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[CAN NOT REPRODUCE]Mission Editor CTD Upon Quitting


TheHighwayman

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I just started work on a new mission, and during early, preliminary testing, DCS crashes to desktop when I end the mission and select "Quit." Note, I am not selecting "Quit to Desktop," just quit.

 

I have no other issues with DCS, or any of the modules. What is different from the missions I normally build is I am using the Tu-146. I suspect it could be causing the crash when I exit the mission.

 

- .Miz file is attached.

- DxDiag attached.

Fleet Defender - Persian Gulf.miz

DxDiag 9.17.19.txt


Edited by BIGNEWY
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  • ED Team

Hi

 

Thanks we will take a look


Edited by BIGNEWY

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

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It seems to be related to the F-14B

 

If I remove them from the mission I don't get a crash

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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Yes something strange about this mission that I can not put my finger on.

 

Did you manually modify the mission in anyway?

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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I started building the mission from scratch. I have not used any modded elements.

 

I ran an initial test to see how the bombers behaved and if their missiles would be successful when deployed against the fleet. That was when I noticed the problem, at the end of each of my tests.

 

As I recall, I did the following in this order:

 

I built the fleet, re-naming the ships from "Unit 001" & etc to useful names. I then placed them in a reasonable formation for transiting the Strait. I placed their route, and set their alarm state.

 

I next placed the F-14s. I placed five additional F-14 pairs and set them to late activation. The idea is they will be called up in a series as the mission unfolds. I then placed the Tu-142 bombers and set them to Attack Group.

 

Finally, I set the player F-14 group to Late Activation, so it would not be part of the initial test.

 

The tests worked fine, but I got a CTD each time I ended the mission to return to the editor.

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I can not reproduce if it do it from my own mission, only see it in your mission.

 

Very odd.

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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