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Old 12-25-2015, 01:19 PM   #11
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Default DCS 1.5.2 Update 1

DCS 1.5.2.48726.137 Update 1

Introduced DCS M-2000C by RAZBAM

DCS World
  • Old style scrollbar in Mission Briefing fixed.
  • AI aircraft no more get fuel by tanker without contact to tanker.
  • Multiplayer. Clients without CA will be able to open the players list, if server is CA-player.
  • Multiplayer. Client will get a loss in scoreboard when he changes slot.
  • Multiplayer. Mission name was added in MP server interface.
  • Multiplayer. Fixed setting server event flags.
  • Signal flare light will be brighter.
  • Crash when attempting to call Object.destroy() in landing event handler is fixed.
  • ME. Aerobatic task parameters are corrected.
  • R550 Magic 2. Increased detection range of standard target from 15 to 20 km (like AIM-9M).
  • Counter-Countermeasure probability of some IR missiles is slightly increased. Less value - increase immunity (there are complex, nonlinear dependence!):
    - Mika T from 1 to 0.2
    - R550 Magic 2 from 1 to 0.5
    - R-27T from 1 to 0.5
    - R-27ET from 1 to 0.5
    - R-73 from 1 to 0.5
    - AIM-9M from 1 to 0.5
    - 9M333 Strela-10 from 1 to 0.5
    - 9M39 Igla from 1 to 0.5
    - FIM-92C from 1 to 0.5
DCS L-39
  • ADF frequency dial in rear cockpit will not stuck on some values.
  • Corrected lights on ADF dials.
  • SPU commutation fixed.

DCS F-86F
  • In-Game Flight manual updated.
  • Added input key commands for accelerometer and fast slaving gyro.
  • AN/ARN-6 CONT. position is selectable.
  • Rudder control is adjusted. Aircraft can operate with crosswind.

DCS Mi-8MTV2
  • In-Game Flight manual updated.
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Last edited by SkateZilla; 12-25-2015 at 09:36 PM.
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Old 12-29-2015, 10:42 AM   #12
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Default DCS World 1.5.2 is released now!

DCS World 1.5.2 released for main public game version!

Please use DCS Updater to update current DCS 1.2.16 to DCS 1.5.2.

Note. All products (modules) should be installed via ingame Module Manager only. Dedicated installers will not be provided anymore.


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Last edited by Chizh; 12-29-2015 at 03:31 PM.
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Old 01-22-2016, 08:31 AM   #13
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Default DCS 1.5.2 Update 2

DCS 1.5.2.49392 Update 2

DCS World
  • MP. Multiplayer protocol was changed. Current version is not compatible with old ones.
  • MP. Fixed bug with invisible servers in the MP lobby.
  • Encyclopedia. New entries added. French, Chinese, Russian localisation corrected.
  • Export API is now registered as Export.* in the GUI state, fixed the documentation.
  • CN localization - A-10C and Ka-50 single missions added.
  • RU localization update.
  • CN S-300PS 54K6 cp added to the available unit list.
  • CN Il-78, An-30 added in the Chinese unit list.
  • CN Il-76/78 Chinese liveries added/updated.
  • Korean language support added.
  • Russian installation guide updated / Russian images added
  • Mission Generator. Fixed error that occurred with attempt to move of blue node.
  • AI helicopter behavior in the RTB or Bingo task is corrected.
  • The triggers “object in zone", "object out of zone” will be working correctly for helicopters with cargo.
  • AI Helicopters. Crash on deactivation during landing on the ship fixed.

DCS MiG-15bis
  • CN MiG-15 training missions added.

DCS F-86F
  • DCS F-86F Flight Manual RU.pdf added

DCS UH-1H
  • Fixed UH1H-Dyn.dll loading (for this reason, the game does not start for some players).

DCS L-39
  • Fix of multi crew interaction between two clients on server.

DCS Mi-8MTV2
  • Added cockpit fans.

DCS Combined Arms
  • CA slots will be displayed in the list of roles.

RAZBAM DCS M-2000C
  • Fixed TACAN range units
  • Fixed clicking sound when in easy comm mode
  • Increased drag of wing tanks
  • Corrected rate limit of servo-actuator dynamics
  • Made multiple corrections to engine performance
  • Corrected gear lever handle operation and animation
  • Corrected fuselage drag for more correct performance
  • Corrected multiple missing inputs (gear up/down, airbrake up/down individual inputs)
  • Corrected flickering for HUD symbology when WOW going on/off
  • Fixed the issue where an engine sound could be heard even though aircraft is cold
  • Added engine out due to extended periods of negative vertical acceleration and fuel accumulator is exhausted
  • Hydraulic pressure 1 and 2 gauge animated
  • Cabin altitude gauge animated and calculation updated
  • Fixed Select altitude off by one
  • Fixed control surfaces moving even when no hydraulic pressure available (either normal or emergency)
  • Fixed cover switches being able to switch even with cover on
  • Added flameout logic for loss of airflow into the engine and various mass flow correction for ambient conditions and aircraft state
  • Fixed issue with left/right main gear modeled slightly differently (caused pulling to one side on takeoff/landing)
  • FBW disconnect switch now FBW gain mode switch (see link below)
  • Corrected control effectiveness at extreme angles of attack
  • Correct burner diameter
  • Adjusted vertical tail effectiveness at extreme angles of attack
  • Added transonic drag effects
  • Afterburner glow and flame now based on actual burner stage combustion temperature (not AB throttle position)
  • Input file fixes in preparation for localization
  • Gear modeling improvements
  • Added keyboard control for all flight controls (pitch, roll, yaw, throttle)
  • Default view improvement (based on input from community with minor alterations)
  • AP heading fixes when command was cross 0 North while transition to commanded heading
  • Engine nozzle position logic fixes
  • Affect lift on portion of wing where air brake is when extended
  • Filter on longitudinal acceleration
  • Altimeter setting now functional
  • Added animation to lights to be shown in multiplayer
  • Fixed intake cones position mismatch
  • Fixed nose gear door 3D collision bug
  • Sustained turned rate improvements
  • Autopilot control and engagement envelope logic corrected
  • AA FBW mode now proper config with center tank loaded
  • Added joystick mappable commands for FBW commands and seat adjust
  • Fuel flow schedule fixes
  • Buddy lasing functional (and ability for M-2000C to use JTAC)
  • Updated manual
  • M-2000C viewable in multiplayer for those that don't own it
  • New Liveries
  • Fix for kneeboard not showing up
  • Small gun snake logic fix
  • FPM marker caged below 50 knots
  • HUD alignment fixes
  • Fix for Mach indicator on HUD getting out of sync
  • Inversed light for Landing Gear handle fixed
  • Master Warning/Caution system fixed
  • Unnecessary folder in CoreMods fixed
  • Error in INS code fixed
  • Missing icons for M-2000C fixed

VEAO DCS Hawk
  • Hawk radios talking to ground crew now working.

AvioDev DCS C-101
  • Fixed missing cockpit sounds at aircraft restore after crash or ejection.
  • Fixed a few memory leaks and crashes related to sounds.
  • Fixed Master Caution sound that was missing sometimes.
  • Minor: Fixed 'eng computer OFF' light with the corresponding circuit breaker being pulled.
  • Flyable rear cockpit initial support.
  • C-101CC: initial weapon employment capability was restored/implemented. Still work in progress.
  • Flight Manual in English language included.
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Last edited by Chizh; 01-22-2016 at 11:04 AM.
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Old 02-17-2016, 02:16 PM   #14
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Default DCS 1.5.3.50487.22

DCS 1.5.3.50487.22 Today in release


Added L-39ZA into L-39 module


DCS World
  • Helicopter gets damaged when using a short length of rope is fixed
  • Helicopter AI can't unhook the cargo on the ground is fixed
  • The rope displayed incorrectly at the joint with the cargo - fixed
  • Script error after first mission of "Revanche" campagne is fixed
  • ILS freq in ME will match the F10 Airdrome Data
  • MP. Mouse moving on briefing screen also controls background camera view - fixed.
  • MP. "Pause when empty" function on server config was added
  • F10 view airfield resource menu will not overlay to mission editor after the mission
  • Default cockpit language layer not default but alphabetical
  • Illumination ammunition will painting objects on the ground and aircraft
  • Small correction of Batumi NDB location
  • Speed of ATGM Vikhr corrected
  • Crash with missile explosion effect is fixed
  • AI helicopters will attack from assigned direction
  • AGM-86 collision in flight fixed
  • AI MiG-31 dive corrected
  • Corrected parachute texture for Russian pilot model
  • Senaki-Kolhi NDBs. Changed frequency and callsign: Inner NDB from 129 to 688 kHz, "I" to "B". Outer NDB from 156 to 355 kHz, "TI" to "BI"
  • Su-27 The Ultimate Argument campaign. Corrected mission 18.
  • AI Mi-8MTV2 can hit the target with GUV AP-30
  • Different helicopter groups can be spawned on the same FARP
  • Fixed crash on launch AGM-65
  • Fixed crash on Mi-8 GUV fired


DCS A-10C
  • RWR does not indicated being tracked is fixed
  • RWR will works after player occupied AI aircraft
  • DSMS error after weapon drop fixed
  • ILS can be switched off by keyboard combo or joystick button

DCS L-39
  • Throttle position will synchronized in multiplayer
  • RKL-41 was corrected
  • Accelerometer Reset Knob will able to reset negative-G recording pointer
  • Avionics state will synchronized in forward and rear cockpits
  • Game flight model corrected
  • Barometric altimeter pressure settings corrected
  • Corrected hydraulic pressure drop when wheel brake applied
  • Training missions added.
  • Fixed bomb release sequence
  • SARPP - switching off when IAS is less than 120 km/h

DCS P-51D
  • P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed

DCS Mi-8MTV2
  • Mi-8MTV2: AI will use taxi lights

DCS F-86F
  • Wrong FFB trimming behavior is fixed
  • Wheel brake moment corrected
  • Circuit breaker for Engine ignition and others will work
  • MP. landing and taxi lights on net phantom is corrected
  • Nose wheel steering behaviour corrected
  • Autostart and autostop commands added for joysticks
  • Emergency speed brake lever removed
  • Toe brakes animation added
  • AN/APX-6 IFF Transponder Dial Stop implemented
  • Attitude indicator pitch trim knob is now functional

DCS Flaming Cliffs 3
  • F-15. Hydraulic failure now lead to pressure drop and loss of control


DCS Fw 190 D-9
  • Rudder will not works after its knocked off
  • MW50 pressure gauge corrected
  • Corrected missions

DCS Bf 109-K4
  • Implemented cockpit camera movement options regarding gunsight retaining movement
  • Corrected Flight manual
  • Reduced flaps control wheel to 8 turns total
  • Redesigned trim and flaps wheels behaviour to cope with Saitek Trim Wheel
  • Reduced drag

DCS MiG-15bis
  • Added pressurization effect
  • Corrected cockpit appearance in low graphic settings
  • Corrected FFB shake
  • Corrected control system
  • Barometric altimeter limits are corrected
  • Fixed stall speed, modified spin dynamics
  • Fine-tuned buffet onset AOA and stall AOA.
  • Tuned shake AOA
  • Sealed canopy can’t be opened/closed even with stopped engine
  • Control stick can be hidden

DCS CA
  • Mouse pointer will not be visible in binocular view

DCS UH-1H
  • Fixed crash in 14th mission of “UN Pilot” campaign
  • Fixed progress in 9th and 14th missions of “UN Pilot” campaign


DCS M-2000C by RAZBAM
  • Add RAZBAM-made missile definitions
  • Add VTB (radar) screen display export (including key binding)
  • Add preliminary force-feedback compatibility (untested)
  • Add emergency compass
  • Add preliminary approach-hold autopilot mode (lightly tested)
  • Add mirror (functions like rear-view camera for now)
  • Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
  • Add temporary switch definitions for controls binding
  • Add text to Selective Jettison switch cover
  • Add aux gunsight (HAUSSE switch, available in all modes except approach)
  • Add early implementation of approach hold autopilot
  • Add gear raise/lower rate variability
  • Add aerodynamic loss of wing lift effects due to beta
  • Add bingo fuel bug clickable tumblers (not functional, yet)
  • Add clickable canopy handles & lock (be careful to lock it before
  • takeoff!)
  • Add more cockpit switches enabled
  • Fix RWR-related crash
  • Fix in-flight refueling
  • Fix RWR ranging logic (based on priority)
  • Fix cockpit knobs that didn't act like knobs
  • Fix HSI & ADI (Boule) giving incorrect heading
  • Fix ECM box displaying invalid number on rearm
  • Fix center pylon placement
  • Fix HUD geometry
  • Fix alignment of HUD elements
  • Fix interception ring logic
  • Fix GBU release crash
  • Fix to sustained turn rate
  • Fix for trim commands not having correct authority
  • Fix for AP not functioning in area of low ground elevation
  • Fix keyboard & joystick default.lua (hopefully this is the one...)
  • Fix incorrect flight model tail airfoil shape
  • Fix for calculations of tail aerodynamics & rudder effectiveness
  • Fix for total wind velocity using wrong value
  • Fix for incorrect fuel tank centroid
  • Fix flight model shuddering on ground
  • Fix HUD declutter switch
  • Fix missing text on IFF panel
  • Fix missing panel lighting
  • Fix V/UHF radio knob controls PANNE light
  • Fix rudder and vertical tail effectiveness calculations (particularly at high betas)
  • Fix default.lua input definitions (naming, categories)
  • Fix NWS light logic
  • Fix NWS system pressure logic
  • Fix authority of autopilot pitch controller
  • Fix consistency of heading card and autopilot logic
  • Fix canopy open/close by keyboard command
  • Fix no communications in a few quickstart missions
  • Fix 6DoF head limits
  • Fix ground attack quickstart missions, had impossible payloads
  • Fix taxi light switch position logic
  • Fix multiple canopy bugs
  • Fix afterburner popping sound issue
  • Fix main gear clipping ground
  • Fix fuel cutoff switch issue (lightly tested, still has related known
  • issues)
  • Fix various miscellaneous bugfixes
  • Update gun snake logic
  • Update input definitions
  • Update transonic drag modeling
  • Update roll/yaw coupling
  • Update manual
  • Update folder structure
  • Update default VOR frequencies
  • Update panel lighting (notice backlight interaction with shadows/sunlight now)
  • Update cockpit textures
  • Update control authority of rudder in normal FBW, full authority in spin mode
  • Update spin mode behavior to account for yaw acceleration
  • Update NWS gain calculations
  • Update external model with various minor improvements
  • Update fuselage drag calculations
  • Update clickable canopy logic
  • Update FBW pitch PID gain & control logic
  • Update landing gear mass
  • Update low-speed pitch authority
  • Update FBW alpha limiter
  • Update RWR display (rings, removed counter, added cross)
  • Fixed Armament Panel bug.
  • Fixed Mirror bug.
  • Fixed miscellaneous bugs.

DCS C-101 by AvioDev
  • Localization project included. Spanish and Chinese for the time being. Other languages will follow
  • Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)
  • Fixed some label names in clickable cockpit
  • PSD templates uploaded to DCS web page


DCS MiG-21bis by Leatherneck
  • Fixed Fuel Gauge working without PO-750 No. 2 Inverter
  • Added Weapon Selector Left/Right input command
  • Fixed RSBN Rangefinder showing horizontal instead of oblique angle
  • Corrected nosecone damage model in LoD2
  • Corrected Navigation Light intensity in Low.
  • Corrected Pilot Helmet protrusion through visor.
  • Added Specular and Normal map to static covers
  • Corrected Canopy Stand location
  • Added shortcut mapping to briefing window and mirror
  • Fixed R-55 and R-3S IR missile tones
  • Corrected R-3R lock tone
  • Fixed various instances of RWR playing indefinitely (possibly not all -- provide track if you catch this bug!)
  • Changed unlock behaviour of button on stick
  • Fixed incorrect radio channels after cycling through them with keyboard
  • R-55 can now only be carried on Pylons 1 & 2
  • Fixed Non-Dispensing Chaff
  • Fixed inverted Radar symbology
  • Fixed various instances of SPS (RWR) Sound Synchronization
  • Fixed various instances of ASO-2 not working
  • Fixed RN-24 damage and effectiveness.
  • Fixed clickable area for Aileron Boosters
  • Hypoxia is no longer induced under optimal conditions
  • SPRD no longer works after jettison
  • Fixed SARPP recording when system turned off
  • Corrected Suction Relief doors moving when engine off
  • Fixed Throttle Start/Stop position toggle
  • Fixed Crash when PRMG Channel > 16
  • Fixed persistent A/C shaking after taking off with blown tires
  • Pneumatic Air no longer leaks indefinitely when using brake on axis
  • Corrected input for booster aileron switch
  • Corrected Aileron Booster behaviour
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Last edited by Mode; 02-19-2016 at 02:40 PM. Reason: Corrections for release
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Old 03-11-2016, 10:46 AM   #15
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Default DCS 1.5.3 Update 1

DCS 1.5.3.51171 changelog

DCS World
  • Campaign panel. Fw 190 campaign will be presented in the campaign panel
  • The campaign will have progress if it is in the directory for multilanguage campaigns
  • Options panel. Error when "Make HTML" button pressed fixed
  • US pilots 3D models on the Kuznetsov deck are removed
  • Multi monitor viewport looks OK even if GUI is setup using custom coordinates
  • Ground Units: MLRS' wind correction has been fixed. BM-30 “Smerch” 9M55F rocket with single HE warhead has been added for test. The old one (9M55K) is still used as primary.
  • MP. Bug resulting to loss when server occupied a slot is fixed
  • Stinger and Igla manpads will shoot
  • Missing georgian Stinger manpad is restored
  • Bug with wingman Ka-50 (AI) can't start engine at first try is fixed
  • Battlefield Commanders menu will be available even if CA is not installed
  • Fixed crash with use scroll bar "Max launch range" after the destruction of the unit
  • AI S-3B Tanker will take off correctly
  • Obsolete P-37 radar model deleted from Caucasus
  • Removed duplicate missions of Belsimtek modules
  • Encyclopedia corrections

DCS MiG-15bis
  • DGMK current and desired course logic corrected
  • ARK frequency scale corrected
  • Slightly increased loads at subsonic and transonic speeds

DCS Fw 190 D-9
  • Water-methanol mix added to old default missions
  • Added MW/B4 weight to aircraft total weight

DCS Bf 109 K-4
  • Artificial horizon cage ring operation corrected
  • Added combined wheel brakes axis command
  • Added default snap views
  • Synced radiator flaps in MP games between player and his net phantom
  • Added MW/B4 weight to aircraft total weight
  • Jettisoned canopy will appear in cockpit after repair

DCS F-86F
  • Missing Parking Brake handle is restored
  • Wrong behavior of several 3-pos switches is corrected
  • Corrected Emergency Jettison handle
  • Fixed Accelerometer issues
  • Added clickable elements on flight stick and throttle grip
  • Corrected implementation of “CW-VOICE” switch
  • EGT indicator is turned 6 degrees clockwise
  • Fixed landing gear indicators
  • Added Landing Gear Unsafe Warning Lamp
  • Numerous cockpit texture fixes
  • Corrected AN/ARN-6 lightning
  • Corrected too strong electrical cage
  • Speed brake airflow sound
  • Keyboard and axis commands added in input
  • Input presets updated
  • Fine-tuned stall and spin dynamics
  • Slightly increased aileron effectiveness, reduced aileron effectiveness at high AOA

DCS FC3
  • F-15C. Misplaced aircraft centreline symbol on HUD is corrected
  • MiG-29. Added G/AoA limit sounds
  • Su-25. Corrected position for the Mode Switch

DCS Hawk T1 by VEAO
  • Autostart and Autostop commands now working

DCS M-2000C by RAZBAM
  • Added radar antenna elevation axis.
  • Added network argument for pilot visor and internal AB glow
  • Added more dependencies for damage (gear box to inner wing, engine to fuselage, etc...)
  • Added random failure of stores modeling due to over-G using AA mode when you should be in Stores mode
  • Added engine RPM governing and afterburner random fluctuations due to engine damage
  • Added Afterburner malfunction if engine health less than 75%.
  • Modified default UnitPayloads to use Matra Missiles.
  • Modified Aero effects due to nose damage
  • Modified Aero effects due to damage not linear anymore (square root of damage)
  • Fixed controls indicator.
  • Fixed TDC axis not working.
  • Fixed TDC bug making it immobile when a target is locked.
  • Fixed TACAN mode switch to multi-position instead of axis.
  • Fixed strobe lights.
  • Fixed stick position logic in AP mode and correct engagement/disengagement threshold.
  • Fixed logic for aux intake doors.
  • Fix for engine thrust point from engine instead of from aircraft CG
  • Fix for bingo giving incorrect warning and default of 1200kg.
  • Tuning for negative G behavior of slow speed FBW mode.
  • Tuning for tolerance for engine flameout.
  • More aerodynamic tuning at extreme envelope
  • Gear and brake behavior tuning
  • Various performance tuning
  • Updated the user manual (radar section).
  • Updated Radar Screen
  • Gear using common rate limiter now
  • Improvements the braking moment to prevent loss of control down the runway
  • Initial parachute in external model
  • Initial parachute control and aerodynamic modeling
  • Parachute dynamic/random movement
  • Possible fix for damage elements regaining health during flight
  • Fix for fuel dump losing fuel in internal tank
  • Fix for fuel cutoff still allowing afterburner to work
  • Added parachute commands and clickable for lever
  • Add radar elevation and azimuth control
  • Add radar antenna stabilization
  • Add new type of engine shutdown button keybind
  • Update and rework ECS oxygen systems
  • Update autopilot pitch control dynamics
  • Fix FBW side acceleration terms
  • Fix roll/heading trim control in autopilot
  • Fix bug with default.lua slats keybinds
  • Fix minor FBW test lights bug
  • Fix autopilot using true MSL, not uses indicated altitude
  • Fix fuel dump incorrectly showing in fuel rate indicator
  • Fix (Caucus -> Caucasus...this is what happens around voting season) mission names
  • Fix radar contact movement in PPI mode
  • Fix minor bugfixes

DCS CA
  • PPI target acquiring on net client fixed
  • Alternative turret control mode has almost invisible cursor in IR vision mode
  • Alternative control mode reset on mission exit has been fixed
  • Fixed crash when player uses "G" command
  • IR-view inside cabin will not inherit state from previous mission
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Last edited by Chizh; 03-11-2016 at 12:33 PM.
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Old 03-14-2016, 11:06 AM   #16
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Default

DCS 1.5.3.51218 goes to public with upper changelog.
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Old 03-18-2016, 12:04 PM   #17
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Default DCS 1.5.3 Update 2

DCS 1.5.3.51417 Update 2 today

A-10C BFT Campaign is available.

DCS World
  • Game will be able re-save older mission files correctly
  • MP. Double ejecting of net-phantom pilot is eliminated

DCS F-86F
  • Mach number indicator needle smooth movement
  • Tooltips corrected
  • Input commands of sight ranging corrected
  • G-LIMIT LIGHT indicator corrected

DCS MiG-15bis
  • Mach number indicator needle smooth movement
  • Added padlock

DCS Ka-50
  • The overcast clouds will not be rendered in ABRIS

DCS C-101EB
  • Autostart/Autostop sequences added
  • ES and CN localization updates, mainly regarding autostart/autostop sequences
  • Fixed pilot body drawing and helmet animation
  • Rear pilot’s head is now visible from cockpit view
  • Front pilot left arm (throttle animation) added in outside view
  • Several 3D and textures corrections in cockpit instruments
  • Ejection handle is now operative through clickable cockpit
  • New interface background picture added
  • Cockpit reflections improved
  • Encyclopedia improvements
  • Several mission updates
  • Right battery behavior fixed
  • Instrument lights fixed (interaction between cockpit flood lights and external model cockpit lights)
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Last edited by Chizh; 03-18-2016 at 01:55 PM.
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Old 04-01-2016, 03:02 PM   #18
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Default DCS 1.5.3 Update 3

DCS 1.5.3 Update 3 will be pushed to public today.

DCS World
  • Spanish names added for the airfields
  • Corrected gun strafing of AI for some cases
  • Corrected of AI group ship attack
  • Added russian translaion of Ka-50 Republic campaign
  • Triggered messages will not stay in middle part of screen after radio menu has been disappeared
  • Fixed crash after recovering player's aircraft
  • Issue with appearing of briefing images from previous mission fixed
  • 3rd parties radar detect late activation aircraft before they are activated fixed
  • Added Oculus 1.3 SDK suppport for CV1 Rift

DCS Ka-50
  • Damaging the right side will not always causes both hydros to fail
  • Shkval TV will be affected by candle (illumination) munitions
  • Added Russian localisation to Republic campaign

DCS F-86F
  • Corrected input of speedbrakes in Game Mode (Easy Avionics)
  • Added M-117 bombs
  • Control stick gun trigger will have two-stage
  • Added corrected flight manuals EN and RU
  • Added training missions
  • Landing gear emergency implemented
  • Corrected Hellenic Air Force skins
  • Guns heating and cooling adjusted
  • Input presets for "SideWinder FFB 2" fixed


DCS: FC3
  • Su-27. Extreme G-loads will lead to destruction of airframe
  • Su-25. Misaligned the reticle of gunsight and actual aim point is fixed

DCS Hawk by VEAO
  • Updated cockpit textures – Set High, Medium or Low in Options, Special, Hawk tab. (High – 4096, Medium – 2048, Low 1024)

DCS Mi-8MTV2
  • Engine failure trigger corrected
  • Cargo rope will appears correct for new client

DCS CA
  • Fixed bug that cause server crash when client takes Stinger SAM

DCS L-39
  • L-39ZA: Radio button on throttle will clickable
  • Corrected views during ejecting sequence
  • Corrected flaps animation

DCS UH-1H
  • Fixed missing recoil on right minigun
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Old 04-22-2016, 02:40 PM   #19
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Default DCS 1.5.3 Update 4

DCS 1.5.3.52478 Update 4

Introduced new campaign P-51D High Stakes!

FR manuals of Su-25T, Su-27, P-51D updated

DCS L-39
  • The aircraft will not suddenly begin to burn when there is an obstacle nearby.

DCS C-101 by AvioDev
  • Rear canopy works correctly now.
  • Toe brakes animation added.
  • Rear pilot head animation corrected, now reacts correctly to turns.
  • Added RU localization.
  • Corrected mirror mechanism.
  • Updated RU quickstart and single missions.
  • Eliminated fuel test button in rear cockpit.
  • Corrected land/taxi lights labels in rear cockpit.
  • Corrected harness locking handle texture.
  • Several localization conflicts corrected.
  • Work with code reorganization to merge front and rear cockpit systems continues.
  • Corrected all EN tooltips according to real world manual and ED standards.

DCS M-2000 by RAZBAM
  • Added refuel and police light functionality
  • Updated VTB Screen for Jammed Contacts
  • Updated and improved approach autopilot (still work in progress)
  • Updated and increased static force on nose gear shock
  • Updated fuselage aerodynamic effectiveness
  • Updated aw control and vertical stabilizer effectiveness
  • Fixed continuous pitch up behavior after disengaging spin mode command
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Я просто не смотрю телевизор
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Last edited by Chizh; 04-22-2016 at 02:47 PM.
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Old 05-06-2016, 05:02 PM   #20
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DCS World 1.5.3 Open Beta update (version 1.5.3.52724)
  • SA342 Gazelle support added
  • F10 map aspect fixed for multimonitor configuraton
  • Multiplayer: Client get loss now when changed role in air
  • HAWK crash fixed
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Ротор поля наподобие дивергенции градуирует себя вдоль спина и там, внутре, обращает материю вопроса в спиритуальные электрические вихри, из коих и возникает синекдоха отвечания. (АБС)

DCS World: Часто задаваемые вопросы

DCS World 1.5: Часто задаваемые вопросы

DCS World 2.0 Open Alpha: Часто задаваемые вопросы


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