Aginor Posted October 1, 2015 Share Posted October 1, 2015 When looking at the shadow of my A-10C I noticed the canopy does not cast shadows at all (shadows on high setting). It looks a bit weird. DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
Kuky Posted October 2, 2015 Share Posted October 2, 2015 screenshot? No longer active in DCS... Link to comment Share on other sites More sharing options...
rrohde Posted October 2, 2015 Share Posted October 2, 2015 I understand what Aginor is saying - and I noticed the same. Basically, in real life, even though a canopy is made up from plexiglas or similar, see-through materials, it will still cast a shadow. However, in DCS (and this is the case in older DCS versions, too), the canopy seems invisible and thus does not cast a shadow. Only the canopy frame casts a shadow. As an example, the attached photo shows the shadow of a canopy including the plexiglas part. That would be more realistic in DCS as well. 1 PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com Link to comment Share on other sites More sharing options...
Aginor Posted October 2, 2015 Author Share Posted October 2, 2015 Exactly what I mean: If you google pictures of planes on static display you notice that their canopy plexiglass casts a shadow. That is not the case in DCSW. I attached a picture of an F-15C. And here some links to real planes: http://airshowstuff.com/v4/wp-content/uploads/2015/04/MG_0315a_WM.jpg http://i.ytimg.com/vi/9THbbofiwYY/maxresdefault.jpg In both cases the canopy glass casts a shadow. DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
Kuky Posted October 2, 2015 Share Posted October 2, 2015 This is very minor bug, much more important bugs need to be squashed first No longer active in DCS... Link to comment Share on other sites More sharing options...
Aginor Posted October 2, 2015 Author Share Posted October 2, 2015 yeah, of course! I just wanted to mention it. :) DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
Aginor Posted March 8, 2016 Author Share Posted March 8, 2016 Hey guys! Now that the most severe bugs in the graphics engine seem to be fixed I'd like to bring this up again. I know it is nitpicking, still.... it looks so weird. (or is that already fixed when using a higher shadow quality?) DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
SkateZilla Posted March 8, 2016 Share Posted March 8, 2016 Technically, Canopies don't cast shadows, they attenuate the light shining thru them which makes the area appear to be shadowed. :music_whistling: Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Aginor Posted March 8, 2016 Author Share Posted March 8, 2016 Yeah, whatever, I don't care. :D It looks like a shadow and it can most likely be achieved using a shadow renderer, which is why I called it shadow. :) DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
Diemos Posted March 9, 2016 Share Posted March 9, 2016 I wonder what kind of FPS hit lesser systems might take to render attenuated light... :noexpression: Link to comment Share on other sites More sharing options...
Aginor Posted March 9, 2016 Author Share Posted March 9, 2016 (edited) Would be really bad I guess, and also pointless since the player probably won't notice anyway. That's another reason to handle it just like a shadow with half opacity which is what most games do I assume. EDIT: I don't know how transparent materials work in the DCSW engine right now though, so it might actually be hard to implement. Would be interesting to have a developer tell us about it though. (not likely to happen, I know, but it would still be cool. :) ) Edited March 9, 2016 by Aginor DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
Aginor Posted July 4, 2016 Author Share Posted July 4, 2016 As I noticed this behaviour in a few recent screenshots I'd like to bring this thread up again to ask whether that bug is reported to the devs, and whether it is planned to be changed in the next versions if possible. :) DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
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