Isegrim Posted July 1, 2014 Share Posted July 1, 2014 (edited) The Gunpods sound file is continuos played for other clients in Multiplayer when triggered once. And doesnt stop till the client that used the 23mm pods leaves the Server.:D Edited July 1, 2014 by Isegrim "Blyat Naaaaa" - Izlom Link to comment Share on other sites More sharing options...
Devrim Posted July 1, 2014 Share Posted July 1, 2014 Oh my! That was an old bug that I saw it with Su-25T Is it still exist?!... :( Intel i7-14700@5.6GHz | MSI RTX4080 Super SuprimX | Corsair V. 32GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | Saitek X-55 Rhino & Rudder | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 >>MY MODS<< | Discord: Devrim#1068 Link to comment Share on other sites More sharing options...
Isegrim Posted July 1, 2014 Author Share Posted July 1, 2014 No i think its only in the Shark but im doing a test for that right now. Its for sure a new different one, the T-Froggys issue was that the Client using the 23mm pod never stopped shooting for the other Clients and after a short while it crashed the server. "Blyat Naaaaa" - Izlom Link to comment Share on other sites More sharing options...
Isegrim Posted July 1, 2014 Author Share Posted July 1, 2014 OK issue comes up on SU25-T also. So the 23mm Gun pod sound seems to be broken completly again.:music_whistling: "Blyat Naaaaa" - Izlom Link to comment Share on other sites More sharing options...
karambiatos Posted July 1, 2014 Share Posted July 1, 2014 it happens with all kinds of sounds, ive heard the mi-8s Guv pods fire non-stop (obviously its the sound only) A 1000 flights, a 1000 crashes, perfect record. =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&sort_by_order=TIMESTAMP_X_DESC"] Check out my random mods and things Link to comment Share on other sites More sharing options...
Isegrim Posted July 2, 2014 Author Share Posted July 2, 2014 it happens with all kinds of sounds, ive heard the mi-8s Guv pods fire non-stop (obviously its the sound only) Oh thanks Karambiatos. I didnt test those ...but will do so later today. "Blyat Naaaaa" - Izlom Link to comment Share on other sites More sharing options...
dok_rp Posted July 2, 2014 Share Posted July 2, 2014 it happens with all kinds of sounds, ive heard the mi-8s Guv pods fire non-stop (obviously its the sound only) I think this is also an known issue, Isn't it? :) This is the reason why I avoid flying the Mi-8 in multiplayer sessions. :) Link to comment Share on other sites More sharing options...
Isegrim Posted July 25, 2014 Author Share Posted July 25, 2014 Not fixed in 1.2.9 "Blyat Naaaaa" - Izlom Link to comment Share on other sites More sharing options...
Devrim Posted July 25, 2014 Share Posted July 25, 2014 I wonder Isegrim; what do you plan if sound bugs won't fix in v2.0? :D Intel i7-14700@5.6GHz | MSI RTX4080 Super SuprimX | Corsair V. 32GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | Saitek X-55 Rhino & Rudder | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 >>MY MODS<< | Discord: Devrim#1068 Link to comment Share on other sites More sharing options...
Isegrim Posted July 26, 2014 Author Share Posted July 26, 2014 (edited) I wonder Isegrim; what do you plan if sound bugs won't fix in v2.0? :D That would be poor. Edited July 26, 2014 by Isegrim "Blyat Naaaaa" - Izlom Link to comment Share on other sites More sharing options...
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