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Old 06-21-2010, 02:24 PM   #1
Bucic
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Default Battle of Britain - more than dynamic campaign!



Battle of Britain II Wings of Victory 2.11 Day by Day Campaign - details in the lower part of the post

http://A2Asimulations.com/

Few highlights of the game the event is hosted on:
  1. Version 2.10 - Winner (2-way tie): SimHQ Award - Best Non-commercial Software Update / Add-on / Mod of 2009 and still in active development
    .
    PC Gamer Top 100 best games of all time has BoB II in the top 50 at no.49
    Quote:
    " Dozens of WWII flight sims deliver thrilling, challenging dogfights. Only one, this one, manages to make those dogfights feel earth-shattering important. In BoB II's amazing unscripted campaigns, every downed Dornier and savaged Stuka is a personal landmark, a step - a tiny step - towards British salvation. "Per ardua ad astra" indeed."" -- Tim Stone
    .
  2. Dynamic campaign - let computer conduct it or become a commander of either the whole RAF or the Whole Luftwaffe
    .
  3. Historical fidelity - ultimate time machine:
    • Multiskin: every single aircraft out of possible hundreds in the air has it's own markings (letters, numbers and livery) according to his squadron of origin (e.g. you can meet Adolf Galland and recognize his AC by both his numbers, JG insignia etc.)! Over 2,000 schemes for all fighters and bombers are authentically modelled!
    • Spitfires, Hurricanes (both in two variants: with two-pitch and constant speed propellor), Bf-109, Bf-110 and Ju-87 Stuka with reallistic hardware configurations and performance
    • real word historically accurate tactics - both the strategic and single pilot level (see - AI)
    • accurate high res terrain with hundreds of different ww2-era ground objects
    • many more!
      .
  4. State of the art Artificial Intelligence (AI) of computer controlled opponents:
    • huge air battles - hundreds of aircrafts in real-time
    • AI uses the same flight models as player controlled aircrafts
    • AI uses teamwork and historical tactics
    • realistic and accurate field of view - AI's does not see through wings, fuselage or other units!
    • human-like behavior including spin-out of rookie pilots shot upon from six o'clock ambush and "go back or continue the fight?" assesment

      Quote:
      Originally Posted by 3534067
      But the AI does often amaze IL2 flyers who are used to watching their opponents barrel rolling or zoom climbing every time. BOB2 AI is dynamic, changes according to the tactical environment, and is individualised according to AI pilot skill and aircraft type without pulling any manouvres a human pilot couldn't. The AI is even randomly programmed to make dumb moves too!
      .
  5. Realistic flight models and performance - The most realistic flight models I've ever tested!
    • forces calculated on many aircraft subparts independently
    • various aerodynamic phenomenas neglected in other simulators on the market simulated: propeller effect on yaw, forces on controls as a function of dynamic pressure on control surfaces, control surfaces limited deflection at high speeds, control surfaces delay, advanced spin and accelerated stall modeling
    • get full control over: two-speed propeller (early Hurricanes and Spitfires), constant speed propeller (later Hurricanes and Spitfires) or fully variable pitch propeller (Luftwaffe aircrafts) using your dual throttle joystick or enable an auto mode if you have a regular joystick with one throttle lever
    .
  6. Realistic bullets ballistics, precise hit boxes and realistic graphical damage effects (flashes, sparks, smokes, the best bullet tracers)
    .
  7. Clickable cockpits
    .
  8. Impressive weather effects including heavy storm clouds. Lock On's and Il-2 clouds look miserable when compared.
    .
  9. Multiplayer in beta stage (everyone's invited for the beta testing)
    .
  10. Takes advantage of multicore CPUs. You will even see a performance increase when launching BoB 2 WoV on a quad core CPU.
    .
  11. TrackIR 6DOF ready http://www.youtube.com/watch?v=85c1CfN8UwQ#t=8m32s



Battle of Britain II Wings of Victory 2.11 Day by Day Campaign


http://a2asimulations.com/forum/view...p?f=10&t=21679
http://www.simhq.com/_air13/air_448a.html

Register for the event here: http://simhq.com/forum/ubbthreads.ph..._II_Day_b.html

Quote:
Next on the schedule for the BDG is to host a unique concept: The Battle of Britain II Day by Day Campaign.

The concept is simple — a sim pilot registers a British or Luftwaffe unit for himself and on July 10th starts a BoB II Single Pilot Campaign (SPC) in the Convoy Phase.
The game engine also starts it's dynamic campaign on 10th July, and the pilot then flies all missions for his squadron for that day.
On 11th July, he flies in-game the day of 11th July, and so on all the way until the Battle of Britain II Day by Day Campaign ends on 15th September.

If they miss a day of flying in real life, they just advance the game campaign to the correct date and then proceed the
next mission.


SCREENSHOTS AND VIDEOS:


Videos (many done with very old versions of BoB 2):




hi-res version:
http://www.mediafire.com/?a3jtnggkgt9
http://rapidshare.com/files/78296803/Interception.zip


30 min video os Stuka and 109 gameplay
http://video.google.com/videoplay?do...5831673&hl=en#


In Dulce Decorum
http://video.google.com/videoplay?do...4447189&hl=en#
http://www.youtube.com/watch?v=TCHk9CFgE-U


RAID Download only but IMO the best
http://www.mediafire.com/?cw24z2gy1rx



Screenshots:

more screesnhots:
http://forums.eagle.ru/showthread.ph...87#post1095087

One of the Multiskin maps available:

































Last edited by Bucic; 02-13-2011 at 03:56 PM.
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Old 06-25-2010, 03:14 PM   #2
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Multiskin examples (shots by Chumleigh):





















Last edited by Bucic; 07-12-2010 at 02:43 AM.
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Old 06-25-2010, 08:45 PM   #3
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I love BoBII, the "time machine" lives up to it's name. Nothing else like it on the market, if any of you guys like IL-2 give this a go... slightly less forgiving but insanely immersive. Don't let the graphics put you off, this may be an old game but its right up there with the big boys.

"Watch for the Hun in the Sun!"
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Old 06-25-2010, 09:19 PM   #4
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Quote:
Originally Posted by 159th_LoneWolf View Post
I love BoBII, the "time machine" lives up to it's name. Nothing else like it on the market, if any of you guys like IL-2 give this a go... slightly less forgiving but insanely immersive. Don't let the graphics put you off, this may be an old game but its right up there with the big boys.

"Watch for the Hun in the Sun!"
Exactly
It's hard to convince anyone that, for example, AI in BoB 2 will consider sun position when planning the attack because people are so get used to dumb AI that they just don't believe it's possible. BTW, a note to those who are being easily convinced that feature X or Y is not possible and like to join software developers in excuses concert - you better bite your tongues because you don't do any good to the market.

Also BoB2 graphics definitely has more than one gem-effect to show off.
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Old 07-11-2010, 09:51 AM   #5
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From an old version but full of action (second half)




Last edited by Bucic; 07-11-2010 at 10:02 AM.
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Old 07-11-2010, 03:04 PM   #6
lonefilipe
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wow... has any of you guys made it through the menus without a nervous brakedown? It must be the game with the worst user interface I've ever seen, and after all the patches they still haven't fixed it.... talk about wasted potential...
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Old 07-11-2010, 07:39 PM   #7
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Quote:
Originally Posted by lonefilipe View Post
wow... has any of you guys made it through the menus without a nervous brakedown? It must be the game with the worst user interface I've ever seen, and after all the patches they still haven't fixed it.... talk about wasted potential...
Yup, menus are bad. Fortunately once you set up the game you only need the missions related menus. This gave me an idea to make a second tutorial on the menus. A first one was on installation process and you can find it here

BTW, can you share what problems you stumbled upon during your first installation and going trough the menus and configuration?


Last edited by Bucic; 07-11-2010 at 07:45 PM.
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Old 07-12-2010, 02:19 AM   #8
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From what i remember, the resolution was all messed up, making the game have erratic behavior like showing as windowed instead of full-screen, but the mouse would click as if it really was on Full screen, so you couldn't see where you were actually clicking. After finally making through the main menu, the campaign screen would be all messed up too, with similar symptoms. After that the loading is huge, and would get random crash to desktop.
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Old 07-12-2010, 02:34 AM   #9
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From what I've seen every person with such problems is granted careful assistance on the a2asimulations.com forums so I get that you didn't bother to post there

The initially released version was very buggy. I started with 2.09 IIRC and I haven't experienced more than one crash during many hours in this game. Nor resolution problems.
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Old 07-12-2010, 05:09 AM   #10
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I'll try and have a look, thanks
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