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Found 8 results

  1. Ever wanted more (accurate) blips and bloops in your favourite aircraft? We'll you're in luck my friend. I present my "More accurate Apparat 27" ("MA-APP27" for short) mod. This is my attempt to get more accurate RWR sounds in the Viggen. My goal with this was to get more, and more accurate sounds and sound durations based on each radars actual scan speed and PRF. Each radar I've added/ changed has been researched, unfortunately a lot of them are still classified or just impossible to find the needed data on. In cases where I could not find any data I copied data from a similar radar and and changed it slightly. Sometimes I just did something that felt "right", but tried to stay as close to reality as possible with my very limited radar knowledge. The original files had 12 radars in it. Mine has 92. The mod currently have: 5 EWR 27 SAM's 17 ships 32 aircraft 4 AWACS 7 active A-A missiles The mod passes IC. If you want ultimate realism, use the "Limited" version below DOWNLOAD "LIMITED" HERE Limited version: Radars outside the 2GHz-25GHz are not detectable. EWR's, SA-13 -10M3, A-50 and KJ2000 affected. DOWNLOAD "ORIGINAL" HERE Original version: All radars are detectable even though they are outside the working range of the system 2GHz-25GHz, i.e unrealistic A "short" video I put together for you to get a sense of the mod. Change log: V3.1: Added AIM-54, fixed 19J6, added NASAMS V3: 30 new radars modelled. Read post below for details V2.1: Small fix to the Flanker and Fulcrum V2: New "ambulance tone" V1: Release
  2. I thought I would "cross post" my Viggen mod here. What it does is adding more realistic RWR signals to our favourite aircraft. From 12 individually modeled radars, to 88 with the mod.
  3. Hi, Just released a 10 mission campaign titled: AJS 37 Viggen: Odinnadsats campaign. 7 missions out of 10 will make you start from a road base. This campaign is challenging. It was designed to make full use of the aircraft's STOL capabilities and weapon system. You can check it here: https://www.digitalcombatsimulator.com/en/files/3316614/ ADDED July 3rd, 2021 Started making tutorial videos for the campaign. The first two are out on this day:
  4. Sens 2.7 came out cant you press fly on a Viggen when you are on a server. It just makes your game crash 2 seconds afther. Works fine in the ED. Pleas fix
  5. Did any of you guys give this one a shot? Thinking about because i'd love some physical feedback for the AB stages but some user experiences would be nice to have. https://www.shapeways.com/product/G4ZVFFBA6/viggen-afterburner-detent-for-warthog-throttle?optionId=110491504&li=marketplace
  6. Looking for a squadron with weekly campaign missions, realistic IADs, a great community to hang out in, and place to learn your aircraft? https://tvalhalla.com Join Us on Discord! Task Force Valhalla was founded as a place for DCS members to fly together in realistic, coordinated operations while minimizing the milsim nature of most DCS squadrons. While we do have ranks, they are solely tied to the proven proficiency in your airframe, and our squadron commanders are chosen by community vote for their dedication in their airframe. We try to democratize as much as possible in the Task Force and have representatives from all squadrons provide input and vote on any changes that affect everyone. We'd like to think our missions are unique, and we hope to get more active mission makers to increase the storytelling and depth available to our members. We currently use HighDigitSAMs integrated with Skynet-IADS in all of our missions, and implement realistic ROE and border patrols. We try to flesh out the ground environment as much as time allows and are experimenting more and more with voiced AIs! Currently we're midway through our first campaign, which is a police action in Georgia as Ossetian and Abkhazian forces attempt to obstruct the construction of a new pipeline in Georgia and unify as the Alanian Republic. Our campaign nights are FRIDAY, 9PM CST with briefing ramping up 30 minutes beforehand. We also have weekly scheduled training nights every Monday at 9PM CST. We just have a few basic requirements to join • Must be 18 years old to join • Must own the F-16, AJS37 Viggen, A-10CII Tank Killer, or Mirage 2000C OR be willing to own LotATC if you'd just like to GCI. • To fly in weekly ops, we require all members to pass a basic type rating in their chosen aircraft. This basically boils down to being able to takeoff, navigate, use the aircraft's most basic weapons, and land. Most people that have been flying the aircraft for about a week should be able to at least stumble through it successfully and you'll have someone who will help you through it. We're more than happy to train you even if you've never flown the module before or are new to DCS! • We have no attendance requirement, but we do require you to RSVP every week to let our dedicated mission makers have an accurate head count so they can tune the campaigns properly. 93rd Tactical Fighter Squadron "Outriders" Commander: Capt. Hex Director of Ops: M. "D20" Shepard Roster Limit: 18 Slots Available: 2 The 93rd Outriders were founded in September of 2020 as an offshoot of Carrier Strike Group 8, comprised of pilots that were looking to fly in Air Force operations with the F-16. The 93rd specializes in SEAD, DEAD and precision strike missions. We currently have 12 pilots on active roster and are always looking for more! 357th Fighter Squadron "Wyverns" Commander: Capt. R. Greyson Director of Ops: Vacant Roster Limit: 12 Slots Available: 4 The 357th Wyverns were founded in October of 2020 shortly after the 93rd. Much could be said about the 357th, but primarily it specializes in BRRRRRTing and supporting our allies armored divisions on the ground. We currently have 10 pilots on active roster and are looking for 2 more highly active individuals to fly weekly with us! 332nd All-Weather Fighter Squadron "Valkyries" Commander: Capt. Kora "Kortana" Director of Ops: N/A Roster Limit: 6 Slots Available: 0 - Recruiting Closed The 332nd Valkyries was founded by our fearless head of mission making Kortana in an effort to bring the joys of Mirage-ing to the masses. There was a noted gap in American time zone based communities for the Mirage and Kortana saw an excellent opportunity to put together a squadron for her favorite aircraft. Although aging and simpler than the F-16, the 332nd has been providing accurate and aggressive CAP for Task Force Valhalla with minimal losses. In the future we expect the 332nd to include the Eurofighter on it's release. F10 Angelholm "Ragnerok" Commander: Capt. K. Sakhir Director of Ops: Capt. R. "Bean" Green Roster Limit: 9 Slots Available: 0 - Recruiting Closed F10 Ragnerok brings the Viggens to a American friendly time zone and is Task Force Valhalla's surprisingly fastest growing squadron. F10 holds the special distinction of providing all of Task Force Valhalla's precision intelligence. Their ELINT missions are the only reason any flight can use a pre-planned target or has knowledge of the precise location of our adversary's mobile SAM network. When not performing ELINT, F10 has proven themselves as the best deep strike package in all of TFV. >>Our Website<< Discord Currently we institute an application process to screen members before they join. We do this because we want to make sure that applicants meet our age requirement, and that our operations actually meet the experience that they're looking for. It's also a good time to ask any questions you might have! Our application process is pretty straight forward: 1. Apply on our website 2.Join our Discord 3. Do 5-10 minute interview with someone from our recruiting team.
  7. Like runways, bases, crowded sam sites etc. ? If yes, How?
  8. I am currently learning the Viggen and have recently been doing rocket attacks on a multiplayer server. Target altitude is at 1765m QNH 1010.13 QFE=1010.13-1765/9.3 =820.3 This value is too high for the altimeter, am i doing something wrong or is this a limitation of the aircraft?
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