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C-101 BUGS WE ARE TRACKING


Tango
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Hello, quick question: I always liked the C101 module, but it used to feel slow and easy to stall (not saying that was a problem, just that it was how I remembered it). But I tried it again today and although the pedals tremble to warn you of imminent stall, you can actually pull that stick back as hard and long as you want and the plane not only doesn’t stall but gains actual speed. Even when I have the throttle around 75/80%.
Was there any change in the flight model? Is it accurate like this? (The C101CC)

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On 9/28/2021 at 12:06 AM, tagomago said:

Hello, quick question: I always liked the C101 module, but it used to feel slow and easy to stall (not saying that was a problem, just that it was how I remembered it). But I tried it again today and although the pedals tremble to warn you of imminent stall, you can actually pull that stick back as hard and long as you want and the plane not only doesn’t stall but gains actual speed. Even when I have the throttle around 75/80%.
Was there any change in the flight model? Is it accurate like this? (The C101CC)

Hi tagomago. I don't really know what you mean. If you pull hard on the stick, even with high engine power set, the aircraft will lose speed and wings will stall, both on C-101 EB and C-101CC. If you are on a hard bank turn it can be that speed increases, but at a cost of a large altitude loss, at a high descent vertical speed. There will usually be a small tendency to roll that you need to compensate with bank. If you add some rudder the airplane will flick roll, though not sharply, entering a spin. The flight model and the whole module is done according to real engineering data, and tested against the real behaviour of the aircraft, of course some bugs can appear when translating that data into code and adapting it to DCS, and it's not so easy to know the real behaviour of the aircraft in a deep stall or spin.  If you still think there's something wrong, I would need a trk recorded in Open Beta version, stating the exact version used to record the trk.


Edited by Vibora
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Roberto "Vibora" Seoane

Alas Rojas

 

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  • 2 weeks later...

If I fail the mission (currently doing the dead-recon campaign mission), on restart (click Fly Again) I sometimes have a huge roll that I have to compensate with a lot of aileron trim. it's almost like on restart the fuel or ordinance is not distributed properly. Doesn't happen all the time - seems like I need to burn some fuel or drop bombs/rockets first. Will keep an eye on it and try and work out what it is. Could well be more a DCS issue.

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