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Since it's easiest to create DTCs or Datacartridges for the Mirage from F10 Map Markers, I've developed a small Moose-based script to create DTC files from those markers. Enjoy! You can find the script here: https://github.com/FlightControl-Master/Moose_Community_Scripts/blob/main/Scripts/M2K_Datacartridge_Creator.lua Use a newer Moose build from here: https://github.com/FlightControl-Master/MOOSE_INCLUDE/blob/develop/Moose_Include_Static/Moose_.lua Description: Mirage 2000C Datacartridge Generator v1.0 Author: Applevangelist Prerequisites * Familiarize yourself with M2K data cartridges or DTCSs in the flight manual, section 19-6 * Desanitize the mission scripting environment in here C:\Program Files\Eagle Dynamics\DCS World.Openbeta\Scripts\MissionScripting.lua or here C:\Program Files\Eagle Dynamics\DCS World\Scripts\MissionScripting.lua depending on which version of DCS you are running Add two minus signs in front of the sanitizeModule lines, they should look like this: --sanitizeModule('os') --sanitizeModule('io') --sanitizeModule('lfs') This is necessary, so the file can be written to disk * Ensure that the directory Datacartridges exists here C:\Users\<yourname>\Saved Games\DCS\Datacartridges or C:\Users\<yourname>\Saved Games\DCS.openbeta\Datacartridges depending on which version of DCS you are running * Note - Currently the Mirage does not detect freshly created DTCs in-game. It will find the cartrige after the next restart, however. Creating a data cartridge While in-game, press F10 to bring up the map. Place a marker on the map and enter this text: "M2K New CAP_Kutaisi". This will create a new data set called "CAP_Kutaisi" - this will show up on the cartridge in-game later on when selecting a cartride. Mission names must not contain spaces or pattern matching magic characters (http://www.easyuo.com/openeuo/wiki/index.php/Lua_Patterns_and_Captures_(Regular_Expressions)), i.e. none of these: %,-,.,?,+,* "M2K" is the keyword which always needs to come first to detect an entry. Creating a new data set deletes existing entries, so if you made a mistake you can start anew. Assuming we are starting from Kutaisi, let's create our first waypoint. Put a marker on the start of the runway 07 in Kutaisi and enter this text: "M2K BUT1 name=Kutaisi cp=67". This will create our first waypoint (BUT) with the number one. The runway heading is cp, in this case 67 degrees true. The altitude is automatically taken as land height at this point. With cp as a parameter, rd (route desiree) is automatically set to equal cp, and pd (glidepath) is set to 3.5. Create another waypoint on the map, by placing a new marker on the map, e.g. "M2K BUT2 alt=5000". This creates waypoint two, with an altitude of 5000 meters. You may create up to 20 waypoints for a single plan. 1-10 waypoints will be stored the the Mirage's INS system under BUT 11-20. If you use more than 10 waypoints, the Mirage will start adding waypoints at BUT1, overwriting whatever is there. Known keywords (all optional) for BUT creation are: "alt", "cp", "pd", "rd" and "name". The format is always (except for name) "key=xxxx.xx" where x are numbers and . the decimal separator, e.g. alt=5000.23. The format for "name" is "name=abc" where abc is alphanumeric, no spaces, no special characters. Entries are separated by spaces. Special keywords are "FT" to switch to foot for altitude entries and "KM" to switch back to meters. Example with multiple parameters given "M2K BUT4 alt=25000 FT rd=267" - BUT four, altitude 25000ft, route desiree 267 degrees. Creating a new BUT with an existing number will overwrite the existing BUT, i.e. you can correct entries this way. Creating BAD entries If you want e.g. to use this system to plan for a preplanned strike, you can amend a BUT with BAD (delta deviation) information. This is done like so: Let's assume you have created BUT3 to be your ingress point for the strike: "M2K BUT3 alt=150 FT rd=90". Now put a marker on the target area in the map and add this text: "M2K BAD3". This will amend the info for BUT3 with the delta distance information and delta altitude (ground height automatically assumed). Optionally you can use the keyword "dalt" to give the delta altitude yourself: "M2K BAD3 dalt=-56" (foot in this case, because we switched to imperial prior. Creating a new BAD with an existing number will overwrite the existing BAD information, i.e. you can correct entries this way. Saving Place a marker and add this text: "M2K Save". This will save the DTC data to your directory. The filname will be "mapname_missionname.dtc", e.g. "Caucasus_CAP_Kutaisi.dtc"
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"The Cedar and the Rooster : A Mirage Story" is a fictional story-based 10 mission campaign for the Mirage 2000C, fully voiced-over, taking place in the Middle East. Briefing doc and kneeboard available for each mission. Situation : February 1993. Despite the end of the civil war in 1990, Lebanon is remaining in a unsettled situation. Militias, directed undercover by Syria and Iran, are agitating the country. After heated discussions within the international community, France has decided to send 4 Mirage 2000s to ensure Lebanon air policing. Link https://www.digitalcombatsimulator.com/en/files/3319066/ Hi everyone ! Here is my second campaign for the Mirage 2000. The first one can be found here : https://www.digitalcombatsimulator.com/en/files/3314265/ The two campaigns share the same mind set. If you enjoyed the first one, I'm sure you'll enjoy the second. Feel free to comment, ask, report, ... R.MES
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Hello comrades. Why is the cabin color different in F1 and F2? (Black inside and blue - external view)
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Anyone know anything about how to edit amount of chaffs and flares ? I want to train but because of low amount of flares I must keep restarting mission and this is boring , i'm discovering new ways to avoid sams by mirage-2000c but i need more chaffs and flares amount to keep practicing without waste of times on restarting missions . thanks for your time friends .
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The Mirage became my favorite module for Air to Air fighting in DCS so did a video of why I am digging it and thoughts of how it can be used on Growling. The first 90 seconds has a cinematic intro. I went for a car commercial like edit for the intro.
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Looking for a squadron with weekly campaign missions, realistic IADs, a great community to hang out in, and place to learn your aircraft? https://tvalhalla.com Join Us on Discord! Task Force Valhalla was founded as a place for DCS members to fly together in realistic, coordinated operations while minimizing the milsim nature of most DCS squadrons. While we do have ranks, they are solely tied to the proven proficiency in your airframe, and our squadron commanders are chosen by community vote for their dedication in their airframe. We try to democratize as much as possible in the Task Force and have representatives from all squadrons provide input and vote on any changes that affect everyone. We'd like to think our missions are unique, and we hope to get more active mission makers to increase the storytelling and depth available to our members. We currently use HighDigitSAMs integrated with Skynet-IADS in all of our missions, and implement realistic ROE and border patrols. We try to flesh out the ground environment as much as time allows and are experimenting more and more with voiced AIs! Currently we're midway through our first campaign, which is a police action in Georgia as Ossetian and Abkhazian forces attempt to obstruct the construction of a new pipeline in Georgia and unify as the Alanian Republic. Our campaign nights are FRIDAY, 9PM CST with briefing ramping up 30 minutes beforehand. We also have weekly scheduled training nights every Monday at 9PM CST. We just have a few basic requirements to join • Must be 18 years old to join • Must own the F-16, AJS37 Viggen, A-10CII Tank Killer, or Mirage 2000C OR be willing to own LotATC if you'd just like to GCI. • To fly in weekly ops, we require all members to pass a basic type rating in their chosen aircraft. This basically boils down to being able to takeoff, navigate, use the aircraft's most basic weapons, and land. Most people that have been flying the aircraft for about a week should be able to at least stumble through it successfully and you'll have someone who will help you through it. We're more than happy to train you even if you've never flown the module before or are new to DCS! • We have no attendance requirement, but we do require you to RSVP every week to let our dedicated mission makers have an accurate head count so they can tune the campaigns properly. 93rd Tactical Fighter Squadron "Outriders" Commander: Capt. Hex Director of Ops: M. "D20" Shepard Roster Limit: 18 Slots Available: 2 The 93rd Outriders were founded in September of 2020 as an offshoot of Carrier Strike Group 8, comprised of pilots that were looking to fly in Air Force operations with the F-16. The 93rd specializes in SEAD, DEAD and precision strike missions. We currently have 12 pilots on active roster and are always looking for more! 357th Fighter Squadron "Wyverns" Commander: Capt. R. Greyson Director of Ops: Vacant Roster Limit: 12 Slots Available: 4 The 357th Wyverns were founded in October of 2020 shortly after the 93rd. Much could be said about the 357th, but primarily it specializes in BRRRRRTing and supporting our allies armored divisions on the ground. We currently have 10 pilots on active roster and are looking for 2 more highly active individuals to fly weekly with us! 332nd All-Weather Fighter Squadron "Valkyries" Commander: Capt. Kora "Kortana" Director of Ops: N/A Roster Limit: 6 Slots Available: 0 - Recruiting Closed The 332nd Valkyries was founded by our fearless head of mission making Kortana in an effort to bring the joys of Mirage-ing to the masses. There was a noted gap in American time zone based communities for the Mirage and Kortana saw an excellent opportunity to put together a squadron for her favorite aircraft. Although aging and simpler than the F-16, the 332nd has been providing accurate and aggressive CAP for Task Force Valhalla with minimal losses. In the future we expect the 332nd to include the Eurofighter on it's release. F10 Angelholm "Ragnerok" Commander: Capt. K. Sakhir Director of Ops: Capt. R. "Bean" Green Roster Limit: 9 Slots Available: 0 - Recruiting Closed F10 Ragnerok brings the Viggens to a American friendly time zone and is Task Force Valhalla's surprisingly fastest growing squadron. F10 holds the special distinction of providing all of Task Force Valhalla's precision intelligence. Their ELINT missions are the only reason any flight can use a pre-planned target or has knowledge of the precise location of our adversary's mobile SAM network. When not performing ELINT, F10 has proven themselves as the best deep strike package in all of TFV. >>Our Website<< Discord Currently we institute an application process to screen members before they join. We do this because we want to make sure that applicants meet our age requirement, and that our operations actually meet the experience that they're looking for. It's also a good time to ask any questions you might have! Our application process is pretty straight forward: 1. Apply on our website 2.Join our Discord 3. Do 5-10 minute interview with someone from our recruiting team.
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"Blood and Sand : A Mirage Story" is a fictional 5 mission campaign for the Mirage 2000C, fully voiced-over, taking place during Iran–Iraq War. Briefing doc and kneeboard available for each mission. Situation : November 1987. The war has been lasting for more than 7 years. In the sky, Iranian F-14s have no challenger. Despite daring and often successful air fights, the Iraqi Mirages F1EQ can't contest the Tomcat's superiority and must also carry out ground and antiship strikes. But there is good news for Iraq : The two first Mirages 2000 are just coming from France. Link https://www.digitalcombatsimulator.com/en/files/3314265/ Hi everyone ! Here is a new campaign for the Mirage 2000 on the Persian Gulf map. Feel free to comment, ask, report, ... R.MES
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Does anyone know where to download template PSD for Mirage 2000C? And is it possible to download it at all?
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Bonjour, When you arrive on the crash site, the helos tell you to wait for them to destroy all ground to air enemies for you to start bombing "Daddy", but they are just flying around and not shooting at anything. I tried messing a bit with the mission with mission editor, but to no avail. HELP! Thanks in advance for any response
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