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Tacview, the ACMI for DCS World – Official Thread


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On 4/14/2021 at 12:00 PM, davidp57 said:

I read this in the articles you shared :

 

If I understand correctly, it's impossible to disable real-time telemetry and still let players record their own ACMIs with no delay whatsoever ?

We're not concerned about cheating, only about server performance in our heavy missions. 

Tacview consumes a lot of resources when recording the players flights on the server. We simply want to deactivate it, but still not have the 10 minutes delay.

 

 

Try setting

 

["tacviewFlightDataRecordingEnabled"] = false 

 

and
 

["tacviewRealTimeTelemetryEnabled"] = true

["tacviewRealTimeTelemetryPassword"] = ""

 

There will be no recording on the server side, but clients can still record on their own side without 10-minute delay.

 

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Hi there. I have written a Python script that takes a tabview file and builds a SQL Lite DB from the data for SQL queries...analysis, etc.

 

Been trying to contact the Tabview guys to get it posted on their site but they won't even approve my forum account :sad panda:

 

Anyway, here it is if anyone is interested

https://github.com/jvanlint/pytacview

 

BTW...I am slowly in the process of building a website that will enable you to upload the file, process it and then pump out stats for a mission. Will keep you posted. It's close.

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15 hours ago, BuzyBee said:

 

Try setting

 


["tacviewFlightDataRecordingEnabled"] = false 

 

and
 


["tacviewRealTimeTelemetryEnabled"] = true

["tacviewRealTimeTelemetryPassword"] = ""

 

There will be no recording on the server side, but clients can still record on their own side without 10-minute delay.

 

 

Great, thanks !

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If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum

If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze !

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19 hours ago, TigersharkBAS said:

Hi there. I have written a Python script that takes a tabview file and builds a SQL Lite DB from the data for SQL queries...analysis, etc.

(...)

Thanks will look at your work when find some more time.

I've been thinking about a Flight Logbook, similar to the one in FSX. To collect times in air, on the ground, for all kind of planes and helos. Add some extra data like average Vs at TD, airports, weapon use statistics, etc. Maybe someone done that already?

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On 4/16/2021 at 7:04 PM, TigersharkBAS said:

Hi there. I have written a Python script that takes a tabview file and builds a SQL Lite DB from the data for SQL queries...analysis, etc.

 

Been trying to contact the Tabview guys to get it posted on their site but they won't even approve my forum account :sad panda:

 

Anyway, here it is if anyone is interested

https://github.com/jvanlint/pytacview

 

BTW...I am slowly in the process of building a website that will enable you to upload the file, process it and then pump out stats for a mission. Will keep you posted. It's close.

 

That sounds awesome, I am going to look at it as soon as I have a chance. Please email me at support@tacview.net or send me a direct message to let me know the details of what's happening with your forums account. I am sure I can sort it out.

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On 4/18/2021 at 4:24 AM, Glow said:

Thanks will look at your work when find some more time.

I've been thinking about a Flight Logbook, similar to the one in FSX. To collect times in air, on the ground, for all kind of planes and helos. Add some extra data like average Vs at TD, airports, weapon use statistics, etc. Maybe someone done that already?

I am working towards this as an ultimate goal. To visually represent the current mission but also track missions over time attributed to a campaign. The idea is that once someone has uploaded the XML file from Tabview up to the server, it gets processed into the DB and then these dashboards update with the appropriate stats.

 

With the right queries, the dashboard can also serve as a kind of battle damage assessment tool. Using events from TacView to determine which targets were hit to guide decisions for the next mission they are planning. Will also give players stats on their kill ratio for the mission (or campaign). Give stats on weapon effectiveness....etc. 

 

I have been slowly putting this together in Django. Still quite a few significant challenges to overcome but uploading the XML file and processing it into its SQL table components is not one of them. That is done. It's the meaningful queries that give these stats that is the challenge.

 

Screen Shot 2021-04-21 at 11.45.19 pm.png


Edited by TigersharkBAS
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Creator of:

 

F-18C VFA-195 "Dambusters" 1998 CAG Livery

https://forums.eagle.ru/showthread.php?t=213788

 

F-18C VFA-195 "Dambusters" July 2001 CAG Livery

https://forums.eagle.ru/showthread.php?t=215950

 

Pilot avatars for DCS Logbook

https://forums.eagle.ru/showthread.php?t=221160

 

How to make a DCS A-10C Panel

http://forums.eagle.ru/showthread.php?t=65998

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Hi. Yes, Sign is turned on. I duble check on both version, standalone and steam. Works fine with ACMI before DCS 2.7 update. The Sign line is there. When I loaded new ACMI from DCS 2.7 - no line visible in both installs.

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5 minutes ago, Glow said:

Hi. Yes, Sign is turned on. I duble check on both version, standalone and steam. Works fine with ACMI before DCS 2.7 update. The Sign line is there. When I loaded new ACMI from DCS 2.7 - no line visible in both installs.

 

Are Heading, Course and Lift working? Can you please share the ACMI where it is not working?

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Yes, Heading, Course, Lift working fine. 

 

ACMI from DCS 2.7

 

 

I look inside ACMI file:

0,DataRecorder=DCS2ACMI 1.8.4.200

 

1. I done something wrong updating Tacview or something went wrong.

2. Tacview updater need a second look.

 

I will try reinstall Tacview, try again and report back.

 

After reinstall all back to normal.

 


Edited by Glow
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6 minutes ago, Glow said:

Yes, Heading, Course, Lift working fine. 

 

ACMI from DCS 2.7

 

 

Somehow this ACMI was recorded using DCS2ACMI 1.8.4! You can check that on the Properties Window (see screenshot). Although the fact that the Pilot Line of Sight menu option is there suggests something really fishy is going on. First try running the Tacview 1.8.6 installer again: https://www.tacview.net/download/latest/ and hopefully it will clean everything up.

 

image.png

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G'day,

 

Cant find a previous report for this.  Version 1.8.6. (DSC 2.7)  AoA Indicator wont display for F-14A-GR-135.  Seem to work ok for F-14B.  Any ideas?

 

Thank you

 

Dave


Edited by flybull
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Simple question, probably with a simple answer. I just cant find out how to filter specific units in Tacview. Lots of people ejecting on a dogfight server, each ejection leaving parachutists behind blocking the view in Tacview.

How can I hide all the parachutists at once?

 

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On 4/24/2021 at 7:02 PM, flybull said:

Cant find a previous report for this.  Version 1.8.6. (DSC 2.7)  AoA Indicator wont display for F-14A-GR-135.  Seem to work ok for F-14B.  Any ideas?

 

We will investigate this, maybe we forgot to add F-14A-GR-135 to the exporter when it came out.

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15 hours ago, darkman222 said:

Simple question, probably with a simple answer. I just cant find out how to filter specific units in Tacview. Lots of people ejecting on a dogfight server, each ejection leaving parachutists behind blocking the view in Tacview.

How can I hide all the parachutists at once?

 

There's a couple of ways to do this, unfortunately neither of which are particularly simple! Can you share your ACMI file so I can test my solution on it before sharing with you?

 

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4 hours ago, darkman222 said:

https://www.dropbox.com/s/pbsgotfmh9ppozm/Tacview-20210413-005652-DCS-mobettameta's Dogfight Arena v1.17.zip.acmi?dl=0

Thanks a lot in advance. Just go to the area around Vaziani air base. Or look for me where I'm fighting and respawning as darkman222. There is a lot of parachutists floating around blocking the view.

 

Take this XML file and place it in %PROGRAMDATA%/Tacview/Data/Database/Default Properties/ and re-launch Tacview, and all parachutists should be invisible.

 

(You can always override the way objects are displayed on your own end, including making them visible/invisible, by making your own XML files to override Tacview's native ones. More information is available here: https://tacview.fandom.com/wiki/Technical_Reference_-_Database )

Make Parachutists Invisible.xml

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On 4/24/2021 at 7:02 PM, flybull said:

Cant find a previous report for this.  Version 1.8.6. (DSC 2.7)  AoA Indicator wont display for F-14A-GR-135.  Seem to work ok for F-14B.  Any ideas?

 

Actually the AOA Indicator add-on is working with the F-14A-GR-135 on my machine. Are you sure you have the add-on enabled and activated, and that you are the pilot of the F-14A-GR-135, and the aircraft is the primary selected object?

 

image.png

 

 

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Thanks BuzyBee. That worked like a charm. Nice and decluttered Tacviews for me now.

If one has the time to read the documentation that might be of course powerful and customizable creating those XML files. But it would be more user friendly if that filter option was in  a tacview menu.

Don't know if you are able to pass that feedback over to the tacview team, but maybe its worth to let them know.

Thanks again that XML file helps me a lot!


Edited by darkman222
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  • 4 weeks later...

Hi @BuzyBee, I'm currently getting a 10 minute delay applied to my clients, but I don't want any delay (and I want all machines recording) - how can I accomplish this?

Realtime telemetry is on right now, but I see that this runs on its own port.

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@GGTharos install Tacview on your server, and use this configuration (in options.lua) :

["plugins"= {
    ["Tacview"= {
        ["tacviewAutoDiscardFlights"= 10,
        ["tacviewBookmarkShortcut"= 0,
        ["tacviewDebugMode"= 0,
        ["tacviewFlightDataRecordingEnabled"= false,
        ["tacviewModuleEnabled"= true,
        ["tacviewMultiplayerFlightsAsClient"= 0,
        ["tacviewMultiplayerFlightsAsHost"= 0,
        ["tacviewPlaybackDelay"= 0,
        ["tacviewRealTimeTelemetryEnabled"= true,
        ["tacviewRealTimeTelemetryPassword"= "",
        ["tacviewRealTimeTelemetryPort"= "XXXX",
        ["tacviewRemoteControlEnabled"= false,
        ["tacviewRemoteControlPassword"= "XXXX",
        ["tacviewRemoteControlPort"= "XXXX",
        ["tacviewSinglePlayerFlights"= 0,
        ["tacviewTerrainExport"= 0,
    },
},

Zip - VEAF :pilotfly:

 

If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum

If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze !

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Since Tacview 1.8.5 the configuration has been updated. This is the new configuration:

 

        ["Tacview"] = {
            ["tacviewAutoDiscardFlights"] = 10,
            ["tacviewBookmarkShortcut"] = 0,
            ["tacviewDebugMode"] = 0,
            ["tacviewFlightDataRecordingEnabled"] = true,
            ["tacviewModuleEnabled"] = true,
            ["tacviewMultiplayerFlightsAsClient"] = 2,
            ["tacviewMultiplayerFlightsAsHost"] = 2,
            ["tacviewRealTimeTelemetryEnabled"] = true,
            ["tacviewRealTimeTelemetryPassword"] = "",
            ["tacviewRealTimeTelemetryPort"] = "42674",
            ["tacviewRemoteControlEnabled"] = false,
            ["tacviewRemoteControlPassword"] = "",
            ["tacviewRemoteControlPort"] = "42675",
            ["tacviewSinglePlayerFlights"] = 2,
            ["tacviewTerrainExport"] = 0,
        },

 

See our official wiki for a detailed explanation of each option: https://tacview.fandom.com/wiki/User_Guide_–_DCS_World#Exporter_Options

 

Setting these options:
 

["tacviewRealTimeTelemetryEnabled"] = true
["tacviewRealTimeTelemetryPassword"] = "" 

 

should result in no playback delay.

 

Make sure Tacview is installed on the server.

 

If none of this helps can you please share your DCS log(s) ideally of server and client

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