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DCS: NEVADA Test and Training Range Map is available for pre-purchase

 

The Fighter Collection with Eagle Dynamics are happy to announce that DCS: NEVADA Test and Training Range Map is available for pre-purchase from the DCS e-shop

 

DCS: NEVADA Test and Training Range Map will sell for $49.99 in November 2015. Pre-purchase now for $39.99 and save 20%!

 

 

The Nevada Test and Training Range (NTTR) has the largest contiguous air and ground space available for peacetime military operations in the free world. The NTTR land area includes simulated air defense systems, mock airbases, and several target ranges. The NTTR was also used for nuclear testing. Today, it is home to RED FLAG and other military exercises that include countries from around the world. The NTTR map for DCS World 2 includes Nellis AFB, Creech AFB and the infamous Groom Lake AFB (aka Area 51). This map also includes the city of Las Vegas, McCarran International Airport, and Hoover Dam.

 

 

Key Features of DCS: NEVADA Test and Training Range Map:

  • 366,000 sq. kilometres that covers portions of Nevada, Utah, Arizona and California.
  • Highly detailed modelling of Nellis Air Force Base, Creech Air Force Base, McCarran International Airport, and the Area 51 facility.
  • Hoover Dam and Lake Meade.
  • All VOR and VORTAC radio navigation beacons.
  • High resolution mesh and textures around the detailed airbases.
  • The entire NTTR airspace as well indication of all sub-ranges.
  • Las Vegas, Pahrump, Mesquite, Moapa, Indian Springs, Boulder City and other cities and towns in and nearby the NTTR. This also includes all major roads, railways, and power lines.

 

For those that pre-purchase prior to October 1st, 2015, you will receive a 20% discount and two free Red Flag campaigns (one for the F-15C and one for the A-10C). For those that pre-purchase between October 1st and the Open Alpha release in late November, you will receive a 20% discount and one free Red Flag campaign. Both of these options also include a 20% bonus savings on future purchases at full price.

 

Note: Customers that purchased DCS: A-10C Warthog while it was in beta (prior to February 21st, 2011) will be provided this map for free!


Edited by const

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Dear all,

 

We realize that there is some confusion on how the DCS: NEVADA Test and Training Range map will be released on Steam. We have every intention of making this module/DLC available on Steam once it is first released as an Open Alpha on the DCS E-shop (late November 2015). However, we cannot offer it as an Early Access DLC on Steam. When it does release on Steam though (a bit after being first released on the DCS E-shop), it will match the price on the DCS e-shop at $49.99 USD and not include the bonus Red Flag campaigns. However, the Red Flag campaigns will be available on Steam as separate DLC.

 

Release of the NEVADA map on Steam will also be in parallel with the availability of DCS World 2.0 on Steam. However, DCS World 2.0 does NOT include the NEVADA map. DCS World 2.0 will be a free update to your DCS World installation on Steam and will not require any re-purchases of your DCS World DLC.

 

On a related matter, as a policy we no longer offer any of our products on Steam in Early Access form.

 

Thanks

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  • 2 months later...

Dear all,

 

As we prepare for the launch DCS: NEVADA Test and Training Range Open Alpha Map, I wanted to inform you how the product will be released in order to avoid confusion on the launch day (shooting for November 30th, 2015).

 

When you purchase and download the new map, you will essentially be installing a new, stand-alone build. This unique Open Alpha build will consist of DCS World 2.0 and the Nevada map. All modules will install within the Nevada map Open Alpha as they do with the release and Open Beta versions.

 

Why the need for a separate, stand-alone build you ask? Because at this time the Nevada map and the Black Sea map use two different evolutions of the terrain engine (T4 for Nevada and T3 for the Black Sea). We are still in the process of converting the Black Sea map to T4 which will allow both maps to co-exist in the same DCS version. In order to release Nevada this month, we needed to create a separate version.

 

The current release version and Open Beta will stay intact.

 

Once the Nevada map exits the Alpha stage, it and DCS World 2.0 will be merged into the stable, release version of DCS World or the Open Beta (TBD).

 

A few weeks after release of the Nevada Open Alpha and we've had a chance to squash the most ugly bugs, we will then release a version for Steam.

 

Thanks


Edited by Wags
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  • 3 weeks later...

DCS 2.0.0 Update 1

 

DCS World

  • AI A-10A & A-10C: Corrected behavior with damaged landing gear
  • Uragan BM-27. Indication of minimum engagement range is corrected.
  • Missing map in Create Fast Mission generator is restored.
  • Fixed bug with incorrect number of wingmen in Create Fast Mission generator.
  • Corrected vertical scroll bar in the Briefing panel.
  • Missile's engine plume will not disappears from some point of view.
  • AI aircraft no more get fuel by tanker without contact to tanker.
  • Multiplayer. Clients without CA will be able to open the players list, if server is CA-player.
  • Multiplayer. Client will get a loss in scoreboard when he changes slot.
  • Multiplayer. Mission name was added in MP server interface
  • Signal flare light will be brighter.
  • Crash when attempting to call Object.destroy() in landing event handler is fixed.
  • ME. Aerobatic task parameters are corrected.
  • Expanded Lua scripting documentation

 

DCS CA

  • Ground Units. Arcade commander view fixed.

 

DCS F-86F

  • In-game Flight Manual Updated.
  • Added input key commands for accelerometer and fast slaving gyro.
  • AN/ARN-6 CONT. position is selectable.
  • Rudder control is adjusted. Aircraft can operate with crosswind.

 

DCS Mi-8MTV2

  • In-game Flight Manual Updated.

 

DCS Fw 190 D9

  • Port (Left) gun will fire.

 

DCS L-39

  • ADF frequency dial in rear cockpit will not stuck on some values.
  • Corrected lights on ADF dials.
  • SPU commutation fixed.

 

Black Shark 2 Republic Campaign

  • Air Rain mission. Increased landing zone radius up to 120 m. Removed manpads from airdrome air defence.
  • Cleanup mission. The enemy manpad will be killed by friendly forces after some time, if he will not killed by player.


Edited by Chizh

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DCS 2.0.0 Update 3

 

Version 2.0.0.48763.61

 

Introduced DCS M-2000C by RAZBAM

 

DCS World

  • Chat messages about game events can be disabled in server settings.

  • Updated Lua scripting documentation.

  • Encyclopedia: corrected some stuff.

  • Quick start missions added for RU locale.

  • Localizations updated

  • Fixed GUI error when cleaned input category in settings (RU locale).

"You become responsible, forever, for what you have tamed.” ― Antoine de Saint-Exupéry, The Little Prince.
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  • 3 weeks later...

DCS 2.0.0 Update 4

 

DCS 2.0.0 Update 4 (2.0.0.49135)

 

DCS World

  • Russian, German and Chinese localization updated
  • net.get_slot() and net.set_slot() docs documentation updated (API/DCS_ControlAPI.txt)
  • Fixed crash on pre-sp1 win7
  • Taxiing PAI behavior improved
  • Crash when CBU BL755 explosion effect appears fixed
  • Rare sound initilaization glitch fixed
  • Japanese and Korean languages support added

 

DCS UH-1H

  • Fixed UH1H-Dyn.dll loading.
  • RU locale added to QuickStart mission

 

DCS F-15C

  • RU QuickStart missions added

DCS Su-27

  • RU QuickStart missions added

RAZBAM Mirage-2000C

  • External model corrected for multiplayer clients

 

“F-15C 16-2 Red Flag”

  • campaign support added
  • Hotfix 2.0.0.49135.73 - PDF documens (briefings, maps) added to campaign folder


Edited by USSR_Rik

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DCS World 2.5: Часто задаваемые вопросы

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  • 3 weeks later...

DCS 2.0.1

 

A-10C: 16-2 Red Flag Campaign release

 

DCS 2.0.1 Changelog

DCS World

  • Helicopter gets damaged when using a short length of rope is fixed
  • Helicopter AI can't unhook the cargo on the ground is fixed
  • The rope displayed incorrectly at the joint with the cargo - fixed
  • Added pop-up notification for available modules to install
  • ILS freq in ME will match the F10 Airdrome Data
  • MP. Mouse moving on briefing screen also controls background camera view - fixed.
  • Mi-8MTV2. AI will use taxi lights
  • F10 view airfield resource menu will not overlay to mission editor after the mission
  • Default cockpit language layer not default but alphabetical
  • MP. "Pause when empty" function on server config was added
  • MP. The possibility to copy of server and mission text was added
  • MP. Added imposter settings indication
  • The taxi lights and weapon lighting elements will light up objects on the ground
  • Absent rotor blade of static Mi-8 is restored
  • Model of static Ka-50 is corrected
  • ME. The “Clone” button added to Mission goals panel
  • 9А4172 Vikhr ATGM. Speed corrected

 

DCS L-39

  • Throttle position will synchronized in multiplayer
  • RKL-41 was corrected
  • Accelerometer Reset Knob will able to reset negative-G recording pointer
  • Avionics state will synchronized in forward and rear cockpits
  • Barometric altimeter pressure settings corrected

 

DCS A-10C

  • RWR does not indicated being tracked is fixed
  • RWR will works after player occupied AI aircraft

 

DCS FC3

  • Su-25 "Revanche" campagne. Script error after first mission of is passed

 

DCS P-51D

  • P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed

 

DCS F-86

  • Wrong FFB trimming behavior is fixed
  • Wheel brakes are tuned
  • Circuit breaker for Engine ignition and others will work
  • Canopy switch fixed
  • MP. landing and taxi lights on net phantom is corrected
  • Nose wheel Synchronization mechanics is turned ON by default

 

DCS MiG-15bis

  • Pressurization effect on the ground is corrected
  • Corrected cockpit model at low graphics settings
  • Corrected FFB shake
  • Barometric altimeter limits are corrected
  • Corrected control system

 

DCS CA

  • Mouse pointer will not be visible in binocular view

 

DCS Fw 190 D-9

  • Rudder will not works after its knocked off
  • MW50 pressure gauge corrected

 

DCS M-2000C by RAZBAM

  • Add emergency compass
  • Add mirror (functions like rear-view camera for now)
  • Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
  • Add temporary switch definitions for controls binding
  • Add text to Selective Jettison switch cover
  • Fix cockpit knobs that didn't act like knobs
  • Fix HSI & ADI (Boule) giving incorrect heading
  • Fix ECM box displaying invalid number on rearm
  • Fix center pylon placement
  • Fix HUD geometry
  • Fix alignment of HUD elements
  • Fix interception ring logic
  • Fix GBU release crash
  • Fix to sustained turn rate
  • Fix for trim commands not having correct authority
  • Fix for AP not functioning in area of low ground elevation
  • Fix keyboard & joystick default.lua (hopefully this is the one...)
  • Fix incorrect flight model tail airfoil shape
  • Fix for calculations of tail aerodynamics & rudder effectiveness
  • Fix for total wind velocity using wrong value
  • Fix for incorrect fuel tank centroid
  • Fix flight model shuddering on ground
  • Fix HUD declutter switch
  • Fix missing text on IFF panel
  • Fix missing panel lighting
  • Fix various miscellaneous bugfixes
  • Update gun snake logic
  • Update input definitions
  • Update transonic drag modeling
  • Update roll/yaw coupling
  • Update manual
  • Update folder structure
  • Update default VOR frequency
  • Update panel lighting (notice backlight interaction with shadows/sunlight now)
  • Canopy lock feature enabled
  • New cockpit texture with missing labels

 

DCS NTTR

  • AGM-65 will able to lock map objects
  • MP. Client without Nevada map will not be able to join to server


Edited by SkateZilla

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  • 3 weeks later...

DCS 2.0.1 Update 1

 

DCS 2.0.1 Update 1

2.0.1.50747.33

 

Added L-39ZA into L-39 module

 

DCS World

  • Helicopter gets damaged when using a short length of rope is fixed
  • Helicopter AI can't unhook the cargo on the ground is fixed
  • The rope displayed incorrectly at the joint with the cargo fixed
  • MP. Mouse moving on briefing screen also controls background camera view fixed.
  • MP. "Pause when empty" function on server config was added
  • F10 view airfield resource menu will not overlay to mission editor after the mission
  • Default cockpit language layer not default but alphabetical
  • Illumination ammunition will painting objects on the ground and aircraft
  • Speed of ATGM Vikhr corrected
  • Crash with missile explosion effect is fixed
  • AI helicopters will attack from assigned direction
  • AGM-86 collision in flight fixed
  • AI MiG-31 dive corrected
  • Corrected parachute texture for Russian pilot model
  • AI Mi-8MTV2 can hit the target with GUV AP-30
  • Different helicopter groups can be spawned on the same FARP
  • Fixed crash on launch AGM-65
  • Fixed crash on Mi-8 GUV fired
  • Fixed error when “Make HTML” button pressed in Options Controls menu

 

 

DCS A-10C

  • RWR does not indicated being tracked is fixed
  • RWR will works after player occupied AI aircraft
  • DSMS error after weapon drop fixed
  • ILS can be switched off by keyboard combo or joystick button

 

DCS L-39

  • Throttle position will synchronized in multiplayer
  • RKL-41 was corrected
  • Accelerometer Reset Knob will able to reset negative-G recording pointer
  • Avionics state will synchronized in forward and rear cockpits
  • Game flight model corrected
  • Barometric altimeter pressure settings corrected
  • Corrected hydraulic pressure drop when wheel brake applied
  • Training missions added.
  • Fixed bomb release sequence
  • SARPP switching off when IAS is less than 120 km/h

 

DCS P-51D

  • P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state fixed

 

DCS Mi-8MTV2

  • Mi-8MTV2: AI will use taxi lights

 

DCS F-86F

  • Wrong FFB trimming behavior is fixed
  • Wheel brake moment corrected
  • Circuit breaker for Engine ignition and others will work
  • MP. landing and taxi lights on net phantom is corrected
  • Nose wheel steering behaviour corrected
  • Autostart and autostop commands added for joysticks
  • Emergency speed brake lever removed
  • Toe brakes animation added
  • AN/APX-6 IFF Transponder Dial Stop implemented
  • Attitude indicator pitch trim knob is now functional

 

DCS Flaming Cliffs 3

  • F-15. Hydraulic failure now lead to pressure drop and loss of control

 

DCS Fw 190 D-9

  • Rudder will not works after its knocked off
  • MW50 pressure gauge corrected

 

DCS Bf 109-K4

  • Implemented cockpit camera movement options regarding gunsight retaining movement
  • Corrected Flight manual
  • Reduced flaps control wheel to 8 turns total
  • Redesigned trim and flaps wheels behaviour to cope with Saitek Trim Wheel
  • Reduced drag

 

DCS MiG-15bis

  • Added pressurization effect
  • Corrected cockpit appearance in low graphic settings
  • Corrected FFB shake
  • Corrected control system
  • Barometric altimeter limits are corrected
  • Fixed stall speed, modified spin dynamics
  • Fine-tuned buffet onset AOA and stall AOA.
  • Tuned shake AOA
  • Sealed canopy can’t be opened/closed even with stopped engine
  • Control stick can be hidden
  • DGMK current and desired course logic corrected

 

DCS CA

  • Mouse pointer will not be visible in binocular view

 

DCS M-2000C by RAZBAM

  • Add RAZBAM-made missile definitions
  • Add VTB (radar) screen display export (including key binding)
  • Add preliminary force-feedback compatibility (untested)
  • Add emergency compass
  • Add preliminary approach-hold autopilot mode (lightly tested)
  • Add mirror (functions like rear-view camera for now)
  • Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
  • Add temporary switch definitions for controls binding
  • Add text to Selective Jettison switch cover
  • Add aux gunsight (HAUSSE switch, available in all modes except approach)
  • Add early implementation of approach hold autopilot
  • Add gear raise/lower rate variability
  • Add aerodynamic loss of wing lift effects due to beta
  • Add bingo fuel bug clickable tumblers (not functional, yet)
  • Add clickable canopy handles & lock (be careful to lock it before
  • takeoff!)
  • Add more cockpit switches enabled
  • Fix RWR-related crash
  • Fix in-flight refueling
  • Fix RWR ranging logic (based on priority)
  • Fix cockpit knobs that didn't act like knobs
  • Fix HSI & ADI (Boule) giving incorrect heading
  • Fix ECM box displaying invalid number on rearm
  • Fix center pylon placement
  • Fix HUD geometry
  • Fix alignment of HUD elements
  • Fix interception ring logic
  • Fix GBU release crash
  • Fix to sustained turn rate
  • Fix for trim commands not having correct authority
  • Fix for AP not functioning in area of low ground elevation
  • Fix keyboard & joystick default.lua (hopefully this is the one...)
  • Fix incorrect flight model tail airfoil shape
  • Fix for calculations of tail aerodynamics & rudder effectiveness
  • Fix for total wind velocity using wrong value
  • Fix for incorrect fuel tank centroid
  • Fix flight model shuddering on ground
  • Fix HUD declutter switch
  • Fix missing text on IFF panel
  • Fix missing panel lighting
  • Fix V/UHF radio knob controls PANNE light
  • Fix rudder and vertical tail effectiveness calculations (particularly at high betas)
  • Fix default.lua input definitions (naming, categories)
  • Fix NWS light logic
  • Fix NWS system pressure logic
  • Fix authority of autopilot pitch controller
  • Fix consistency of heading card and autopilot logic
  • Fix canopy open/close by keyboard command
  • Fix no communications in a few quickstart missions
  • Fix 6DoF head limits
  • Fix ground attack quickstart missions, had impossible payloads
  • Fix taxi light switch position logic
  • Fix multiple canopy bugs
  • Fix afterburner popping sound issue
  • Fix main gear clipping ground
  • Fix fuel cutoff switch issue (lightly tested, still has related known
  • issues)
  • Fix various miscellaneous bugfixes
  • Update gun snake logic
  • Update input definitions
  • Update transonic drag modeling
  • Update roll/yaw coupling
  • Update manual
  • Update folder structure
  • Update default VOR frequencies
  • Update panel lighting (notice backlight interaction with shadows/sunlight now)
  • Update cockpit textures
  • Update control authority of rudder in normal FBW, full authority in spin mode
  • Update spin mode behavior to account for yaw acceleration
  • Update NWS gain calculations
  • Update external model with various minor improvements
  • Update fuselage drag calculations
  • Update clickable canopy logic
  • Update FBW pitch PID gain & control logic
  • Update landing gear mass
  • Update low-speed pitch authority
  • Update FBW alpha limiter
  • Update RWR display (rings, removed counter, added cross)
  • Fixed Armament Panel bug.
  • Fixed Mirror bug.
  • Fixed miscellaneous bugs.
  • Add IFF interrogation
  • Add ECS system early implementation
  • Add radar warm-up period
  • Add pilot model head movement with respect to cockpit view state
  • Add visor position command
  • Add effective yaw rate limiting
  • Add clickable cockpit clock hinging
  • Add LOX flow indicator (constant breath rate for now will be updated)
  • Add fuel bingo dial functionality
  • Add afterburner dynamic glow
  • Add ADI slip ball animation
  • Add fuel dump logic
  • Add A/B cutoff logic
  • Add emergency fuel cutoff logic (known issues)
  • Add clickable mirror to toggle rendering
  • Update missiles definitions
  • Update controls bindings
  • Update various radar logics
  • Update sustained turn rate calculations
  • Update wing/controls surface effectiveness with excessive pitch rate
  • Update G-limit wing failure snap logic
  • Update collision model
  • Update LOX & GO2 consumption rate calculations
  • Update seat switch models
  • Update A/P PID gains
  • Update airbrake actuator speed
  • Update roll/yaw coupling
  • Update PANNES lights logic
  • Update N dial tens tumbler animation
  • Update manual
  • Fix missile trails not existing
  • Fix CL 2x GBU rack misalignment (hopefully for the final time)
  • Fix removed controls bindings (Nav/Waypoint selection)
  • Fix crash due to absurd aerodynamics calculation
  • Fix miscellaneous pitch controller bugs
  • Fix TACAN X/Y is now two-position switch, no longer an axis
  • Fix for negative speed and alpha >90 deg causing aircraft to stagnate
  • Fix seat adjustment values exceeding ranges
  • Fix for CONF light logic (A-A mode only okay with centerline tank only when it is empty)
  • Fix volume knob logic
  • Fix comm radio volume knobs being switched
  • Fix default pedal adjustment position
  • Fix external lights light casting
  • Fix aux sight misalignment
  • Fix radar was available with weight on wheels

 

DCS C-101 by AvioDev

  • Localization project included. Spanish and Chinese for the time being. Other languages will follow
  • Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)
  • Fixed some label names in clickable cockpit
  • PSD templates uploaded to DCS web page

 

DCS MiG-21bis by Leatherneck

  • Fixed Fuel Gauge working without PO-750 No. 2 Inverter
  • Added Weapon Selector Left/Right input command
  • Fixed RSBN Rangefinder showing horizontal instead of oblique angle
  • Corrected nosecone damage model in LoD2
  • Corrected Navigation Light intensity in Off.
  • Corrected Pilot Helmet protrusion through visor.
  • Added Specular and Normal map to static covers
  • Corrected Canopy Stand location
  • Added shortcut mapping to briefing window and mirrors
  • Fixed R-55 and R-3S IR missile tones
  • Corrected R-3R lock tone
  • Fixed various instances of RWR playing indefinitely (possibly not all -provide track if you catch this bug!)
  • Changed unlock behaviour of button on stick
  • Fixed incorrect radio channels after cycling through them with keyboard
  • R-55 can now only be carried on Pylons 1 & 2
  • Fixed Non-Dispensing Chaff
  • Fixed inverted Radar symbology
  • Fixed various instances of SPS (RWR) Sound Synchronization
  • Fixed various instances of ASO-2 not working
  • Fixed RN-24 damage and effectiveness.
  • Fixed clickable area for Aileron Boosters
  • Hypoxia is no longer induced under optimal conditions
  • SPRD no longer works after jettison
  • Fixed SARPP recording when system turned off
  • Corrected Suction Relief doors moving when engine off
  • Fixed Throttle Start/Stop position toggle
  • Fixed Crash when PRMG Channel > 16
  • Fixed persistent A/C shaking after taking off with blown tires
  • Pneumatic Air no longer leaks indefinitely when using brake on axis
  • Corrected input for booster aileron switch
  • Corrected Aileron Booster behaviour


Edited by BillyCrusher

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  • 1 month later...

DCS 2.0.2

 

DCS 2.0.2.52369 Changelog

 

 

NOTE

DCS MiG-21bis are not functional until next update.

Sorry for inconvenience.

 

DCS World

  • New implementation of the integrity check function
  • Spanish names added for the airfields
  • Corrected gun strafing of AI for some cases
  • Corrected of AI group ship attack
  • Triggered messages will not stay in middle part of screen after radio menu has been disappeared
  • Fixed crash after recovering player's aircraft
  • Issue with appearing of briefing images from previous mission fixed
  • 3rd parties radar detect late activation aircraft before they are activated fixed
  • MP. Added Input adjustment panel
  • ME. Fog Thickness slider restored
  • Player aircraft will not explode when reach negative altitude
  • IR missile will lock illumination munitions
  • Simulation will not be affected by key commands during adjusting procedure into an input adjusting game panel
  • ATGM BGM-71E. Tuned performance. Max range about 3800m, motor time 1.5 sec, life time 23 sec.
  • SA-15, Tor SAM. Increased max range param at low altitude.
  • Added SF DRM panel call button in the module manager
  • Georgian mandad SAM corrected
  • Multidisplay function corrected
  • Fixed crash caused destruction of static object by script
  • Mission resources (triggers) will be cleaned during mission exit to avoid conflict with the follow-up mission
  • ME. Added possibility to select of parking place to aircraft after landing

 

DCS F-86F

  • Corrected input of speedbrakes in Game Mode (Easy Avionics)
  • Added M-117 bombs
  • Control stick gun trigger will have two-stage
  • Added corrected flight manuals EN and RU
  • Added training missions
  • Landing gear emergency implemented
  • Corrected Hellenic Air Force skins
  • Guns heating and cooling adjusted
  • Input presets for "SideWinder FFB 2" fixed
  • Landing gear indicators corrected
  • AN/ARN-6 Radio Compass Panel corrected
  • Throttle and wing flaps lever corrected
  • Added parking brake
  • Added missing "0" position to Mach meter
  • Airspeed indicator errors fixed
  • Input for manual ranging control corrected
  • Mach number indicator needle movement corrected
  • Added clickable and input for G-Limit Indicator Light
  • Added input for warning and emergency switches on oxygen panel

 

DCS Bf 109 K-4

  • Synced radiator flaps of clients in MP
  • Canopy will be opened after repair
  • The weight of MW50 mixture will be accounting in the aircraft weight

 

DCS Fw 190 D-9

  • The weight of MW50 mixture will be accounting in the aircraft weight

 

DCS FC3

  • Su-25. Misaligned the reticle of gunsight and actual aim point is fixed
  • F-15C. Aircraft centreline symbol on HUD corrected
  • MiG-29. G/AoA limit sounds corrected
  • Su-25. Corrected Mode switch on the stick
  • Su-27. Added airframe damage by high overloads
  • F-15C. Occasionally hang-up during mission loading fixed

 

 

DCS MiG-15bis

  • Added padlock

 

DCS L-39

  • L-39ZA: Radio button on throttle will clickable
  • Corrected views during ejecting sequence
  • Corrected flaps animation
  • Flaps position indication in the status bar corrected

 

DCS Mi-8MTV2

  • Engine failure trigger corrected
  • Cargo rope will appears correct for new client
  • Option "Mirrors" added

 

DCS Ka-50

  • Damaging the right side will not always causes both hydros to fail
  • Shkval TV will be affected by candle (illumination) munitions
  • Added Russian localisation to Republic campaign

 

DCS UH-1H

  • Fixed missing recoil on right minigun

 

DCS CA

  • Fixed bug that cause server crash when client takes Stinger SAM

 

DCS C-101 by AvioDev

  • Rear canopy works correctly now.
  • Toe brakes animation added.
  • Rear pilot head animation corrected, now reacts correctly to turns.
  • Added RU localization.
  • Added RU missions.
  • Several localization issues corrected.
  • Mirror mechanism corrected.

 

DCS Hawk T.1 by VEAO

  • Updated cockpit textures – Set High, Medium or Low in Options, Special, Hawk tab. (High – 4096, Medium – 2048, Low 1024)
  • EFM fully integrated.
  • Set wheel brake left and right in Axis options - Nose wheel steering has been removed.
  • Toe brakes and rudder pedals animated.
  • Parking brake added.
  • Trim can be set using keyboard, joystick or using the switches in cockpit.
  • Rudder and aileron trim gauges animated.
  • Brake pressure gauges animated.
  • Keyboard control inputs working - throttle, pitch, roll and yaw.
  • Oxygen hypoxia effect tweaked.
  • Anti-skid function added – default operation is off until entering runway.
  • Pitot heat function updated.
  • Standby (emergency) brake and flaps functions added.
  • Visual buffeting added for stall and over-speed.
  • Low level high speed ground effect added (wind must be set in mission)
  • EFM damage model implemented; when aircraft section destroyed, EFM is affected.
  • Aircraft no longer hovers above ground when gears damaged.
  • Auto-start sequence (Left Win+Home) updated to remove rotation light.
  • Auto-stop sequence (Left Win+End) updated.
  • Auto-start/stop sequence added to joystick assignments (under cheat section).
  • Updated cockpit textures High/Medium/Low. Set your preferred level in Options, Special, Hawk tab.
  • Radios partially functional; Ground crew and UHF AM New cockpit sounds.
  • New engine sounds.
  • Additional bugs no doubt introduced.
  • Aim-9M LAU-7 pylon added. Mission designers need to update their missions for this change.
  • Sidewinder tone for seek and lock now working.
  • Aden gun pod added, UPK removed. Mission designers need to update their missions for this change.
  • Single and Quickstart Missions updated for Aden.
  • Gun switch "on" will now open the gun switch cover on the joystick.
  • Weapons panel hot or missile panel hot will open fire button cover on joystick.
  • Air start option – Weapons now armed.
  • F2 view; flaps and RPM indicator now working.
  • Kneeboard joystick assignment for mark position and page changes fixed.
  • Detached Det cord showing inside of canopy now removed.
  • Training Start-up mission updated for EFM functions.
  • Safety pins removed by default.
  • Backlighting on main panel altered.
  • Engine Start/Re-light button clickable added to throttle model in-sim (click to start GTS).
  • Updated click spots to move with throttle movement.
  • Various texture label updates in cockpit.

 

DCS M-2000 by RAZBAM

  • Added ECLAIR pod (not yet functional)
  • Added electrical power distribution network
  • Added electrical power damage handler
  • Added M-2000C options section
  • Added canopy jettison lever
  • Added QRA (Quick Reaction Alert) power switch
  • Added nozzle efficiency loss calculations for non-ideal nozzle positions
  • Added emergency engine control logic for nozzle
  • Added separate bindings for flashlight and panel lights toggle
  • Added separate braking power logic between all wheels (full brake) vs.
  • just main wheels (half brake)
  • Added rearm functionality for parachute (may change after ECLAIR implemented, ECLAIR incompatible with parachute)
  • Added animation for canopy lever
  • Added cannon safety switch
  • Added radio repeater lights
  • Updated electrical system (more like completely rebuilt), still WIP
  • Updated gear suspension behavior to react more like reference videos
  • Updated direct control algorithm
  • Updated aero performance based on acceleration timing
  • Updated and increased braking power to correct values
  • Updated anti-skid logic for much better landing, takeoff, and taxi control
  • Updated control effectiveness tuning for more edge conditions
  • Updated autopilot behavior for correct logic (need to update manual for new behavior)
  • Updated drag calculations at high alpha/pitch rate
  • Updated weight-on-wheels (WoW) sensor logic
  • Updated FBW sensor parameters
  • Updated device initialization priority
  • Updated cockpit model and textures
  • Updated collision model
  • Fixed canopy lever getting into awkward and uncomfortable situations
  • Fixed AI no longer has landing lights on through gear when gear goes up
  • Fixed automatically leaving APP mode to show Jx (chevron) when touching down after landing
  • Fixed doubled mass consumption rate in external wing tanks
  • Fixed strobe light timing
  • Fixed duplicate binding for navigation and formation lights
  • Fixed navigation light toggle functionality
  • Fixed VTB roll indicator only going half of roll
  • Fixed clock to show correct GMT time
  • Fixed AI SFM fuel consumption
  • Fixed wheel brake axis only using 50% of values
  • Fixed wheel brake instability and steering issues
  • Fixed uncommanded pitch up behavior off takeoff or in steep climb
  • Fixed uncommanded pitch behavior in high roll rate
  • Fixed direct control behavior to reduce control sluggishness
  • Fixed fuel bingo interpreted incorrectly at low commanded values
  • Fixed select altitude autopilot behavior and interpretation of commanded values
  • Fixed on-ground engine RPM
  • Fixed N dial readability issues
  • Fixed some switch covers intersecting switches
  • Fixed cockpit pressure gauge using incorrect parameter
  • Fixed reference wing area for SFM (AI)
  • Fixed nozzle position logic for correct behavior
  • Fixed wrong limit on VOR/ILS frequency
  • Fixed SEC CALC switch model
  • Fixed annunciator panel label from TRN to TR
  • Fixed emergency throttle model


Edited by Chizh

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  • 2 weeks later...

DCS World 2.0.2 Update 1

 

DCS World 2.0.2.52658 Update 1 changelog

 

The early access to DCS SA342 Gazelle beta by Polychop Simulation!

 

DCS World

  • Fixed crash on AI helicopters taxiing
  • MP. Fixed crash with reloading new mission on server
  • MP. Fixed a server crash caused by client connection during server exiting
  • GUI error when click restart a campaign fixed
  • Nellis and MaCaran ATCs will work

 

 

DCS Hawk T.1 by VEAO

  • Crash to desktop fixed
  • GTS start joystick and keyboard assignment fixed
  • Toe brake assignments to controller fixed
  • Radio crash to desktop fixed
  • Textures set to medium by default instead of high
  • Engine and cockpit sounds have been tweaked
  • Anti-skid on by default with warm start
  • Sidewinder seek tone fixed
  • VHF AM radios fixed
  • Stock missions updated for radios

 

DCS Mi-8MTV2

  • Corrected mirror option
  • Ground personnel can hear pilot with opened blister

 

DCS C-101

  • VSI fixed.


Edited by Mode
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  • 2 months later...

DCS World 2.0.3

 

DCS 2.0.3.55457

 

Synchronisation with DCS 1.5.4

F-5E integrated.

 

DCS World

  • F10 map aspect fixed for multimonitor configuraton
  • Automatic guns accuracy corrected
  • EN, RU, ES localization updated
  • Fixed Xbox360 controller bug
  • UH-1, Mi-8. Fixed issue with absent crosshair on cargo indicator at small display resolutions
  • Wrong second track replay probably fix
  • ME. Lost audiofile-name from trigger action fixed
  • Corrected Japan database entry
  • Fw 190 & Bf 109 MW50 tank contents will change aircraft weight
  • MP. On the screenshots will be visible not only first line of multiplayer chat
  • Added auto mapping axes to X-55 Rhino
  • Fixed crash in Weather.dll
  • Fix of late activated ground units that did not start after activation
  • Conflict of cockpit skins of A-10C and F-86 fixed
  • Multiplayer. New integrity check system
  • Multiplayer. Reworked aircraft motion algorithms to improve resistance to lags
  • Multiplayer. Added an input adjustment possibility
  • New Campaign Builder design with multi language support
  • ME. Payload panel. Added skin preview in the 3D view
  • ME. Added new trigger UNIT’S ARGUMENT IN RANGE for checking animation argument for any 3D model in mission
  • ME. Added new trigger PLAYER’S UNIT ARGUMENT IN RANGE for checking animation arguments for player’s 3D model of unit in mission
  • ME. Added the ability to place helicopters on the ground for the cold and hot start
  • Encyclopedia. New 3D view
  • Options panel. New design
  • Support of hot plug of input devices now
  • Module manager. Added DRM button for activation/deactivation
  • Returned moon in the sky
  • Corrected animation of airshow cone
  • Oculus Rift. RadioCommunications and triggered messages menu font increased
  • Oculus Rift. Kneeboard and terrain clipping issues fixed
  • Oculus Rift. Oculus Zoom action added to "UI layer" input options
  • Oculus Rift. VR settings can now be applied without restarting GUI
  • AI aircraft with type "uncontrolled" will able start from an aircraft carrier
  • Restored wingtip trails of propeller driven aircraft. Humidity factor added
  • Encyclopedia. Missing 3D models for Weapon category added
  • AI aircraft. The visible restrictions of sensors will not inherit from previous mission. Example: if previous mission was at night the optical sensors will not have very limited range in the next daylight mission.
  • Updated MiG-29A model.
  • Empty "type" unit in ME and immortals this unit in sim (when launch mission_ver153 on branch 154)
  • Crash during bombing buildings fixed
  • User snapview saving restored
  • Crash while changing options fixed
  • In-cockpit TrackIR functionality corrected. Influence of mouse and default camera position was switched off.
  • AI B-1 and F-14 will not be able to fly without wing
  • Damaged AI aircraft will return to the nearest airfield
  • Corrected dogfight logic of AI WWII fighters
  • Sun will not be visible through objects and cockpit
  • Manpad AI will not ignore time for lock target
  • Fixed bug with all single fired shells, they will not fly-trough targets
  • Multiplayer. Server list sorting restored
  • GUI. Menu music will not restarts when changing activity in the menu
  • GUI. AIM-9M/P will be available in payload panel
  • AIM-9P updated 3D model
  • AIM-9P5 missile was introduced. The missile has more advanced, all-aspect guidance seeker compared to the 9P variant. Decreased flares sensivity. Increased energy.
  • Su-25T. ECM will not work without ECM pod installed
  • Track IR. Add option “TrackIR external views” enable/disable
  • Track IR. Vertical angle origin takes into account
  • GUI. Open/save dialogs will work faster
  • Input. Cell with keyboard/joystick combo will able to select after axis command has been assigned
  • Video recording function restored
  • A-10's AIM-9 missile mount corrected
  • Mortars will fire
  • Encyclopedia. Added some new weapon articles
  • ATGM Vikhr will not be drop out of guidance channel with sidewind
  • Su-25T. Added animation of baro altimeter failure flag
  • Input chat commands moved to separate UI layer

 

DCS C-101 by AvioDev

  • VSI fixed
  • Fixed markers lights test function.
  • Canopy functionality fixed
  • TARSYN synchronization panel clickability fixed
  • Annunciator panel fixed (front and rear)
  • Added canopy reflection effect (WIP)
  • Fixed seat adjustment switch (rear cockpit)
  • Fixed rear cockpit animation
  • Fixed red colour smoke
  • Fixed some cockpit textures
  • Fixed some external model bugs
  • Fixed Gun Pods code for CC
  • Corrected mirror far vision.
  • Modified Special Options interface according to new appearance.
  • Changed EB and CC available tasks in ME.
  • Added CC Sea Eagle missile launch capability for AI.

 

DCS Hawk by VEAO

  • Falling-out-the-sky issue resolved.
  • W key fixed – both toe brakes on.
  • Fuel burn refined.
  • Sight glass 3D object fixed – work in progress.
  • Sight glass holders transparency fixed.
  • TrackIR view limits set.
  • Canopy glass external model more transparent.
  • Brake pressure increased to hold aircraft on full power.
  • Parking brake keyboard and joystick shortcuts set (LCTRL+W = off, RCTRL+W = on).
  • Flaps changed default to F = next detent, LSHIFT+F = previous detent and renamed to Flaps group.
  • Controls indicator now shows with RCtrl+Enter (WIP).
  • Weapons selector has been fixed.
  • Flaps and gear down affect flight model better.
  • Rudder yaw sensitivity has been tweaked.
  • Aden gun pod texture updated.

 

DCS M-2000 by RAZBAM

  • FM Bug fixes
  • Magic not firing bug fix
  • STT radar lock loss bug fix
  • TAS CCIP
  • OBL INS Update
  • CCRP TAS bug fix

 

DCS L-39

  • L-39ZA. PUS-0 lamp logic for bombs corrected
  • L-39ZA. SERIES-2-4 rockets switch logic corrected
  • L-39ZA. Hardpoint lamp indicators logic corrected
  • AWACS item added to radiomenu
  • L-39ZA manual. Corrected the weapon status panel description
  • Fix of causeless fire in the hangar and formation below other aircraft
  • Added gauges with imperial scales
  • L-39ZA. Gunsight will be always functional, independently by mount/unmount checkbox for L-39C.

 

DCS A-10C

  • Fixed bug with WP bearing displays on HUD
  • Oxygen QTY pointer will move not discrete when test oxygen button depressed

 

DCS F-86F

  • Add new liveries (Canada,US Air Force (Green),US Air Force (Skyblazers),US Air Force (Squadron 39)

 

DCS FC3

  • Su-27. CN Flight Manual updated
  • Flaming Cliffs. Error when DRM button pressed fixed
  • Su-27. Incorrect Mechanical Devices Indicator fixed

 

DCS UH-1H

  • Some improvements and bug fixes for Sling load operations
  • The hints now in Kneeboard (later it will fully removed from screen)
  • Fixed crash when player helicopter with selected cargo is destroyed

 

DCS Mi-8MTV2

  • Some improvements and bug fixes for Sling load operations
  • The hints (about Weapon status, sling load status) now replaced to Kneeboard
  • Now the ground crew can be called without setting an intercom, but opened Window
  • R-863 in default is tuned on ME frequency
  • Default position of the switch ДЕНЬ-НОЧЬ depends on the time of day
  • Fixed failures in ME
  • Added view on Cargo from pilot seats (LShift + LAlt + С), will tuned later
  • Fixed mirrors status during mission start
  • Parking brake fixed
  • After Hot start: pitot heating initialize, SARPP init state, Air Inlet Particle Separator System is initialize, GMC-1A already slaved
  • Human radio modulation changed to AM
  • Tail Rotor Control Failure, repair fixed
  • Add animation for Rotor Swash Plate and TailRotor Hub
  • Fixed crash when player helicopter with selected cargo is destroyed

 

DCS SA342 by Polychop

  • Added SA342L model featuring Gun, Rockets, new camera with only daytime view, no NVG, rockets recoil to be corrected later
  • Added SA342L separated manual
  • Now both internal cockpit pilots bodies can be hidden using RShift+P key in sequence
  • Corrected Flight Model in turns
  • Corrected Flight Model in dives
  • Corrected HOT3 missile to explode as soon as wire is cut
  • Corrected Rotor torque behavior depending on speed
  • Corrected pitch and roll stick sensitivity
  • Corrected helicopter skids behavior at ground
  • Now helicopter can land in grass
  • Now external pilots bodies don't show when helicopter is set as uncontrolled in ME
  • External copilot body is still visible when helicopter is set as static in ME, will be fixed later
  • Corrected campaign missions to keep player current stage
  • Corrected COMB warning at Alarm panel and manual accordingly
  • Corrected Flares now reload when rearming
  • Corrected Engine sound not to change while in Torque test
  • Corrected Trimming with Magnetic brake
  • Corrected wool wire to correctly reflect wind direction
  • Corrected NADIR VENT parameter to display absolute direction the wind comes from
  • Corrected SAS authority during turns

 

DCS MiG-21bis by Leatherneck

  • Tuned Engine for acceleration & climb performance adherance.
  • ASP Reticle offset fix for windy conditions

 

DCS Black Shark

  • Animation of ejection sequence fixed
  • Parking brake fixed
  • Aircraft repair will working on FARP

 

DCS Combined Arms

  • VR corrected
  • Ground vehicles will not call dust effect from concrete surfaces

 

DCS F-5E Tiger II. The list of bugs found in 1.5.4 version and fixed in 2.0.3.

 

  • AIM-9P5 missile corrected
  • AA1/DG mode tuned
  • HUD circle tuned in MSL mode
  • Damage model corrected
  • Auto lock corrected in MSL mode
  • DCS crushing on using GUNS fixed
  • Fix G-limited indication in MSL mode
  • Fix aircraft behavior at IDLE Engines on high-altitude airfields
  • Fix Choсks animation linked to canopy animation on net phantom
  • Added possibility to change laser code for GBU-12
  • Added laser code for GBU-12 to kneeboard
  • Smoke engines adjustment
  • Added LAU-68 for FFAR
  • Mk5 FFAR HEAT - improved FM
  • Rocket rotation frequency adjustment
  • Dispersion of FFAR increased
  • Fix Radar "In Range" indicator doesn't flash when below minimum range


Edited by Mode
F-5 log added

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DCS 2.0.3.55945.98 Update 1

 

DCS World

 

Fixed crash after exit from  multiplayer. 

Fixed black screen on second  mission  run  after  change  MSAA. 

Labels format now forced  in  multiplayer  game  from  mission  file  (custom  labels  script  should be added to mission file manually). 

Trimmer method now selecting  correctly  for  FFB  and  nonFFB  devices. 

DCS can be closed by Alt+F4  combo  (need  to  add  ‘respect_alt_f4  =  true’  line  to autoexec.cfg). 

VOR now works on NTTR  map. 

Added DRM control buttons  for  paid  campaigns. 

Encyclopedia: R4M rockets description added. 

 

DCS Bf‐109 K‐4

 

Module is in release status  now. 

Added new skins. 

 

DCS F‐86F

 

Fixed missing wing tank pylon textures on some LODs. 

 

DCS F‐5E Tiger II

 

Fixed wind calculation in  FM. 

Radio channel presets now  loading  in  a  prepared  mission. 

Fixed frequency rounding  in  preset  channel  chart. 

Tail position light now flashing on net phantom. 

 

DCS UH‐1H

 

Fixed frequency rounding in preset channel chart. 

 

DCS Mi‐8MTV2

Fixed crash when repair. 

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DCS 2.0.3 Update 2

 

DCS 2.0.3.56503 Update 2

Today.

 

DCS World

  • Crash server and client in multiplayer when another client occupies manpad unit is fixed
  • IC will not be cheated by unregistered mods
  • External model draw arguments accessible from Export.lua
  • Fixed the issue with artillery that not open fire in some places
  • Added RU phrases for ground air supply
  • MP. Added info about difficulties setting on the server
  • Kneeboard. Added support of localized folder inside mission
  • Mid-range missile hit will not always causes to full aircraft destruction
  • Ground units. Fixed issue with shells that flying through target without collision
  • China unit system will be in metric
  • China's assets callsign format shown in ME is corrected
  • MP. Fixed issue with difficult to close of chat window
  • AA missiles will not dive after miss

 

DCS FC3

  • Su-25. Radar altimeter pointer corrected
  • Su-25. The boom of opened canopy corrected
  • FC3 aircraft. An enabling of cockpit lights at night by default fixed
  • Su-27/33 indication corrected
  • Fixed issue with China a/c radio without audio

 

DCS SA342 Gazelle by Polychop

  • New same sight for both gun and rockets
  • Corrected VRS
  • Corrected Mistral Missile performances
  • Corrected issue with rearming Mistral version
  • Corrected issue with Yugoslav livery
  • Fixed game crash when crashing mistral version or swapping from mistral version to another helicopter
  • Corrected main alarm lamp to switch off with fuel lever full forward position
  • Changed some cockpit instrument glasses for compatibility with external mods
  • Fixed instruments internal lights
  • Now Copilot is no more be able to engage Autopilot Slaved mode, in multicrew
  • Added FFB feature, still WIP

 

DCS MiG-21Bis by Leatherneck Simulations

  • Changed default FOV to 150 degrees
  • Fixed side-slip ball while flying inverted.
  • Adjusted flight dynamics with drag chute deployed.
  • Corrected check warning lights button on landing gear panel causing the intake nose cone to extend.
  • Redefined ventilation lever from axis to lever.
  • Adjusted fuel set knob animation assignment to controller rotaries.
  • Adjusted ASP rotary inputs for controller devices.
  • Fixed trigger zone of canopy ventilation system handle.
  • Fixed canopy visibility and animation after rearm/repair.
  • Fixed when AI only fires S-5M rockets in pairs.
  • Corrected R-60M’s all aspect seeker-head.
  • Increased nose cone damage value.
  • Optimized LODs.
  • Added VVS Metal livery.
  • Fixed fuel tank pylons’ texture.
  • Fixed Southeria livery’s unweathered left wing.
  • Created new specular textures for metal and painted liveries.
  • Created normal bump textures for visible damage.
  • Corrected UV mapping on windscreen.
  • Corrected normals’ orientation on static center airbrake.
  • Fixed alpha channel presets for landing gear chocks. Holes now show.
  • Remodeled tires’ animation and damaged looks.
  • Animated engine fan blades.
  • Removed canopy covers for further testing with end-of-shutdown animation.
  • Disabled intake relief and spill doors’ visibility arguments for further testing.
  • Partially fixed two primary engine sounds at mission start.

 

DCS L-39

  • L-39ZA. A gun smoke texture will not be visible without shooting
  • Pilot textures corrected
  • L-39C. Fixed bug with the weapon panel bomb lamps are not lit, when bombs are on the hardpoints
  • L-39ZA. Gun moment is zeroize
  • Pitot dyn slowdown speed calculation fix

 

DCS Mi-8MTV2

  • Cyrillic characters on the few cockpit warning lights was replaced in the English cockpit

 

DCS Bf 109 K-4

  • Electrical gauges will depend of electric power
  • Reworked control surfaces deflection saturation to a clamping behaviour
  • Fixed surface degradation upon detachment of control surfaces, redesigned axis-driven elevator trim behaviour
  • Added zero tick to trim scale

 

DCS F-5E

  • Fixed through hole on external model
  • CHAFF/FLARE dispenser is available by default during air start
  • Fuel tanks will be available for repair

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DCS World 2.0.3.57442 Update 3

 

DCS World

  • Fixed GUI error when choosing a place in the supply list.
  • Fixed explosion sounds after mission restart
  • Fixed FPS drop when using RADAR
  • Corrected score points for Armed House 2 (10 instead of 100)
  • No more Thrustmaster HOTAS, XBox 360, Cobra axis stuck when player moves it quickly
  • AI weird behavior at the mission start fixed
  • Fixed DCS World crash when unactivated module started
  • F10 Map view and clickable area fixed in multimonitor configuration
  • Scale icon removed from Campaign window

 

 

Network

  • Net phantom extrapolator improved
  • Server always get all network events to get game statistics.
  • Export API: a way to get own unit type implemented even when allow_ownship_export is turned off in server settings

 

 

A-10C

  • Fixed random crash on exit from mission

 

 

Bf 109 K-4

  • Slats movement fixed
  • DE Fw-190 Quick Start manual filename corrected
  • 2 dogfight skin added

 

 

L-39

  • Speed calculation with rain fixed
  • Livery changing on different LODs fixed
  • Fixed random crash on exit from mission
  • Fixed crash on restart Instant Action missions

 

 

UH-1

  • Trimmer mode option added (now the same as Mi-8 )

 

 

Su-27

  • Position indicator (ИП-52) color corrected

 

 

FW-190


  • Fixed flap assignment for HOTAS Warthog

 

 

M-2000C

  • added separate mode for M-2000c ground ranging
  • TAS (radar ranging) upgrade.
  • AG gunsight upgrade.
  • HSI VAD enabled.
  • WP display on VTB bug fix.
  • OBL not displaying bug fix.
  • TAS for OBL/IP bug fix.
  • RWR Threat library updated
  • RWR Sounds updated
  • RWR Launch detection mode enabled
  • Radar NCTR library included
  • Radar NCTR enabled
  • Decoy release program enabled.
  • Built-in Jammer upgraded.
  • New keyboard bindings.
  • INS N.DEG light bug fixed
  • Bullseye coordinates fixed
  • INS "Always Aligned" not working bug fixed
  • Radar CCM bug fixed
  • DRM button added to Module Manager

 

 

HAWK

  • Smoke pylon added (pylon 6) within the body of the aircraft
  • Smokewinders removed from pylon 3 (fuselage) and added to pylon 6 on weapon loadout in mission editor (Note:
  • AI smoke functional, player smoke still bugged and working on)
  • DRM button added to Module Manager.

 

 

DCS MiG-21Bis by Leatherneck Simulations

  • Fixed radar causing FPS loss and/or occasional crash.
  • Fixed SRZO IFF causing a crash.
  • Increased roll rate.
  • Improved AFM flaps & airbrakes’ logic.
  • Improved AFM on supercritical AoA
  • Corrected vertical tail & rudder efficiency on critical and supercritical AoA
  • DRM button added to Module Manager

 

 

C-101

 

General changes:

  • Reworked cockpit structure.
  • Radios (VHF, UHF, intercom) implementation. Front and rear cockpit.
  • New cockpit (knobs, oxygen system, tap on glass...) realistic sounds. Front and rear cockpit.
  • Tweaked AI takeoff performance.
  • Modified mirror vision.
  • All front cockpit devices can be now assigned to keyboard and joystick commands. WIP for rear cockpit.
  • Fixed clock set functionality - no more chronometer reset occurs.
  • Altimeters now change their indication without a noticeable lag, when a new baro pressure is set.
  • Altimeters read negative values.
  • FIRE TEST function was fixed.
  • DC power check was added to the gear handle logic (gear is controlled by solenoid), and to the gear downlock override button (the handle downlock can't be overridden without electric power).
  • Gear downlock override button got a safety wire, which can be overridden by 2-seconds press and hold.
  • Rebuilt 3D model and textures of magnetic compass.
  • Ability to transmit/receive T-tone.
  • Separate used fuel calculation for front and rear cockpits.
  • Fixed clock rewind/set lever.
  • Altimeter and clock knobs animation adjusted.
  • Changed engine smoke level (thickness).
  • Altimeter baro set knob is mechanically linked to the pointer/counter system. The baro set knob stops if indication reaches its min/max possible displayed values (from -1000 to 59980 ft). The baro set knob operation is independent in each cockpit.
  • CODE OFF altimeter flag is animated smoothly now.
  • Airspeed pointers animated smoothly now. I.e. no more jumps from zero to the minimum displayed airspeed.
  • Mach scale is properly animated. Its end (.9) is visible in the window when aircraft is on ground.
  • Working R/T flag on ADI in both cockpits.
  • R/T and backup ADI OFF flags were animated smoothly.
  • Fixed Slip animation.
  • Airspeed pointers and counters will be initialized correctly at hot start.
  • Some liveries and textures corrected.
  • Fixed excessive accelerometer oscillations at takeoff.
  • Fixed backup attitude indicator when its power was set off.
  • Fixed EN and ES training missions for new EB cockpit.
  • Updated quickstart and single missions according to multilingual system. Added CN. Training missions remain with old system, in a separate locale folder.
  • Fuel reset knob animation was inverted.
  • DRM button added to Module Manager

Rear cockpit functionality added:

  • Gear downlock override button.
  • Gear warning mute button.
  • Flap switch. Plus animation was made smooth in both cockpits.
  • Oxygen system main supply lever.
  • Oxygen system pressure warning switch (specific for the rear cockpit).
  • 'Antiskid' korry button.
  • 'Fail/Caution/Fire' korry buttons.
  • Cockpit Illumination system.
  • Rear cockpit integration of N1, N2, EGT, oil temperature, oil pressure + rear cockpit circuit breakers and indicators' brightness control. Smooth animation applied to them.
  • Fuel flow, voltmeter and hydraulics pressure complete.
  • Used fuel reset and fuel flow test buttons.
  • Implemented VSI and g meter.
  • Rear cockpit clock.
  • Working backup ADI and turn/slip indicator (including the circuit breaker).
  • Working antiskid Korry button.


Edited by BillyCrusher
C-101 items added

El pueblo unido jamás será vencido

 

 

DCS World 2.5: Часто задаваемые вопросы

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  • 1 month later...

DCS 2.0.4

 

DCS 2.0.4.59188

 

DCS: NEVADA Test and Training Range Map - Extension Pack

 

Known issues: DCS Gazelle not working, will be fixed soon

 

DCS World

  • ME. Attack point circle on the map restored
  • Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered
  • Added clickable radio-menu
  • AI UH-1H will not able to fly with broken tail rotor
  • MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby
  • MP. Lobby. The task column was replaced with an airfield column.
  • MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing
  • Simulation ESC menu. Added Audio Option panel button
  • Simulation ESC menu. Added Quit to Desktop button
  • Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been fixed
  • Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed
  • MP. Player kick button will visible only on server
  • The LOD of destroyed Kamaz-43101 model has been fixed
  • MP. Increased default timeouts to 300 seconds
  • MP. Network protocol changed (version 2.0.4 incompatible with 2.0.3)
  • Added new 3D models: KRAZ truck and Merkava 4 MBT.
  • Il-78 tanker. Added lights animation to UPAZ refueling pod.
  • Playable aircraft will not explode when reach negative altitude
  • Bug causing some buildings invisible to client and host is fixed
  • AI wingman will not fly away from the map after tanker destruction
  • Name of airfields in the radio menu corrected
  • “On Shot” trigger will work with manpads

 

DCS Hawk T.1 by VEAO

  • Aden gun pod fire and ejector positions updated.
  • Brake pressure gauges now functional.
  • Transponder panel now active (for future functionality).
  • Gun and stores stick flaps animated correctly.
  • External textures optimized.
  • Kneeboard updated for authentic Hawk checklists (see install instructions in kneeboard folder).
  • New Nevada airfields and beacons for TACAN, VOR and ILS added.
  • Rear seat switching implemented for single player including functionality:
  • Press 2 and 1 to switch cockpits (can also assign to joystick).
  • Click spots updated for rear seat functionality.
  • Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.
  • Flap and gear indicators functional.
  • Hydraulics and brake pressure gauges implemented.
  • Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.
  • HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.
  • All rear cockpit dash gauges implemented.
  • HSI Tacan / ILS navigation and glideslope functions implemented.
  • Beacon light and test implemented.
  • Accelerometer reset implemented.
  • CWP indicators functional including test switch.
  • Attention light reset switches implemented.
  • Land/Taxi light switch implemented.
  • Cockpit lighting switches, including dimmers, implemented.
  • Cockpit lighting WIP for FPS improvements.
  • CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).
  • Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).
  • Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).
  • Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).
  • Weapon override switch functional (set to override to disable firing of weapons).
  • Weapon jettison button functional.
  • Multi-Crew:
  • Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.
  • New night lighting implemented in both cockpits.

 

DCS Ka-50

  • Bug with ABRIS that Eastings coordinates off by 1 degree has been fixed
  • Animation of ejection sequence fixed
  • Parking brake fixed
  • Fire exhaust effect for Ka-50's APU has been added
  • Searchlight will be synchronized between clients in multiplayer

 

DCS L-39

  • Anti-ice system switch will be OFF at cold start
  • ADI failure lamp will lit when AC power is missing
  • Corrected latitude value on GMK-1
  • Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.
  • Emergency generator extension will be visible on net phantoms.
  • RadioCommandDialogPanel error when MP client second time occupied the rear cockpit has been fixed

 

DCS A-10C

  • Steerpoint marker on HUD will not floating
  • The parasitic elements of external 3D model were removed from cockpit
  • Fixed click sound for some cockpit switches
  • UHF radio tone sound will not heard without electrical power
  • TAD symbols will not disappearing
  • Second AIM-9 missile will have a seeker indication on HUD

 

DCS F-5E

  • Inverted spin has been simulated.
  • UHF Radio - Hinged Access Door will be opened.
  • AIM-9 tone will not be heard if both wingtips gone off.
  • Landing gear audible warning will be heard when warning test switch enabled.
  • TACAN channel selector animation corrected.
  • Fixed RWR sound issues with new contacts.
  • Wing bend and twist due to G-loads has been corrected.
  • Changing TACAN channel will not interrupt current radio chat.
  • Input: Added some axis commands for TDC, rudder trim, lights etc.
  • With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.
  • Aileron limiter now disabled at cold start.
  • Single player missions added.
  • Added inert and training stores.
  • Added wing damage with high G overload.
  • Drag chute can not be fully deployed without any airstream.
  • Drag chute model corrected.
  • Fixed missing right wing light halo
  • Corrected training missions triggers (setting course).
  • Some corrections to Flight Manual
  • Added pilot to cockpit
  • Fixed fuel pressure lights simultaneously going off after single engine start
  • Fixed oxygen pressure gage showing 0 after turning off supply lever
  • Fixed chaff program execution when single flare is selected
  • Added IFF input commands

 

DCS F-86

  • Fixed incorrect effect of flap deflection on pitching moment

 

DCS FC3

  • Su-33: Autopilot mode indication will work
  • Su-33. Digital fuel indicator repaired
  • Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%
  • F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated
  • F-15C. TDC will not be slewed by mouse to outside the scan zone
  • Su-27. Incorrect indication of fuel quantity when starting in air has been fixed
  • Su-27. Flight control system with AOA and G-limiter has been adjusted
  • Su-27. Autopilot has been adjusted
  • Su-27. Tires strength has been adjusted

 

DCS Fw 190 D-9

  • Pilot model in cockpit is able to be disabled
  • The decreasing of fuel via refueling dialog will not affect to MW50 quantity
  • Keyboard commands for reticle brightness control has been Inverted

 

DCS UH-1H

  • Player's role changing will be reproduced in track
  • External F2 camera will do not zooming out on certain angles
  • The missing a pilot's skin fragments were restored
  • Side machineguns control by TrackIR and mouse has been refactored
  • ‘Hot start’ fire is now visible for other clients in multiplayer
  • Search and landing lights will be synchronized between clients in multiplayer

 

DCS Mi-8MTV2

  • Autopilot yaw channel and pedals keyboard control has been reverted
  • Taxi & landing lights will enabled when hot start on ground at night
  • APU exhaust fire is now visible for other clients in multiplayer

 

DCS C-101 by AvioDev

New items not present in latest 1.5.5 version:

  • Added provisional kneeboard with C-101EB checklist.
  • Finished rear cockpit fuel and engine panels.
  • Coded landing lights switches for rear cockpit.
  • Coded rear cockpit pitot heat korry button.
  • Fixed korry covers (now you need to open the cover to be able to click the korry).
  • Fixed batteries 50ºC temperature korry indication for rear cockpit.
  • TACAN X/Y channel have got click sound.
  • Rear cockpit emergency canopy lever coded.
  • Pitot heat and engine anti-ice systems will reset their state when power is lost.
  • TACAN control panel switches and Intercom TCN knobs are properly set up now at mission start.
  • Fixed animation for TACAN X/Y channel knob and indication.

 

Items already present in latest 1.5.5 version:

  • Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made spring-loaded for both positions).
  • Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).
  • Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine anti-ice korry buttons.
  • Fixed cockpit mechanism.
  • Removed -1000 ft limit for altimeters.
  • Reworked ejection seat model and labels.
  • Updated autostart sequence.
  • Fixed and finished all cockpit texture.
  • Now GPU can only be connected by using radio menu, deleted its keyboard function.
  • Fixed problem with the front cockpit being clickable from the rear one.
  • Fixed cockpit specular texture.
  • TACAN will work in all theaters now.
  • TACAN panel animation and clickability updated.
  • Terrain masking is correctly accounted now.
  • TACAN ID audio can be switched on/off now via intercom in the rear cockpit.
  • AA TACAN is functional now.
  • Test function was fixed, automatic self-test function was added (starts after 3 sec timeout, when TACAN station signal is lost). Test function can be interrupted by selecting another channel, or switching mode dial to another mode.
  • TACAN ranging function can be turned off by pulling TACAN DME circuit breaker.

 

DCS M-2000 by RAZBAM

Upgrades:

  • PCA Lights.
  • TAS radar mode selection.
  • PCA mode selection.
  • CCIP TAS accuracy.
  • CCRP TAS accuracy.

 

Bug fixes:

  • safety paddles remain up for AI
  • Intercom fuel switch broken
  • Texture mapping issue (cockpit)
  • Document handler issue (cockpit)
  • "Boule" Pole position cold & dark: incorrect
  • "Boule" bank angle issue
  • Rockets (PPA) - problem with PAR
  • V/UHF Panel Issues
  • Dark Canopy fix for external model
  • Missing kneeboard texture on pilot's body model


Edited by Mode

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DCS 2.0.4 Update 1

 

DCS 2.0.4.59428 Update 1

 

Added support of the new F-5E Aggressors Basic Fighter Maneuvers Campaign by Maple Flag

 

  • SA342 Gazelle. Restored functionality of helicopter in DCS 2.0.4
  • Crash of VR with SFM planes has been fixed
  • A-10C. Cockpit mirrors will not be blurred now
  • A-10C. Simplified radio restored
  • Ka-50. The ABRIS search function restored
  • The smoke trails effect corrected. The smoke trails will not appear in front of aircraft and missiles.
  • Missile smoke trail will not disappear at some distances
  • The “Unit is dead” trigger will work correctly
  • L-39. The taxi and landing lights will be enabled at hot start
  • Mission generator. The error when China Su-27 is selected has been fixed
  • The aircraft laser designator will not pass through buildings and missiles will not aim to laser spot behind the illuminated building
  • PAI : Group take off on narrow runways fixed, A/C will take off in pairs
  • PAI: hazardous approach after landing fixed
  • Fast mission generator: corrected mission launch when terrain is not chosen
  • Merkava Mk.4: coaxial and AA machine guns ammo corrected up to 2*5000 rounds
  • VR devices: extremely low FPS fixed
  • F-5Е-3 Flight Manual EN errors are corrected
  • F-5Е-3 Flight Manual RU: p.43 the wingspan was corrected for RU manual only

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  • 2 months later...

DCS 2.0.5

 

DCS 2.0.5 changelog

Added support of DCS Spitfire IX.

 

 

DCS World

  • Added cargo name in status bar.
  • Helicopters. When track replays, helicopter "rudder trimmer" local settings will not apply. Only track settings will work.
  • Script Crash player with querying groups of Mi-8 and UH-1H will not bring crash.
  • FARP and cargo objects will be able to selecting and then viewed via the F10 map.
  • Ground units life in the trigger condition will correspond to lifebar indication.
  • Marker smoke of cargo unload zone will work at 2 km distance and closer.
  • Multiplayer. Server port can be reassigned in Multiplayer GUI.
  • VR. Tool tip box size corrected.
  • VR: Training mission helper cursor and highlight box will be visible.
  • Mission generator. Fixed error that appears with generating mission for some aircraft.
  • Fixed GUI error when using 'Nav. targets points' in ME.
  • Fixed GUI error when tried to change object type for object that already used in advanced task
  • Su-25T. Corrected payload with one jammer pod. Added second jammer pod.
  • Custom cockpit liveries now can be placed in C:\Users\<USERNAME>\Saved Games\DCS\Liveries folder (for example liveries for F-86 cockpit can be placed here: "C:\Users\<USERNAME>\Saved Games\DCS\Liveries\Cockpit_F-86F Sabre").
  • Antiradiation missiles. Corrected guidance system. Corrected launch zone calculation.
  • GBU-12 guidance corrected.
  • Mouse cursor will disappear when idle.
  • Mission generator. Mission generator will create radio presets section in mission file.
  • Training missions. Local player callsign will be correct.
  • MQ-9 Reaper. Camo liveries corrected.
  • Unit.getRadar() function now will return ‘true’ for tracking radars part of SAM complex.
  • Chinese speech support added.
  • TOW Bradley M2 launch interval decreased to 2 sec
  • SAM Avenger too small launch interval in some cases corrected
  • SAM Stinger (Igla) launch event now appears in briefing
  • Ground unit weapons name in briefing corrected
  • ATGM launch delay when units belong the same group removed
  • Ground unit now continues deploy process after AI switching OFF and ON
  • Ground Search Radar becomes inactive (but remains rotates) when get 50% damage.
  • Updated 3D model of MiG-29S (9-13S).
  • All waypoints for ground start helicopters are checked for valid terrain.
  • Aerobatics. AI planes will not turn left after loop maneuver instead flying straight.
  • Added F-5E-3 skins by winners of F-5E skin contest.
  • Added updated Kilo class submarine.
  • AI SAMs will not shooting to dead aircraft
  • Fixed bug that caused to AI wingmen not starting up in some missions.

 

Ka-50

  • Ka-50 cockpit sounds updated.

 

DCS F-5E

  • Fuel leakage from damaged fuel tank decreased
  • AHRS will not work when related CB'S are off
  • Fuel flow from external tanks corrected
  • Fixed landing gear alternate release
  • Roll trimmer motion rate decreased
  • Fixed frequent CADC failures.
  • Gear doors are open at cold start.
  • Added the section for use GBU-12 bombs in the Flight Manual

 

DCS FC3

  • Su-27. Added axes for separated pedal wheel brakes and nose wheel steering control
  • Su-27. Emergency brake handle added into cockpit.
  • Su-33. Refueling probe will not appears inside cockpit.
  • Su-33. Emergency brake and Emergency hook handles added into cockpit.

 

DCS L-39

  • Added trimmer synchronization in multiplayer
  • Engine can be stopped in air when "solo flight" option enabled
  • Flaps control buttons will return into upper position after flaps moving finished
  • Turn Coordinator deflection corrected
  • Fixed GMK heading synchronization in multiplayer

 

DCS UH-1H

  • Damaged pitot system can be repaired.
  • Player will not be able to interact with cockpit after all crew members are dead.

 

DCS A-10C

  • Air refueling sound will not play after disconnecting from tanker
  • Corrected damage model of engine nacelles.

 

DCS MiG-21bis

  • Fixed misaligned Taxi Lights
  • Fixed various external model (LOD) errors
  • Corrected R-13M and R-13M1 missile performance
  • Fixed anti-skid regardless of nose wheel brake
  • Corrected FM roll inertia
  • Corrected R-55 & RS-2US performance
  • Adjusted In-Ground Effect (IGE)

 

DCS M-2000C

  • Added dynamic nose and tail numbering
  • Added slight buffet at very high pitch rates
  • Added airfoil aerodynamic force shift back with mach
  • Updates to jammer switch functionality based on community feedback
  • Updates to reduce control effectiveness at high AOA
  • Updates to AP control tuning (some regimes still WIP)
  • Updates to various AP logic (some features still WIP)
  • Updates to afterburner fuel flow schedule (lower fuel flow with altitude as expected)
  • Updates to afterburner performance for acceleration timing (reduced from previous)
  • Updates to transonic drag modeling for performance and accelerating timing (greatly increased drag from previous)
  • Updates to external fuel tank and 530D parasite drag values for performance and acceleration timing (minor increase)
  • Updates to low speed AOA recovery control law for better response
  • Updates to airfoil tables and stability coefficients to better match sustained turn rate charts (in general before had too high subsonic, too low supersonic)
  • Updates to hydraulic system damage model
  • Fixed AP still in standby when re-engaged when AP was previously turned off while in standby
  • Fixed AP not allowed to disengage when in standby
  • Fixed FBW gains on ground behavior
  • Fixed some typos in tooltips
  • Fixed a minor blending issue in FBW control laws
  • Fixed engine inlet mass flow too high at high AOA
  • Fixed engine efficiency at altitude and at idle (reduced)
  • Fixed minor issue with drag reduction due to slats (reduction was too high previously)
  • Fixed INS flight plan no longer will reset when rearming or refueling

 

DCS C-101 by AvioDev

  • New 3D external model, textures and liveries.
  • New 3D cockpit model and part of the textures.
  • Pilot model updated.
  • Main altimeter got updated behaviour (lagging) when the internal vibrator is OFF.
  • Fixed main altimeter negative altitudes display.
  • Fixed a minor glitch in altimeters with the pointer jump, when the baro setting is changed during aircraft climbing/descending.
  • Barometric setting is not affected now by the pointer stuck due to the internal vibrator being OFF.
  • Rear cockpit STARTER CB will prevent engine starter operation when is pulled (works in parallel with the forward cockpit CB).
  • Fixed rear cockpit TARSYN control panel and FD annunciator panel.
  • Made clock chronometer seconds hand moving discretely (4 steps per a second).
  • Clock chronometer seconds hand will move backwards, when earlier time is set and chronometer was operating.
  • Fixed CAWS lights ON/OFF and dimming logic when battery cycled ON and OFF.
  • Modified cockpit snap views and default cockpit view.
  • Fixed smoke control panel layout.
  • Fixed smoke CB position.
  • Modified smoke colour.
  • GPU sound is heard now at external views.
  • Added new sounds in the cockpit: canopy, canopy lock/ safety handles, canopy detachment lever, parking brake handle, emergency gear extension lever, ejection handle.
  • Added a specific 'buzz' sound, which is heard once batteries are ON.
  • Sounds for canopy move and open/close locks and the 'buzz' sound are heard at external views now.
  • Added a quiet 'clicking' sound in cockpit. It is heard when the secondary DC bus is energized.
  • Added sound for UHF knobs.
  • Changed several cockpit sounds from mono to stereo.
  • Adjusted delays, open/close, lock/unlock, squeeze/release timings in the canopy animation.
  • The canopy safety catch (release handle) now can be squeezed with the canopy locked - the canopy will open immediately, once the canopy lever is unlocked.
  • Canopy animation updated.
  • Fixed View axis commands for Joystick Inputs.
  • Fixed magnetic compass light switch.
  • Selected second cockpit controls can be heard now from the other cockpit.
  • Fixed ADI display.
  • Added CN version of C-101 EB Flight Manual.
  • Added stairs and helmet to cockpit view when aircraft is off and canopy opened.
  • Other seat pilot's head is now animated in the cockpit.
  • Wheel chocks and stairs work correctly now in flyable aircraft.
  • Fixed external lights panel.
  • Fixed AI external lights logic.
  • Fixed landing light position.
  • Fixed cockpit mirror animation.
  • Pilot's helmet glass in first-person view implemented (‘H’ key by default).
  • Forward cockpit canopy will be teared off if it was not locked, once the ejection sequence has been started on ground.
  • Ejection safety pin now disables the eject handle clickspot until the safety pin is pulled.
  • Ejection seat model updated.
  • Deleted fuel flow test button from rear cockpit.

 

DCS Combined Arms

  • BMP-1 and BMD-1 now have common sight for all the turret armaments.
  • Fixed missile armament “hangup” in mode of “missile guidance”.
  • Voice message “enemy burn” will not play when destroying infantries.
  • Fixed inverted lengthwise swinging of unit body while accelerating or braking in reverse gear.


Edited by BillyCrusher

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  • 1 month later...

DCS 2.0.5 Update 1

 

DCS 2.0.5.2576 Update 1 Changelog

 

DCS AJS-37 Viggen by Leatherneck integrated.

 

DCS World

  • S-25OF rocket engine plume increased.
  • Sweden is in the blue coalition by default.
  • Adjusted propeller drawing procedure for correct blur appearance.
  • ME. Trigger zone could be set below 100 meter radius.
  • MiG-29S. Errors of external 3D model corrected.
  • Force Feedback with Saitek Cyborg Evo Force joystick restored (need to add ‘input.blacklist_ffb = false’ line into \Saved Games\DCS\autoexec.cfg file).
  • SA-15 Tor. Rearming restored.
  • MP. F10 map will works correctly after mission changing.
  • Game crash when player issues command Group.destroy() to their own group fixed.
  • Fire effect of BetAB-ShP piercing concrete bomb booster corrected.
  • Aircraft without internal gun will have gunpod sound.

 

DCS Hawk by VEAO

  • AHRS failure on re-spawn fixed.
  • HYD2 pressure loss on re-spawn fixed.
  • Keyboard pitch control now auto re-centers preventing HYD bleed during flight.
  • Swiss textures being black in F1 and F2 view fixed.
  • Liveries: “Finland HW-329 Green Brown” added to country Finland.
  • Liveries: “Finland HW-341 Grey” made more matte and wrong liveries name fixed (was “HW-373 Grey” instead of “HW-341 Grey”)
  • External canopy glass made more transparent.
  • Updates to EFM flight model.

 

DCS CA

  • Added full support of hieroglyphs for the binoculars interface.
  • Crash when controlled Igla collides with building fixed.
  • Crash when player leaves ground unit with turned ON radar view fixed.

 

DCS F-5E

  • Muzzle flashes will not appear inside cockpit.

 

DCS Spitfire IX

  • Changed altimeter set pressure scale from ATA to millibars.

 

DCS Flaming Cliffs 3

  • Su-25. Gunsight reticle indication of range is corrected.

 

DCS C-101 by AvioDev

  • Fixed collision model to improve FPS, especially when flying close to some objects.
  • Improved flaps external model.

 

 

Known Issues:

MiG-21bis: Significant performance drop when other aircraft placed nearby.

M-2000C: Significant performance drop with enabled mirrors when canopy is opened or jettisoned.

 

Will fix ASAP.

 

Also, you need to have VC14 Runtime installed on your PC: https://www.microsoft.com/en-us/download/details.aspx?id=53587


Edited by BillyCrusher
VC Runtime requirement added

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DCS 2.0.5 Update 2

 

DCS 2.0.5.3140 Update 2

 

Introduced new F-5E ACM campaign by Maple Flag.

 

DCS World

  • MP. Repairing client no longer causes crash. Fixed an occasional crash that could occur when restarting mission. Other stability improvements.
  • AIM-7M. DLZ of AIs corrected.
  • Fix of lift ground effect under objects.
  • AI fighters will attack helicopters with the close range AA missiles.
  • Fixed an older issue where AI vehicles are unable to find a road if the first on road waypoint isn't placed on a road.
  • Invalid number of chaff/flares in rearming menu fixed.
  • BetAB-500ShP. Corrected a rocket motor flame position.
  • S-24 rocket. Corrected a rocket motor flame volume.
  • ME. Advanced actions - perform command - transmit message locale bug is fixed.
  • Encyclopedia. Some updates and bugfixes.
  • The midair crashes (feel like invisible obstacles) of aircraft near Nellis fixed.

 

DCS C-101 by AvioDev

  • Fixed auto startup sequence. No more BLOC.CAB announcement after autostart.
  • Fixed main wheels coordinates, wheel smoke will be shown correctly now.
  • Fixed helmet visor texture (removed banding).

 

DCS M-2000C by RAZBAM

  • POL mode bug fixed. Now all weapons safetied when in POL mode.
  • D2M keybinds fixed.
  • Minor changes to FM.

 

DCS Flaming Cliffs

  • Bomb-fall line on russian aircraft HUD will not be flashing.
  • Su-27. Corrected wheel brakes. Added new command for brakes - LShift+W.

 

DCS Combined Arms

  • Tunguska (SA-19). The auto-sighting when stabilization is on corrected.

 

DCS Mi-8MTV2

  • Camera shake cockpit feature was added
  • 6 basic checklists were added in the voice-over mode of the AI crew and with the waiting of the user's actions (RU locale only a while).
  • R-828 sound commutation fixed in according with SPU rotary switch.
  • SPU - max volume at hot start.
  • DC rotary switch in BATT BUS position by default at hot start.

 

Sadly, some critical issues still not fixed because we can't reproduce them and find a reason. However, we still working on it and hope to resolve these issues ASAP.

Known issues:

  • M-2000C: Significant performance drop with enabled mirrors when canopy is opened or jettisoned.
  • MiG-21bis: Significant performance drop when other aircraft placed nearby.
  • L-39 engine stops right after entering the mission.
  • L-39 starts perpendicular to RWY.
  • A-10C Crash when battery switch is used from cold start.
  • F-15C control axis don't work.
  • Bf-109, Spitfire - some gauges don't work.
  • F-5 Freezes DCS completely, CTD, regardless if in the air or ground.
  • DCS сrashes when Shilka hits a FC3 plane.


Edited by BillyCrusher
Added known issues

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DCS 2.0.5 Update 3

 

DCS 2.0.5.3521 Update 3

 

DCS World

  • Fixed issue of SF protection that caused of random malfunctions in the game:
    - L-39 engine stops right after entering the mission.
    - L-39 starts perpendicular to RWY.
    - Bf-109 Gauges don't work, engine stop (out of fuel).
    - Mirage 2000C no way to go to afterburner, even with the throttle full open. It stops at 84 instead of over 240 fuel flow. After about 30 seconds in the air, it trims uncontrollably up, like the Viggen, but much worse.
    - A-10C Crash when battery switch is used from cold.
    - F-5 Freezes completely DCS, CTD, regardless if in the air or ground.
    - Spitfire Fuel on 0%, engine stops after a few seconds.
    - Spitfire lots of cockpit animation don't work.
    - F-15C control axis don't work.
  • Fixed crash caused by damage certain elements of A-10A.
  • Helipad icon on F10 view will change color after capturing by other coalition.
  • Change customized cockpit will take effect without restarting DCS.
  • Incorrect parking place in some QS missions on second launch fixed.
  • AI helicopters will have a clouds of dust effect near ground surface.

 

DCS C-101 by AvioDev

  • Added missing C-101 EB/CC default skin to several countries in ME. Added Chile, Honduras, Jordan and USAF Aggressor skins to their respective countries in ME.

 

DCS M-2000 by RAZBAM

  • Fixed issue that caused a huge FPS drop with enabled mirrors and opened canopy.


Edited by Chizh

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DCS 2.0.5 Update 4

 

DCS 2.0.5.3889 Update 4

 

 

DCS World

  • Fixed GUI Error when using the condition for the task

 

DCS FC3

  • F-15C. Fixed performance drop issue related to control axis moving in some cases.

 

DCS MiG-21Bis by Leatherneck Simulations

 

Important: This update contains the MiG-21Bis StarForce patch.

Before applying this update, please visit ED forum thread for detailed information:

(English) https://forums.eagle.ru/showpost.php?p=3102385&postcount=1

(Russian) https://forums.eagle.ru/showthread.php?t=185643

 

  • Adjusted flaps’ drag coefficients.
  • Adjusted axis roll at slow speeds.
  • Adjusted pitch, roll, and yaw stability.
  • Adjusted acceleration in climb and turning.
  • Fixed unusual event when AOA stalls, caused aircraft to enter uncontrollable roll.
  • Fixed RSBN, PRMG, SAU automatic landing modes, causing unwanted oscillation.
  • Fixed default chaff and flare quantities for ASO-2 configuration.
  • Fixed the armament selection switch’s logic.
  • Adjusted IR missiles’ detection range.
  • Fixed radar ground reflections’ algorithm while flying inverted.
  • ВДИ-30К altimeter now calibrated for International Standard Atmosphere
  • Fixed RSBN distance indicator changing from XX9 to X2X.
  • UPK-23-250 control box now shows.
  • Corrected “Main Red Lights” rotation animation.
  • Corrected ADI/HSI’s light illumination sequence.
  • Adjusted afterburner animation and sound synchronization.
  • Fixed navigation beacons locations and ordering

Я не смотрю телевизор

ЧИЖ

 

Вакансии в ED

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