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Mod should be initially available on the DCS site for download. If all goes well, we might go for the Steam later.

 

welp im out then id like it all in steami guess ill wait


Edited by Cobra847
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If all goes according to our plans, we will be ready at the end of this month (anywhere from ~20. June +). There are things we can't anticipate. This is our plan, and we will try hard to follow it.

 

Mod should be initially available on the DCS site for download. If all goes well, we might go for the Steam later (Steam has huge interest rate).

 

So great to hear, best of luck in this final final phase - and thanks for letting us know.

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A lot of question concerning the release date spread all over the forum - so here is the updated information about our release procedure and plans.

 

We informed the Eagle management we want to release later this month, which was well received. In order to do so, we need to pass internal quality checks with the Eagle. This is in all parties interest: ensure mod quality, integration stability and players satisfaction.

 

The module will be available for the Eagle internal tests tomorrow (09. June). We don't know how much time the Eagle will need for their tests - but I assume anything up to 10-15 days (could be much less). Note that the Eagle needs to check the level of integration of 21 to DCS core, and perhaps extend their code to fully support it. On the other side, they might send some feedback or implementation requests which we need to implement. In such case, we will provide updated mod for further tests in very short time; we usually patch the mod in max 12-24 hours, usually much less.

 

If all goes according to our plans, we will be ready at the end of this month (anywhere from ~20. June +). There are things we can't anticipate. This is our plan, and we will try hard to follow it.

 

Mod should be initially available on the DCS site for download. If all goes well, we might go for the Steam later (Steam has huge interest rate).

 

Day-1 buy for me! AWESOME!

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A lot of question concerning the release date spread all over the forum - so here is the updated information about our release procedure and plans.

 

We informed the Eagle management we want to release later this month, which was well received. In order to do so, we need to pass internal quality checks with the Eagle. This is in all parties interest: ensure mod quality, integration stability and players satisfaction.

 

The module will be available for the Eagle internal tests tomorrow (09. June). We don't know how much time the Eagle will need for their tests - but I assume anything up to 10-15 days (could be much less). Note that the Eagle needs to check the level of integration of 21 to DCS core, and perhaps extend their code to fully support it. On the other side, they might send some feedback or implementation requests which we need to implement. In such case, we will provide updated mod for further tests in very short time; we usually patch the mod in max 12-24 hours, usually much less.

 

If all goes according to our plans, we will be ready at the end of this month (anywhere from ~20. June +). There are things we can't anticipate. This is our plan, and we will try hard to follow it.

 

Mod should be initially available on the DCS site for download. If all goes well, we might go for the Steam later (Steam has huge interest rate).

 

Thanks Dolphin887,

 

Super news, what can I say after read your message ?

It's a super news and your explanations are very clear and honnest.

 

Thanks again and best regards. Skull

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guys can you stop posting in this thread? I look at release?? and see 32 people and rising viewing the thread so I'm duped into believing it is actually released, which does not happen..

 

And trust me, I'm sooo sensitive when it comes to release announcements..

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AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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guys can you stop posting in this thread? I look at release?? and see 32 people and rising viewing the thread so I'm duped into believing it is actually released, which does not happen..

 

And trust me, I'm sooo sensitive when it comes to release announcements..

Yeah, everyone should stop posting! Post no questions, post no answers - this confuses WildBill ...

 

:doh:

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Yeah, everyone should stop posting! Post no questions, post no answers - this confuses WildBill ...

 

:doh:

 

Oh yes, question marks in title make it so easy to confuse with actual release announcement.. :music_whistling:

 

I do hope to see release very soon anyway :D

"I would have written a shorter post, but I did not have the time."

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Very nice news realy. Whayting for de Steam version, because the new politic off activation the DCS serials on steam.

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Cool. Good news.

 

 

Oops. Shouldn't have posted here. Sorry Bill.

:lol:

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Feel free to ignore this question if there is no answer to it at this point:

 

Do the backers get a little head start? At least being able to download it before the ED-site succumbs to traffic overload? Am I wrong or was something like this mentioned some time ago?

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Deedle, deedle!

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I was kidding post all ya like but dont post all you like..

 

yeah upupandaway... I dont know if I understood it wrongly but I think backers get the first digital editions plus dvd's, t-shirts, manuals, bonus,etc.. I could be very wrong though. You want to be sure, PM cobra.


Edited by WildBillKelsoe

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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A lot of question concerning the release date spread all over the forum - so here is the updated information about our release procedure and plans.

 

We informed the Eagle management we want to release later this month, which was well received. In order to do so, we need to pass internal quality checks with the Eagle. This is in all parties interest: ensure mod quality, integration stability and players satisfaction.

 

The module will be available for the Eagle internal tests tomorrow (09. June). We don't know how much time the Eagle will need for their tests - but I assume anything up to 10-15 days (could be much less). Note that the Eagle needs to check the level of integration of 21 to DCS core, and perhaps extend their code to fully support it. On the other side, they might send some feedback or implementation requests which we need to implement. In such case, we will provide updated mod for further tests in very short time; we usually patch the mod in max 12-24 hours, usually much less.

 

If all goes according to our plans, we will be ready at the end of this month (anywhere from ~20. June +). There are things we can't anticipate. This is our plan, and we will try hard to follow it.

 

Mod should be initially available on the DCS site for download. If all goes well, we might go for the Steam later.

Are ED testers permitted to post videos, screenshots, impressions or information on the MiG-21 in general?


Edited by Zakatak
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:D:D:D:D:D

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Are ED testers permitted to post videos, screenshots, impressions or information on the MiG-21 in general?

 

No without specific Leatherneck permission.

 

Even in the test version there are many things that are still WIP, but not so much important for the internal tests (liveries, damage model, manuals finalization). Those things will be fixed along the way in next week or so, and the test mod will update daily.

 

Besides, since Mig-21bis is pretty different than other aircraft it would take at least a week of learning, flying, considerations and the passion to settle down so that experienced player give his impression about the mod.

 

Nick added: "But you will be seeing an increase in promotional material in the coming days for sure, from various sources."

Power through superb knowledge, training and teamwork.

 

[sIGPIC][/sIGPIC]

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Can you give us some parts of the manual - maybe the startup part?

 

See manual thread. There will be something, but not in next few days, still WIP.

 

In the meantime, here is one short final for all:

 

 

(Ignore the FPS, my PC is a dinosaur)

Screen_140607_190917.thumb.jpg.41db4758ecbb4768145a493c5a655393.jpg


Edited by Dolphin887
noted FPS

Power through superb knowledge, training and teamwork.

 

[sIGPIC][/sIGPIC]

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See manual thread. There will be something, but not in next few days, still WIP.

 

In the meantime, here is one short final for all:

 

 

(Ignore the FPS, my PC is a dinosaur)

 

seems manual (including translation) still WIP.

and you mentioned that we probably would see the release after June 20 if everything goes well. Does it also mean that the manual including translations will also be ready at that time? If manual would not be ready on time, will it impact the release? Or like Mi-8 that manual is separated from the release?

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Does it also mean that the manual including translations will also be ready at that time?

 

Absolutely.

 

does that mean yu wont fly it ?

 

I fly in a window, with low settings. I need console open along with Visual Studio + other things. This screenshot was made when I needed some manual illustrations.

 

 

 

Please, no more questions about the manual in this thread -> there is a Manual thread for such things. Thanks.

Power through superb knowledge, training and teamwork.

 

[sIGPIC][/sIGPIC]

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(Ignore the FPS, my PC is a dinosaur)

 

Hello Dolphin887, this new screenshot is perfect for me.

I really love this MIG-21, great work...

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Looking forward to paint her when the templates are realesed...

General 3D modeling thread and reference sites

UK liveries for planes, ships and MODS.

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Updates to my stuff are now going here

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