Jump to content

Possible AI Tasks bug


Spyros
 Share

Recommended Posts

An airplane (eg. A-10C) is given Attack Group tasks at a waypoint.

The skill is set to Player

The relevant module is deactivated (eg. A-10C)

The mission is loaded, the Player's airplane is controlled by the AI, but it is not executing the Attack Group tasks.

 

ROE = Open file, Weapons Free makes the unit engage targets, but not as intended.

 

When the skill is set to AI (Good, High etc), the unit behaves as expected.

God forgives... Spyros doesn't.

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...