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Old 12-29-2012, 09:47 PM   #1
Quirkitized
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Default Ka-50 JTAC Campaign: Operation Jackal (SP & MP COOP)

see A10C version here: A-10C Campaign - Operation Jackal

version fixes
v1.5 added 1/26/2013
- Mission 1 uzi ground soldier adjusted to (hopefully) avoid randomly, rarely, being stuck.
- Mission 6 payload changed.
- Mission 6 adjustment to jackal, sometimes he would go defensive on foot. This didn't prevent you from killing him or the outcome of the campaign, but it's a storyline fix to allow him to run to chopper.
- Added readme back into zip and updated it.
- Added multiplayer and single player into one package. There was really no need for two seperate installs. Now you will always have both and can simply chose which to play.


YOU MUST HAVE KA-50 JTAC MOD INSTALLED!
http://forums.eagle.ru/showthread.php?t=93228
You'll need to input L/L coords from Jtac's into your PVI-800. So make sure you now how to do that, read turbos excellent pdf guide. Also remember when you switch channels to tune that channel.

Version 1.5 Download Link (26MB)
The download includes the single player campaign package and individual multiplayer coop missions.
http://www.digitalcombatsimulator.com/en/files/267096/

Individual Missions (SP)
Already completed the campaign, or finished a mission and just want to replay that mission? Download the specific mission at bottom of the post (attachments) and put it in whatever folder you wish to load it from.

Playing a previous version?
Just download the updated version and install like normal (drop mods folder into dcs folder), and continue the campaign. Not playing a previous version? Just download and install, and play. Since version 1.3 I have added version # to bottom of briefing so you can check what version you are on

Story is simple:
Jackal is a long time enemy and his reign of terror on the civilians need to end. You will systematically reduce his forces and supplies until ultimately, you find him and kill him.

Info:
  • Single player or Two player MP COOP.
  • Difficulty: Relatively easy. This is not an advance campaign with mass battles in each mission.
  • Voices: Yes, just mine though.
  • Missions: Six total missions
  • Flight times: Some are long, some are short. If they are long, remember you can ctrl+z to speed up time (in single player)
  • Targets: Some missions have little, some have quite a few. For coop. most missions will have larger target types & quantities but same tasking
  • Wingman: You'll have a wingman for a couple of the missions, otherwise it's solo. (no wingman in MP coop)
  • Weather: Season is winter in January with low temps. Winds very from calm to a breeze. There is one night time mission.
  • Weapons: First mission, you only have guns, this isn't a mistake. Rest of the missions you'll typically have vikhr and rockets unless otherwise stated.
  • Jtacs: Yes, each mission uses jtacs.

Install instructions
-----------
DCS INSTALL
-----------
Drop the "Mods" folder into your DCS Folder.

-------------
JSGME INSTALL
-------------
Place the "KA-50 Operation JACKAL" folder into your _MODS folder. (Or whatever mod folder you use for JSGME)

If you are going to use JSGME for an updated version of the campaign make sure you still have the old version enabled, then enable the new one, and it will alert you that the new one is going to overwrite, so overwrite. If you dont do this, you'll end up restarting your campaign.
I recommend just simply dropping the mods folder into your DCS folder, as it's easier.

How to play
Multiplayer COOP: When you start a server, in the drop down menu, select Ka-50 > Multiplayer > choose mission # you want to play.
Single Player: Main Menu > Campaign > Ka-50 Campaign > Select Operation Jackal


Un-install

DCS Uninstall Singleplayer Campaign package:
1. Go to - D:\DCS World\Mods\aircrafts\Ka-50\Missions\EN\Campaigns
2. Delete the Jackal.miz and Jackal.cmp files.

DCS Uinstall MP COOP Mission pack:
1. Go to - D:\DCS World\Mods\aircrafts\Ka-50\Missions\EN\Multiplayer
2. Delete the jackal.miz files.

JSGME Uninstall:
Just use the program to remove it, or delete it.

Any other random info you can read in the readme, or below here:
Spoiler:

Code:
==========================================================
OPERATION JACKAL - KA-50 BLACKSHARK 2 - DCS WORLD - README
==========================================================

-------------
Version Fixes
-------------
v1.5
- Mission 1 uzi ground soldier adjusted to (hopefully) avoid randomly, rarely, being stuck.
- Mission 6 payload changed.
- Mission 6 adjustment to jackal, sometimes he would go defensive on foot. This didn't prevent you from killing him or the outcome of the campaign, but it's a storyline fix to allow him to run to chopper.
- Added readme back into zip and updated it.
- Added multiplayer and single player into one package. There was really no need for two seperate installs. Now you will always have both and can simply chose which to play.

v1.4
- Mission 5: (SP & MP Fix) Fixed an issue preventing mission 5 from completing. Adjusted uzi cargo soldier route (again). Cleaned up vehicles around him and change route a little, so he shouldn't get stuck anymore. Also added a secondary trigger for a win, once Uzi takes off for RTB's it'll be a victory, in case the demo team fails to blowup ammo.
- Changed a few waypoints in all missions, (ie: removed some rtb in 2 waypoints as most missions it wasn't needed)

v1.3
- Mission 5: (SP & MP fix) Change UZI route and zone logic so they would always blow up the buildings, in some cases this wasn't occurring.
- Fixed mission scoring for single player. This should prevent missions reverting to previous missions on exit, and keep you on your current mission.
- Added weather info to briefing for MP COOP, as in MP you can't see it in biefing.

v1.1.3
Gameplay balance:
Changed Mission 5 SA-19 Tunguska's to SA-13 Strela's. This should keep the difficulty more in-line with the entire campaign.
Misc:
Changes some messages to last just a few seconds longer.

v1.1.2
SP & MP Fixed second audio file not playing in mission 6. Was lost in the mission saving bug.

v1.1.1
MP COOP fix only. Changed mission 3 start time back to hour 22 instead of hour 12. It's a night mission.

v1.1
Fixed mission 6 initial audio file not playing at start, it was accidently playing only when you ejected.

------------
REQUIREMENTS
------------
1. DCS WORLD
2. KA-50 Blackshark 2
3. KA-50 JTAC mode from Turbohog (see link)

http://forums.eagle.ru/showthread.php?t=93228

!! YOU MUST HAVE THE JTAC MOD !!

-----------
DCS INSTALL
-----------
Drop the "Mods" folder into your DCS Folder.

---------------------------
Playing a previous version?
---------------------------
Just simply drop the mods folder into your DCS folder and continue your campaign. It will automatically update the campaign missions to the current version #.

-------------
JSGME INSTALL
-------------
Place the "Ka-50 Operation Jackal campaign" folder into your _MODS folder. (Or whatever mod folder you use for JSGME)

Get JSGME Here, With tutorial: http://forums.eagle.ru/showthread.php?t=98607

If you are going to use JSGME for an updated version of the campaign make sure you still have the old version enabled, then enable the new one, and it will alert you that the new one is going to overwrite, so overwrite. If you dont do this, you'll end up restarting your campaign. 

------------
HOW TO PLAY?
------------
Singleplayer Campaign:
DCS World > Main Menu > Campaign > Ka-50 > Operation Jackal

Two Player Multiplayer COOP:
When you start a server, in the drop down menu, select Ka-50 > Multiplayer > choose mission # you want to play.


-----
Story
-----
Jackal is a long time enemy and his reign of terror on the civilians need to end. You will systematically reduce his forces and supplies until ultimately, you find him and kill him.

----
INFO
----
Forum post for comments: http://forums.eagle.ru/showthread.php?t=99549

Made using DCS v1.2.2.7570

Auther: Quirk! (Quirkitized)

Date Completed: 12/29/2012, 4:30pm CST

Days Spent: 12 days

Hours Spent: lost count...

Sounds Used: My voice, DCS own sound files, freesound.org files

The story reference? None, just kinda came together in my head...

-------------
Programs Used
-------------
DCS World
Notepad....for notes!
Audacity used for sounds
Fraps used to pull game sounds with video
Virtualdub used to pull audio from fraps video of game


----------
Last notes
----------
Just hope you enjoy the story, it's only six missions but a lot of time went into the story-line events. Try to observe thing's that happen when UZI comes into play. Also, targets from previous missions remain dead, if you wish to fly to areas you previously were, this maintains all the way through to the end.

- ENJOY !! -


Old edits:

edit 1: added individual missions in case campaign gets screwy on failed/left missions. Just place them in your missions folder and play them in order. This is for single player only as the MP coop missions are already individual and you play them in order already.
edit 2: added mp coop missions. Two players.
edit 3: version 1.1 added. Fixed mission 6 initial audio file not playing at start, it was accidently playing only when you ejected. You can download the single mission below, or re-download the pack.
edit 4: Version v1.1.1 added for MP COOP. Fixed mission 3, accidently had it as hour 12 start time instead of hour 22. It's a night time mission, sorry guys fixed now.
edit 5: Added SP & MP v1.1.2. Fixed second audio file in mission 6. There is a bug sometimes when saving missions sound files get 'lost', re-added the sound file. Cleaned up readme.
edit 6: v1.1.3
Gameplay balance:
Changed Mission 5 SA-19 Tunguska's to SA-13 Strela's. This should keep the difficulty more in-line with the entire campaign.
Misc:
Changes some messages to last just a few seconds longer.
v1.4
- Mission 5: (SP & MP Fix) Fixed an issue preventing mission 5 from completing. Adjusted uzi cargo soldier route (again). Cleaned up vehicles around him and change route a little, so he shouldn't get stuck anymore. Also added a secondary trigger for a win, once Uzi takes off for RTB's it'll be a victory, in case the demo team fails to blowup ammo.

v1.3
- Mission 5: (SP & MP fix) Change UZI route and zone logic so they would always blow up the buildings, in some cases this wasn't occurring.
- Fixed mission scoring for single player. This should prevent missions reverting to previous missions on exit, and keep you on your current mission.
- Added weather info to briefing for MP COOP, as in MP you can't see it in biefing.
- Changed file names
Attached Files
File Type: miz Jackal-Ka50-1.miz (1.55 MB, 99 views)
File Type: miz Jackal-Ka50-2.miz (1.95 MB, 88 views)
File Type: miz Jackal-Ka50-3.miz (2.14 MB, 88 views)
File Type: miz Jackal-Ka50-4.miz (2.38 MB, 84 views)
File Type: miz Jackal-Ka50-5.miz (1.73 MB, 89 views)
File Type: miz Jackal-Ka50-6.miz (2.75 MB, 87 views)
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A-10C Operation Save Badger mini campaign
A-10C Campaign - Operation Jackal

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Last edited by Quirkitized; 04-05-2013 at 08:52 PM.
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Old 12-29-2012, 10:37 PM   #2
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Excellent! Will start flying my first mission asap!
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Old 12-31-2012, 03:51 AM   #3
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Added two player MP COOP capability. Each mission has a few more targets to help give each player something to do. However, some missions still have low targets, some have high.
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A-10C Operation Save Badger mini campaign
A-10C Campaign - Operation Jackal

PC: AMD 290X. i5-3570k @ 4.5ghz. 8GB DDR3 2000
Toys: TrackIR 5, Saitek Rudder Pedals, Hotas Warthog, Fiance...

Last edited by Quirkitized; 12-31-2012 at 12:22 PM.
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Old 12-31-2012, 12:22 PM   #4
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MP COOP mission 3 fixed, start time was set at hour 12 when it should of been hour 22.
SP & MP mission 6 initial audio fixed. Initial start audio chatter was not playing in mission 6. Was accidently playing only when you ejected. This didn't effect gameplay as briefing tells you what to do but it's fixed. You can re-download the zip or individual mission. Please be advised that this will cause you to restart the campaign. So if you are on mission 6, you could just download the single mission 6 update and select it. It's just an audio fix at the start of the mission, so your not missing out on much.

Hopefully it shouldn't need anymore fixes.
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A-10C Operation Save Badger mini campaign
A-10C Campaign - Operation Jackal

PC: AMD 290X. i5-3570k @ 4.5ghz. 8GB DDR3 2000
Toys: TrackIR 5, Saitek Rudder Pedals, Hotas Warthog, Fiance...
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Old 12-31-2012, 02:29 PM   #5
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SP download link is down.
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Old 12-31-2012, 06:55 PM   #6
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link should be working now
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A-10C Operation Save Badger mini campaign
A-10C Campaign - Operation Jackal

PC: AMD 290X. i5-3570k @ 4.5ghz. 8GB DDR3 2000
Toys: TrackIR 5, Saitek Rudder Pedals, Hotas Warthog, Fiance...
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Old 12-31-2012, 06:58 PM   #7
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nice to see some shark content incoming :-)
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Old 01-04-2013, 04:59 AM   #8
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After a PM and more playing mission 5, I made a game balance change. Changed Mission 5 SA-19 Tunguska's to SA-13 Strela's. This should keep the difficulty more in-line with the entire campaign. While editing that, I made a small tweak for short messages to stay longer (10sec to 13sec.)

If anybody else has suggestions for tweaks, difficulty, or problems let me know. It feels, overall, especially after the sa-19 to sa-13 tweak it should be well balanced throughout the campaign.

EDIT: Here is overview
Mission Overviews
Mission 1
You are to assist UZI in retrieving documents from Jackal's house that contain the information we need for Jackal's operation locations. Take out the infantry guards to secure the area for UZI to search.


Mission 2
Jackal has control over Krymsk airfield. Remove his forces from Krymsk. Your CDU is pre-programmed with anti-air threat locations (WP 3, 4 and 5). After AAA threats are neutralized, contact Jtac.


Mission 3
Jackal has caught us off guard while relocating to Anapa and is striking Krymsk airfield with Artillery. Defend Krymsk. Land, refuel and rearm at krymsk, then take out the Artillery. Contact Jtac colt once you've rearmed for TGT location.


Mission 4
Today, We will be elimating Jackal's heavily guarded fuel operations. Clear the battlefield. Once cleared, UZI's Demolition team will blowup fuel related buildings.


Mission 5
Take out Jackal's North and South anti-air threats, jtac can give you coords. Once anti-air is clear, clean up all Vehicle and Personnel enemy units at AMMO OP. Then, UZI's Demolition team will blowup ammo related buildings.


Mission 6
Jackal's forces are deminished. He has fled to Novarossisysk. Find him, and kill him.
Fly to Novorossiysk, contact jtac axeman for house location. Jtac for this mission will give you only one group to hit, however, take out all targets. Jtac's coords are just to put you on-location.
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A-10C Operation Save Badger mini campaign
A-10C Campaign - Operation Jackal

PC: AMD 290X. i5-3570k @ 4.5ghz. 8GB DDR3 2000
Toys: TrackIR 5, Saitek Rudder Pedals, Hotas Warthog, Fiance...

Last edited by Quirkitized; 01-07-2013 at 06:33 AM.
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Old 01-08-2013, 02:28 AM   #9
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Thanks very much for this. Can't wait to try it out MP. Rep inc.
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Old 01-14-2013, 05:42 PM   #10
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Thx's for this lot of a missions.
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