following switches, they are now spring-loaded: - Generator on/off/reset - Generator fault/overvoltage test - Manual temperature control switch (the one in the Air Conditioning Panel - COLD/MANUAL/WARM) Following lights can now be rotated to adjust their brightness: Markers, IFF Reply, IFF Test, Emergency Pitch Trim, and Ignition. Standby Attitude Indicator setting knob has now limits when scrolling. Fixed Airspeed Indicator Bug, it travels now correctly. Updated training missions due to generator test switch argument value change. Adjusted ILS parameters. ILS receiver sensitivity adjusted. Fixed instruments glass and canopy reflections (WIP). 1 Link to comment Share on other sites More sharing options...
Hook47 Posted May 26, 2017 Share Posted May 26, 2017 Good to see the steady stream of improvements, Aviodev, I can't wait until I can take up that CC bird for the first time and do some damage! Keep at it! 1 Link to comment Share on other sites More sharing options...
Vitormouraa Posted May 26, 2017 Share Posted May 26, 2017 Good job Vibora and team. :) SplashOneGaming Discord https://splashonegaming.com Link to comment Share on other sites More sharing options...
Vibora Posted May 26, 2017 Author Share Posted May 26, 2017 Thanks. Mirror reflection will be fixed in next update, we didn't arrive on time with the correction for this one. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
kontiuka Posted May 26, 2017 Share Posted May 26, 2017 Thanks. Mirror reflection will be fixed in next update, we didn't arrive on time with the correction for this one.Is that the problem where the last mirror image stays rendered when you turn the mirrors off? That's a problem in a few modules including ED's Spitfire. Link to comment Share on other sites More sharing options...
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