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Old 03-24-2018, 12:34 AM   #1
razo+r
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Default ME-163B by Komet Simulations

ME-163B by Komet Simulations





We, from Komet Simulations, would like to present the ME-163B to the DCS World community.

This project is still work in progress, so changes may be made during the process.

Our goal is to bring a authentic simulation of the ME-163B to DCS World. We strive to become a third party developer that will give us the tools to help make a more accurate and authentic aircraft.

You may have seen our previous thread about the ME-163 in the forums. We have decided to re-post the thread so we can clearly lay out what our goals, expectations and progress we are making..

The ME-163B was a interceptor with the main purpose to defend valuable targets which were targeted by enemy bombers. That’s why the role was designated as “Objektschutzjäger” which can be translated to object protecting interceptor. This tail-less rocket powered fighter was unique at that time and is still one of its kind. Even though the Komet has been proven ineffective, over 300 planes were built. Every airframe was unique in its own way. Officially, there are more than 5 versions of this plane. Considering all the modifications that were put into the aircraft, that number greatly increased.

The ME-163 had set up an unofficial speed record of 1140km/h or 700 mph in July 1944 and In level flight, it was able to reach 1000km/h.

Despite its high speed and great climb rate, the early A and B models were not equipped with a pressurized canopy, creating problems for the pilot’s stomach for example.

The Komet did not have a landing gear, instead it had a trolley, which could be jettisoned to allow the skid to extend. Surprisingly, the ME-163 did not slip at touch down despite the lack of the gear. This was the reason why the Germans retrofitted the tractor so it could be used with the ME-163. They took the tractor and fitted two different attachments to it. One was to pull the Komet with a bar, and the other one was for after the landing. The simply lifted the Komet with that attachment and then drove it back to the hangars.

So far, we were able to come to a state where we are able to share what we have created so far.








The ME-163B model used in the screenshot is an older one and has been put into here for testing and showcasing purposes. Until now, that model has been updated. Texture work was also started but wasn’t integrated in the pictures above.

The tractor was called the “Scheuchschlepper” which means in translation “quick pulling”. It was fitted with a 6 or 9 hp engine. A bigger version of this engine was used in the “VW Käfer”, which was very popular, at least in europe.








This variant of the Scheuchschlepper was used for moving the ME-163 after landing on the runway.





The one above was used for bringing the ME-163 into take-off position, which simply placed the aircraft at the beginning of the runway, where the pilots would turn on their engines, roll over the chocks and then take off.

Because there were versions of the Komet without compass or different installation locations, we have our FK 38 right behind the bullet proof glass, where it was most likely installed.

In addition, there were various pieces of informations about which clock it had and where it was placed. Thanks to a lot of research, we have found informations about this to make our mod/module accurate as possible paying attention to every little bit of detail.

The cockpit itself was a special and dangerous working area. The only protection was offered from the 90mm bullet proof glass in front of the pilot, the seat and a steel plate behind the pilot. To each side of the pilot were two tanks containing highly dangerous rocket fuel. The size of the cockpit wasn’t too big, it was actually quite narrow. Luckily for the pilot, he didn’t have had a lot to do as there were few switches and handles to be operated.





This is a showcase with a dummy. You can see how tight the cockpit is, with the canopy in place in there is very limited movement.

The 3D model of the cockpit is close to being finished. Small details are being added and the last corrections are being done. Texture work has also started. Here are a few render of the current progress.

















Before you ask, no! We do not have any release date in mind so far and we won’t share a date until we are 99% sure we can make it to that date. In addition to this, only pictures showcased above are not the final product and subject to change.

If you are interested in helping the team then please message Razo+r or Level.

Thanks,
Komet Simulations
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Last edited by razo+r; 03-24-2018 at 12:53 AM.
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Old 03-24-2018, 12:34 AM   #2
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Updates:


Contact Us:
You can contact either one of us with queries regarding the ME-163B by sending us a private message or through Discord (Level#5042 or Razor#8274).
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Last edited by LevelPulse; 12-12-2018 at 05:36 AM.
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Old 03-24-2018, 12:53 AM   #3
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This is going to be awesome!!!
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Old 03-24-2018, 01:39 AM   #4
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Deja vu.

What happened to the existing thread which already had that info and screens in?
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Old 03-24-2018, 01:50 AM   #5
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Coming along Nicely great job to you and the team.
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Old 03-24-2018, 10:03 AM   #6
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Quote:
Originally Posted by Buzzles View Post
Deja vu.

What happened to the existing thread which already had that info and screens in?
The old one has been deleted on request.
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Old 03-24-2018, 10:08 AM   #7
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Quote:
Originally Posted by Buzzles View Post
Deja vu.

What happened to the existing thread which already had that info and screens in?
Also a lot of the information was buried in the thread and the original post was 2.5yrs old.
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Old 03-26-2018, 11:57 AM   #8
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Great work! Very nice 3dmodel. Very compliments to all the Team.
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Old 03-26-2018, 12:15 PM   #9
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This is indeed a very exciting project! Looking forward to it.
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Old 03-26-2018, 02:45 PM   #10
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My boy razor, it looks great, I will not say if I have or have not been seeing the updates on Discord because I have no idea what I'm talking about... But it's good to see some official posts on the forms keep up the good work to the whole team. I'm glad to see that this became a reality and a reason for me to actually buy the World War 2 pack.
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