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DCS World 1.5 Changelog and Updates


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  • ED Team

Dear all,

 

What follows is a preliminary changelog of DCS World 1.5. Because 1.5 is being built from a new branch of our code, we cannot account for changes made in earlier branches. As such, we had to create much of this changelog based on memory and older bug tracking reports.

 

Because of this and that we will probably be adding or modifying items, this changelog is very preliminary and subject to change during the Open Beta period. Also please note that we are still awaiting changelog items for most of the BST modules.

 

As items are added or modified, they will be highlighted in red.

 

As for the status of releasing the 1.5 Open Beta, we have good news: we created the 1.5 branch (release version) today. Just as soon as we complete smoke testing, we will release it.

 

Sincerely,

The Eagle Dynamics Team

 

DCS World 1.5.0 Changelog

 

General

  • New unified executable. Separate executables are no longer used for the front end and simulation.
  • New graphics engine with the following features: DirectX 11 Support, optimized for GPU rather than CPU, improved lighting and shadowing, and improved graphical effects like contrails, flares and missile trail smoke, improved water
  • 0.7.0.0 Rift support with Direct Display mode and VR front end GUI, but still very much work-in-progress until hardware reaches consumer release versions
  • Corrected track synchronization errors
  • Radar horizon now modeled
  • New menu item "Flight Check-in"

 

Note: Once DCS World 1.5 is out of Open Beta, we will update the DCS World User Manual to reflect all of the following changes

 

Main Menu

  • Moved Options to icon at top of Main Menu.
  • Moved Module Manager to icon at top of Main Menu
  • Created Log-in / Log-out dialog at top of Main Menu
  • New Login dialog with the possibility to stay logged in

Options

  • Changed System / Graphics “Scenes” to “Terrain Textures”. Also changed to Low and High settings.
  • Added “Ultra” setting to Visib Range. This is for high-end systems only.
  • Added separate Low and High settings for Heat Blur.
  • HDR now simply has On or Off settings.
  • Depth of Field settings added.
  • Lens Effects settings added.
  • Clouds settings added (no affect until new clouds are implemented).
  • Anisotropic Filtering settings added.
  • Model Visibility settings added.
  • Flat Terrain Shadows settings added.
  • Tree Shadows setting removed.
  • TSAA setting removed.
  • Cockpit Shadows setting removed.
  • Search option added to Controls
  • F2 view camera effects settings added to Misc.

 

Instant Action

  • New Instant Action missions selection dialog.

 

Campaigns

  • New Campaign selection dialog.

 

Multiplayer

  • New dialog interface
  • Favorites
  • Filtering based on Ping, Server Name, Map, Mission Name, Players, and Time.
  • Added server descriptions.
  • Added mission lists with shuffle option
  • Added options to show message events: Kill, Takeoff/Landing, Crash and Ejecting
  • Added option to allow object export
  • Added option to Pause on mission load
  • Added option to Pause a server with no client.
  • Client can now enter any nickname (up to 5) and select one of them
  • Ships are now synced correctly
  • Initial "ride along" L-39 cooperative multiplayer
  • Clients can now be assigned to the same flight group

 

Log Book

  • Log book now accounts for individual aircraft statistics and not just as a whole

Encyclopedia

  • 3D interactive unit models for Aircraft, Helicopters, Ships, Vehicles, and Weapons

 

Training

  • New Training missions selection dialog

 

Mission Editor

  • Introduced new multilanguage mission format. All language localisations will be in one mission file now instead separate files for each language.
  • Added map display options, MAP, SAT (satellite) and ALT (elevation shading and iso lines)
  • Added new Trigger Actions: Begin Playing Actor, Stop Playing Actor, Start Player Seat Lock, and Stop Player Seat Lock
  • Added new Advanced Waypoints Actions for Options: ECM Use, Restrict Air-to-Air Attack, Restrict Jettison, Restrict Afterburner, Restrict Air-to-Ground Attack, AA Missile Attack Range, and No Report Waypoint Pass.
  • USAF Aggressors are a special country that have all aircraft, helicopters, ships, and vehicles accessible to them.
  • Added Fire at point task now has a quantity value allowing users to define the number of shots fired at the target.
  • Changed All text boxes (Mission briefings, do script, etc) character limit has been increased to approx 16,000 characters.
  • Adding aircraft to a group set to spawn on ramp now places the new aircraft at the closest available spot to the lead aircraft.
  • Changed Triggered messages to now "stack" below currently displayed messages no longer over-writing a message that is currently being displayed.
  • Added "Clearview" variable to triggered messages to use the old method of displaying messages.
  • Added MANPAD units can now be transported via embarking actions like other infantry. (Side note currently you can't add them to a group with an existing embarking task, you have to create the group as you want it THEN create the embarking task if it contains a MANPAD)
  • Fixed Bombs not producing a "shot" event.
  • Unit.getPlayerName() is now functional on ground units and will return a player’s name if they are directly controlling the unit via Combined Arms.
  • Many new countries have been added. These countries are not yet populated with units, although they have access to all static object and fortifications objects available, along with aircraft that are DCS modules. These countries include: Austria, Belarus, Bulgaria, Czech Republic, China, Croatia, Finland, Greece, Hungary, India, Iran, Iraq, Japan, Kazakhstan, North Korea, Pakistan, Poland, Romania, Saudi Arabia, Serbia, Slovakia, South Korea, Sweden, Switzerland, Syria, and USAF Aggressors. These countries are also added to the logbook with a few already populated with ranks and squadrons.
  • Sound files triggered to play over a radio frequency now works correctly.
  • Static ships will no longer only face east. They will respect the direction specified in the mission editor.
  • Player no longer needs to be flight lead in an aircraft group
  • 'Centre on aircraft' button now stays on instead of always turning off when you exit the map

Artificial Intelligence (AI)

  • Aircraft use smarter holding point logic for landings
  • AI planes now land in two-ships and can a make straight approach even if starting velocity is too high at landing IP. The first pair lands using a direct approach and second will maintain a holding pattern. After first pair lands, the second pair will make their approach.
  • AI using cranks after BVR shots to extend F and A poles
  • Improved AI weapon system logic. AIs will more accurately estimate AAM percentage chance of kill (Pk). This is intended to prevent situations where missiles bled energy pursuing targets with low Pk.
  • Improved AI logic of follow-on missile (AIM-120B/C, R-27 series, AIM-7, AIM-54 and R-33) shot if it determines the prior shot has been trashed
  • Added antiship task to Su-17, Su-25 and MiG-27
  • 4 v 2 ACM tactics have been improved. Both elements will now take part in the fight
  • AI formations will now make altitude changes more smoothly, thus allowing with wingmen to more easily stay in formation
  • Cruise missiles have much better terrain following guidance now
  • Improved AI use of JDAMs. AI can now drop bombs on multiple targets on a single pass.
  • Fixed Patriot so it now re-arms if near a warehouse
  • Changed M-109 reload time to be less insane. Was 7000 seconds, now 3600 seconds.
  • Improved AI logic of helicopters:
    • Fixed Mi-24 firing ATGM

    • Fixed SH-60 firing AGM-119

    • Improved helicopters landing - no more pitch oscillations
    • Improved helicopters group landing - no more break up (роспуск)
    • Fixed various issues with take-off, landing and taxiing
    • Helicopters with ski can now take-off from runway
    • Improved big helicopters behavior on taxiway
    • Improved vertical take-off
    • Improved helicopters behavior with sling load:


    [*]fixed take-off with sling load heavier than allowed

    [*]fixed sling load oscillations after net lags in multiplayer

    [*]added in air cargo hook from sloped surfaces

 

Models

  • New AI F-5E
  • New AI L-39C
  • AIS pod added to payload of Western aircraft (no special function at this time)
  • LANTIRN pods on F-16 corrected for older missions
  • New Model for TPZ
  • New model for Roland ADS
  • Added APC Tigr 233036 (Available to Russia)
  • Added APC Cobra (Available to Georgia)
  • Building fires are now local to the weapon impact location
  • Player pilot helmet position now accounted for in mirror reflection.

Edited by Wags
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Weapons

  • Lift of R-73 and AIM-9M was increased from 0.5-0.4 to 0.9-0.8
  • Increased luminosity size of smoke for S-8TsM and Hydra WP smoke marker rockets
  • Increased maximum structural G limit of AIM-9M from 35 to 40 G
  • Gun Smoke effect tuned
  • Increased CBU-97 and CBU-105 lethality

 

Black Sea Map

  • Added higher-resolution texture created by Mustang
  • Increased damage value for hardened targets like ammo depot, command center and aircraft shelters by 1.5 to 2.0 of their previous values.
  • Ground units falling through bridges has been largely eliminated

 

F-15C

  • Infinite fuel after aerial refueling has been fixed
  • Transonic Roll-off eliminated
  • Wing rock effects implemented
  • Rudders have more authority
  • PTC operation corrected: trimming no longer required in transition from SL to 40000', 'wind up' effects corrected much faster, correct operation on-ground.
  • High altitude, medium and high AoA behavior is corrected (related to TRO above)
  • Slow speed, high AoA behavior is corrected
  • Throttle movement range compression is mostly corrected (full movement range is useable, FTIT/RPM barely changes as altitude increases)
  • Two wing tanks now have less drag than the belly tank
  • Selectable bingo bug is implemented
  • Afterburner stages lighting off are now subtly audible
  • Conditions of oscillatory and flat spin are corrected
  • Added strobe lights

 

MiG-29

  • New 6DOF cockpit for Flaming Cliffs 3. New external model is in progress.

 

Su-27

  • Engine model update. Introduced RPM calculation based on flight conditions (temperature, velocity, altitude). Core engine temperature and trust envelope was corrected.
  • Corrected speed indication on HUD when below 80 KPH.
  • New Su-27 skins added
  • Su-27 flaps now jam at over-speed.

 

P-51D

  • Gunsight cable added to cockpit 3d model
  • The 3-in-1 instrument "engine gauge" of the P-51D is missing the „SQ. IN.“ label
  • In-game manual fixed
  • Sperry AN 5735-1 Directional Gyro missing markings at 45 and 315 degrees
  • AN 5825 Vertical Speed Indicator errors
  • Smoke Generator Typo fixed

 

Mi-8MTV2

  • Virtual flight engineer has been implemented
  • SARPP-12 system (System of Automatic Registration of Flight Data) now has animated panel
  • Fully implemented model of KO-50 kerosene powered defroster
  • (P-503B) cockpit voice recorder is now animated
  • Activated all circuit breakers
  • Signal flare system is now made fully operational
  • Annunciator "СТВОРКИ ОТКРЫТЫ" (Cargo bay doors open) now functional
  • Siren is implemented
  • «АВТОМАТ. СБРОС» (automatic release) switch is now functional
  • The external resistance for voltage control of STG-3 starter-generator is now implemented. Circuit breaker is located on the right hand electric panel
  • The external resistance "VS-33А" «I — РЕГУЛИРОВАНИЕ НАПРЯЖЕНИЯ — II» (I - voltage control - II) is now implemented
  • Added sling load system - tactical, emergency and auto unhooking
  • Added cargo indicator
  • Added dust effect appearing upon contact of cargo with ground
  • Added possibility to change rope length in mission editor (7-30m)
  • Small head lamp added
  • Control panel for product 6201 on the left lateral panel of Electropult is now mouse clickable
     
  • Added snap view for cargo

 

Details of these improvements can be found in this thread: http://forums.eagle.ru/showthread.php?t=143573

UH-1H

  • Added cargo indicator
  • Added snap view for cargo
  • Fixed left-hand seat ADF needle being 180 degrees out
  • Fixed panel light rheostats

 

F-86F

  • Rudder authority increased
  • In-game manual added
  • Fixed incorrect tank jettison button hint in russian localization
  • Emergency ignition switch is now normal two-position switch instead of spring-loaded
  • Gun Selector now OFF instead of ALL GUNS at cold or runway start
  • When guarded, rocket release selector now is always in OFF position
  • New cockpit lights added
  • Reduced the maximum possible G at an altitude above 5 km (made it closer to the official documents), this allows it to maintain airspeed and provide the “feeling” of stall entry
  • All electrical bus consumers now have a minimum voltage at which the consumer continues function
  • Adjusted spin characteristics

 

 

 

MiG-15bis

  • Available load factor was reduced for some altitude bands, this has made closer to official documents
  • Fixed logic of the ARC-5 NDB switches
  • Fixed stick shake during takeoff
  • View adjustment speed was increased
  • Increased performance reduction with damaged stabilizer
  • Added step throttle control
  • MiG-15bis EN cockpit added

 

Bf-109K-4

  • New skins
  • New normal map
  • Minor 3D issues
  • Flap warning buzzer sound level tuned
  • Control stiffening for Rudders
  • Campaign fixes
  • Gaps between fuselage and cockpit (when viewed in cockpit) fixed
  • Loading screen and wallpaper renders fixed
  • General FM improvements
  • New Options for setting rudder and aileron trim tabs in options menu

 

Fw-190D-9

  • Fuel system warning light errors
  • Normal full oxygen pressure
  • SZKK4 texture errors
  • Corrected skins
  • New normal map

 

Hawk

  • HUD clipping fixed - HUD no longer shows outside HUD glass
  • Training Mission cold start - Updated to have voice over by instructor and typos fixed
  • Small graphical artifact on canopy model - this was a remnant of the canopy handle
  • Kneeboard has been implemented
  • Wrong number of stations on loadout screen in ME when Hawk module isn't installed.
  • Code optimization for DCS 1.5.0
  • Graphical optimization for DCS 1.5.0
  • Night lighting updated for 1.5.0
  • Swiss Hawk skins added

 

Combined Arms

  • Tanks with laser rangefinder. An automatic calculation fire solution taking into account range, wind speed, own tank speed, angular speed of target LOS is now implemented. (RShift+L)
  • Added Arcade (isometric) View
  • Uragan MRLS can now be controlled by player
  • Added Sights for Challenger 2 and LAV-25
  • Added Sights for M6 Linebacker (M2 Bradley sight for the gun, Avenger sight for SAM)
  • Synchronization issues in Multiplayer is fixed
  • Fixed sight visibility limitation while zooming in fog conditions
  • Fixed air target radio emissions detection with RWR, if the target is not visible for ground radars due to curvature of earth
  • Added Sights for T-72 and T-90 MBT (from T-80)
  • Corrected SAM launch for Oliver Perry and Normandy
  • Added second reverse gear for M1A2 MBT
  • Added initial voice communications for Red and Blue tank crews. More to come.
  • Adjusted M1A2 engagement range

C-101

  • Mirror image orientation corrected
  • Mirror image is now hidden when retracted
  • External textures improved
  • New Liveries: Royal Air Force Fictional, Patrulla Águila 30 Anniversary, Matacán 100000 HOURS, Armée de l'Air Fictional
  • Several liveries corrections
  • Solved issue with GPU missing when there is wind
  • Fixed issue with both ailerons deflecting in same direction for AI
  • Collision model improved (now damage affects SFM aerodynamics)
  • Default payloads added to Mission Editor
  • Surfaces and controls are now animated when using keyboard
  • Several inputs added
  • Kneeboard added
  • Ejection Seat adjusting added
  • Sounds for GPU and ejection seat fixed and added
  • Input options issues fixed
  • GUI image in payload section corrected
  • LoD optimization improved
  • It's now possible to open the canopy with keyboard/joystick assignment
  • Ejection sequence corrected
  • Theme music added
  • Pilot 3D model added in cockpit view
  • PSD C-101 Template 2048 added
  • Several cockpit textures issues fixed
  • Parking brake implemented
  • Startup training mission with English voice overs included

 

 

MiG-21bis

  • Implemented RU Game Localization
  • Replaced multiple existing inputs with toggle inputs.
  • Added 9 New Keyboard Inputs: ASP Target Size, KPP Pitch Set, RSBN/PRGM Channel Select, Radio On/Off, Radio Volume & Chl Selection
  • Fixed various instances of the Radio not working.
  • Fixed the Radar operating without electrical power
  • Increased missile smoke visibility
  • Fixed the “SPRD Appears on F6 View after use” bug
  • Introduced special option for ASP pipper gameplay features.
  • Improved drag chute physics, including chute use in stall/spin recovery (Animation is however still limited)
  • Corrected Rudder Authority (“Rudder overpowering ailerons”)
  • Added UUA Sensor animation
  • Improved Over-G weapon jettison (Dynamic Weight Calculation, per-pylon/weapon limit)
  • Improved regulated Afterburner throttle control
  • Partially fixed visible weapons remaining on destroyed/missing wings
  • Fixed A-A missile lock tone bug
  • Corrected wing thickness & angle
  • Various corrections on all weapon pylons
  • Rebuilt frontal canopy for smooth fuselage transition
  • Re-Drew rivet and panel lines on rear fuselage
  • Added red floodlights in cockpit
  • Dozens of minor 3D/2D issues
  • Fixed various Cockpit graphics issues
  • Corrected various ASP calculation issues (Incorrect lead, “CCIP”)
  • Added 8-10 new default liveries
  • New specular maps
  • Sculpted rear fuselage into a new normal map
  • Added new SPRD Rocket booster model and texture
  • Corrected placement of SPRD Rocket booster on aircraft
  • Further optimized external model and textures
  • Revised gear door textures
  • Corrected AoA vane animation
  • Temporarily removed 'Canopy Icing' checkbox pending visual implementation

 

Localization

  • Mi-8MTV2. Russian Training Missions added.
  • Bf 109. Russian Single Missions added.
  • German Bf-109 K-4 manual added.

 

More notes from c0ff

a couple of notes about 1.5:

 

- We won't build 32-bit binaries anymore. The users of 32-bit systems will stop getting the updates. Steam users will have to switch to a special 'beta' to keep using 32-bit DCS (locked at 1.2.16).

- Netcode improvements will come later

- ServMan support is currently broken but will be restored. This will require some minor work on ServMan part. ServMan maintainters are welcome to PM me.

- The infamous network 'integrity check' was removed and will be replaced with a different tech.

Edited by Wags
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  • ED Team

Dear all,

 

We are pleased to announce that DCS World 1.5.0 is now available via the Auto Updater for the DCS World Open Beta.

 

You can download the DCS World Open Beta here: http://www.digitalcombatsimulator.com/en/downloads/world/beta/

 

As an Open Beta, THERE WILL BE BUGS! If you find one, we ask that you first review the bug reporting FAQ here: http://forums.eagle.ru/showthread.php?t=147710

 

If you find a valid bug, please report per the guidelines to the correct sub-forum here: http://forums.eagle.ru/forumdisplay.php?f=437

 

Thanks and have fun!

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DCS 1.5 open beta hotfix 1

 

  • Fixed launching in Steam
  • Fixed login when username contains special characters
  • Fixed third-party modules: MiG-21, Hawk
  • A-10C TAD map fixed
  • Host crash onGameEvent 'self kill' is fixed

Edited by Chizh

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DCS 1.5 open beta hotfix 2

 

DCS World

  • Runway takeoff and landing direction fixed.
  • Removed obsolete DCS Multiplayer shortcuts.
  • Encyclopedia entries corrected.
  • Fog/mist/rain effect no longer clips inside cockpit.
  • Cloud lighting at the night corrected.
  • BetAB-500ShP crash fixed.
  • Flat shadows corrected.
  • Incorrect behavior of AI when performing a radio command Hold position is fixed.
  • Transmit Message Subtitle will no longer disappear immediately.
  • Missing civilian road traffic restored.
  • Fixed default aspect ratio in the 1280x768 display resolutions options.
  • Missing static ships are restored.

 

AI

  • Fixed issue with countermeasures that have no impact on missile tracking.
  • Corrected crank maneuver of AI fighters after missile launch. AIs will no longer perform a crank when in visual range and close combat.

 

Multiplayer

  • Server list sorting is fixed.
  • Multiplayer interface will no longer appear if take control in multiplayer track.
  • Slot (Role) list will not shift when a user chooses role after scrolling.
  • Game will no longer crash if a user attempts to spawn into a module they do not have installed.

 

F-15C

  • Fixed crash with radio command ‘flight check-in’.

 

UH-1H

  • Incorrect position of cargo when flying over water is fixed.
  • Fixed bug where guns disappear, when ammo is depleted.
  • Fixed bug in which the helicopter couldn’t unhook cargo.
  • Auto-start procedure will no longer change pilot view.

 

Mi-8MTV2

  • Corrected LODs.
  • Missing flight engineer 3D model restored in the cockpit.

 

L-39C

  • Right taxi light will lit on net phantom.
  • PRMG KRM Antenna Parameters: RSBN min signal corrected.
  • PRMG GRM antenna parameters: RSBN signal sensitivity corrected.
  • Turning on smokes by single press of gun trigger (not twice).
  • Corrected tooltips in the cockpit.
  • Radar altimeter key commands restored.

 

Fw 190 D-9

  • Russian Fw-190 training missions added.
  • Bomb Delay fuse will work now.

 

MiG-15bis

  • Russian instant action missions added.
  • ARC-5 tuning.

 

Combined Arms

  • Fixed bug that caused crash in IR view.
  • "Stuck" Health Bars is fixed.

Edited by Wags

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DCS 1.5 Open Beta hotfix 3

 

DCS 1.5 Open Beta hotfix 3

 

 

General

  • ‘render3D' option in /Config/autoexec.cfg restored.
  • Empty ["condition"] variable in mission causes no flyable A/C fixed.
  • Fixed possible data lost when missions created in old versions saved in 1.5.0.
  • Advanced Actions panel compatibility with old 1.2.16 missions fixed
  • Bug with music continues playing when entering training mission is fixed.
  • Quick Logout fixed
  • The cloud render in the main menu will not capture PC time in background of the Module manager.
  • Fixed Unreadable and garbled characters in the MiG-15bis SPECIAL options menu for DE locale.
  • Some localization updates.
  • Fixed FPS counter when Oculus Rift used
  • DX11 crashes fixed

 

AI

  • MLRS will move to get valid fire position.
  • Fixed bug with MLRS wrong fire direction on F10 view.

 

Multiplayer

  • Mouse cursor will hide when not in use.
  • MP chat panel position can be changed by mouse.
  • Fixed crash to desktop after using backspace key too many times in multiplayer chat.
  • Fixed bug when some units and buildings were not visible to clients in multiplayer.
  • Error at the click on server list is fixed.

 

MiG-29

  • MiG-29. Cockpit updated.
  • AoA, Fuel quantity and G indicators updated

 

UH-1H

  • UH-1H. Door gunners will engage enemy.

 

L-39C

  • L-39. Will possible to assign key for "Throttle - Idle/Stop" action.

 

Mi-8MTV2

  • Added clickable controls: flight clock heating, battery heating, emergency and general lighting.
  • Flashlight added (LAlt+L by default).

 

MiG-15bis

  • MiG-15 pilot: G-tolerance increased

 

F-86

  • Gun/missile selector switch: cycle clickable fixed

Edited by USSR_Rik

El pueblo unido jamás será vencido

 

 

DCS World 2.5: Часто задаваемые вопросы

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DCS 1.5.1.46722.87 Open Beta Changelog

 

General

  • Ground AI units now can find path around obstacles.
  • Multiplayer events now correct show in chat.
  • Multiplayer scores are counting now.
  • Added NDB and RSBN icons on F10 map.
  • GAZ-Tigr armour corrected.
  • Fixed broken repair Su-25T.
  • Fixed issue when AI get stuck while taxiing if object is in front of a 'junction' for their route.
  • Customized cockpit texture option added into Special menu. The option based on script created by uboats.

 

 

L-39C

  • Fixed messed up textures when changing cockpit language between mission run.
  • Fixed error on return from back seat to spectators in multiplayer mode.

 

Mi-8MTV2

  • Second hooked cargo can be unhooked in normal way.
  • Fixed endless descent marker smoke in multiplayer.

 

UH-1H

  • Fixed radar altimeter digital reading brightness.
  • Removed small gaps in cockpit model.
  • Fixed opacity of top green windows.

 

Ka-50

  • Removed duplicated HMS ring on multimonitor configuration.
  • Fixed ABRIS map.

 

Bf-109K-4

  • Fixed CTD after spin.

 

*Some small fixes and features isn't mentioned in the log.

Edited by BillyCrusher
Note added
"You become responsible, forever, for what you have tamed.” ― Antoine de Saint-Exupéry, The Little Prince.
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DCS 1.5.1.47025 Update 1

 

DCS World

  • Encyclopedia. Added new entries. More to come.
  • Payload and refueling ingame panel corrected.
  • The broken trees blending, when seeing it from cockpit is fixed.
  • Restored Heat Blur effects for helicopters.
  • The dust effect for wheeled vehicles corrected.
  • Crash with moving vehicle group is fixed.
  • Game options. The cockpit status bar option added to the gameplay panel in the game option window.
  • Game options. The HUD language option is restored.
  • Game options. The pressing of button in the CONTROLS panel will recognized correctly.
  • Game options. The EXTREME settings of VISIB RANGE option are corrected.
  • Multiplayer. The status bar IAS indication of AI aircraft is restored.
  • Multiplayer. The Spectator external views option is added to MISC panel of game options.
  • Multiplayer. The JOIN REQUEST panel that allows to get request for second player in the cockpit of a multicrew aircraft is corrected.
  • ME. Crash in the "Warehouse in airport" panel is fixed.
  • Amount of ASM Bazalt has been corrected for "Moscow" cruiser.
  • SAM Buk (SA-11) animation now coincides with actual turret position.

 

 

DCS L-39

  • Radio and RSBN. Channel frequency will be automatically adjusted to ATC with hot runway start.
  • Radio. 118-140 range for R-832M and multirange spinboxes is already added to ME.

 

DCS MiG-15bis

  • G-Load overlay indicator removed from cockpit.
  • The airframe damage decals are corrected.

 

DCS F-86F

  • A left wing frame structure appearing when wing bends is removed.

Edited by BillyCrusher
Removed obsolete items

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DCS 1.5.1.47285 Update 2

 

DCS 1.5.1.47285 Update 2 changelog

 

DCS World

  • Encyclopedia. A number of corrections.
  • Crash when you try take control Su-25, without DRM protection activation is fixed.
  • Multiplayer chat icon (envelope) can be hidden/unhidden by LCTRL-LSHIFT-Y kombo.
  • Fixed bug with AI Wingmen colliding with each other while taxiing to the player waiting them on the runway .
  • The laser rangefinders of russian tanks will paint laser warning sensors during ATGM launch.
  • Partial fix for ATI R9 3xx videocard.

 

 

DCS A-10C

  • Z-fighting objects on FLIR view are eliminated.

 

 

DCS FC3

  • Added Chinese cockpit textures for Su-27.
  • Deviation bars on ADI will work in the new MiG-29 cockpit.
  • MiG-29 rudder pedals animation in the cockpit is corrected.

 

P-51D

  • A start on runway with maximum wind crash is fixed.

 

DCS F-86F

  • Skin "US AirForce FU-178", corrected tail number texture.
  • Flaps actuators corrected.

 

DCS Mi-8MTV-2

  • Fixed bug with progress of 11th mission Mi-8.

 

DCS L-39

  • Corrected the throttle button geometry.
  • Corrected incockpit pilot’s skin.

 

 

DCS MiG-21Bis

  • All keys have had activations replenished.
  • LOD models optimized.
  • Incorrect ASO texture replaced.
  • Radome axis of movement fixed.
  • Double cockpit in low graphic settings fixed.
  • TacNumbers holes fixed.
  • Added more variation of Russian TacNumbers
  • Added Eastern Arabic TacNumbers.
  • Changed material setting from mirror to aluminum.
  • Landing gear’s external lights now come on only at full extension.
  • Remodeled external pilot’s visor and is now transparent with specular.
  • Navigation lights during the day are now bigger in “Bright” mode.
  • Missing panel lines and sealant on external canopy/windscreen added.
  • Missing rivets on right-side drag chute tube added.
  • Missing screws on top-side wing fuel tank panels added.
  • UVs for middle fuselage flipped 180 degrees to fix NMp errors.
  • Liveries adjusted for UV flip.
  • New normal and specular textures.

 

Localization

  • RU localization updated
  • DE localization updated
  • Chinese localization added (WIP). There is still much to do.

 

Note: The Chinese localization is still WIP and a subject to change, so at the moment it has a number of issues with correct Chinese characters displaying. Some parts cannot be displayed in Chinese (now it’s a few elements of the CA interface as well as callsigns). We are sorry for any inconvenience.

 

 

Steam version will be available in a couple of hours.

Edited by Chizh

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DCS 1.5.2.48162.126

 

DCS 1.5.2.48162.126 Changelog

 

DCS World

  • Memory leak is fixed.
  • Fixed crash when player give order of reconnaissance task to wingman
  • Create Fast Mission Generator. Incorrect number of wingman when generating mission is fixed.
  • ME. Uragan BM-27: Indication for minimum engagement distance is corrected.
  • ME. Condition box for Naval Groups corrected.
  • Encyclopedia. Air To Air R-3S and R-3R missiles added.
  • Corrected position of Batumi and Gelendzhik NDBs.
  • VOR beacons fixed.
  • A server crashed after an exit if a client cargo had been unhooking is fixed.
  • Corrected performance of Super 530D and Magic 2 missiles.

 

DCS A-10C

  • RWR switch off when starting from runway or parking hot positions is fixed.
  • Manually entered coordinates of initial positions are working now.
  • Elevation data for init position added.

 

DCS FC3

  • Su-27 Cockpit. Chinese textures updated.

 

DCS F-86F

  • Rudder trim is functional now.
  • Fire Warning Light Test Switch Bugs are fixed.
  • Canopy open/close controls corrected.
  • Input command for clock start/stop/reset button are functioning now.

 

DCS MiG-15bis

  • Marker receiver activates over all NDBs fixed.
  • Adjusted G-tolerance of pilot without G-suit.
  • Russian training missions added.

 

DCS L-39

  • Sound will be heard when radar altimeter goes below warning level.

 

DCS Mi-8MTV2

  • Anti-icing system is corrected.

 

DCS Ka-50

  • Crash on leaving control of Ka-50 is fixed.

Edited by BillyCrusher
Version number corrected

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DCS 1.5.2 Update 1

 

DCS 1.5.2.48726.137 Update 1

 

Introduced DCS M-2000C by RAZBAM

 

DCS World

 

  • Old style scrollbar in Mission Briefing fixed.
  • AI aircraft no more get fuel by tanker without contact to tanker.
  • Multiplayer. Clients without CA will be able to open the players list, if server is CA-player.
  • Multiplayer. Client will get a loss in scoreboard when he changes slot.
  • Multiplayer. Mission name was added in MP server interface.
  • Multiplayer. Fixed setting server event flags.
  • Signal flare light will be brighter.
  • Crash when attempting to call Object.destroy() in landing event handler is fixed.
  • ME. Aerobatic task parameters are corrected.
  • R550 Magic 2. Increased detection range of standard target from 15 to 20 km (like AIM-9M).
  • Counter-Countermeasure probability of some IR missiles is slightly increased. Less value - increase immunity (there are complex, nonlinear dependence!):
    - Mika T from 1 to 0.2
    - R550 Magic 2 from 1 to 0.5
    - R-27T from 1 to 0.5
    - R-27ET from 1 to 0.5
    - R-73 from 1 to 0.5
    - AIM-9M from 1 to 0.5
    - 9M333 Strela-10 from 1 to 0.5
    - 9M39 Igla from 1 to 0.5
    - FIM-92C from 1 to 0.5

DCS L-39

  • ADF frequency dial in rear cockpit will not stuck on some values.
  • Corrected lights on ADF dials.
  • SPU commutation fixed.

 

DCS F-86F

  • In-Game Flight manual updated.
  • Added input key commands for accelerometer and fast slaving gyro.
  • AN/ARN-6 CONT. position is selectable.
  • Rudder control is adjusted. Aircraft can operate with crosswind.

 

DCS Mi-8MTV2

  • In-Game Flight manual updated.

Edited by SkateZilla

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DCS World 1.5.2 is released now!

 

DCS World 1.5.2 released for main public game version!

 

Please use DCS Updater to update current DCS 1.2.16 to DCS 1.5.2.

 

Note. All products (modules) should be installed via ingame Module Manager only. Dedicated installers will not be provided anymore.

 

 

DCS-World_v1.5-cover_700x1000px_3.png

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DCS 1.5.2 Update 2

 

DCS 1.5.2.49392 Update 2

 

DCS World

  • MP. Multiplayer protocol was changed. Current version is not compatible with old ones.
  • MP. Fixed bug with invisible servers in the MP lobby.
  • Encyclopedia. New entries added. French, Chinese, Russian localisation corrected.
  • Export API is now registered as Export.* in the GUI state, fixed the documentation.
  • CN localization - A-10C and Ka-50 single missions added.
  • RU localization update.
  • CN S-300PS 54K6 cp added to the available unit list.
  • CN Il-78, An-30 added in the Chinese unit list.
  • CN Il-76/78 Chinese liveries added/updated.
  • Korean language support added.
  • Russian installation guide updated / Russian images added
  • Mission Generator. Fixed error that occurred with attempt to move of blue node.
  • AI helicopter behavior in the RTB or Bingo task is corrected.
  • The triggers “object in zone", "object out of zone” will be working correctly for helicopters with cargo.
  • AI Helicopters. Crash on deactivation during landing on the ship fixed.

 

DCS MiG-15bis

  • CN MiG-15 training missions added.

 

DCS F-86F

  • DCS F-86F Flight Manual RU.pdf added

 

DCS UH-1H

  • Fixed UH1H-Dyn.dll loading (for this reason, the game does not start for some players).

 

DCS L-39

  • Fix of multi crew interaction between two clients on server.

 

DCS Mi-8MTV2

  • Added cockpit fans.

 

DCS Combined Arms

  • CA slots will be displayed in the list of roles.

 

RAZBAM DCS M-2000C

  • Fixed TACAN range units
  • Fixed clicking sound when in easy comm mode
  • Increased drag of wing tanks
  • Corrected rate limit of servo-actuator dynamics
  • Made multiple corrections to engine performance
  • Corrected gear lever handle operation and animation
  • Corrected fuselage drag for more correct performance
  • Corrected multiple missing inputs (gear up/down, airbrake up/down individual inputs)
  • Corrected flickering for HUD symbology when WOW going on/off
  • Fixed the issue where an engine sound could be heard even though aircraft is cold
  • Added engine out due to extended periods of negative vertical acceleration and fuel accumulator is exhausted
  • Hydraulic pressure 1 and 2 gauge animated
  • Cabin altitude gauge animated and calculation updated
  • Fixed Select altitude off by one
  • Fixed control surfaces moving even when no hydraulic pressure available (either normal or emergency)
  • Fixed cover switches being able to switch even with cover on
  • Added flameout logic for loss of airflow into the engine and various mass flow correction for ambient conditions and aircraft state
  • Fixed issue with left/right main gear modeled slightly differently (caused pulling to one side on takeoff/landing)
  • FBW disconnect switch now FBW gain mode switch (see link below)
  • Corrected control effectiveness at extreme angles of attack
  • Correct burner diameter
  • Adjusted vertical tail effectiveness at extreme angles of attack
  • Added transonic drag effects
  • Afterburner glow and flame now based on actual burner stage combustion temperature (not AB throttle position)
  • Input file fixes in preparation for localization
  • Gear modeling improvements
  • Added keyboard control for all flight controls (pitch, roll, yaw, throttle)
  • Default view improvement (based on input from community with minor alterations)
  • AP heading fixes when command was cross 0 North while transition to commanded heading
  • Engine nozzle position logic fixes
  • Affect lift on portion of wing where air brake is when extended
  • Filter on longitudinal acceleration
  • Altimeter setting now functional
  • Added animation to lights to be shown in multiplayer
  • Fixed intake cones position mismatch
  • Fixed nose gear door 3D collision bug
  • Sustained turned rate improvements
  • Autopilot control and engagement envelope logic corrected
  • AA FBW mode now proper config with center tank loaded
  • Added joystick mappable commands for FBW commands and seat adjust
  • Fuel flow schedule fixes
  • Buddy lasing functional (and ability for M-2000C to use JTAC)
  • Updated manual
  • M-2000C viewable in multiplayer for those that don't own it
  • New Liveries
  • Fix for kneeboard not showing up
  • Small gun snake logic fix
  • FPM marker caged below 50 knots
  • HUD alignment fixes
  • Fix for Mach indicator on HUD getting out of sync
  • Inversed light for Landing Gear handle fixed
  • Master Warning/Caution system fixed
  • Unnecessary folder in CoreMods fixed
  • Error in INS code fixed
  • Missing icons for M-2000C fixed

 

VEAO DCS Hawk

  • Hawk radios talking to ground crew now working.

 

AvioDev DCS C-101

  • Fixed missing cockpit sounds at aircraft restore after crash or ejection.
  • Fixed a few memory leaks and crashes related to sounds.
  • Fixed Master Caution sound that was missing sometimes.
  • Minor: Fixed 'eng computer OFF' light with the corresponding circuit breaker being pulled.
  • Flyable rear cockpit initial support.
  • C-101CC: initial weapon employment capability was restored/implemented. Still work in progress.
  • Flight Manual in English language included.

Edited by Chizh

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DCS 1.5.3.50487.22

 

DCS 1.5.3.50487.22 Today in release

 

 

Added L-39ZA into L-39 module

 

 

DCS World

  • Helicopter gets damaged when using a short length of rope is fixed
  • Helicopter AI can't unhook the cargo on the ground is fixed
  • The rope displayed incorrectly at the joint with the cargo - fixed
  • Script error after first mission of "Revanche" campagne is fixed
  • ILS freq in ME will match the F10 Airdrome Data
  • MP. Mouse moving on briefing screen also controls background camera view - fixed.
  • MP. "Pause when empty" function on server config was added
  • F10 view airfield resource menu will not overlay to mission editor after the mission
  • Default cockpit language layer not default but alphabetical
  • Illumination ammunition will painting objects on the ground and aircraft
  • Small correction of Batumi NDB location
  • Speed of ATGM Vikhr corrected
  • Crash with missile explosion effect is fixed
  • AI helicopters will attack from assigned direction
  • AGM-86 collision in flight fixed
  • AI MiG-31 dive corrected
  • Corrected parachute texture for Russian pilot model
  • Senaki-Kolhi NDBs. Changed frequency and callsign: Inner NDB from 129 to 688 kHz, "I" to "B". Outer NDB from 156 to 355 kHz, "TI" to "BI"
  • Su-27 The Ultimate Argument campaign. Corrected mission 18.
  • AI Mi-8MTV2 can hit the target with GUV AP-30
  • Different helicopter groups can be spawned on the same FARP
  • Fixed crash on launch AGM-65
  • Fixed crash on Mi-8 GUV fired

 

 

DCS A-10C

  • RWR does not indicated being tracked is fixed
  • RWR will works after player occupied AI aircraft
  • DSMS error after weapon drop fixed
  • ILS can be switched off by keyboard combo or joystick button

 

DCS L-39

  • Throttle position will synchronized in multiplayer
  • RKL-41 was corrected
  • Accelerometer Reset Knob will able to reset negative-G recording pointer
  • Avionics state will synchronized in forward and rear cockpits
  • Game flight model corrected
  • Barometric altimeter pressure settings corrected
  • Corrected hydraulic pressure drop when wheel brake applied
  • Training missions added.
  • Fixed bomb release sequence
  • SARPP - switching off when IAS is less than 120 km/h

 

DCS P-51D

  • P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed

 

DCS Mi-8MTV2

  • Mi-8MTV2: AI will use taxi lights

 

DCS F-86F

  • Wrong FFB trimming behavior is fixed
  • Wheel brake moment corrected
  • Circuit breaker for Engine ignition and others will work
  • MP. landing and taxi lights on net phantom is corrected
  • Nose wheel steering behaviour corrected
  • Autostart and autostop commands added for joysticks
  • Emergency speed brake lever removed
  • Toe brakes animation added
  • AN/APX-6 IFF Transponder Dial Stop implemented
  • Attitude indicator pitch trim knob is now functional

 

DCS Flaming Cliffs 3

  • F-15. Hydraulic failure now lead to pressure drop and loss of control

 

 

DCS Fw 190 D-9

  • Rudder will not works after its knocked off
  • MW50 pressure gauge corrected
  • Corrected missions

 

DCS Bf 109-K4

  • Implemented cockpit camera movement options regarding gunsight retaining movement
  • Corrected Flight manual
  • Reduced flaps control wheel to 8 turns total
  • Redesigned trim and flaps wheels behaviour to cope with Saitek Trim Wheel
  • Reduced drag

 

DCS MiG-15bis

  • Added pressurization effect
  • Corrected cockpit appearance in low graphic settings
  • Corrected FFB shake
  • Corrected control system
  • Barometric altimeter limits are corrected
  • Fixed stall speed, modified spin dynamics
  • Fine-tuned buffet onset AOA and stall AOA.
  • Tuned shake AOA
  • Sealed canopy can’t be opened/closed even with stopped engine
  • Control stick can be hidden

 

DCS CA

  • Mouse pointer will not be visible in binocular view

 

DCS UH-1H

  • Fixed crash in 14th mission of “UN Pilot” campaign
  • Fixed progress in 9th and 14th missions of “UN Pilot” campaign

 

 

DCS M-2000C by RAZBAM

  • Add RAZBAM-made missile definitions
  • Add VTB (radar) screen display export (including key binding)
  • Add preliminary force-feedback compatibility (untested)
  • Add emergency compass
  • Add preliminary approach-hold autopilot mode (lightly tested)
  • Add mirror (functions like rear-view camera for now)
  • Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
  • Add temporary switch definitions for controls binding
  • Add text to Selective Jettison switch cover
  • Add aux gunsight (HAUSSE switch, available in all modes except approach)
  • Add early implementation of approach hold autopilot
  • Add gear raise/lower rate variability
  • Add aerodynamic loss of wing lift effects due to beta
  • Add bingo fuel bug clickable tumblers (not functional, yet)
  • Add clickable canopy handles & lock (be careful to lock it before
  • takeoff!)
  • Add more cockpit switches enabled
  • Fix RWR-related crash
  • Fix in-flight refueling
  • Fix RWR ranging logic (based on priority)
  • Fix cockpit knobs that didn't act like knobs
  • Fix HSI & ADI (Boule) giving incorrect heading
  • Fix ECM box displaying invalid number on rearm
  • Fix center pylon placement
  • Fix HUD geometry
  • Fix alignment of HUD elements
  • Fix interception ring logic
  • Fix GBU release crash
  • Fix to sustained turn rate
  • Fix for trim commands not having correct authority
  • Fix for AP not functioning in area of low ground elevation
  • Fix keyboard & joystick default.lua (hopefully this is the one...)
  • Fix incorrect flight model tail airfoil shape
  • Fix for calculations of tail aerodynamics & rudder effectiveness
  • Fix for total wind velocity using wrong value
  • Fix for incorrect fuel tank centroid
  • Fix flight model shuddering on ground
  • Fix HUD declutter switch
  • Fix missing text on IFF panel
  • Fix missing panel lighting
  • Fix V/UHF radio knob controls PANNE light
  • Fix rudder and vertical tail effectiveness calculations (particularly at high betas)
  • Fix default.lua input definitions (naming, categories)
  • Fix NWS light logic
  • Fix NWS system pressure logic
  • Fix authority of autopilot pitch controller
  • Fix consistency of heading card and autopilot logic
  • Fix canopy open/close by keyboard command
  • Fix no communications in a few quickstart missions
  • Fix 6DoF head limits
  • Fix ground attack quickstart missions, had impossible payloads
  • Fix taxi light switch position logic
  • Fix multiple canopy bugs
  • Fix afterburner popping sound issue
  • Fix main gear clipping ground
  • Fix fuel cutoff switch issue (lightly tested, still has related known
  • issues)
  • Fix various miscellaneous bugfixes
  • Update gun snake logic
  • Update input definitions
  • Update transonic drag modeling
  • Update roll/yaw coupling
  • Update manual
  • Update folder structure
  • Update default VOR frequencies
  • Update panel lighting (notice backlight interaction with shadows/sunlight now)
  • Update cockpit textures
  • Update control authority of rudder in normal FBW, full authority in spin mode
  • Update spin mode behavior to account for yaw acceleration
  • Update NWS gain calculations
  • Update external model with various minor improvements
  • Update fuselage drag calculations
  • Update clickable canopy logic
  • Update FBW pitch PID gain & control logic
  • Update landing gear mass
  • Update low-speed pitch authority
  • Update FBW alpha limiter
  • Update RWR display (rings, removed counter, added cross)
  • Fixed Armament Panel bug.
  • Fixed Mirror bug.
  • Fixed miscellaneous bugs.

 

DCS C-101 by AvioDev

  • Localization project included. Spanish and Chinese for the time being. Other languages will follow
  • Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)
  • Fixed some label names in clickable cockpit
  • PSD templates uploaded to DCS web page

 

DCS MiG-21bis by Leatherneck

  • Fixed Fuel Gauge working without PO-750 No. 2 Inverter
  • Added Weapon Selector Left/Right input command
  • Fixed RSBN Rangefinder showing horizontal instead of oblique angle
  • Corrected nosecone damage model in LoD2
  • Corrected Navigation Light intensity in Low.
  • Corrected Pilot Helmet protrusion through visor.
  • Added Specular and Normal map to static covers
  • Corrected Canopy Stand location
  • Added shortcut mapping to briefing window and mirror
  • Fixed R-55 and R-3S IR missile tones
  • Corrected R-3R lock tone
  • Fixed various instances of RWR playing indefinitely (possibly not all -- provide track if you catch this bug!)
  • Changed unlock behaviour of button on stick
  • Fixed incorrect radio channels after cycling through them with keyboard
  • R-55 can now only be carried on Pylons 1 & 2
  • Fixed Non-Dispensing Chaff
  • Fixed inverted Radar symbology
  • Fixed various instances of SPS (RWR) Sound Synchronization
  • Fixed various instances of ASO-2 not working
  • Fixed RN-24 damage and effectiveness.
  • Fixed clickable area for Aileron Boosters
  • Hypoxia is no longer induced under optimal conditions
  • SPRD no longer works after jettison
  • Fixed SARPP recording when system turned off
  • Corrected Suction Relief doors moving when engine off
  • Fixed Throttle Start/Stop position toggle
  • Fixed Crash when PRMG Channel > 16
  • Fixed persistent A/C shaking after taking off with blown tires
  • Pneumatic Air no longer leaks indefinitely when using brake on axis
  • Corrected input for booster aileron switch
  • Corrected Aileron Booster behaviour

Edited by Mode
Corrections for release

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DCS 1.5.3 Update 1

 

DCS 1.5.3.51171 changelog

 

DCS World

  • Campaign panel. Fw 190 campaign will be presented in the campaign panel
  • The campaign will have progress if it is in the directory for multilanguage campaigns
  • Options panel. Error when "Make HTML" button pressed fixed
  • US pilots 3D models on the Kuznetsov deck are removed
  • Multi monitor viewport looks OK even if GUI is setup using custom coordinates
  • Ground Units: MLRS' wind correction has been fixed. BM-30 “Smerch” 9M55F rocket with single HE warhead has been added for test. The old one (9M55K) is still used as primary.
  • MP. Bug resulting to loss when server occupied a slot is fixed
  • Stinger and Igla manpads will shoot
  • Missing georgian Stinger manpad is restored
  • Bug with wingman Ka-50 (AI) can't start engine at first try is fixed
  • Battlefield Commanders menu will be available even if CA is not installed
  • Fixed crash with use scroll bar "Max launch range" after the destruction of the unit
  • AI S-3B Tanker will take off correctly
  • Obsolete P-37 radar model deleted from Caucasus
  • Removed duplicate missions of Belsimtek modules
  • Encyclopedia corrections

 

DCS MiG-15bis

  • DGMK current and desired course logic corrected
  • ARK frequency scale corrected
  • Slightly increased loads at subsonic and transonic speeds

 

DCS Fw 190 D-9

  • Water-methanol mix added to old default missions
  • Added MW/B4 weight to aircraft total weight

 

DCS Bf 109 K-4

  • Artificial horizon cage ring operation corrected
  • Added combined wheel brakes axis command
  • Added default snap views
  • Synced radiator flaps in MP games between player and his net phantom
  • Added MW/B4 weight to aircraft total weight
  • Jettisoned canopy will appear in cockpit after repair

 

DCS F-86F

  • Missing Parking Brake handle is restored
  • Wrong behavior of several 3-pos switches is corrected
  • Corrected Emergency Jettison handle
  • Fixed Accelerometer issues
  • Added clickable elements on flight stick and throttle grip
  • Corrected implementation of “CW-VOICE” switch
  • EGT indicator is turned 6 degrees clockwise
  • Fixed landing gear indicators
  • Added Landing Gear Unsafe Warning Lamp
  • Numerous cockpit texture fixes
  • Corrected AN/ARN-6 lightning
  • Corrected too strong electrical cage
  • Speed brake airflow sound
  • Keyboard and axis commands added in input
  • Input presets updated
  • Fine-tuned stall and spin dynamics
  • Slightly increased aileron effectiveness, reduced aileron effectiveness at high AOA

 

DCS FC3

  • F-15C. Misplaced aircraft centreline symbol on HUD is corrected
  • MiG-29. Added G/AoA limit sounds
  • Su-25. Corrected position for the Mode Switch

 

DCS Hawk T1 by VEAO

  • Autostart and Autostop commands now working

 

DCS M-2000C by RAZBAM

  • Added radar antenna elevation axis.
  • Added network argument for pilot visor and internal AB glow
  • Added more dependencies for damage (gear box to inner wing, engine to fuselage, etc...)
  • Added random failure of stores modeling due to over-G using AA mode when you should be in Stores mode
  • Added engine RPM governing and afterburner random fluctuations due to engine damage
  • Added Afterburner malfunction if engine health less than 75%.
  • Modified default UnitPayloads to use Matra Missiles.
  • Modified Aero effects due to nose damage
  • Modified Aero effects due to damage not linear anymore (square root of damage)
  • Fixed controls indicator.
  • Fixed TDC axis not working.
  • Fixed TDC bug making it immobile when a target is locked.
  • Fixed TACAN mode switch to multi-position instead of axis.
  • Fixed strobe lights.
  • Fixed stick position logic in AP mode and correct engagement/disengagement threshold.
  • Fixed logic for aux intake doors.
  • Fix for engine thrust point from engine instead of from aircraft CG
  • Fix for bingo giving incorrect warning and default of 1200kg.
  • Tuning for negative G behavior of slow speed FBW mode.
  • Tuning for tolerance for engine flameout.
  • More aerodynamic tuning at extreme envelope
  • Gear and brake behavior tuning
  • Various performance tuning
  • Updated the user manual (radar section).
  • Updated Radar Screen
  • Gear using common rate limiter now
  • Improvements the braking moment to prevent loss of control down the runway
  • Initial parachute in external model
  • Initial parachute control and aerodynamic modeling
  • Parachute dynamic/random movement
  • Possible fix for damage elements regaining health during flight
  • Fix for fuel dump losing fuel in internal tank
  • Fix for fuel cutoff still allowing afterburner to work
  • Added parachute commands and clickable for lever
  • Add radar elevation and azimuth control
  • Add radar antenna stabilization
  • Add new type of engine shutdown button keybind
  • Update and rework ECS oxygen systems
  • Update autopilot pitch control dynamics
  • Fix FBW side acceleration terms
  • Fix roll/heading trim control in autopilot
  • Fix bug with default.lua slats keybinds
  • Fix minor FBW test lights bug
  • Fix autopilot using true MSL, not uses indicated altitude
  • Fix fuel dump incorrectly showing in fuel rate indicator
  • Fix (Caucus -> Caucasus...this is what happens around voting season) mission names
  • Fix radar contact movement in PPI mode
  • Fix minor bugfixes

 

DCS CA

  • PPI target acquiring on net client fixed
  • Alternative turret control mode has almost invisible cursor in IR vision mode
  • Alternative control mode reset on mission exit has been fixed
  • Fixed crash when player uses "G" command
  • IR-view inside cabin will not inherit state from previous mission

Edited by Chizh

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DCS 1.5.3 Update 2

 

DCS 1.5.3.51417 Update 2 today

 

A-10C BFT Campaign is available.

 

DCS World

  • Game will be able re-save older mission files correctly
  • MP. Double ejecting of net-phantom pilot is eliminated

 

DCS F-86F

  • Mach number indicator needle smooth movement
  • Tooltips corrected
  • Input commands of sight ranging corrected
  • G-LIMIT LIGHT indicator corrected

 

DCS MiG-15bis

  • Mach number indicator needle smooth movement
  • Added padlock

 

DCS Ka-50

  • The overcast clouds will not be rendered in ABRIS

 

DCS C-101EB

  • Autostart/Autostop sequences added
  • ES and CN localization updates, mainly regarding autostart/autostop sequences
  • Fixed pilot body drawing and helmet animation
  • Rear pilot’s head is now visible from cockpit view
  • Front pilot left arm (throttle animation) added in outside view
  • Several 3D and textures corrections in cockpit instruments
  • Ejection handle is now operative through clickable cockpit
  • New interface background picture added
  • Cockpit reflections improved
  • Encyclopedia improvements
  • Several mission updates
  • Right battery behavior fixed
  • Instrument lights fixed (interaction between cockpit flood lights and external model cockpit lights)

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DCS 1.5.3 Update 3

 

DCS 1.5.3 Update 3 will be pushed to public today.

 

DCS World

  • Spanish names added for the airfields
  • Corrected gun strafing of AI for some cases
  • Corrected of AI group ship attack
  • Added russian translaion of Ka-50 Republic campaign
  • Triggered messages will not stay in middle part of screen after radio menu has been disappeared
  • Fixed crash after recovering player's aircraft
  • Issue with appearing of briefing images from previous mission fixed
  • 3rd parties radar detect late activation aircraft before they are activated fixed
  • Added Oculus 1.3 SDK suppport for CV1 Rift

 

DCS Ka-50

  • Damaging the right side will not always causes both hydros to fail
  • Shkval TV will be affected by candle (illumination) munitions
  • Added Russian localisation to Republic campaign

 

DCS F-86F

  • Corrected input of speedbrakes in Game Mode (Easy Avionics)
  • Added M-117 bombs
  • Control stick gun trigger will have two-stage
  • Added corrected flight manuals EN and RU
  • Added training missions
  • Landing gear emergency implemented
  • Corrected Hellenic Air Force skins
  • Guns heating and cooling adjusted
  • Input presets for "SideWinder FFB 2" fixed

 

 

DCS: FC3

  • Su-27. Extreme G-loads will lead to destruction of airframe
  • Su-25. Misaligned the reticle of gunsight and actual aim point is fixed

 

DCS Hawk by VEAO

  • Updated cockpit textures – Set High, Medium or Low in Options, Special, Hawk tab. (High – 4096, Medium – 2048, Low 1024)

 

DCS Mi-8MTV2

  • Engine failure trigger corrected
  • Cargo rope will appears correct for new client

 

DCS CA

  • Fixed bug that cause server crash when client takes Stinger SAM

 

DCS L-39

  • L-39ZA: Radio button on throttle will clickable
  • Corrected views during ejecting sequence
  • Corrected flaps animation

 

DCS UH-1H

  • Fixed missing recoil on right minigun

Edited by Wags

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DCS 1.5.3 Update 4

 

DCS 1.5.3.52478 Update 4

Introduced new campaign P-51D High Stakes!

 

FR manuals of Su-25T, Su-27, P-51D updated

 

DCS L-39

  • The aircraft will not suddenly begin to burn when there is an obstacle nearby.

 

DCS C-101 by AvioDev

  • Rear canopy works correctly now.
  • Toe brakes animation added.
  • Rear pilot head animation corrected, now reacts correctly to turns.
  • Added RU localization.
  • Corrected mirror mechanism.
  • Updated RU quickstart and single missions.
  • Eliminated fuel test button in rear cockpit.
  • Corrected land/taxi lights labels in rear cockpit.
  • Corrected harness locking handle texture.
  • Several localization conflicts corrected.
  • Work with code reorganization to merge front and rear cockpit systems continues.
  • Corrected all EN tooltips according to real world manual and ED standards.

 

DCS M-2000 by RAZBAM

  • Added refuel and police light functionality
  • Updated VTB Screen for Jammed Contacts
  • Updated and improved approach autopilot (still work in progress)
  • Updated and increased static force on nose gear shock
  • Updated fuselage aerodynamic effectiveness
  • Updated aw control and vertical stabilizer effectiveness
  • Fixed continuous pitch up behavior after disengaging spin mode command

Edited by Chizh

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DCS 1.5.3 Update 6

 

DCS 1.5.3.53108 Update 6

In the open beta today.

 

DCS World

  • Fixed Xbox360 controller bug
  • Crash after an on-deck pilot ejection and further ship deactivation fixed
  • UH-1, Mi-8. Fixed issue with absent crosshair on cargo indicator at small display resolutions
  • Wrong second track replay probably fix
  • ME. Lost audiofile-name from trigger action fixed
  • Corrected Japan database entry
  • Fw 190 & Bf 109 MW50 tank contents will change aircraft weight
  • MP. On the screenshots will be visible not only first line of multiplayer chat
  • Added auto mapping axes to X-55 Rhino
  • Fixed crash in Weather.dll

 

DCS C-101

  • VSI fixed
  • Fixed markers lights test function.
  • Canopy functionality fixed
  • TARSYN synchronization panel clickability fixed
  • Annunciator panel fixed (front and rear)
  • Added canopy reflection effect (WIP)
  • Fixed seat adjustment switch (rear cockpit)
  • Fixed rear cockpit animation
  • Fixed red colour smoke
  • Fixed some cockpit textures
  • Fixed some external model bugs
  • Fixed Gun Pods code for CC

 

DCS L-39

  • L-39ZA. PUS-0 lamp logic for bombs corrected
  • L-39ZA. SERIES-2-4 rockets switch logic corrected
  • L-39ZA. Hardpoint lamp indicators logic corrected
  • AWACS item added to radiomenu

 

DCS A-10C

  • Fixed bug with WP bearing displays on HUD

 

DCS F-86F

  • Add new liveries (Canada,US Air Force (Green),US Air Force (Skyblazers),US Air Force (Squadron 39)

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DCS 1.5.3 Update 7

 

DCS 1.5.3.53279 Update 7

  • Fixed client Fw 190 explosion when spawning in shelter
  • Fix of late activated ground units that did not start after activation
  • Conflict of cockpit skins of A-10C and F-86 fixed
  • TF-51D. DE QS missions added
  • L-39ZA manual. Corrected the weapon status panel description

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DCS 1.5.4 Open Beta

 

Today we'll release DCS 1.5.4 to Open Beta for open testing.

 

DCS World

  • Multiplayer. New integrity check system*
  • Multiplayer. New extrapolation algorithm
  • Multiplayer. Added an input adjustment possibility
  • New and improved MiG-29 model
  • New Campaign Builder design with multi language support
  • ME. Payload panel. Added skin preview in the 3D view. The feature based on scripts created by uboats.
  • ME. Added new trigger UNIT’S ARGUMENT IN RANGE for checking animation argument for any 3D model in mission
  • ME. Added new trigger PLAYER’S UNIT ARGUMENT IN RANGE for checking animation arguments for player’s 3D model of unit in mission
  • ME. The year can now be changed on the briefing menu
  • ME. Season is now automatic and dependent on the date of the mission
  • Fixed Object.destroy() for cargo objects
  • Fixed Unit.getRadar() to return correct information for ground units with radars
  • Fixed AI issues caused by toggling AI on/off
  • Fixed dynamically added ground units now correctly follow orders
  • ME. Added the ability to place helicopters on the ground for the cold and hot start
  • Encyclopedia. New 3D view
  • Options panel. New design
  • Support of hot plug of input devices now
  • Module manager. Added DRM button for activation/deactivation
  • Returned moon in the sky
  • Corrected animation of airshow cone
  • Oculus Rift. RadioCommunications and triggered messages menu font increased
  • Oculus Rift. Kneeboard and terrain clipping issues fixed
  • Oculus Rift. Oculus Zoom action added to "UI layer" input options
  • Oculus Rift. VR settings can now be applied without restarting GUI

 

DCS FC3

  • Su-27. CN Flight Manual updated
  • Su-27. Added Russian training missions.

 

DCS Fw 190

  • The Challenge campaign. Updated a few missions / all the briefing images.
  • The Challenge campaign. Russian locale added.

 

DCS L-39

  • Fix of causeless fire in the hangar and formation below other aircraft
  • Added gauges with imperial scales

 

DCS A-10C

  • Oxygen QTY pointer will move not discrete when test oxygen button depressed

 

DCS UH-1H

  • Some improvements and bug fixes for Sling load operations
  • The hints now in Kneeboard (later it will fully removed from screen)

 

DCS Mi-8MTV2

  • Some improvements and bug fixes for Sling load operations
  • The hints (about Weapon status, sling load status) now replaced to Kneeboard
  • Now the ground crew can be called without setting an intercom, but opened Window
  • R-863 in default is tuned on ME frequency
  • Default position of the switch ДЕНЬ-НОЧЬ depends on the time of day
  • Fixed failures in ME
  • Added view on Cargo from pilot seats (LShift + LAlt + С), will tuned later
  • Fixed mirrors status during mission start
  • Parking brake fixed
  • After Hot start: pitot heating initialize, SARPP init state, Air Inlet Particle Separator System is initialize, GMC-1A already slaved
  • Human radio modulation changed to AM
  • Tail Rotor Control Failure, repair fixed
  • Add animation for Rotor Swash Plate and Antitorque Rotor Hub.

 

DCS SA342

  • Added SA342L model featuring Gun, Rockets, new camera with only daytime view, no NVG, rockets recoil to be corrected later
  • Added SA342L separated manual
  • Now both internal cockpit pilots bodies can be hidden using RShift+P key in sequence
  • Corrected Flight Model in turns
  • Corrected Flight Model in dives
  • Corrected HOT3 missile to explode as soon as wire is cut
  • Corrected Rotor torque behavior depending on speed
  • Corrected pitch and roll stick sensitivity
  • Corrected helicopter skids behavior at ground
  • Now helicopter can land in grass
  • Now external pilots bodies don't show when helicopter is set as uncontrolled in ME
  • External copilot body is still visible when helicopter is set as static in ME, will be fixed later
  • Corrected campaign missions to keep player current stage
  • Corrected COMB warning at Alarm panel and manual accordingly
  • Corrected Flares now reload when rearming
  • Corrected Engine sound not to change while in Torque test
  • Corrected Trimming with Magnetic brake
  • Corrected wool wire to correctly reflect wind direction
  • Corrected NADIR VENT parameter to display absolute direction the wind comes from
  • Corrected SAS authority during turns

 

DCS C-101

  • Corrected mirror far vision.
  • Modified Special Options interface according to new appearance.
  • Changed EB and CC available tasks in ME.
  • Added CC Sea Eagle missile launch capability for AI.

 

DCS Hawk

  • W key fixed - both toe brakes on.
  • Fuel burn refined.
  • Sight glass 3d object fixed - work in progress.
  • Sight glass holders transparency fixed.
  • TrackIR view limits set.
  • Canopy glass external model more transparent.
  • Brake pressure increased to hold aircraft on full power.
  • Parking brake keyboard and joystick shortcuts set (LCTRL+W = off, RCTRL+W = on).
  • Flaps changed default to F = next detent, LSHIFT+F = previous detent and renamed to Flaps group.

Edited by Chizh

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