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Found 8 results

  1. Hello, I shall preface this with the fact that my tacview is installed incorrectly so unfortunately I don't have a tacview of the current instance of this issue, however I have an old one. I had not made a track file as this was multiplayer and I didn't think to. But I still have recordings of it happening. The Issue: Some harpoons fired will simply climb until they kill themselves at 50,000 or higher. Current record of the two harpoons I've witnessed doing this is 66,000 feet. This all occurred on the Syria at War server on multiplayer, Syria being the map. However I s
  2. ***17MAY21 Update*** F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard by Pokeraccio V.2.0 17.05.21 ***NEW VERSION 2.0 is here to celebrate the DCS 2.7*** Just a simple DCS F/A-18C Hornet Weapons QRH made up by 10 pages (+10 pages night friendly). Since update 1.7b added as a test 1 more page LIM (Limitations) also give it a sort of ipad look both clean/dirt version (removed since V1.8), to print or use as kneeboard with some useful info about F/A-18C Hornet Armaments/Weapons/Flight Deck procedure, very basic but handy
  3. Hi friends, For those of you who fly older missions/campaigns created before DCS 2.7, where there is the need of the US Navy Equipment mod installed.Just wanted to let you all know that after running several tests, this is the mod causing DCS 2.7 to crash and missions/campaigns to fail. It is not compatable with the SuperCarrier either, since SC uses it's own deck crew. One can fly the older campaigns by adding the US Navy Equipment mod in your saved games/tech folder, and then remove all the deck crew and vehicles ,with the mission editor, and save. After that remove the US
  4. I have the Supercarrier. On all the other CVN carriers there are the launch groups/personel in place on the catapults, except for the Stennis . Why is that and is that only with me or am i doing something wrong ? Input plz Kind regards, RWC
  5. Hi friends, For those of you who fly older missions/campaigns created before DCS 2.7, where there is the need of the US Navy Equipment mod installed.Just wanted to let you all know that after running several tests, this is the mod causing DCS 2.7 to crash and missions/campaigns to fail. It is not compatable with the SuperCarrier either, since SC uses it's own deck crew. One can fly the older campaigns by adding the US Navy Equipment mod in your saved games/tech folder, and then remove all the deck crew and vehicles ,with the mission editor, and save. After that remove the US
  6. Something that would be cool is normal helmets without the HMD as an option in the Ground Crew menu, since they fly without HMCS sometimes.
  7. so I've been looking at videos of the f/a-18 hornet when I came across a video of the super hornet model aerial refueling another hornet. hornet equipped with air to air refueling pod. can we get support for this to be implemented ingame? :) feels like since its a pod it would be possible to implement and mount on a regular f/a-18c hornet. anyone else feels like me? let me know, and let eagle dynamics know. thank you p.s. I know about the user name and no, I am not THE Matt Wagner :( just had that user name for ever and way before I ever knew about Matt an
  8. Hi, My latest Persian Gulf mission is now live. Since its been 30 years since Gulf War 1 I have included a tribute to those who served. Any feedback or comments would be appreciated. Cheers SB Experience the beauty and tranquility of the Persian Gulf as the sun sets in this immersive and exciting DCS flying experience. Cruise down the coast at low level in close formation with four RAF Tornado Gr4s. Perform a spectacular flypast at Ferrari World before taking in the night lights of Abu Dhabi. This HIGHLY IMMERSIVE mission features full custom au
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