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Old 07-04-2018, 11:45 AM   #11
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Update July 4, 2018:
  • Fixed external lights flashing inside of cockpit (disco strobe issue)
  • Fixed rain drops on HUD glass
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Old 07-18-2018, 10:47 PM   #12
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Update July 18, 2018:
  • Added initially empty fuel tanks
  • Corrected unable to aerial refuel empty external tanks
  • Corrected HUD crack texture
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"Witness mere F-14s taking off from adjacent flight decks, gracefully canting left and right, afterburners flaming, and there’s something that sweeps you away—or at least it does me. And no amount of knowledge of the potential abuses of carrier task forces can affect the depth of that feeling. It simply speaks to another part of me. It doesn’t want recriminations or politics. It just wants to fly.”
― Carl Sagan
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Old 09-04-2018, 11:50 PM   #13
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Update August 29, 2018:
  • English cockpit added
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"Witness mere F-14s taking off from adjacent flight decks, gracefully canting left and right, afterburners flaming, and there’s something that sweeps you away—or at least it does me. And no amount of knowledge of the potential abuses of carrier task forces can affect the depth of that feeling. It simply speaks to another part of me. It doesn’t want recriminations or politics. It just wants to fly.”
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Old 09-27-2018, 02:59 AM   #14
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Update September 26, 2018:
  • HUD Brightness enabled
  • Training missions updated
  • Campaign missions updated
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"Witness mere F-14s taking off from adjacent flight decks, gracefully canting left and right, afterburners flaming, and there’s something that sweeps you away—or at least it does me. And no amount of knowledge of the potential abuses of carrier task forces can affect the depth of that feeling. It simply speaks to another part of me. It doesn’t want recriminations or politics. It just wants to fly.”
― Carl Sagan
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Old 11-07-2018, 04:33 PM   #15
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Update October 7th, 2018:
  • Fuel flow corrections added based on new data
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Old 01-03-2019, 09:41 AM   #16
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Update November 21st, 2018:
  • Corrected RWR code not showing correctly for J-11A, F/A-18C Lot 20, SA-2, SA-3, Flat Face Search Radar, KJ-2000


Update December 20th, 2018:
  • Added new Pilot (Ejection).
  • Added new Pilot in Seat (Ejection).
  • Added new Pilot in Cockpit.
  • Added new Pilot Uniform variations for Liveries.
  • Updated Liveries Description.Lua.
  • Updated all aircraft models.
  • Updated Cockpit to have Shadow Casting.
  • Removed older Livery variations from Liveries Folder to main texture folder.
  • Removed VR Pilot temporally to start integration of new more Accurate 3D Scanned VR Pilot.
  • Changed pilot model and textures.
  • Changed texture names from .bmp.dds and .tga.dds to .dds.
  • Fix Light Texture bugs.
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Old 02-03-2019, 01:38 PM   #17
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Updates January 2019:
  • Fixed English cockpit modelling issue
  • Fixed reversed Head movement of exterior pilot
  • New animation process for Instrument controls
  • New animation process Switches and Knobs
  • Fixed the pilot's animation of arm in full forward movement
  • Fixed visor showing when ejected.
  • Fixed Sun glare showing on cockpit instruments
  • Fixed minor problem with Roughmet texture on the Vertical RWR.
  • M07: removed the Hercules causing problems with taxiing
  • M10: corrected AI behaviour and fixed bug where bandits would crash one into another.
  • M12: changed the starting time to 9am
  • Updated M2000C Afterburner effect
  • Easy Radio fixed, allowing use of Radio panel and SR Radio
  • Clickabledata.lua fix: springloaded switches + animation speed
  • KC-135 BDA replaced by KC-135 MPRS
  • Sun glare through canopy fixed
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Old 02-14-2019, 04:28 PM   #18
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Update February 13th 2019:
  • Added Overwing Vapor
  • External model updated
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