Scotch75 Posted July 29, 2019 Share Posted July 29, 2019 The default script requires at least 20 hits to register as effective ... edit lines 21 and 28 to lower this limit.Excellent, thanks for the fast reply mate. Didn't realise that was the case. Cheers! Sent from my SM-G950F using Tapatalk W10 Home 64Bit, Intel Skylake I5 6600K 3.50GHz, ASUS ROG Stryx Z270F MoBo, 32GB G.Skill RipJaws V DDR4 3200 RAM, Samsung 960 Pro 512GB M.2 SSD (OS), Samsung 850 Pro 512GB SSD, 2TB Seagate SDHD, 2TB WD Green HDD, GALAX GTX GeForce 1070 EXOC Sniper White 8GB VRAM Link to comment Share on other sites More sharing options...
Scotch75 Posted July 29, 2019 Share Posted July 29, 2019 Hhhmm, now I'm not getting any bomb impact feedback from the Conventional Circle A. I named it "conventional1" and put the trigger zone "target1" over it out to 656 feet radius, minalt 500m. I noticed a post way back had the same issue but it was never really answered. Any ideas? Many thanks! Sent from my SM-G950F using Tapatalk W10 Home 64Bit, Intel Skylake I5 6600K 3.50GHz, ASUS ROG Stryx Z270F MoBo, 32GB G.Skill RipJaws V DDR4 3200 RAM, Samsung 960 Pro 512GB M.2 SSD (OS), Samsung 850 Pro 512GB SSD, 2TB Seagate SDHD, 2TB WD Green HDD, GALAX GTX GeForce 1070 EXOC Sniper White 8GB VRAM Link to comment Share on other sites More sharing options...
Rudel_chw Posted July 29, 2019 Share Posted July 29, 2019 Hhhmm, now I'm not getting any bomb impact feedback from the Conventional Circle A. I named it "conventional1" and put the trigger zone "target1" over it out to 656 feet radius, minalt 500m. Any ideas? I lowered the min alt to 200 meters (about 600 feet) and worked ok for me: Yt1Xh5rh4m0 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Scotch75 Posted July 30, 2019 Share Posted July 30, 2019 I lowered the min alt to 200 meters (about 600 feet) and worked ok for me: Yt1Xh5rh4m0 Ok thanks Rudel, I'll give that a try. Cheers! Sent from my SM-G950F using Tapatalk W10 Home 64Bit, Intel Skylake I5 6600K 3.50GHz, ASUS ROG Stryx Z270F MoBo, 32GB G.Skill RipJaws V DDR4 3200 RAM, Samsung 960 Pro 512GB M.2 SSD (OS), Samsung 850 Pro 512GB SSD, 2TB Seagate SDHD, 2TB WD Green HDD, GALAX GTX GeForce 1070 EXOC Sniper White 8GB VRAM Link to comment Share on other sites More sharing options...
Scotch75 Posted July 30, 2019 Share Posted July 30, 2019 All working correctly now. Thanks for the help Sent from my SM-G950F using Tapatalk W10 Home 64Bit, Intel Skylake I5 6600K 3.50GHz, ASUS ROG Stryx Z270F MoBo, 32GB G.Skill RipJaws V DDR4 3200 RAM, Samsung 960 Pro 512GB M.2 SSD (OS), Samsung 850 Pro 512GB SSD, 2TB Seagate SDHD, 2TB WD Green HDD, GALAX GTX GeForce 1070 EXOC Sniper White 8GB VRAM Link to comment Share on other sites More sharing options...
Adamastor Posted March 31, 2020 Share Posted March 31, 2020 Menu display time Hi. This is a really awesome script (as others from Ciribob). Thank you for the great work. I'm a noob in scripting, so sorry for the silly question. It is possible to increase the time the results are displayed in the menu? Thanks Link to comment Share on other sites More sharing options...
Ciribob Posted March 31, 2020 Author Share Posted March 31, 2020 Hi. This is a really awesome script (as others from Ciribob). Thank you for the great work. I'm a noob in scripting, so sorry for the silly question. It is possible to increase the time the results are displayed in the menu? ThanksLook for lines like displayMessageToGroup and the number in it (usually 10) is the time in seconds to display the message for. Just increase that Hope that helps Sent from my HD1903 using Tapatalk Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord Link to comment Share on other sites More sharing options...
Adamastor Posted April 2, 2020 Share Posted April 2, 2020 Yep... Cheers. You are the best. Link to comment Share on other sites More sharing options...
kahuuna Posted April 2, 2020 Share Posted April 2, 2020 Great work / mission. many thanks. cheers. Link to comment Share on other sites More sharing options...
Adamastor Posted April 5, 2020 Share Posted April 5, 2020 Sorry if I.m asking too much... But would it be possible to have a SHACK! Direct hit" message if we hit target in a 3 or 4 meter distance from center? Or even better, if it activates also a trigger (for example) or a sound file to activate a voice message in ME ? I try to do it with a small triggerzone inside the Target circle, and use the Bomb in zone condition, but it has 2 problems: 1- The bomb has to "travel for 1 second inside the trigger 2- It has also the condition for the type of bomb. What i'm doing is a OCU training mission for my squad Raf Air UK (97Th) where I use Ciribob GREAT script and 467th GREAT target range mod. I have several messages and briefings to know what is required from new pilots. So the SHACK sound trom the target range crew, would be a cherry on top of the cake :D Cheers Link to comment Share on other sites More sharing options...
Ala12Rv-Tundra Posted June 23, 2020 Share Posted June 23, 2020 Let's see if I'm good enough to make this script working again. i5 8400 | 32 Gb RAM | RTX 2080Ti | Virpil Mongoose T-50 base w/ Warthog & Hornet sticks | Warthog throttle | Cougar throttle USB | DIY Collective | Virpil desk mount | VKB T-Rudder Mk IV | Oculus Rift S | Buddy-Fox A-10 UFC | 3x TM MFDs | 2x bass shakers pedal plate| SIMple SIMpit chair | WinWing TakeOff panel | PointCTRL v2 | Andre JetSeat | Winwing Hornet UFC | Winwing Viper ICP FC3 - Warthog - F-5E - Harrier - NTTR - Hornet - Tomcat - Huey - Viper - C-101 - PG - Hip - SuperCarrier - Syria - Warthog II - Hind - South Atlantic - Sinai - Strike Eagle Link to comment Share on other sites More sharing options...
Werewolf_fs Posted August 3, 2020 Share Posted August 3, 2020 (edited) Hi Ciribob,I have been using this fantastic script in SP for a long time and now I include it in my Squadron dedicated server in the nevada scenario, but from time to time this error appears and blocks the server until it is accepted, so continue working without problems (error in attached image). Any idea what the reason is?, I am very confused about the cause of this. I use the Mist version 4.4.85 Thanks. Edited August 3, 2020 by Werewolf_fs Link to comment Share on other sites More sharing options...
Werewolf_fs Posted August 10, 2020 Share Posted August 10, 2020 I answer myself. It seemed that the problem was a conflict between another script and the range script. So solved Link to comment Share on other sites More sharing options...
Thor_H Posted September 26, 2020 Share Posted September 26, 2020 Bombing/Rocketry Hello and thank you for this great script, I do have a slight problem, strafing works great and it records hits but when i fire rockets or drop bombs nothing. Any ideas? I am below the assigned altitude. Supercarrier | Flaming Cliffs 3 | M-2000C | AJS-37 Viggen| MIG-21Bis | L-39 Albatros | Yak-52 | Spitfire LF MK IX | Mig-15Bis | Mig-19P Farmer | P-51D Mustang | F/A-18 | F-14 | F-5E Tiger II | C-101 Aviojet | I-16 | UH-1H Huey | Mil MI-8tv2 | Sa 342M Gazelle | Combined Arms | NS-430 Navigation System | NEVADA | Persian Gulf | Normandy1944 | World war II assets pack | Black Shark 2 | F-5E Agressors ACM campaign |F-5E Agressors BFM Campaign | L-39 Albatros Kursant Campaign | DCS:Syria Link to comment Share on other sites More sharing options...
Rudel_chw Posted September 26, 2020 Share Posted September 26, 2020 I do have a slight problem, strafing works great and it records hits but when i fire rockets or drop bombs nothing. Any ideas? I am below the assigned altitude. Check here: https://forums.eagle.ru/showpost.php?p=3992785&postcount=103 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Captain Orso Posted September 27, 2020 Share Posted September 27, 2020 Hello and thank you for this great script, I do have a slight problem, strafing works great and it records hits but when i fire rockets or drop bombs nothing. Any ideas? I am below the assigned altitude. For bombs and rockets, you must use a trigger zones named 'target1'. You can add up to 'target9' IIRC. Place some static object in the center of each target zone for aiming purposes -- something from '476 Range Targets' like 'Conventional Circle A' works perfectly. Don't place the target trigger zone inside a strafe pit area. Keep them separate -- different weapons, different ranges. When you hit the wrong button on take-off System Specs. Spoiler System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27" CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1 Link to comment Share on other sites More sharing options...
ScottyBS Posted October 11, 2020 Share Posted October 11, 2020 Hi, Does anyone have this running in current OB as a mission I could try? I cannot get the Range Test.Miz to work at all. If anybody has one would be really appreciated. Thanks Scott Link to comment Share on other sites More sharing options...
Thor_H Posted October 11, 2020 Share Posted October 11, 2020 Hi, Does anyone have this running in current OB as a mission I could try? I cannot get the Range Test.Miz to work at all. If anybody has one would be really appreciated. Thanks Scott Mind you you will need this:http://www.476vfightergroup.com/content.php?254-Air-Weapons-Range-Objectscccp.miz Supercarrier | Flaming Cliffs 3 | M-2000C | AJS-37 Viggen| MIG-21Bis | L-39 Albatros | Yak-52 | Spitfire LF MK IX | Mig-15Bis | Mig-19P Farmer | P-51D Mustang | F/A-18 | F-14 | F-5E Tiger II | C-101 Aviojet | I-16 | UH-1H Huey | Mil MI-8tv2 | Sa 342M Gazelle | Combined Arms | NS-430 Navigation System | NEVADA | Persian Gulf | Normandy1944 | World war II assets pack | Black Shark 2 | F-5E Agressors ACM campaign |F-5E Agressors BFM Campaign | L-39 Albatros Kursant Campaign | DCS:Syria Link to comment Share on other sites More sharing options...
Thor_H Posted October 11, 2020 Share Posted October 11, 2020 For bombs and rockets, you must use a trigger zones named 'target1'. You can add up to 'target9' IIRC. Place some static object in the center of each target zone for aiming purposes -- something from '476 Range Targets' like 'Conventional Circle A' works perfectly. Don't place the target trigger zone inside a strafe pit area. Keep them separate -- different weapons, different ranges. Thank you Sir, the problem was solved by editing the min and max altitudes. Supercarrier | Flaming Cliffs 3 | M-2000C | AJS-37 Viggen| MIG-21Bis | L-39 Albatros | Yak-52 | Spitfire LF MK IX | Mig-15Bis | Mig-19P Farmer | P-51D Mustang | F/A-18 | F-14 | F-5E Tiger II | C-101 Aviojet | I-16 | UH-1H Huey | Mil MI-8tv2 | Sa 342M Gazelle | Combined Arms | NS-430 Navigation System | NEVADA | Persian Gulf | Normandy1944 | World war II assets pack | Black Shark 2 | F-5E Agressors ACM campaign |F-5E Agressors BFM Campaign | L-39 Albatros Kursant Campaign | DCS:Syria Link to comment Share on other sites More sharing options...
ScottyBS Posted October 12, 2020 Share Posted October 12, 2020 Mind you you will need this:http://www.476vfightergroup.com/content.php?254-Air-Weapons-Range-Objects Hi, Thanks very much. Gave it a try and it crashes with a script error after rolling in. Have the .miz The 476v Listest mist And the rangescriot.lua So I am not sure what is wrong. Scott Link to comment Share on other sites More sharing options...
Thor_H Posted October 12, 2020 Share Posted October 12, 2020 (edited) Hi, Thanks very much. Gave it a try and it crashes with a script error after rolling in. Have the .miz The 476v Listest mist And the rangescriot.lua So I am not sure what is wrong.. Scott Anything stand out in the log file? Also, if you added any airframes to the mission make sure you "reload" the script in ME by pointing to it with the "DO SCRIPT". Cuurrently you have to first join an observer slot for a few seconds before spawning in a plane for the scripts to take effect Edited October 12, 2020 by Thor_H Supercarrier | Flaming Cliffs 3 | M-2000C | AJS-37 Viggen| MIG-21Bis | L-39 Albatros | Yak-52 | Spitfire LF MK IX | Mig-15Bis | Mig-19P Farmer | P-51D Mustang | F/A-18 | F-14 | F-5E Tiger II | C-101 Aviojet | I-16 | UH-1H Huey | Mil MI-8tv2 | Sa 342M Gazelle | Combined Arms | NS-430 Navigation System | NEVADA | Persian Gulf | Normandy1944 | World war II assets pack | Black Shark 2 | F-5E Agressors ACM campaign |F-5E Agressors BFM Campaign | L-39 Albatros Kursant Campaign | DCS:Syria Link to comment Share on other sites More sharing options...
Captain Orso Posted November 22, 2020 Share Posted November 22, 2020 I have a mission on the Normandy map I've used for years to do gunnery, bomb, and rocket practice. It is now no longer working. I get the messages when the MIST and rangescript lua files are loaded, but when I fly into the strafe zone, no message greets me, and when I hit the strafe target, only damage is reported. When you hit the wrong button on take-off System Specs. Spoiler System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27" CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1 Link to comment Share on other sites More sharing options...
Sprool Posted December 4, 2020 Share Posted December 4, 2020 I had similar issue but just focusing on bombing. Editing the rangescript.lua to give lower bombng min altitude solved it for me; line 34: range.bombingMinAlt = 600 Previously it was set at 1800 Link to comment Share on other sites More sharing options...
FRECCIA02 Posted December 26, 2020 Share Posted December 26, 2020 Great work, thanks. Link to comment Share on other sites More sharing options...
Fuelburner Posted January 28, 2021 Share Posted January 28, 2021 have the same issues since a few days...script is working for the strafe targets but as of nowhere bombing is no longer working. changed the boming altitudes as well but no help so far....any other ideas ? Link to comment Share on other sites More sharing options...
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