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Found 3 results

  1. Announcing the release of Alpha Station : Chapter One Alpha Station UNITED STATIONS QUICK REACTION FORCE In 1978, the United Nations created a quick reaction force able to respond to crises around the world in minimal time. Though due to the large number of flare ups in the Middle East, this force was established to handle conflicts anywhere. Many countries donated equipment and manpower to the cause, but a few nations saw the opportunity to contribute to a cause able to potentially stop hostilities before they flared into regional affairs. These countries, the United States, United Kingdom, and Germany, donated the bulk of the larger equipment. The United States in particular donated several smaller aircraft carriers and the aircraft to staff them as well as two full air transport units The force was designated as the United Nations Quick Reaction Force and fell under control of the UN Secretary General and the Security Council. The force was assembled in Southern Turkey due in large part to the available training area, but also because there was a good chance that would be relatively close to their first action. A large influx of supplies and equipment have been flowing to the training centers at Incirlik and Gazipasa. Unfortunately most of the donor nations haven’t had time to repaint their donations so the individual QRF units are working to repaint and remark their units as able. The personnel in the UN QRF are taken from military units among all UN members. Preference was given to aircrew, ships crew, maintenance and other specialty skills. Pay is still handled by service members military branches. Your unit is the 2nd Tactical Strike Squadron. Currently you are split between Gazipasa and Incirlik but you and a handfull of others were selected to operate out of Gazipasa. As your unit develops its procedures, it was generally agreed that US Navy procedures would be a base as everybody is familiar with them. Ground crews and other agencies are filled out from member nations so you may experience a variety of different nationalities as you serve. Beginning your assignment, this will basically be a wring out as everybody gets used to operating together and checking out your equipment. Everybody in your unit has flown the A4 for a while, but you are the only one to be operating aircraft you were actually assigned to. ……….. Stage One of the campaign will be ramp up and getting your feet under you…for Stage Two. There are several scripts enabled within each mission : MOOSE - ATIS and AIRBOSS, MIST for Target Information Tracking Script (TITS), splash damage script. There are reminders on each mission, but for all these scripts to run properly, when the role select screen is presented, press ESC to make the menu go away, then again to go ahead select your role. If you have never used TITS before, spend some time on Mission 5 getting acquainted with the menus before hitting the range your first time. You are able to specify targets for designation by the range controller . They will fire a smoke rocket, if requested, that will be near your requested target. You will also get target elevation information. Prior to engaging your target, select ROLLING IN off the range menu otherwise the controllers will be angry with you and you will not get drop results. You may select OFF TARGET after each pass to get results for each pass or when you are all done with your range time to get a full result list. If you have never used AIRBOSS before, do the same thing prior to Mission 13. There are a number of controls you can activate within the menus, but for basic pattern and landing you won’t be required to do anything. The F10 menu for AIRBOSS replaces the stock ATC menu. You can contact Marshall inside 50 miles. You will receive Marshall stack instructions from the Marshall controller. You will get advisories along the way from the controller on stack positioning as well as when the carrier is beginning recovery activities if they weren’t already. Once you have worked your way down the stack and are starting your initial, change frequencies to the LSO controller for final instructions and landing scores. When departing off the carrier be tuned to the MARSHALL controller who will notify you of radar contact after launch and will then release you from control as you depart the area. If you are staying in the pattern select EMERGENCY LANDING prior to launching and you will be automatically sequenced into the downwind pattern by the LSO controller. LINKS HERE:: https://www.dropbox.com/scl/fo/h4b5vd5mbz4k5uwrni1au/h?rlkey=anbtjhhef9wp0gccaxgmusit3&dl=0` I considered packaging them all together into one big Zip but, aside from being a VERY large file, I haven't looked yet into permissions etc from the mod creators. This is what you would call a Beta+ release. This is my first campaign and it was alot of work so I'm sure there's things I missed. I am totally open to any suggestions and bug reports. Be advised, this is NOT a teaching campaign, some knowledge of the aircraft and its systems are required to complete these missions...some more than others. Walking pilot mod https://drive.google.com/file/d/1eWR_Uzz4niumM1RiQoECuQlsZnBjgDGL/view?usp=sharing VSN A6A https://filehorst.de/download.php?file=dqBAFqlu Sh3 mod https://www.digitalcombatsimulator.com/en/files/3326481/ 476th VFS Range Targets Mod https://www.476vfightergroup.com/downloads.php?do=file&id=287 A-4E-C https://github.com/heclak/community-a4e-c
  2. night ! was it never mounted on the a10 irl ? they are mounted on the bru-33 on the fa18 and on lau-10 on av8b, a-4, a-1. [lau-68, lau-131] for 7 rockets, lau-68 for 19 rockets for the a-10. is the lau-10 also used to mount it on a10 irl if the case. was it not available on ah-64 at a time as well ? not found informations about that.....
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