FoxTwo Posted August 3, 2020 Share Posted August 3, 2020 Since 2.5.6 bumped up the brightness/exposure of the outside world to improve night lighting and visibility (which is a definite plus for night operations) the daytime is completely blown out at the appropriate gamma value for normal cockpit brightness (~2.0-2.2). If you dial back the gamma to make the daytime outside world reasonable (~1.5-1.8), the cockpit becomes a black hole, details get lost and blacks are completely crushed. The whole thing is a mess frankly. For a gain of somewhat better night visibility (admittedly impressive tbh) we've lost cockpit interior backlighting, flood lighting, HUD lighting, DDI/MFDs, moving maps, warning lights, KC-135 pilot director lights, the list goes on... And it's not like 2.5.6 is openbeta anymore, this version of the lighting system is currently 'stable' so everyone gets to suffer equally I guess but it's incredibly disappointing. I know there have been some efforts in improving bits of lighting that has been broken in some of the modules, but overall it seems like one global lighting change has literally broken every single aircraft or AI unit in some way. Link to comment Share on other sites More sharing options...
marcoscosta Posted August 3, 2020 Share Posted August 3, 2020 +1 This problem is a game breaking, If you want to see something inside your plane, the cost is not see anything outside, missiles, wvr, etc is really difficult. ED need to update the promo video and remove the instance "VR is beautifully supported". Computer: Potato Modules: FC3 | M2000C | A/V8B | Viggen | F-5E | F-14B | F-16C | F/A-18 | A-10C | Supercarrier :mad::mad: | UH-1 | MI-8 | Gazelle | KA-50 Link to comment Share on other sites More sharing options...
Majik Posted August 5, 2020 Share Posted August 5, 2020 (edited) Since 2.5.6 bumped up the brightness/exposure of the outside world to improve night lighting and visibility (which is a definite plus for night operations) the daytime is completely blown out at the appropriate gamma value for normal cockpit brightness (~2.0-2.2). If you dial back the gamma to make the daytime outside world reasonable (~1.5-1., the cockpit becomes a black hole, details get lost and blacks are completely crushed. The whole thing is a mess frankly. For a gain of somewhat better night visibility (admittedly impressive tbh) we've lost cockpit interior backlighting, flood lighting, HUD lighting, DDI/MFDs, moving maps, warning lights, KC-135 pilot director lights, the list goes on... And it's not like 2.5.6 is openbeta anymore, this version of the lighting system is currently 'stable' so everyone gets to suffer equally I guess but it's incredibly disappointing. I know there have been some efforts in improving bits of lighting that has been broken in some of the modules, but overall it seems like one global lighting change has literally broken every single aircraft or AI unit in some way. Agree with all of this. I thought I was maybe imagining cockpit backlighting getting worse in the last few OB updates, so I downgraded to 2.5.6.49718 (just after SC launch) yesterday just to check, and the lo-and-behold the lighting was so much better. Differences between cockpit and outside was better at around 1.7/1.8 gamma, and cockpit back and floodlights could be seen fine even in the daytime. Hopefully they roll back the lighting to how it was around the time the Super Carrier launched. It wasn't perfect, but much better than 2.5.5 and what we have now. Edited August 5, 2020 by Majik Win10 Pro | i7-9700K @5.0GHz | 2080 Super @2160MHz | 32GB DDR4 3600 | DCS on 1TB M.2 NVME | TM Warthog | MFG Crosswinds V2 | HP Reverb | Huion 640P | Jetpad FSE | PointCTRL Link to comment Share on other sites More sharing options...
oz555 Posted August 5, 2020 Share Posted August 5, 2020 Since 2.5.6 bumped up the brightness/exposure of the outside world to improve night lighting and visibility (which is a definite plus for night operations) the daytime is completely blown out at the appropriate gamma value for normal cockpit brightness (~2.0-2.2). If you dial back the gamma to make the daytime outside world reasonable (~1.5-1.8), the cockpit becomes a black hole, details get lost and blacks are completely crushed. The whole thing is a mess frankly. For a gain of somewhat better night visibility (admittedly impressive tbh) we've lost cockpit interior backlighting, flood lighting, HUD lighting, DDI/MFDs, moving maps, warning lights, KC-135 pilot director lights, the list goes on... And it's not like 2.5.6 is openbeta anymore, this version of the lighting system is currently 'stable' so everyone gets to suffer equally I guess but it's incredibly disappointing. I know there have been some efforts in improving bits of lighting that has been broken in some of the modules, but overall it seems like one global lighting change has literally broken every single aircraft or AI unit in some way. 100% agree. Asus Z790 PLUS WIFI D4, 13700K RTX 4090 FE, M2. HP Reverb G2. Link to comment Share on other sites More sharing options...
Ourorborus Posted August 6, 2020 Share Posted August 6, 2020 +1 I have noticed an improvement on this front with the last stable update, I can sometimes see my cockpit instruments in the day now. The trade off was DDIs and cockpit lighting is now very dull. I fixed the DDIs by playing with the lua values. Link to comment Share on other sites More sharing options...
Mustang Posted August 6, 2020 Share Posted August 6, 2020 Try this https://forums.eagle.ru/showthread.php?t=281666 Link to comment Share on other sites More sharing options...
stormrider Posted August 6, 2020 Share Posted August 6, 2020 It's not gamebreaking for me, but it's certainly one step forward, two backwards. Banned by cunts. Link to comment Share on other sites More sharing options...
javelina1 Posted August 6, 2020 Share Posted August 6, 2020 Try this https://forums.eagle.ru/showthread.php?t=281666 for everyone else on this thread, Mustang's mod DOES help. give it a whirl! :thumbup: MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control Link to comment Share on other sites More sharing options...
FoxTwo Posted August 6, 2020 Author Share Posted August 6, 2020 (edited) for everyone else on this thread, Mustang's mod DOES help. give it a whirl! :thumbup: It does, and it's better. But it's frustrating and it shouldn't be necessary. Even watching the latest video from Growling Sidewinder you can see how the world is just incredibly overexposed outside of the cockpit. The HUD disappears completely near the horizon. Edited August 6, 2020 by FoxTwo Link to comment Share on other sites More sharing options...
Majik Posted August 6, 2020 Share Posted August 6, 2020 Try this https://forums.eagle.ru/showthread.php?t=281666 Thank you! Definitely helps! Win10 Pro | i7-9700K @5.0GHz | 2080 Super @2160MHz | 32GB DDR4 3600 | DCS on 1TB M.2 NVME | TM Warthog | MFG Crosswinds V2 | HP Reverb | Huion 640P | Jetpad FSE | PointCTRL Link to comment Share on other sites More sharing options...
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