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Found 5 results

  1. DCS Air-to-Air Grundlagenkurs by GTAG Es ist wieder soweit, die GTAG bietet wieder ein Draftee Air-to-Air Grundlagenkurs für alle begeisterten DCS Piloten an. Welche Kenntnisse sollte ich mitbringen? Du solltest die Grundlagen und Steuerung deines Flugzeugs prinzipiell beherrschen. Zudem solltest du dein Radar, deine A2A Bewaffnung und deine Gegenmaßnahmen bedienen können. Welche Inhalte vermittelt der Kurs? Gemeinsam fangen wir bei den Grundlagen an, können aber deutlich schneller zu den wirklich spannenden Themen kommen, sofern das Wissen dafür schon vorhanden sein sollte. Nachdem Euch die Grundlagen von Commits, Cranks, Notches, Shoots, RWR und SA in der Theorie vermittelt wurden, wird dieses Wissen Stück für Stück mithilfe von betreuten 1vs1 Fights gefestigt. Das bedeutet, dass Ihr während euren Fights durch einen Flightinstructor unterstützt werdet, der Euch live „über die Schulter schaut“. Anschließend werden die Fights gemeinsam mit TacView analysiert, Schwächen, gute/schlechte Manöver identifiziert und die Situational Awareness geschult. Nach ein paar Wochen werden wir mit den 2vs2 Fights anfangen, dort werdet ihr durch einen erfahrenen Flightlead an die Hand genommen und erlernt den gemeinsamen Luftkampf im Team! Wann geht’s los? Geplanter Start ist in der 41. KW, also zwischen dem 11. und 17. Oktober. Generell finden die Termine am Dienstag und/oder Donnerstag statt. Es ist ratsam mindestens jeden zweiten Termin dabei zu sein. Wie melde ich mich an? Wenn Du schon jetzt weißt, dass du die Zeit & Motivation mitbringst, kannst Du gerne @Papa Saubär#8642 anschreiben. Dieser lädt Dich zum GTAG Discord ein, dort erhälst du anschließend die @Draftee Rolle. Alles weitere erfolgt dort. Bei Fragen, Sorgen, Nöten oder Anträgen könnt ihr ebenfalls @Papa Saubär#8642 anschreiben. Stand: 19.09.2021
  2. Since one of the previous updates (after version 2.7) there was a problem with the fact that the air to air radar is not able to detect an aircraft with a large RCS above a distance of 80 NM. Tested on IL-76, C-17, B-52, TU-95, E-3A aircraft. The usual detection distance for aircraft of this type is from 72 to 78 NM. That's pretty little. The APG-73 has a theoretical maximum target detection distance of 160 NM. For targets with such a large RCS that I tested, I would expect a target detection distance of around 100 NM. I also performed a test of the maximum detection distance on an aircraft from civil aircraft mode Airbus A-380 which has an RCS (set in the lua file) 80 m2 target detection distance again did not exceed 80 NM. All tests were performed on targets that had an HOT aspect at an altitude of about 30,000 ft, PRF MED / HI interleave, azimuth scan 20 °. Hard to say where the mistake is. It almost looks as if the maximum target detection distance is set to some low value somewhere in the script. Although it is a different goal in terms of size RCS maximum detection distance fluctuates +/- several NM. It worked well in previous versions, I only see the bug in some update after version 2.7 Attached is a track file where the test target aircraft is represented by the C-17A. AA radar range detection test airplane C-17.trk
  3. Подскажите, как перевести прицел пушки на поражение воздушных целей, помню что в обучении обсуждалась эта тема, но у меня обучалка глючит на определенном моменте и инструктор не объясняет дальше что делать. Спасибо
  4. This is in the Beta version, happens both in single player an multiplayer (which is a lot worse if it hits a player). There is a track file below if anyone wants to take a look. Thanks for any help. F16 A-A button firing missles.trk
  5. This is in the Beta version, happens both in single player an multiplayer (which is a lot worse if it hits a player). There is a track file below if anyone wants to take a look. Thanks for any help. F16 A-A button firing missles.trk
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