ajax Posted June 5, 2014 Share Posted June 5, 2014 (edited) ME_MODS: Enhancements to the the Mission Editor I've had this mod working for a while now, and I thought I would share it with the community. Enjoy! Edit: I should add that the unhide feature sometimes takes several long seconds to complete. Don't get antsy.:) ME_MODS by 159th_Ajax Latest version: 1.10.1 Inspired by Blindspot's ME mod for FC2, this mod adds extra functionality to the Mission Editor's Units List panel. See feature list below. To install, unzip the file and merge into the DCS folder tree. (Backup files are also included in zip file.) Version History v1.2 - Minor bug fix. v1.3 - Added display columns for bort#, skin name, and pilot/unit name on Unit List panel. Note that these are unit characteristics but each row represents a group. Therefore bort, skin, and pilot/unit name refer to the first unit in each group. v1.4 - Allows resequencing borts, renaming units, reassigning Eastern callsigns, and running Lua script. Option file implemented. v1.5 - Reworked for DCSW 1.2.4. v1.6 - Reworked for DCSW 1.2.6. v1.6.1 - Compressed button size to fit smaller screens. No functional changes. v1.7 - Reworked for DCSW 1.2.7. Special.lua file contains script to: 1) set skins, 2) reassign borked Ka-50 freq., and 3) set mission options. Configurable by editing Special.lua. Commentary inside of file. Zip file contains backups of DCS files--just unzip and merge folders. v1.8 - Reworked for DCSW 1.2.8. + OpenBeta. Zip file contains backups of DCS files--just unzip and merge folders. v1.9 - Reworked for DCSW 1.5 v1.9.1 - Reworked for DCSW 1.5.2 v1.9.2 - Reworked for DCSW 1.5.7 v1.10.1 - Reworked for DCSW 2.5.5 Disabled FixBorts function. Features List * Show/hide/toggle units (New buttons) Operates on filtered list in Units List pane * Displays new columns in Units List pane: Bort number Skin Unit name Disabled * Resequences Borts (New button) Linearly within coalition Linearly within each aircraft type Starting numbers for each type configurable * Renames units within groups (New button) Group name + sequence number Format rules configurable Non-flyables only or all units * Launch Lua script file from within the Mission Editor (New button) Hot compiled -- ME restart not required -- provides a hook into the ME for those who like to tinker with Lua. Behavior set in me_mods_options.lua file Provided functions: Print (to log file) coalitions list -- countries, unit/group counts, etc. (off by default) Print (to log file) groups summary list -- coalition, country, group name, skin, etc. (off by default) Print (to log file) units list -- same + unit info (off by default) Print (to log file) air defense units sorted by location N to S Reassign Eastern callsigns (on by default) Set mission options (edit special.lua to change; on by default) Set radio frequency of all client Ka-50s (edit special.lua to change; on by default) Set clients' skins (+ IL-78M and A-50) in a given coalition to specified skins (edit special.lua to change; on by default) See comments in special.lua and me_mods_options.lua for more information ME_Mods.zipME_Mods_DCS_1_5.zipME_Mods_DCS_1.5.2.zipME_Mods_DCS_1.5.7.zipME_Mods_DCS_2.5.5.zip Edited July 28, 2019 by ajax 3 Link to comment Share on other sites More sharing options...
Stonehouse Posted June 5, 2014 Share Posted June 5, 2014 There's more than a few prayers answered by your download Ajax, thank you!! Especially the show/hide toggle and skins info so you don't have to go into loadouts to see if you have the skins right. The lua launcher sounds like something I'm going to love too. Cheers, Stonehouse Link to comment Share on other sites More sharing options...
ajax Posted June 5, 2014 Author Share Posted June 5, 2014 Thanks, Stonehouse. Especially the show/hide toggle and skins info so you don't have to go into loadouts to see if you have the skins right. The lua launcher sounds like something I'm going to love too. Exactly. These were the things that annoyed me the most, so I did something about it. I tried to duplicate Blindspot's 'change coalition' feature, but I was never able to get the coalition dialog to come up. Maybe someone can offer ideas. This mod only works for 1.2.8 and openbeta. The changes from previous versions were slight, so if anyone needs a version for 1.2.7, let me know. Link to comment Share on other sites More sharing options...
ENO Posted June 5, 2014 Share Posted June 5, 2014 Holy cow Ajax... nice work (again!) It took me a couple of times to read through it to realize what each thing signified as a mission editor- but yes, so many of those things are convenience items that I've just learned to work through. I'm sure it'll take me a couple times in the ME to fully appreciate these functions- Anything else in the Mission Editor Wishlist that you're plugging away at (other than the change coalition feature you mentioned- which, btw, would be enormously helpful). "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art Link to comment Share on other sites More sharing options...
ajax Posted June 5, 2014 Author Share Posted June 5, 2014 Anything else in the Mission Editor Wishlist that you're plugging away at (other than the change coalition feature you mentioned- which, btw, would be enormously helpful). TBH I haven't been following the wish list thread. There one thing that I've been trying to do but haven't made much progress, and that is: I want to have a function that automatically reads in each miz file in a given folder and resaves it under the current version. I'm having trouble calling the built in unzip routine though. Link to comment Share on other sites More sharing options...
Shaman Posted June 5, 2014 Share Posted June 5, 2014 You are Mission Editor community hero, downloading! 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer Link to comment Share on other sites More sharing options...
ENO Posted June 5, 2014 Share Posted June 5, 2014 ^ This. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art Link to comment Share on other sites More sharing options...
etcher Posted June 5, 2014 Share Posted June 5, 2014 This is *awesome* !!! (yes, 3 =)) Thank you so much :beer: I was in the process of making something similar (exactly the same, actually), but I went for an external application, your method is way nicer. Billions of kudos to you, sir ! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
ajax Posted June 6, 2014 Author Share Posted June 6, 2014 If you want it or need it, add this code to line 501 in special.lua to incorporate the newest mission option, Cockpit Visual Recon Mode: -- mOptions.cockpitVisualRM = true -- also set to un-forced The mod is broken fairly often by updates, so I'll wait to include it in the next file upload. Link to comment Share on other sites More sharing options...
ajax Posted October 1, 2015 Author Share Posted October 1, 2015 Quick update for DCS 1.5 available at top post. Link to comment Share on other sites More sharing options...
Stonehouse Posted October 3, 2015 Share Posted October 3, 2015 Thanks Ajax! Link to comment Share on other sites More sharing options...
Gary Posted October 3, 2015 Share Posted October 3, 2015 Could someone explain please what this MOD does? I5 - 1TB SSHD, 256 SSD - Nvidia 1070 - 16gb ram - CV1 Link to comment Share on other sites More sharing options...
ajax Posted October 3, 2015 Author Share Posted October 3, 2015 It adds a few enhancements to the Mission Editor. Probably the most-used feature of the mod is to quickly and easily hide or show units on the map. Link to comment Share on other sites More sharing options...
ajax Posted October 3, 2015 Author Share Posted October 3, 2015 I've edited the OP to include a screenshot to show the changes. 1 Link to comment Share on other sites More sharing options...
Nevyn Posted October 10, 2015 Share Posted October 10, 2015 Thanks for the 1.5 update Ajax, any possibility on incorporating a change coalition option for missions set up before 1.5. The old coalition change mod does not work with 1.5. Link to comment Share on other sites More sharing options...
Midnight Posted October 10, 2015 Share Posted October 10, 2015 Thanks for the 1.5 update Ajax, any possibility on incorporating a change coalition option for missions set up before 1.5. The old coalition change mod does not work with 1.5. That would be awesome, I think Grimes is up to his neck in work right now. Link to comment Share on other sites More sharing options...
ajax Posted October 11, 2015 Author Share Posted October 11, 2015 My first priority right now is working with Panzertard and others trying to get ServMan up and running with 1.5. After that I will contact Grimes to see if it's okay to merge his mod into mine or vice-versa. Then it will be a matter of seeing what changed in the ME. Link to comment Share on other sites More sharing options...
Nevyn Posted October 11, 2015 Share Posted October 11, 2015 My first priority right now is working with Panzertard and others trying to get ServMan up and running with 1.5. After that I will contact Grimes to see if it's okay to merge his mod into mine or vice-versa. Then it will be a matter of seeing what changed in the ME. :thumbup: Link to comment Share on other sites More sharing options...
LFCChameleon_Silk Posted December 12, 2015 Share Posted December 12, 2015 took me forever to find this Ajax please add this over the forums for mods so that other may find it rather then search google and DCS for 2 days :P hope it can fix my coalitions for me. Link to comment Share on other sites More sharing options...
ajax Posted January 13, 2016 Author Share Posted January 13, 2016 Just a heads-up: Apparently, the latest update changed the ME quite a bit. I think I've got it sorted out, but I want to check a few more things before I post the update. Link to comment Share on other sites More sharing options...
Midnight Posted January 13, 2016 Share Posted January 13, 2016 Awesome, thanks. Link to comment Share on other sites More sharing options...
ajax Posted January 17, 2016 Author Share Posted January 17, 2016 Updated file at top post. Link to comment Share on other sites More sharing options...
Shaman Posted February 12, 2016 Share Posted February 12, 2016 (edited) Got it working in 1.5.2, thanks :) Edited February 12, 2016 by Shaman 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer Link to comment Share on other sites More sharing options...
crazyeddie Posted February 13, 2016 Share Posted February 13, 2016 1.5.2 - Is there a JSGME version of this Mod, I can get it to work if I instal it manually but it wont work in JSGME, and the paths are correct for 1.5.2. Brilliant Idea, love it. Link to comment Share on other sites More sharing options...
Stonehouse Posted February 17, 2016 Share Posted February 17, 2016 Hope it works for you crazyeddieAjax ME mod.zip 1 Link to comment Share on other sites More sharing options...
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