[REPORTED]AI gunners for AI helos - ED Forums
 


Notices

Reply
 
Thread Tools Display Modes
Old 12-25-2019, 06:59 AM   #1
Ironwulf
Beta Tester
 
Join Date: Nov 2018
Posts: 495
Default [REPORTED]AI gunners for AI helos

Hopefully I dont cop it for putting multiple issues in the one post, but they are all related to the same thing, an AI Pilot's AI gunners. Please see attached MIZ and TRK. The huey should orbit back and forth.

The Green helo is set to free fire. It engages the trucks (terribly I might add) - but not the four watchtowers shooting at it! After I while I blow the trucks up.

The other trucks with smoke next to them are set invisible as I was testing to see if an issue where ai door gunners for player flown aircraft would engage targets that were set to AI invisible - seems that's been fixed.

Once the trucks are blown up, it then targets the helipad. Again, not the watchtowers that are shooting at it. This presents a problem because you cannot set a helipad invisible to AI... so no matter what, it will attempt to shoot it up and it cannot die (to gunfire at least). In fact it seems to preference the farp over any fortification type target (armed house, watchtower, etc)

Now where this gets even better is the other AI helo in the mission, the red flag one. It is set ROE return fire. It also does not return fire on the watchtowers, but even more amazingly, it still shoots at the farp - which is not shooting at it!

Lastly I put in a player slot. If you fly it yourself, your AI gunners correctly target the watchtowers that are shooting at you on return fire and not the trucks. They also do not target the helipad, even when on freefire.

Lastly, the miniguns on the AI helos sound like M60s (which also dont sound like real M60s IMO), they fire stupidly short bursts and despite being set to the same accuracy level as the AI gunners in a player helo, their aim is woeful.

Please fix
Attached Files
File Type: trk aigunners.trk (764.9 KB, 52 views)
File Type: miz farp issue.miz (11.1 KB, 53 views)
Ironwulf is offline   Reply With Quote
Old 01-06-2020, 10:08 AM   #2
Ironwulf
Beta Tester
 
Join Date: Nov 2018
Posts: 495
Default

BUMP
Ironwulf is offline   Reply With Quote
Old 01-16-2020, 11:30 AM   #3
BIGNEWY
ED Community Manager
 
BIGNEWY's Avatar
 
Join Date: Aug 2011
Location: UK
Posts: 22,028
Default

Hi

I will look at the AI engagement issues and sound, please only to one report per problem in the future it is easier to track and add to our internal reports.

Thanks
__________________
BIGNEWY
Community Manager Eagle Dynamics
Windows 10 Pro x64, NVIDIA MSI RTX 2080Ti VENTUS GP, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 32GB DDR @3000, ASUS ROG Strix Z490-F Gaming, TM Warthog, Jet provost rudder pedals, VIVE Cosmos


Last edited by BIGNEWY; 01-16-2020 at 11:38 AM.
BIGNEWY is offline   Reply With Quote
Old 01-16-2020, 11:51 AM   #4
BIGNEWY
ED Community Manager
 
BIGNEWY's Avatar
 
Join Date: Aug 2011
Location: UK
Posts: 22,028
Default

Reported both issues thanks.

Regarding aim set the door gunners to 100% accuracy it will help, but they are not supposed to be snipers, more of an area engagement.
__________________
BIGNEWY
Community Manager Eagle Dynamics
Windows 10 Pro x64, NVIDIA MSI RTX 2080Ti VENTUS GP, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 32GB DDR @3000, ASUS ROG Strix Z490-F Gaming, TM Warthog, Jet provost rudder pedals, VIVE Cosmos

BIGNEWY is offline   Reply With Quote
Old 02-09-2020, 02:44 PM   #5
Ironwulf
Beta Tester
 
Join Date: Nov 2018
Posts: 495
Default

oh I agree it is an area engagement... but its terribly bad when they are an AI crew in an AI helo, compared to AI gunners in player helo.
Ironwulf is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 05:08 PM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.