xracer Posted June 13, 2013 Share Posted June 13, 2013 (edited) I am going to upgrade my computer maybe this week or as soon as i get some feedback here. I have way too much money on the account now. Soon I will have to get another account to get enough space...HAHA...HEHE. Yeah i know maybe wasted money, but i will get some better performance anyway am sure. Hope you will help me out with 5 mins of you time. I'm not sure how much am gonna use on this upgrade. SIMPLE BENCHMARK (Just object draw capability) Requirements: DCS WORLD 1.2.4 and A-10C installed as a module There is no flying involved here! 1. Run system as usual and turn off VSYNC 2. Load up attached miz file. 3. Press fly 4. Press RCTRL-PAUSE 2 times! (Simdata) 5. Wait until planes line up at runway entrance (CTRL-Z then SHIFT-Z to accellerate (use F2 zoom out to check) 6. Press F1, NUM 5 and NUM ENTER to get default view. 7. Present the following please: - AVG FPS (paranteses top left) - MEMORY USED (some lines below the FPS) - GRAPHICS CARD (BRAND, TYPE and MEMORYSIZE) - CPU (BRAND, TYPE and CURRENT GHz) - MAIN MEMORY SIZE Optional, but i would really like to know how much memory you graphics card uses max in this test. I use HWINFO64 which i reset first and later read off max used memory. This program probably use a little resources, and if you use it maybe mention it here. (great utility btw.) I know there are other factors into this like type of memory, motherboard etc..your options settings, mods but above is the bare minimum i would like to have. Only preparation i did was to use the "Repair DCS World" first cause i've messed alot with the files lately, but dont do this if you have optimized you system with file edits! In general give the info you have time for. The more the better. If i have forgotten anything crucial here, please notify me. Below is a template you can copy. RESULT AVG FPS : MEMORY USED : GRAPHICS CARD : CPU : MAIN MEMORY SIZE : GPU MEM USED : COMMENTS: Thanks in advance!benchmark.miz Edited June 13, 2013 by xracer System spec: Intel Core i7 920@4.2Ghz (stable, 65degC fully loaded), EVGA GTX-780, Asus P6T Deluxe V2 v.5.04 BIOS, Saitek X52, 1TB/500GB WD HD for system/storage. Kingston SSD 120 GB for DCS, 250GB Samsung 840 SSD for the rest. 16GB Kingston KHX1600C9D3 Memory, 9 GB Pagefile, EK HFX-240 Watercooling, Corsair HX-1000 PSU. HAF-932 Tower, TrackIR-5, Win64Ult [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
TZeer Posted June 13, 2013 Share Posted June 13, 2013 AVG FPS : 43 MEMORY USED : 3,6 GB system memory, 1,8 GB Video Memory GRAPHICS CARD : 2x GTX Titan CPU : i7 3820 @ 4,6 GHz MAIN MEMORY SIZE : 16 GB COMMENTS: MSAA x4, 2560x1440, Plenty of power left in the Titans, but the CPU is a bottleneck. Link to comment Share on other sites More sharing options...
xracer Posted June 13, 2013 Author Share Posted June 13, 2013 (edited) Damn is it really that bad for me! I barely dare present the values... RESULT AVG FPS : 13 MEMORY USED : 2693 mb GRAPHICS CARD : HIS HD-5850 1GB stock CPU : Core i7 920@ 3.8Ghz MAIN MEMORY SIZE : 6 GB GPU MEM USED : 980mb !!!! damn maxed out?? COMMENTS: x4 AA, 1600x900 res, options low shadows, no heat etc. High distance, High scenes. Brutal system you have Mr! Thanks alot for the data :thumbup: Edited June 13, 2013 by xracer System spec: Intel Core i7 920@4.2Ghz (stable, 65degC fully loaded), EVGA GTX-780, Asus P6T Deluxe V2 v.5.04 BIOS, Saitek X52, 1TB/500GB WD HD for system/storage. Kingston SSD 120 GB for DCS, 250GB Samsung 840 SSD for the rest. 16GB Kingston KHX1600C9D3 Memory, 9 GB Pagefile, EK HFX-240 Watercooling, Corsair HX-1000 PSU. HAF-932 Tower, TrackIR-5, Win64Ult [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
GKOver Posted June 13, 2013 Share Posted June 13, 2013 (edited) So that means that less of 1 GB of your 6GB GPU Memory was used? For me it is very important to know how much memory is being used by DCS world with a 2500x1600+ resolution. Currently I am thinking about buying a Geforce 770 (3 GB GPU Memory) or a Geforce Titan (6 GB GPU Memory). Yesterday I made a test with my two GTX-295 in a SLI with 1600x1200 and all graphic features switched on and the 1.7 GB GPU Memory was totally used. So my main question is: does the Titan has an advantage with it's 6 GB in DCS-World among the other cards? May be that there is an advantage if you switch to the highest AA? Edited June 13, 2013 by GKOver Link to comment Share on other sites More sharing options...
TZeer Posted June 13, 2013 Share Posted June 13, 2013 So that means that less of 1 GB of your 6GB GPU Memory was used? ?? He only has 1GB of video memory. I have seen usage above 3 GB on my setup in certain circumstances. Link to comment Share on other sites More sharing options...
GKOver Posted June 13, 2013 Share Posted June 13, 2013 @TZeer: oh, yes, you are right. So you think that I should have to buy an Titan instead of only a GTX-780? Link to comment Share on other sites More sharing options...
Waxi Posted June 13, 2013 Share Posted June 13, 2013 RESULT AVG FPS : 21.70 GPU MEMORY USED : 2139 MB GRAPHICS CARD : 4096MB Gigabyte GeForce GTX 670 OC (GV-N670OC-4GD) CPU : Intel Core i7-920 2.6GHz @ 3.2GHz MAIN MEMORY SIZE : 12 GB COMMENTS: 3200x1200 dual screen (viewport 1920x1200; second screen 1280x1024) with both MFCDs exported to second screen Link to comment Share on other sites More sharing options...
Milli Posted June 13, 2013 Share Posted June 13, 2013 AVG FPS 9.90 - MEMORY USED 3401 MB - GRAPHICS CARD ATI 5770 1GB - CPU Intel i5 760 at 4.0GHz - MAIN MEMORY SIZE 8GB COMMENTS: x2 MSAA, 1680x1050 resolution, low shadows, no heat, Textures High, Scenes High, Visible Range Medium, HDR Normal, Full screen Outstanding, but for all the wrong reasons. Regards, Milli Link to comment Share on other sites More sharing options...
SkateZilla Posted June 13, 2013 Share Posted June 13, 2013 System Memory and GPU Memory are two different things. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Buzpilot Posted June 13, 2013 Share Posted June 13, 2013 (edited) RESULT AVG FPS : 17.52 MEMORY USED : 1961 GRAPHICS CARD : GTX580 CPU : i7950 @3.45 MAIN MEMORY SIZE : 12Gb GPU MEM USED : no idea, max 1.5Gb on card COMMENTS: 2560x1600, all High, Blur on, MSAA 8, Cockpit Shadows, TSSAA AVG FPS : 21.87 MEMORY USED : 2425 GRAPHICS CARD : GTX580 CPU : i7950 @3.45 MAIN MEMORY SIZE : 12Gb GPU MEM USED : no idea, max 1.5Gb on card COMMENTS: 1600x1200, all High, Blur on, MSAA 8, Cockpit Shadows, TSSAA Very strange Paradox? Obj increased from same pos. 1095 on 2650x1600, to 1814 on 1600x1200. Maybe the real Obj number is 814? Edited June 13, 2013 by Buzpilot i5 4670 - Sabertooth Z87- GTX Titan - Dell U3011 30" - 2x8GB RAM 1800 - Samsung 840 EVO 512GB SSD - Warthog HOTAS - CH Pro pedals - TrackIR5 - Win7 64bit EVERYTHING IS SUBJECT TO CHANGE :thumbup: Link to comment Share on other sites More sharing options...
TZeer Posted June 14, 2013 Share Posted June 14, 2013 @TZeer: oh, yes, you are right. So you think that I should have to buy an Titan instead of only a GTX-780? I don't think it would make much difference. Both are great cards. Link to comment Share on other sites More sharing options...
xracer Posted June 14, 2013 Author Share Posted June 14, 2013 (edited) RESULT AVG FPS : 21.70 GPU MEMORY USED : 2139 MB GRAPHICS CARD : 4096MB Gigabyte GeForce GTX 670 OC (GV-N670OC-4GD) CPU : Intel Core i7-920 2.6GHz @ 3.2GHz MAIN MEMORY SIZE : 12 GB COMMENTS: 3200x1200 dual screen (viewport 1920x1200; second screen 1280x1024) with both MFCDs exported to second screen Check this out: RESULT AVG FPS : 13 MEMORY USED : 2693 mb GRAPHICS CARD : HIS HD-5850 1GB stock CPU : Core i7 920@ 3.8Ghz MAIN MEMORY SIZE : 6 GB GPU MEM USED : 980mb This was interresting Hey Waxi, could you try what you get with stock speed and if it can handle it, a higher clock on the CPU and tell what you get? Only difference of matter here is the graphics card and its onboard memory (4 GB ). The larger size you you have in main memory does nothing to the equation, in my opinion. 6 or even 4 GB is more than enough for this sim as long as the graphics card is good. Main thing here is that he even have a lot slower clock speed set on the same CPU, but still gets almost twice the fps. Maybe 2.66 -> 3.5 GHz gives alot, while 3.5 -> 5 GHz gives little. So could be money to save on the CPU side if on a budget. I mean the point is i also have a i7 2600@4.0 GHz syst available, and if i choose to use that and upgrade that to a i7 3770k and OC it, would gain me next to zero in this sim. Also the non-K versions of these have more advanced features than the K's. Thats why they cost the same or more still. They have something i actually use and thats full Vt-x and Vt-d enabled in which makes it possible among other things to run a child OS more effective inside another, but obviously for regular gaming the K wil be smartest to get. Anyway i just want to see if there is any real point in upgrading the CPU yet. Edited June 14, 2013 by xracer System spec: Intel Core i7 920@4.2Ghz (stable, 65degC fully loaded), EVGA GTX-780, Asus P6T Deluxe V2 v.5.04 BIOS, Saitek X52, 1TB/500GB WD HD for system/storage. Kingston SSD 120 GB for DCS, 250GB Samsung 840 SSD for the rest. 16GB Kingston KHX1600C9D3 Memory, 9 GB Pagefile, EK HFX-240 Watercooling, Corsair HX-1000 PSU. HAF-932 Tower, TrackIR-5, Win64Ult [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
xracer Posted June 14, 2013 Author Share Posted June 14, 2013 (edited) AVG FPS : 17.52 MEMORY USED : 1961 GRAPHICS CARD : GTX580 CPU : i7950 @3.45 MAIN MEMORY SIZE : 12Gb GPU MEM USED : no idea, max 1.5Gb on card COMMENTS: 2560x1600, all High, Blur on, MSAA 8, Cockpit Shadows, TSSAA AVG FPS : 21.87 MEMORY USED : 2425 GRAPHICS CARD : GTX580 CPU : i7950 @3.45 MAIN MEMORY SIZE : 12Gb GPU MEM USED : no idea, max 1.5Gb on card COMMENTS: 1600x1200, all High, Blur on, MSAA 8, Cockpit Shadows, TSSAA Very strange Paradox? Obj increased from same pos. 1095 on 2650x1600, to 1814 on 1600x1200. Maybe the real Obj number is 814? Regarding Obj, your sure you shoot this when all planes had completely stopped moving? then straight after a Num 5 and Num Enter? Another thing is that in one of the shoots you have indications on mirror use? Edited June 14, 2013 by xracer System spec: Intel Core i7 920@4.2Ghz (stable, 65degC fully loaded), EVGA GTX-780, Asus P6T Deluxe V2 v.5.04 BIOS, Saitek X52, 1TB/500GB WD HD for system/storage. Kingston SSD 120 GB for DCS, 250GB Samsung 840 SSD for the rest. 16GB Kingston KHX1600C9D3 Memory, 9 GB Pagefile, EK HFX-240 Watercooling, Corsair HX-1000 PSU. HAF-932 Tower, TrackIR-5, Win64Ult [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
GKOver Posted June 14, 2013 Share Posted June 14, 2013 (edited) @XRACER: May be the reason for the different object number is the different aspect ratio (0.975 to 1.3333) so more objects are visible. I also experienced other results with this benchmark if I changed the aspect ratio. It is only not understandable why the performance in your screenshots is better with a higher number of objects. Edited June 14, 2013 by GKOver Link to comment Share on other sites More sharing options...
GKOver Posted June 14, 2013 Share Posted June 14, 2013 Yesterday I was executing around 25 tests with this benchmark. I will post more results if after looking through all the protocols.... I have a i7-2600, 16 GB, SLI 2 x GTX-295. I have found out in my first impressions that for my system and this benchmark: SLI nearly doubled the performance! Only maximum of 2 CPU-Cores were used with a maximum of 50 %. So that means if I would have 2 times more GPU Power I would face a bottleneck of the CPUs. In other words: if I would upgrade to SLI 2 x GTX-Titan I would get (only) max. 2 - 3 times more performance. A further performance improvement would need a faster CPU or a better CPU core usage. Many graphic settings are not so much important for the performance. The GPUs are definitely the bottleneck. Clutter, Tree and Cockpit Shadows are not so important. DCS World seems to eat my GPU memory. It nearly always uses all of the GPU memory. Link to comment Share on other sites More sharing options...
xracer Posted June 14, 2013 Author Share Posted June 14, 2013 Yesterday I was executing around 25 tests with this benchmark. I will post more results if after looking through all the protocols.... I have a i7-2600, 16 GB, SLI 2 x GTX-295. I have found out in my first impressions that for my system and this benchmark: SLI nearly doubled the performance! Only maximum of 2 CPU-Cores were used with a maximum of 50 %. So that means if I would have 2 times more GPU Power I would face a bottleneck of the CPUs. In other words: if I would upgrade to SLI 2 x GTX-Titan I would get (only) max. 2 - 3 times more performance. A further performance improvement would need a faster CPU or a better CPU core usage. Many graphic settings are not so much important for the performance. The GPUs are definitely the bottleneck. Clutter, Tree and Cockpit Shadows are not so important. DCS World seems to eat my GPU memory. It nearly always uses all of the GPU memory. GkOver, will look at what u say here later, no time now. On the way to get a new card... System spec: Intel Core i7 920@4.2Ghz (stable, 65degC fully loaded), EVGA GTX-780, Asus P6T Deluxe V2 v.5.04 BIOS, Saitek X52, 1TB/500GB WD HD for system/storage. Kingston SSD 120 GB for DCS, 250GB Samsung 840 SSD for the rest. 16GB Kingston KHX1600C9D3 Memory, 9 GB Pagefile, EK HFX-240 Watercooling, Corsair HX-1000 PSU. HAF-932 Tower, TrackIR-5, Win64Ult [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
GKOver Posted June 14, 2013 Share Posted June 14, 2013 GkOver, will look at what u say here later, no time now. On the way to get a new card... I am also currently thinking about buying one or two GTX-Titan-Cards.... Link to comment Share on other sites More sharing options...
msalama Posted June 14, 2013 Share Posted June 14, 2013 AVG FPS: 42 MEMORY USED: 1523 MB GRAPHICS CARD: NVidia GTX580 3072 MB CPU: Intel i7-2600K @ 4.6 GHz MAIN MEMORY SIZE: 16 GB GPU MEM USED: N/A COMMENTS: 1920x1080 @ 60 Hz, driver ver. 320.18, all high except water + many many in-game tweaks applied, driver level AA setting AA_MODE_METHOD_MIXEDSAMPLE_6X & compatibility mode 0x0000F0C1 The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of. Link to comment Share on other sites More sharing options...
xracer Posted June 14, 2013 Author Share Posted June 14, 2013 (edited) @XRACER: May be the reason for the different object number is the different aspect ratio (0.975 to 1.3333) so more objects are visible. It is only not understandable why the performance in your screenshots is better with a higher number of objects. Yes i think you may be right in that, not my screenshots though:-) Just got a brand new EVGA GTX-780 in my hands now. Will see how that goes on a aging system...hehe Edited June 14, 2013 by xracer System spec: Intel Core i7 920@4.2Ghz (stable, 65degC fully loaded), EVGA GTX-780, Asus P6T Deluxe V2 v.5.04 BIOS, Saitek X52, 1TB/500GB WD HD for system/storage. Kingston SSD 120 GB for DCS, 250GB Samsung 840 SSD for the rest. 16GB Kingston KHX1600C9D3 Memory, 9 GB Pagefile, EK HFX-240 Watercooling, Corsair HX-1000 PSU. HAF-932 Tower, TrackIR-5, Win64Ult [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Buzpilot Posted June 14, 2013 Share Posted June 14, 2013 Regarding Obj, your sure you shoot this when all planes had completely stopped moving? then straight after a Num 5 and Num Enter? Another thing is that in one of the shoots you have indications on mirror use? I took several screenshots, I noticed the last 2 A-10's didn't move at all, and there wasn't really any difference for one A-10 still taxiing 50m. So from what I can see, the CPU speed, and Video Memory, are most important. i5 4670 - Sabertooth Z87- GTX Titan - Dell U3011 30" - 2x8GB RAM 1800 - Samsung 840 EVO 512GB SSD - Warthog HOTAS - CH Pro pedals - TrackIR5 - Win7 64bit EVERYTHING IS SUBJECT TO CHANGE :thumbup: Link to comment Share on other sites More sharing options...
Erforce Posted June 14, 2013 Share Posted June 14, 2013 didn't digged too much but : AVG FPS: 26 MEMORY USED: 2863 MB @2400mhz GRAPHICS CARD: NVidia GTX670 2GB CPU: Intel i7-3770K @ 3.9 GHz (stock) VRAM : 1150MB AVG GPU LOAD : 98% Notes : 1920x1200 WHQL 320.18, all high. no exception. 2nd pass OC to 4.8Ghz : AVG FPS : 26. :( obvioulsy, 670 is the problem. Anyway, it's smooth :) TASK / ROLES acronyms guide Black Shark A.I. datalink guide illustrated (v1.2.4 Available on Wiki) DCS World Codex 1.1 : full units list (Speed/Weapons/Armor thickness/Threat zone/Weapon damage...) (Oct 2013) BlackShark 2 1.2.x Bug and glitches thread (v1.2.7) Link to comment Share on other sites More sharing options...
GKOver Posted June 14, 2013 Share Posted June 14, 2013 @Erforce: Could you please post a screenshot of your DCS World settings? I will retest it with exactly these settings. (My NVIDIA settings are set to default.) I am also using 1920x1200. Link to comment Share on other sites More sharing options...
Fuby Posted June 14, 2013 Share Posted June 14, 2013 (edited) obvioulsy, 670 is the problem. Anyway, it's smooth :) Umm I like my GTX670 actually.. I5 2500K @4ghz on z68 board using raid HD to SSD... Edited June 14, 2013 by Fuby Games-Survival.com Link to comment Share on other sites More sharing options...
xracer Posted June 14, 2013 Author Share Posted June 14, 2013 Umm I like my GTX670 actually.. I5 2500K @4ghz on z68 board using raid HD to SSD... Guess we weren't supposed to look at the stars while we did the test...:D System spec: Intel Core i7 920@4.2Ghz (stable, 65degC fully loaded), EVGA GTX-780, Asus P6T Deluxe V2 v.5.04 BIOS, Saitek X52, 1TB/500GB WD HD for system/storage. Kingston SSD 120 GB for DCS, 250GB Samsung 840 SSD for the rest. 16GB Kingston KHX1600C9D3 Memory, 9 GB Pagefile, EK HFX-240 Watercooling, Corsair HX-1000 PSU. HAF-932 Tower, TrackIR-5, Win64Ult [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
xracer Posted June 14, 2013 Author Share Posted June 14, 2013 (edited) Obviously this benchmark was just made for you to get some kind of idea of what your current setup with its current settings would achive if the missions contain something like this in close proximity. Scary stuff..hehe. Of course to get a strict benchmark on this all should use the same settings, but i guess its relevant anyway as most have the settings the way they want for everyday use. Anyway from the results delivered so far, there is 2 which sticks out: AVG FPS : 43 MEMORY USED : 3,6 GB system memory, 1,8 GB Video Memory GRAPHICS CARD : 2x GTX Titan CPU : i7 3820 @ 4,6 GHz MAIN MEMORY SIZE : 16 GB AVG FPS: 42 MEMORY USED: 1523 MB GRAPHICS CARD: NVidia GTX580 3072 MB CPU: Intel i7-2600K @ 4.6 GHz MAIN MEMORY SIZE: 16 GB GPU MEM USED: N/A Something doesnt add up here. The 3820 is a better CPU than the 2600K. Same speed here, but 3820 has 10MB L3 cache and that usually is the main thing which makes it better with the same speed. Looking at the Titan SLI even a 3820 is not good enough to utilise a SLI setup with these cards on the DCS engine, it could even be that performance is lower with SLI for him than using a single Titan. Maybe he could comment on that? It looks like to use a SLI setup you have to be 100% sure that the CPU is more than capable for the spesic cards you want to use. For GKOver's setup it's different cause his SLI cards are alot weaker and he gets alot better performance cause his CPU is more than capable for his spesific cards. SLI is more to raise the low end of fps and stabilize fps overall and in most cases if the application supports it, a more than capable CPU will give you generally stable good fps with less peaks doesnt matter what resolution, ultra settings etc. As of that a strong reliable system fps wise. Obviously if the DCS on the 2600K is tweaked alot with LOD changes then its not even point in comparing. Btw. mention LODS. After all i've messed with this DCS sim I have a single conclusion for myself. There is a single main factor which has importance in DCS and that is: LOD AND COMPLEXITY OF SINGLE UNITS. The variation is HUGE on many units, and some like these in this benchmark will bring all but the best systems down. This is the cause of most big variations in fps. You cant really say its the drawdistance or the number of objects. An example would be the infantery man. Small and neat, but a huge resource hog cause of how its designed. There are units in the system which are way to detailed for current general systems. Edited June 14, 2013 by xracer System spec: Intel Core i7 920@4.2Ghz (stable, 65degC fully loaded), EVGA GTX-780, Asus P6T Deluxe V2 v.5.04 BIOS, Saitek X52, 1TB/500GB WD HD for system/storage. Kingston SSD 120 GB for DCS, 250GB Samsung 840 SSD for the rest. 16GB Kingston KHX1600C9D3 Memory, 9 GB Pagefile, EK HFX-240 Watercooling, Corsair HX-1000 PSU. HAF-932 Tower, TrackIR-5, Win64Ult [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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