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Multiple online crew positions for same vehicle


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Is it possible to have a slot for driver, a slot for gunner, a slot for commander for every vehicle in CA? It would be a step closer to realism. Do share your thoughts.

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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If so I'd love it would be implemented. I'm glad the hawk would feature this as I enjoy multiplayer.

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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I would love to see DCS [insert tanke name here] with mutliple crew positions (commander, gunner and driver) at a high simulation level. Would definatelly be up for that.

Similar to Steel Beasts, just with better graphics.

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Intel i7 6800k watercooled | ASUS Rampage V Edition 10 | 32 GB RAM | Asus GTX1080 watercooled

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IIRC Wags asked for SEP for M1A2 (or was it A1)? Abrams tank. Definitely ED are working on a tank simulator Hi-Fi. But that probably would be concluded by 2016 (by which time I should be done with my Masters degree).

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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