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DCS: MiG-21 Screenshots


Cobra847

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vf9yZ8e.jpg

 

L7mtiOY.jpg


Edited by Snacko

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- ҉ - Blackshark Cockpit Trainer - ҉ -    Thread   | Download

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There's a new repaint template out?

Ark

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Nice!! It's probably right in front of me, but do you have a link? Lol

Ark

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Windows 10 Pro x64

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Gigabyte Aorus Master Z390

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EVGA RTX 2080 Ti Ultra XC2

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Nice!! It's probably right in front of me, but do you have a link? Lol

 

Look in the liveries folder and use the grey scheme for now. Until LN release the proper one.

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

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Look in the liveries folder and use the grey scheme for now. Until LN release the proper one.

Thanks!!

Ark

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Windows 10 Pro x64

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Gigabyte Aorus Master Z390

32GB G.Skill Trident Z RGB CAS 14

EVGA RTX 2080 Ti Ultra XC2

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Seasoninc 1000w Titanium Ultra PSU

34" ASUS PG348

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Who needs EDGE, eh? :P

 

Ground textures, Mustang's sky shaders and sweetfx? The cockpit is interesting but I love the blue.

 

Nailed it :) Yeah, can't live without those 3 lol. Cockpit is just a re-colour for fun, also love the blue but just playing with different shades for the original texture. Would love to see somebody do a modern re-texture on the interior.

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What ground textures are those?

 

http://forums.eagle.ru/showthread.php?t=115359

 

I use Toby23's Enhanced Terrain & Rocky's Trees

 

Yep its Toby's not the low & slow version but the normal version.

 

Tetra that is Outstanding!!!:thumbup:

 

Tetra, can you make green cockpit?

 

Thanks guys, it's really nothing much though, I'm no texture artist at all sadly, All I did was spend an hour or so cutting out anything that wasn't panels onto new layers then desaturated what was left and then applied colour as overlay to that to change the shading, this is why it's still the same texture, just a different hue basically. I did mess with doing a green one before, but the trouble is without repainting the texture (ie. doing it properly lol) it's quite hard to get the correct shade of green, not to mention I would need to cut out and layer some extra stuff that didn't matter so much in Grey. Here is the green version as it is: (as you can see some of the stuff needs seperating onto another layer, such as the nose gear beak level etc.)

 

9aqPxOE.jpg


Edited by Tetra
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