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AV-8B Harrier Thread


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Nice job Larry,

 

Will this crosshair always be displayed on the screen?

 

No. that is an alignment tool that I use when developing displays. It helps me put everything in its place. It won't be there upon release.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

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Are you guys aiming for a 2017 release?

 

Yes. That is our goal.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

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@zeus67, you guys using the same lighting pod code from the DCS-a10c or you working on a new code line?

 

We are using the same tools ED used for the A-10C's LITENING POD. It is unavoidable, they are the only tools that exist in order to create a targeting pod.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

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We are using the same tools ED used for the A-10C's LITENING POD. It is unavoidable, they are the only tools that exist in order to create a targeting pod.

 

Thank you for the answer, the ED lighting POD is great, the only issue is "and not limited to The LITENING" is the FLIR in general got broken at some point during the patches and does not work very well or in a realistic way, They did say they will re make it at some point but not sure on its progress.

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Thank you for the answer, the ED lighting POD is great, the only issue is "and not limited to The LITENING" is the FLIR in general got broken at some point during the patches and does not work very well or in a realistic way, They did say they will re make it at some point but not sure on its progress.

 

It has a problem in 1.5.6 and it seems that it was fixed for 2.0.5.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

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It has a problem in 1.5.6 and it seems that it was fixed for 2.0.5.

It's only "fixed" in 2.0 because of the contrast with the desert terrain of NTTR. Here's hoping ED will implement a proper FLIR simulation soon.

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It's only "fixed" in 2.0 because of the contrast with the desert terrain of NTTR. Here's hoping ED will implement a proper FLIR simulation soon.

 

 

 

Either that or the sensor does not make any sense.

 

A question, isn't the Harrier's screen when in Lightning pod green? Or is it like the A-10C black and whiteish?

 

 

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Two days into the LITENING pod development and all I have been doing is MPCD pages. There are five of them (actually seven if you count the two service ones). Well, it seems that tomorrow will be the last day I spend with MPCD pages and their navigation, so I can go to the core of the matter: managing the LITENING pod and getting video. Here is one of the MPCD pages, the others are similar.

 

17309885_1286135091473126_468456957478866962_n.jpg?oh=189ddbff10c3bdbe2bea414f798f3528&oe=595989CF&__gda__=1499566043_c24d3281d0391d5121dd1dc307daf2b9

 

Hey Zeus. Is the intention to map the MFD OSB buttons mappable? It'd be nice to actually get to use my Thrustmaster MFD's properly!

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In my case I have an old TrackIR with 3 DOF and I won't be able to see left buttons in right MFD and right buttons in left MFD, so it would be nice to map those OSB buttons into my Thrustmaster MFD too.

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It's only "fixed" in 2.0 because of the contrast with the desert terrain of NTTR. Here's hoping ED will implement a proper FLIR simulation soon.

That was also my understanding. Basically NTTR obviously is using desert textures which makes the targets stand out more from the ground compared to Caucasus. Anyway, once Normandy is out we'll have some good indication if spotting targets is easier. Though I wouldn't expect a proper FLIR yet.

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Hey Zeus. Is the intention to map the MFD OSB buttons mappable? It'd be nice to actually get to use my Thrustmaster MFD's properly!

 

 

A snipet from the Keyboard input default.lua: :smartass:

    -- Left MPCD
   {down = iCommandPlaneLeftMFD_OSB1 , up = iCommandPlaneLeftMFD_OSB1_Off,  name = _('Left MPCD OSB 01'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB2 , up = iCommandPlaneLeftMFD_OSB2_Off,  name = _('Left MPCD OSB 02'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB3 , up = iCommandPlaneLeftMFD_OSB3_Off,  name = _('Left MPCD OSB 03'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB4 , up = iCommandPlaneLeftMFD_OSB4_Off,  name = _('Left MPCD OSB 04'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB5 , up = iCommandPlaneLeftMFD_OSB5_Off,  name = _('Left MPCD OSB 05'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB6 , up = iCommandPlaneLeftMFD_OSB6_Off,  name = _('Left MPCD OSB 06'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB7 , up = iCommandPlaneLeftMFD_OSB7_Off,  name = _('Left MPCD OSB 07'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB8 , up = iCommandPlaneLeftMFD_OSB8_Off,  name = _('Left MPCD OSB 08'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB9 , up = iCommandPlaneLeftMFD_OSB9_Off,  name = _('Left MPCD OSB 09'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB10, up = iCommandPlaneLeftMFD_OSB10_Off, name = _('Left MPCD OSB 10'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB11, up = iCommandPlaneLeftMFD_OSB11_Off, name = _('Left MPCD OSB 11'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB12, up = iCommandPlaneLeftMFD_OSB12_Off, name = _('Left MPCD OSB 12'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB13, up = iCommandPlaneLeftMFD_OSB13_Off, name = _('Left MPCD OSB 13'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB14, up = iCommandPlaneLeftMFD_OSB14_Off, name = _('Left MPCD OSB 14'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB15, up = iCommandPlaneLeftMFD_OSB15_Off, name = _('Left MPCD OSB 15'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB16, up = iCommandPlaneLeftMFD_OSB16_Off, name = _('Left MPCD OSB 16'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB17, up = iCommandPlaneLeftMFD_OSB17_Off, name = _('Left MPCD OSB 17'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB18, up = iCommandPlaneLeftMFD_OSB18_Off, name = _('Left MPCD OSB 18'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB19, up = iCommandPlaneLeftMFD_OSB19_Off, name = _('Left MPCD OSB 19'), category = _('Left MPCD')},
   {down = iCommandPlaneLeftMFD_OSB20, up = iCommandPlaneLeftMFD_OSB20_Off, name = _('Left MPCD OSB 20'), category = _('Left MPCD')},

How the buttons are numbered in the AV-8B N/A MPCDs

1498254588_TPODCCDvideotest.thumb.png.1c4a757415002ca6d60d130dba649b9a.png


Edited by Zeus67

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

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So, was there a final verdict on whether or not the Harrier will be able to land, re-arm and take off again from FARP's? Either in VTOL or STOL? Would give it great versatility seeing as it has limited stores compared to the A-10.

 

That's for ED to decide. If they can make the FARPs store supplies then why not?

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

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Still working on the cameras controls. This is a CCD video test. Final result will be different.

 

17349612_1288973951189240_1376435563178776865_o.jpg?oh=f2bb015d12b27e57a608504d3a957658&oe=59674A28

 

17308699_1288974161189219_7884102055801909116_n.jpg?oh=b4881adea2a1820e0a047d71acc5a75c&oe=595B682F&__gda__=1496117117_abc6479ce6cf4d39f1dcd8deccf77859

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

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That's for ED to decide. If they can make the FARPs store supplies then why not?

 

FARP is working with "another" module. You can find video of FARP in downtown.

So it will be even easier with the Harrier. :thumbup:

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FARP is working with "another" module. You can find video of FARP in downtown.

So it will be even easier with the Harrier. :thumbup:

 

If i am not wrong the FARP does work now "if the aircraft is ON the FARP", but getting there over grass or the huge slope breaks your gear.

 

So basically the system does work, if that same system can be attached to a "truck" for example, or if need be a static but flat object. should not be That hard to do.

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That's for ED to decide. If they can make the FARPs store supplies then why not?

 

But surely you could send a request asking them to make it work?

 

I guess it would be sufficent to make it so that it´s at the same level as the surrounding.

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