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Found 2 results

  1. For those who don't know, the helmet display can be custom set to show specific symbology. If the HMD has been turned on and BIT checked, then the HMD button is available on the DDI SUPT page. There you can set the REJ level similar to the HUD. Additionally, you can click the REJECT SETUP button to choose what is displayed on each level. I'm not sure who else might be looking for this, but I noticed today that the settings labeled as WINDOW 1-10 now have some function. I've been offline for the last few updates, so I'm not sure when this was implemented. The Chuck's Guide dated 21/08/2021 (page 352) shows these as No Function in DCS. What I've found out so far through trial and error: Window 2 - RDR/FLIR - Displayed when sensors are slaved to radar/FLIR Window 3 - MAV/CCIP/etc - Displayed when ATG weapons are selected Window 4 - GUN - Displayed when gun is selected in ATG mode Window 7 - ATC/NWS - Displayed when throttle lock or NWS is activated Window 8 - target/waypoint distance - Displayed when HSI is tracking steerpoint I haven't found what the other five do as of yet. If you find out, then post it here. Maybe someone has this info already, but I haven't been able to find it.
  2. I looked around to see if this was already documented somewhere, but I couldn't find anything. After the latest update, we got some new symbology on the FCR and I was wondering if anyone could explain the following things a bit. I got this flashing yellow "sun" symbol on a STT target? I'm guessing that's when this bandit has fired a missile? What does it mean when the contact turns yellow? It was red before and then it switched to yellow. I also had a contact turn purple. I think this was when I fired a missile at it? Any help is appreciated!
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