Nealius Posted January 19, 2014 Share Posted January 19, 2014 I am looking for ways to edit the external views, namely the Shift+F4 view because, well, the defaults suck. That and I want to put a camera right where the boom operator would be on the KC-135. I have found threads saying to change this line in the server.lua file: RearCameraPos = {cockpit_point[1] - 3.7 ,cockpit_point[2] + 2.4, cockpit_point[3]} end But this line does not exist in the server.lua file. Also, when pressing Shift+F4 when viewing the KC-135, the aircraft disappears.... Link to comment Share on other sites More sharing options...
NRG-Vampire Posted January 19, 2014 Share Posted January 19, 2014 (edited) check server.lua and view.lua Edited January 19, 2014 by NRG-Vampire Link to comment Share on other sites More sharing options...
diveplane Posted January 19, 2014 Share Posted January 19, 2014 mind views are shared with many models. https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
Nealius Posted January 20, 2014 Author Share Posted January 20, 2014 check server.lua and view.lua I did. Neither the server.lua nor the view.lua have the line I need, and adding the line does not work: -- View scripts -- Copyright © 2004, Eagle Dynamics. DisableCombatViews = false -- F5 & Ctrl-F5 ExternalObjectsLockDistance = 10000.0 ShowTargetInfo = false CameraTerrainRestriction = true hAngleRearDefault = 180 vAngleRearDefault = -8.0 vAngleRearMin = -90 -- -8.0 vAngleRearMax = 90.0 dbg_shell = "weapons.shells.2A64_152" -- 23mm shell -- dbg_shell = "weapons.shells.2A64_152" -- 152mm shell dbg_shell_v0 = -1 -- Muzzle speed m/s (-1 - speed from shall database) --reformatted per-unit data to be mod system friendly --this file is no longer should be edited for adding new flyable aircraft , DCS automatically check core database (i.e. where you define your aircraft in aircraft table just define ViewSettings and SnapViews tables) function default_fighter_player(t) local res = { CameraViewAngleLimits = {20.000000,140.000000}, CameraAngleRestriction = {false ,90.000000,0.500000}, EyePoint = {0.05 ,0.000000 ,0.000000}, limits_6DOF = {x = {-0.050000,0.4500000},y ={-0.300000,0.100000},z = {-0.220000,0.220000},roll = 90.000000}, Allow360rotation = false, CameraAngleLimits = {200,-80.000000,110.000000}, ShoulderSize = 0.2, -- move body when azimuth value more then 90 degrees } if t then for i,o in pairs(t) do res = o end end return res end ViewSettings = {} ViewSettings["A-10A"] = { Cockpit = { [1] = default_fighter_player({CockpitLocalPoint = {4.300000,1.282000,0.000000}, EyePoint = {0.000000,0.000000,0.000000}, limits_6DOF = {x = {-0.050000,0.600000}, y = {-0.300000,0.100000}, z = {-0.250000,0.250000}, roll = 90.000000}}), }, -- Cockpit Chase = { LocalPoint = {0.600000,3.682000,0.000000}, AnglesDefault = {180.000000,-8.000000}, }, -- Chase Arcade = { LocalPoint = {-27.000000,12.000000,0.000000}, AnglesDefault = {0.000000,-12.000000}, }, -- Arcade } ViewSettings["A-10C"] = etc. etc. etc. mind views are shared with many models. The server.lua has views split by aircraft, although it only includes FC3 aircraft, the A-10C, and P-51D. There is also a readme files that says one should edit the server.lua file found in \Username\Saved Games\DCS\Config\View. No such folder exists in that directory. Link to comment Share on other sites More sharing options...
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