Bananimal Posted October 20, 2018 Share Posted October 20, 2018 (edited) Fooled around with this a bit more last night. I noticed that when I install the mod stand-alone, the issue is reduced significantly, although it is still there. If I install Moltar's Mod, the whistling becomes more pronounced in the whisk whisk looping. Very strange indeed. Edited October 20, 2018 by Bananimal ___________________________ Bananimal's DCS Mods and Skins Link to comment Share on other sites More sharing options...
I_Gamer Posted October 20, 2018 Author Share Posted October 20, 2018 Fooled around with this a bit more last night. I noticed that when I install the mod stand-alone, the issue is reduced significantly, although it is still there. If I install Moltar's Mod, the whistling becomes more pronounced in the whisk whisk looping. Very strange indeed. Alright, yes that is strange. I’ll look into this. - - - - - - - - Tyler "Shadow" All things sound @ Echo 19 Audio linktr.ee/echo19audio Link to comment Share on other sites More sharing options...
Bananimal Posted October 20, 2018 Share Posted October 20, 2018 Looking in Moltar's Mod, he's got 20 more files for the F-18 than what are in your mod. He also has duplicate wav files for some of the OGG files you have. If I remember correctly, the sim will read a WAV file before it reads an OGG file? Afterburner.wav - Totally different sound Distant_Around.wav - Much louder than yours. There is also the Whistle.ogg there as well which sounds the same as the default but is a bigger fie in size. Then he's got what appears to be a bunch of the default sounds in the folder as well. Definitely not a duplicate of your mod. ___________________________ Bananimal's DCS Mods and Skins Link to comment Share on other sites More sharing options...
Thudster Posted October 21, 2018 Share Posted October 21, 2018 Nice job team! The externals sound great, are what you would expect and the quality is top notch. I'm looking forward to more from this team. Hopefully, internals and peripheral sounds are on the way! (1AF) "THUD" | 55th FS Joint Task Force 1 | Discord Link to comment Share on other sites More sharing options...
icemaker Posted October 21, 2018 Share Posted October 21, 2018 Tested and approved! The best sound i have herard for the F/A-18C! Congratulations I_Gamer! Link to comment Share on other sites More sharing options...
Bananimal Posted October 21, 2018 Share Posted October 21, 2018 So, any news on the whisk whisk looping in flyby view? For me, it destroys an otherwise stellar mod. ___________________________ Bananimal's DCS Mods and Skins Link to comment Share on other sites More sharing options...
BoneDust Posted October 22, 2018 Share Posted October 22, 2018 Great work bud. You did a great job on the sounds. Love them! Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | G2 Rverb VR Link to comment Share on other sites More sharing options...
I_Gamer Posted October 22, 2018 Author Share Posted October 22, 2018 So, any news on the whisk whisk looping in flyby view? For me, it destroys an otherwise stellar mod. Just returning home after a long weekend of work, Moltar is looking into his side of things. The VUAF held the Swiss Hornet demo and used the mod and sounded great. Great work bud. You did a great job on the sounds. Love them! Thanks! :) - - - - - - - - Tyler "Shadow" All things sound @ Echo 19 Audio linktr.ee/echo19audio Link to comment Share on other sites More sharing options...
Bananimal Posted October 22, 2018 Share Posted October 22, 2018 (edited) Found out something interesting last night. I had two peeps I fly with install the mod last night. One has the issue, the other does not. I have to wonder if it isn't a sound config issue. Do you have a certain level of volume setup on your sound sliders I could try? It may be something as simple as that. UPDATE: Scratch that, both of the other installs have the issue too. This mod has issues in its current state. We're all reverting back to Waterman's mod for now. Edited October 23, 2018 by Bananimal ___________________________ Bananimal's DCS Mods and Skins Link to comment Share on other sites More sharing options...
I_Gamer Posted October 23, 2018 Author Share Posted October 23, 2018 Found out something interesting last night. I had two peeps I fly with install the mod last night. One has the issue, the other does not. I have to wonder if it isn't a sound config issue. Do you have a certain level of volume setup on your sound sliders I could try? It may be something as simple as that. UPDATE: Scratch that, both of the other installs have the issue too. This mod has issues in its current state. We're all reverting back to Waterman's mod for now. I'm sure it's a simple fix, however, I don't have a lot of time currently - and my entire feedback team (made up of almost 10 individuals) haven't reported this issue. What is Waterman's mod? To my knowledge; this is the only Hornet audio overhaul that has this much work and resources put into it. - - - - - - - - Tyler "Shadow" All things sound @ Echo 19 Audio linktr.ee/echo19audio Link to comment Share on other sites More sharing options...
Buckeye Posted October 23, 2018 Share Posted October 23, 2018 I'm sure it's a simple fix, however, I don't have a lot of time currently - and my entire feedback team (made up of almost 10 individuals) haven't reported this issue. What is Waterman's mod? To my knowledge; this is the only Hornet audio overhaul that has this much work and resources put into it. Waterman's sound mod: https://www.digitalcombatsimulator.com/en/files/3301856/ VR Cockpit (link): Custom Throttletek F/A-18C Throttle w/ Hall Sensors + Otto switches | Slaw Device RX Viper Pedals w/ Damper | VPC T-50 Base + 15cm Black Sahaj Extension + TM Hornet or Warthog Grip | Super Warthog Wheel Stand Pro | Steelcase Leap V2 + JetSeat SE VR Rig: Pimax 5K+ | ASUS ROG Strix 1080Ti | Intel i7-9700K | Gigabyte Z390 Aorus Master | Corsair H115i RGB Platinum | 32GB Corsair Vengeance Pro RGB 3200 | Dell U3415W Curved 3440x1440 Link to comment Share on other sites More sharing options...
I_Gamer Posted October 23, 2018 Author Share Posted October 23, 2018 Waterman's sound mod: https://www.digitalcombatsimulator.com/en/files/3301856/ Ah - yes. I've seen this. - - - - - - - - Tyler "Shadow" All things sound @ Echo 19 Audio linktr.ee/echo19audio Link to comment Share on other sites More sharing options...
Bananimal Posted October 23, 2018 Share Posted October 23, 2018 (edited) Definitely not as good as yours, but better than the original sounds. So, last night when we were flying in formation, we could all hear the oscillations of what sounded to be Whistle2. This was in external view and it was coming from the other aircraft in the formation and not mine. I'm not saying it was Whistle2, but listening to Whistle2 on its own has those oscillations. As the mods being installed correctly, it is. I'm pretty much an advanced DCS user. You've seen and used my skins. I'm well adept and installing mods. Just so you can get an idea of my experience level. I know it's frustrating to get reports like this after you put your heart and soul into something, but it is an issue. All three of us hear it. Two more than the other. And there was one other in this thread that had the issue. Edited October 23, 2018 by Bananimal ___________________________ Bananimal's DCS Mods and Skins Link to comment Share on other sites More sharing options...
I_Gamer Posted October 24, 2018 Author Share Posted October 24, 2018 Definitely not as good as yours, but better than the original sounds. So, last night when we were flying in formation, we could all hear the oscillations of what sounded to be Whistle2. This was in external view and it was coming from the other aircraft in the formation and not mine. I'm not saying it was Whistle2, but listening to Whistle2 on its own has those oscillations. As the mods being installed correctly, it is. I'm pretty much an advanced DCS user. You've seen and used my skins. I'm well adept and installing mods. Just so you can get an idea of my experience level. I know it's frustrating to get reports like this after you put your heart and soul into something, but it is an issue. All three of us hear it. Two more than the other. And there was one other in this thread that had the issue. It's not that it's frustrating, I am used to bug reports and feedback like this - as I have a background in creating the same types of mods for ArmA 2 and ArmA 3 over the years. It is, however, hard for me to fix a problem that I'm not having in my game. Me and a few friends got into DCS last night and went for a little formation flight, and couldn't hear any abnormalities - or sounds that we thought "well that shouldn't be there". I also had my buddy do several F11/F3 fly-by's and we could not notice anything that was out of place. Same goes for my entire feedback crew. Not saying that it's just you - but it is extremely hard to fix a problem that I or my team are not also experiencing. Nevertheless, I'm still looking into it (when I can), and will update here if I find a issue/solution. The only notable "problem" is with the howl. Since it was added as a work around (because ED doesn't have a publicly accessible sound API like ArmA) there will be things you notice that aren't quite right about it, and the aircraft in general. This is above me, and won't be able to fix until we get better tools (if we ever do) from Eagle Dynamics. Ideally, you would have completely separate sound samples between the F2/F4/F5 and F3/F11 views - as one is static and the others (F3/F11, flyby views) are obviously not static and do not move with the aircraft. The same type of issues arise with ArmA, as there are only two camera types. External, and internal. The game does not take into consideration if you are in any particular view, and will play the same samples regardless. When in Zeus (the live game editor) and flying with an aircraft, you'll hear the samples looping as you move with the aircraft. This is more or less noticeable between each aircraft/vehicle/ship. Same goes for DCS. We are a long ways off from ED doing any sort of major audio engine overhaul, as it seems they've taken a step backwards by hiding more controls into the game engine's API. Which is a huge bummer for audio enthusiast like myself. If you'd like to chat with me or with everyone in the E19 discord, join in and lets talk! :thumbup: https://discord.gg/tjDUaT - - - - - - - - Tyler "Shadow" All things sound @ Echo 19 Audio linktr.ee/echo19audio Link to comment Share on other sites More sharing options...
Blue73 Posted October 24, 2018 Share Posted October 24, 2018 These F/A-18 sounds are amazing, the howling sound is how I remember from airshows. The crackling of the AB also sounds great. Thank you for creating these! cheers John Link to comment Share on other sites More sharing options...
RookFett Posted October 25, 2018 Share Posted October 25, 2018 (edited) Definitely not as good as yours, but better than the original sounds. So, last night when we were flying in formation, we could all hear the oscillations of what sounded to be Whistle2. This was in external view and it was coming from the other aircraft in the formation and not mine. I'm not saying it was Whistle2, but listening to Whistle2 on its own has those oscillations. As the mods being installed correctly, it is. I'm pretty much an advanced DCS user. You've seen and used my skins. I'm well adept and installing mods. Just so you can get an idea of my experience level. I know it's frustrating to get reports like this after you put your heart and soul into something, but it is an issue. All three of us hear it. Two more than the other. And there was one other in this thread that had the issue. I am also hearing this effect. It appears when your a certain distance away in the external view, and if you move the camera back, it will go away. Here is the video - the first part is in normal speed, and later I switch on a/b . Edited October 25, 2018 by RookFett Link to comment Share on other sites More sharing options...
I_Gamer Posted October 25, 2018 Author Share Posted October 25, 2018 The only notable "problem" is with the howl. Since it was added as a work around (because ED doesn't have a publicly accessible sound API like ArmA) there will be things you notice that aren't quite right about it, and the aircraft in general. This is above me, and won't be able to fix until we get better tools (if we ever do) from Eagle Dynamics. Ideally, you would have completely separate sound samples between the F2/F4/F5 and F3/F11 views - as one is static and the others (F3/F11, flyby views) are obviously not static and do not move with the aircraft. The same type of issues arise with ArmA, as there are only two camera types. External, and internal. The game does not take into consideration if you are in any particular view, and will play the same samples regardless. When in Zeus (the live game editor) and flying with an aircraft, you'll hear the samples looping as you move with the aircraft. This is more or less noticeable between each aircraft/vehicle/ship. Same goes for DCS. I am also hearing this effect. It appears when your a certain distance away in the external view, and if you move the camera back, it will go away. Here is the video - the first part is in normal speed, and later I switch on a/b . See above. - - - - - - - - Tyler "Shadow" All things sound @ Echo 19 Audio linktr.ee/echo19audio Link to comment Share on other sites More sharing options...
Bananimal Posted October 25, 2018 Share Posted October 25, 2018 (edited) That's one of the sounds I hear. It's not that big of an issue as I never fly the camera that far from my plane normally. But, when in external view and your wingman are about that distance away, you hear it. You can kinda hear the whisk whisk sound on the frontal shot in your vid. Put the camera in flyby and you'll really hear it. I was trying to avoid having to install GeForce Experience so I can Shadow play a video. Going to do that now. Edited October 25, 2018 by Bananimal ___________________________ Bananimal's DCS Mods and Skins Link to comment Share on other sites More sharing options...
Bananimal Posted October 26, 2018 Share Posted October 26, 2018 (edited) Here's a short vid of the anomaly. Edited October 26, 2018 by Bananimal ___________________________ Bananimal's DCS Mods and Skins Link to comment Share on other sites More sharing options...
BoneDust Posted October 26, 2018 Share Posted October 26, 2018 If you hit F2 view and zoom back a bit the repetition is more noticeable. Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | G2 Rverb VR Link to comment Share on other sites More sharing options...
mac22 Posted October 27, 2018 Share Posted October 27, 2018 Just come across this mod and want to try it - any chance of a beginners guide to get it working with OvGME? (I heard the other mod manager doesn't seem to work well with the 64bit DCS so manged to get v1.7.4 of OvGME) - note have never tried to use a mod with DCS so any help appreciated...….. Link to comment Share on other sites More sharing options...
I_Gamer Posted October 27, 2018 Author Share Posted October 27, 2018 Here's a short vid of the anomaly. Thanks for pulling that video together! The whisking sound is indeed an anomaly, whether or not I can actually fix it will be determined by what I can do with the Sdef file associated with that sound. As far as the oscillating howl sound goes, little I can do about that until I can get a better sample of a howl that doesn't have a pitch shift. (already discussed earlier) - - - - - - - - Tyler "Shadow" All things sound @ Echo 19 Audio linktr.ee/echo19audio Link to comment Share on other sites More sharing options...
I_Gamer Posted October 27, 2018 Author Share Posted October 27, 2018 Just come across this mod and want to try it - any chance of a beginners guide to get it working with OvGME? (I heard the other mod manager doesn't seem to work well with the 64bit DCS so manged to get v1.7.4 of OvGME) - note have never tried to use a mod with DCS so any help appreciated...….. There's a guide that Moltar created for his modpack - just follow his steps (but with the XML link on the release post instead of the XML link that points to his stuff). - - - - - - - - Tyler "Shadow" All things sound @ Echo 19 Audio linktr.ee/echo19audio Link to comment Share on other sites More sharing options...
mac22 Posted October 27, 2018 Share Posted October 27, 2018 There's a guide that Moltar created for his modpack - just follow his steps (but with the XML link on the release post instead of the XML link that points to his stuff). Thanks! - found Moltar's page - might have missed it but found the link to the OVGME and also to Moltar's mod pack (which looks very good) - but no guide to using it!? (where precisely did he post it?) Link to comment Share on other sites More sharing options...
I_Gamer Posted October 28, 2018 Author Share Posted October 28, 2018 Thanks! - found Moltar's page - might have missed it but found the link to the OVGME and also to Moltar's mod pack (which looks very good) - but no guide to using it!? (where precisely did he post it?) There's a spot towards the bottom of his post on how to set it up. :) It says something like; Download and Stay Up-To-Date for Mod Pack Using OvGME there's a little "spoiler" tag below it, click it to expand it! Sorry I can't be much more of help, but OVGME is very straight forward once you get past setting up your mod repo's. :thumbup: - - - - - - - - Tyler "Shadow" All things sound @ Echo 19 Audio linktr.ee/echo19audio Link to comment Share on other sites More sharing options...
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