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Cougar MFD Custom Cards


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Jets:

F-86

Needs the following code added to the joystick input lua to function correctly:

 

-- Stateful Commands

{down = nav_lights_commands.F86_CockpitDeviceCommand_PosAndFusLtsDimmer, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = 1.0, name = 'External Lights Bright', category = 'Right Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_PosAndFusLtsDimmer, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = -1.0, name = 'External Lights DIM', category = 'Right Forward Console'},

{down = electric_commands.F86_CockpitDeviceCommand_BatteryStarterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 0.0, name = 'Battery OFF', category = 'Right Forward Console'},

{down = electric_commands.F86_CockpitDeviceCommand_BatteryStarterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Battery ON', category = 'Right Forward Console'},

{down = device_commands.Button_2, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Armament Safety Switch MISSILE', category = 'Center Pedestal'},

{down = device_commands.Button_2, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.1, name = 'Armament Safety Switch GUNS', category = 'Center Pedestal'},

{down = device_commands.Button_2, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.2, name = 'Armament Safety Switch SIGHT-CAMERA-RADAR', category = 'Center Pedestal'},

{down = device_commands.Button_2, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.3, name = 'Armament Safety Switch OFF', category = 'Center Pedestal'},

{down = device_commands.Button_11, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Rockets Fuze OFF', category = 'Center Pedestal'},

{down = device_commands.Button_11, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = 'Rockets Fuze DELAY', category = 'Center Pedestal'},

{down = device_commands.Button_11, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -1.0, name = 'Rockets Fuze INSTANT', category = 'Center Pedestal'},

{down = device_commands.Button_11, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 0.0, name = 'Gunsight Selector ROCKET', category = 'Center Pedestal'},

{down = device_commands.Button_11, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 0.1, name = 'Gunsight Selector GUN', category = 'Center Pedestal'},

{down = device_commands.Button_11, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 0.2, name = 'Gunsight Selector BOMB', category = 'Center Pedestal'},

{down = device_commands.Button_1, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -0.2, name = 'Guns Selector OFF', category = 'Left Wall Panel'},

{down = device_commands.Button_1, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -0.1, name = 'Guns Selector UPPER GUNS', category = 'Left Wall Panel'},

{down = device_commands.Button_1, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Guns Selector MID GUNS', category = 'Left Wall Panel'},

{down = device_commands.Button_1, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.1, name = 'Guns Selector LOWER GUNS', category = 'Left Wall Panel'},

{down = device_commands.Button_1, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.2, name = 'Guns Selector ALL GUNS', category = 'Left Wall Panel'},

{down = electric_commands.F86_CockpitDeviceCommand_EngineMasterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = -1.0, name = 'Engine Master OFF', category = 'Right Forward Console'},

{down = electric_commands.F86_CockpitDeviceCommand_EngineMasterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Engine Master ON', category = 'Right Forward Console'},

{down = device_commands.Button_16, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 1.0, name = 'Sight Mechanical CAGE', category = 'A-4 Sight'},

{down = device_commands.Button_16, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 0.0, name = 'Sight Mechanical UNCAGE', category = 'A-4 Sight'},

{down = device_commands.Button_10, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = 'Rockets Release Selector Cover up', category = 'Center Pedestal'},

{down = device_commands.Button_10, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -1.0, name = 'Rockets Release Selector Cover down', category = 'Center Pedestal'},

{down = device_commands.Button_9, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = 'Rocket Release Selector Single', category = 'Center Pedestal'},

{down = device_commands.Button_9, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Rocket Release Selector Off', category = 'Center Pedestal'},

{down = device_commands.Button_9, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -1.0, name = 'Rocket Release Selector Auto', category = 'Center Pedestal'},

{down = device_commands.Button_3, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 0.0, name = 'Flight Control Normal', category = 'Left Side Panel'},

{down = device_commands.Button_3, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 1.0, name = 'Flight Control Alternate', category = 'Left Side Panel'},

{down = device_commands.Button_3, up = device_commands.Button_3, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = -1.0, value_up = 0.0, name = 'Flight Control Reset', category = 'Left Side Panel'},

{down = device_commands.Button_4, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 1.0, name = 'Hydraulic Pressue Utility', category = 'Front Dashboard'},

{down = device_commands.Button_4, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 0.0, name = 'Hydraulic Pressue Normal', category = 'Front Dashboard'},

{down = device_commands.Button_4, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = -1.0, name = 'Hydraulic Pressue Alternate', category = 'Front Dashboard'},

{down = electric_commands.F86_CockpitDeviceCommand_InverterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = -1.0, name = 'Instument Power Primary', category = 'Center Pedestal'},

{down = electric_commands.F86_CockpitDeviceCommand_InverterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Instument Power Alternate', category = 'Center Pedestal'},

{down = air_commands.F86_CockpitDeviceCommand_EngineAntiIceScreen, cockpit_device_id = devices.AIR_INTERFACE, value_down = 1, name = 'Engine Anti-Ice & Screen - Extend', category = 'Left Forward Console'},

{down = air_commands.F86_CockpitDeviceCommand_EngineAntiIceScreen, cockpit_device_id = devices.AIR_INTERFACE, value_down = 0, name = 'Engine Anti-Ice & Screen - Ret', category = 'Left Forward Console'},

{down = air_commands.F86_CockpitDeviceCommand_EngineAntiIceScreen, cockpit_device_id = devices.AIR_INTERFACE, value_down = -1, name = 'Engine Anti-Ice & Screen - Anti-Ice', category = 'Left Forward Console'},

{down = air_commands.F86_CockpitDeviceCommand_PitotHeater_Sw, cockpit_device_id = devices.AIR_INTERFACE, value_down = 1, name = 'Pitot Heater On', category = 'Left Forward Console'},

{down = air_commands.F86_CockpitDeviceCommand_PitotHeater_Sw, cockpit_device_id = devices.AIR_INTERFACE, value_down = 0, name = 'Pitot Heater Off', category = 'Left Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_LandAndTaxiLights, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = 1, name = 'Landing & Taxi Lights - Extend & On', category = 'Left Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_LandAndTaxiLights, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = 0, name = 'Landing & Taxi Lights - Off', category = 'Left Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_LandAndTaxiLights, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = -1, name = 'Landing & Taxi Lights - Retract', category = 'Left Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_PosAndFusLtsDimmer_EXT, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = 1, name = 'Ext. Lights Bright', category = 'Right Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_PosAndFusLts, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = 1, name = 'Pos & Fus Lights - Steady', category = 'Right Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_PosAndFusLts, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = 0, name = 'Pos & Fus Lights - Off', category = 'Right Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_PosAndFusLts, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = -1, name = 'Pos & Fus Lights - Flash', category = 'Right Forward Console'},

 

Forgive my ignorance. Where exactly do I update this and do I need to update the TARGET software too for some reason?

 

I found .lua files for the F-86 in drive:\DCS World\Mods\aircraft\F-86\Input\F-86F\joystick

(Joystick - HOTAS Warthog.lua,

Throttle - HOTAS Warthog.lua,

default.lua,

CH PRO BEDALS USB.lua

and for some reason SideWinder Force Feedback 2Joystick.lua)


Edited by Slick
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Forgive my ignorance. Where exactly do I update this and do I need to update the TARGET software too for some reason?

 

I found .lua files for the F-86 in drive:\DCS World\Mods\aircraft\F-86\Input\F-86F\joystick

(Joystick - HOTAS Warthog.lua,

Throttle - HOTAS Warthog.lua,

default.lua,

CH PRO BEDALS USB.lua

and for some reason SideWinder Force Feedback 2Joystick.lua)

 

The code is placed in the default.lua, located in that folder, down near the bottom of the button entries. Paste it in a blank line directly above:

},

-- joystick axes

axisCommands = {

 

I'm not sure that it has been fixed or not, but I noticed a problem with the code in the spoiler tag having line breaks added into random places by the forum because it's so long. Pasting the code with those line breaks causes the scheme to fail entirely. I've been meaning to replace the spoiler tag with just the code in a text file to avoid that glitch.

 

Use the text in the attached file instead. I will be including this in the zipped control scheme file once I get around to updating the F-86 entry.

add to default.lua


Edited by P5138
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  • 6 months later...
I've been making cards for my Cougar MFDs for every plane in DCS:W/FC3 and wanted to share a couple here (mainly to ask if I got anything wrong on the German ones). If there is interest I'll upload the rest. I've made a set for every released ASM vehicle. To use: print the files out with a width of 109-110mm and cut to fit the MFD's card holder. I got the best results with semi-gloss photo paper.

 

WWII Units:

Bf-109K

Saved DCS Control Profiles (zip):

Fw-190D

Saved DCS Control Profiles (zip):

P-51D

Saved DCS Control Profiles (zip):

Helicopters:

UH-1

Saved DCS Control Profiles (zip):

Ka-50

Saved DCS Control Profiles (zip):

Mi-8

There are some issues with mapping buttons to the countermeasure system here, as far as I remember.

Jets:

F-86

Needs the following code added to the joystick input lua to function correctly:

-- Stateful Commands

{down = nav_lights_commands.F86_CockpitDeviceCommand_PosAndFusLtsDimmer, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = 1.0, name = 'External Lights Bright', category = 'Right Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_PosAndFusLtsDimmer, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = -1.0, name = 'External Lights DIM', category = 'Right Forward Console'},

{down = electric_commands.F86_CockpitDeviceCommand_BatteryStarterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 0.0, name = 'Battery OFF', category = 'Right Forward Console'},

{down = electric_commands.F86_CockpitDeviceCommand_BatteryStarterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Battery ON', category = 'Right Forward Console'},

{down = device_commands.Button_2, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Armament Safety Switch MISSILE', category = 'Center Pedestal'},

{down = device_commands.Button_2, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.1, name = 'Armament Safety Switch GUNS', category = 'Center Pedestal'},

{down = device_commands.Button_2, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.2, name = 'Armament Safety Switch SIGHT-CAMERA-RADAR', category = 'Center Pedestal'},

{down = device_commands.Button_2, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.3, name = 'Armament Safety Switch OFF', category = 'Center Pedestal'},

{down = device_commands.Button_11, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Rockets Fuze OFF', category = 'Center Pedestal'},

{down = device_commands.Button_11, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = 'Rockets Fuze DELAY', category = 'Center Pedestal'},

{down = device_commands.Button_11, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -1.0, name = 'Rockets Fuze INSTANT', category = 'Center Pedestal'},

{down = device_commands.Button_11, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 0.0, name = 'Gunsight Selector ROCKET', category = 'Center Pedestal'},

{down = device_commands.Button_11, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 0.1, name = 'Gunsight Selector GUN', category = 'Center Pedestal'},

{down = device_commands.Button_11, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 0.2, name = 'Gunsight Selector BOMB', category = 'Center Pedestal'},

{down = device_commands.Button_1, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -0.2, name = 'Guns Selector OFF', category = 'Left Wall Panel'},

{down = device_commands.Button_1, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -0.1, name = 'Guns Selector UPPER GUNS', category = 'Left Wall Panel'},

{down = device_commands.Button_1, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Guns Selector MID GUNS', category = 'Left Wall Panel'},

{down = device_commands.Button_1, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.1, name = 'Guns Selector LOWER GUNS', category = 'Left Wall Panel'},

{down = device_commands.Button_1, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.2, name = 'Guns Selector ALL GUNS', category = 'Left Wall Panel'},

{down = electric_commands.F86_CockpitDeviceCommand_EngineMasterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = -1.0, name = 'Engine Master OFF', category = 'Right Forward Console'},

{down = electric_commands.F86_CockpitDeviceCommand_EngineMasterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Engine Master ON', category = 'Right Forward Console'},

{down = device_commands.Button_16, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 1.0, name = 'Sight Mechanical CAGE', category = 'A-4 Sight'},

{down = device_commands.Button_16, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 0.0, name = 'Sight Mechanical UNCAGE', category = 'A-4 Sight'},

{down = device_commands.Button_10, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = 'Rockets Release Selector Cover up', category = 'Center Pedestal'},

{down = device_commands.Button_10, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -1.0, name = 'Rockets Release Selector Cover down', category = 'Center Pedestal'},

{down = device_commands.Button_9, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = 'Rocket Release Selector Single', category = 'Center Pedestal'},

{down = device_commands.Button_9, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = 'Rocket Release Selector Off', category = 'Center Pedestal'},

{down = device_commands.Button_9, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -1.0, name = 'Rocket Release Selector Auto', category = 'Center Pedestal'},

{down = device_commands.Button_3, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 0.0, name = 'Flight Control Normal', category = 'Left Side Panel'},

{down = device_commands.Button_3, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 1.0, name = 'Flight Control Alternate', category = 'Left Side Panel'},

{down = device_commands.Button_3, up = device_commands.Button_3, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = -1.0, value_up = 0.0, name = 'Flight Control Reset', category = 'Left Side Panel'},

{down = device_commands.Button_4, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 1.0, name = 'Hydraulic Pressue Utility', category = 'Front Dashboard'},

{down = device_commands.Button_4, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 0.0, name = 'Hydraulic Pressue Normal', category = 'Front Dashboard'},

{down = device_commands.Button_4, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = -1.0, name = 'Hydraulic Pressue Alternate', category = 'Front Dashboard'},

{down = electric_commands.F86_CockpitDeviceCommand_InverterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = -1.0, name = 'Instument Power Primary', category = 'Center Pedestal'},

{down = electric_commands.F86_CockpitDeviceCommand_InverterSw, cockpit_device_id = devices.ELEC_INTERFACE, value_down = 1.0, name = 'Instument Power Alternate', category = 'Center Pedestal'},

{down = air_commands.F86_CockpitDeviceCommand_EngineAntiIceScreen, cockpit_device_id = devices.AIR_INTERFACE, value_down = 1, name = 'Engine Anti-Ice & Screen - Extend', category = 'Left Forward Console'},

{down = air_commands.F86_CockpitDeviceCommand_EngineAntiIceScreen, cockpit_device_id = devices.AIR_INTERFACE, value_down = 0, name = 'Engine Anti-Ice & Screen - Ret', category = 'Left Forward Console'},

{down = air_commands.F86_CockpitDeviceCommand_EngineAntiIceScreen, cockpit_device_id = devices.AIR_INTERFACE, value_down = -1, name = 'Engine Anti-Ice & Screen - Anti-Ice', category = 'Left Forward Console'},

{down = air_commands.F86_CockpitDeviceCommand_PitotHeater_Sw, cockpit_device_id = devices.AIR_INTERFACE, value_down = 1, name = 'Pitot Heater On', category = 'Left Forward Console'},

{down = air_commands.F86_CockpitDeviceCommand_PitotHeater_Sw, cockpit_device_id = devices.AIR_INTERFACE, value_down = 0, name = 'Pitot Heater Off', category = 'Left Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_LandAndTaxiLights, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = 1, name = 'Landing & Taxi Lights - Extend & On', category = 'Left Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_LandAndTaxiLights, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = 0, name = 'Landing & Taxi Lights - Off', category = 'Left Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_LandAndTaxiLights, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = -1, name = 'Landing & Taxi Lights - Retract', category = 'Left Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_PosAndFusLtsDimmer_EXT, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = 1, name = 'Ext. Lights Bright', category = 'Right Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_PosAndFusLts, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = 1, name = 'Pos & Fus Lights - Steady', category = 'Right Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_PosAndFusLts, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = 0, name = 'Pos & Fus Lights - Off', category = 'Right Forward Console'},

{down = nav_lights_commands.F86_CockpitDeviceCommand_PosAndFusLts, cockpit_device_id = devices.NAV_LIGHTS_INTERFACE, value_down = -1, name = 'Pos & Fus Lights - Flash', category = 'Right Forward Console'},

 

MiG-15bis

Saved DCS Control Profiles (zip):

MiG-21bis

Saved DCS Control Profiles (zip):

F-15

Only a Left MFD Card, Everything else is mapped to the HOTAS

Saved DCS Control Profile (lua):

Su-27

Only a Left MFD Card, Everything else is mapped to the HOTAS

Saved DCS Control Profile (lua):

If anyone actually knows German and could tell me if I have anything completely wrong on the cards for the German planes, it would be great to know what to change to make the cards correct.

 

Edit: Files moved to attachments so the post isn't ginormous.

Edit 2: Corrected the Fw-190D and Bf-109 cards; added Helicopters and Jets.

Edit 3: Fixed error in F-86 Cards

Edit 4: Added Rocket Sight Adjustment Table (translated) to Mi-8 cards.

Edit 5: Copied Radio Charts from Mig-21 cockpit onto the cards for easier reference. (They are not translated)

Edit 6: Ka-50 Rocket Correction Table added to the corresponding cards.

Edit 7: Long overdue, this one. Correctd Fw-190D circuit breaker typo; Revised F-86F's left card to be more useful (rockets and bomb controls are on the bottom row instead of the less-used gun select); MiG-15bis cards created.

Edit 8: Revised the F-86 Right card to make caging and uncaging the sight easier to perform without looking by using the rocker in the corner.

Edit 9: Bf-109K4 cards edited for typos

Edit 10: Links to control profiles added to OP for most cards.

Edit 11: Su-27 card added with control profile.

 

Dumb question alert: Where do I extract these to, so I can print them out, and is there some part of this that goes in the aircraft files (LUAs?)

 

Thanks,

 

badfinger

TWC_SLAG

 

Win 10 64 bit, 2T Hard Drive, 1T SSD, 500GB SSD, ASUS Prime Z390 MB, Intel i9 9900 Coffee Lake 3.1mhz CPU, ASUS 2070 Super GPU, 32gb DDR4 Ram, Track IR5, 32” Gigabyte curved monitor, TM Warthog HOTAS, CH Pedals, Voice Attack, hp Reverb G2.

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  • 2 months later...
The cards as they are posted should be printed at a width of 109 to 110mm (~4.333 inches). I usually use Photoshop so that I can get the right size, but recently, I have been toying with putting bleeds onto the print so that I'd have a little leeway. Previous to that I was being extremely careful with a rotary cutter, then trimming the bottom corners against either the plastic covers or using one of the cards that came with the set. Even with all that care, I was often either cutting too small or leaving white around the edges forcing me to waste (expensive) photo stock on another attempt.

 

On the MiG-15, as an experiment, I internally made versions with a 3mm bleed. This means each is now printed with a width of 115-116mm (~4.53 inches). It has alleviated the hassle of getting the cuts precisely at the edge of the ink, but it is not something I plan on retroactively adding into the older cards at this time unless it truly fixes the problem.

 

I had also thought about creating a single pdf with both cards on a single page, but haven't really figured out a good way to do that and get it the right size yet. PDFs in theory would be better for this sort of thing: they can be set to a fixed size in the file for easier printing, but I want to get it right without wasting too much more paper in the process. In hindsight, I should have made these cards in inDesign or Illustrator instead of Photoshop.

 

I've attached the versions of the MiG-15 cards with the bleed zone to this post. If something like this will make it easier to print out at the right size for the other cards, let me know. Otherwise, if a pdf version of the cards sounds better, I can experiment with a few ideas on creating them as pdfs. If neither of those solutions works for you, I can try to figure out something else that would work with programs built into Windows.

Thanks for it, but could you help with an English version too? Thx again!

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  • 4 months later...

P5138

Have you ever completed the F86 profile?

thanks

Trackir4 using the latest Trackir 5 software, Win10 Pro [Creator Update] updated from Win7Pro Pro 64Bit, Intel® Core™ i5-2500 3.30 GHz 6M Intel Smart Cache LGA115 , GigaByte GA-Z68XP-UD4 Intel Z68 Chipset DDR3 16GB Ram, GTX MSI Gaming 1060 [6 GB] Video Card, Main Monitor 1 on left 1920x1080 Touchscreen Monitor 2 on right 1920x1080 .

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