SHARP54 Posted January 13, 2018 Share Posted January 13, 2018 Hi guys, According to the news : DCS: F/A-18C Hornet [...] will use our unique CFD engine and aerodynamics developed by Belsimtek to create the most realistic flight dynamics possible. Any info about this ? (Concerning CFD in DCS not CFD in general) Thanks, Link to comment Share on other sites More sharing options...
Buzzles Posted January 13, 2018 Share Posted January 13, 2018 (edited) AFAIK, this isn't new. ED and BST have always used ED's PFM framework for their modules, said PFM framework uses CFD. ED's product terms from 2014 say they were using CFD back then: https://forums.eagle.ru/showthread.php?t=122801 Edited January 13, 2018 by Buzzles Fancy trying Star Citizen? Click here! Link to comment Share on other sites More sharing options...
Jack McCoy Posted January 14, 2018 Share Posted January 14, 2018 AFAIK, this isn't new. ED and BST have always used ED's PFM framework for their modules, said PFM framework uses CFD. ED's product terms from 2014 say they were using CFD back then: https://forums.eagle.ru/showthread.php?t=122801 I wonder if the calculations are done at runtime and at what mesh resolution, or are pre-computed and kept in performance tables/graphs... i7-7700K@4.8GHz, 16Gb-3200, GTX-1080Ti-Strix-11Gb, Maximus IX Hero, Oculus Rift, Thrustmaster Warthog+F/A-18C, Logitech G940 Pedals. Link to comment Share on other sites More sharing options...
chev255 Posted January 14, 2018 Share Posted January 14, 2018 (edited) Pretty sure it’s pre-computed, for live CFD you would need immense computing power Edited January 19, 2018 by chev255 Autocorrect antics... Link to comment Share on other sites More sharing options...
SHARP54 Posted January 19, 2018 Author Share Posted January 19, 2018 Thanks for your answers guys ! It's a shame there's not much info about this. Link to comment Share on other sites More sharing options...
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