EasyEB Posted November 17, 2019 Share Posted November 17, 2019 Anyone know if theres a file that contains the distance at which explosions are visible? As of now the explosions effect has much shorter visibility range than tracers, smoke and fire, missile smoke and so on. Link to comment Share on other sites More sharing options...
ron533 Posted November 19, 2019 Share Posted November 19, 2019 Anyone know if theres a file that contains the distance at which explosions are visible? As of now the explosions effect has much shorter visibility range than tracers, smoke and fire, missile smoke and so on. Hi, it is not directly explosions effects, but you can check this one here by "KUKY" and try to manipulate with it, maybe you'll find something: https://forums.eagle.ru/showthread.php?t=158404 It passes IC. I use it without the wingtip contrails. It is very helpful and WAY more realistic in burning time and different sizes and lengths of smoke, as currently implemented by ED (wish ED would change it as well). I highly recommend it for everyone until ED makes a much needed improvement here (and in some other areas as well... ;) ) I've added a temp link to a JSGME compatible mod of what I use for you to try if you wish. ALSO... try this recent direct explosions mod by "The taker": https://www.digitalcombatsimulator.com/en/files/3306951/ Enjoy :thumbup: EDIT: I just now saw you already know about KUKY's mod ;) ... Callsign SETUP Link to comment Share on other sites More sharing options...
EasyEB Posted November 19, 2019 Author Share Posted November 19, 2019 Hi, it is not directly explosions effects, but you can check this one here by "KUKY" and try to manipulate with it, maybe you'll find something: https://forums.eagle.ru/showthread.php?t=158404 It passes IC. I use it without the wingtip contrails. It is very helpful and WAY more realistic in burning time and different sizes and lengths of smoke, as currently implemented by ED (wish ED would change it as well). I highly recommend it for everyone until ED makes a much needed improvement here (and in some other areas as well... ;) ) I've added a temp link to a JSGME compatible mod of what I use for you to try if you wish. ALSO... try this recent direct explosions mod by "The taker": https://www.digitalcombatsimulator.com/en/files/3306951/ Enjoy :thumbup: EDIT: I just now saw you already know about KUKY's mod ;) ... That was a nice mod, but unfortunately it does nothing to improve visibility distance for the explosions. Thanks for the tip tough. Link to comment Share on other sites More sharing options...
Recommended Posts